/**************************************************************************** * graphics/nxbe/nxbe_filltrapezoid.c * * Copyright (C) 2008-2009, 2012, 2016, 2019 Gregory Nutt. All rights * reserved. * Author: Gregory Nutt * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name NuttX nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /**************************************************************************** * Included Files ****************************************************************************/ #include #include #include #include #include "nxbe.h" /**************************************************************************** * Pre-processor Definitions ****************************************************************************/ #ifndef MIN # define MIN(a,b) (((a) < (b)) ? (a) : (b)) #endif #ifndef MAX # define MAX(a,b) (((a) > (b)) ? (a) : (b)) #endif /**************************************************************************** * Private Types ****************************************************************************/ struct nxbe_filltrap_s { struct nxbe_clipops_s cops; struct nxgl_trapezoid_s trap; nxgl_mxpixel_t color; }; /**************************************************************************** * Private Functions ****************************************************************************/ /**************************************************************************** * Name: nxbe_clipfilltrapezoid * * Description: * Called from nxbe_clipper() to performed the fill operation on visible portions * of the rectangle. * ****************************************************************************/ static void nxbe_clipfilltrapezoid(FAR struct nxbe_clipops_s *cops, FAR struct nxbe_plane_s *plane, FAR const struct nxgl_rect_s *rect) { struct nxbe_filltrap_s *fillinfo = (struct nxbe_filltrap_s *)cops; #ifdef CONFIG_NX_UPDATE struct nxgl_rect_s update; #endif /* Draw the trapezond */ plane->dev.filltrapezoid(&plane->pinfo, &fillinfo->trap, rect, fillinfo->color); #ifdef CONFIG_NX_UPDATE /* Notify external logic that the display has been updated */ update.pt1.x = MIN(MAX(fillinfo->trap.top.x1, rect->pt1.x), MAX(fillinfo->trap.bot.x1, rect->pt1.x)); update.pt1.y = MAX(fillinfo->trap.top.y, rect->pt1.y); update.pt2.x = MAX(MIN(fillinfo->trap.top.x2, rect->pt2.x), MIN(fillinfo->trap.bot.x2, rect->pt2.x)); update.pt2.y = MIN(fillinfo->trap.bot.y, rect->pt2.y); nx_notify_rectangle(&plane->pinfo, &update); #endif } /**************************************************************************** * Name: nxbe_filltrapezoid_dev * * Description: * Fill the specified rectangle in the device graphics memory with the * specified color * * Input Parameters: * wnd - The window structure reference * bounds - Trapezoid bounding box (in absolute window coordinates) * rect - The location to be filled (in relative window coordinates) * col - The color to use in the fill * * Returned Value: * None * ****************************************************************************/ static inline void nxbe_filltrapezoid_dev(FAR struct nxbe_window_s *wnd, FAR const struct nxgl_rect_s *bounds, FAR const struct nxgl_trapezoid_s *trap, nxgl_mxpixel_t color[CONFIG_NX_NPLANES]) { struct nxbe_filltrap_s info; int i; info.cops.visible = nxbe_clipfilltrapezoid; info.cops.obscured = nxbe_clipnull; nxgl_trapcopy(&info.trap, trap); /* Process each color plane */ #if CONFIG_NX_NPLANES > 1 for (i = 0; i < wnd->be->vinfo.nplanes; i++) #else i = 0; #endif { info.color = color[i]; nxbe_clipper(wnd->above, bounds, NX_CLIPORDER_DEFAULT, &info.cops, &wnd->be->plane[i]); } } /**************************************************************************** * Name: nxbe_filltrapezoid_pwfb * * Description: * Fill the specified rectangle in the window with the specified color * * Input Parameters: * wnd - The window structure reference * bounds - Trapezoid bounding box (in absolute window coordinates) * rect - The location to be filled (in relative window coordinates) * col - The color to use in the fill * * Returned Value: * None * ****************************************************************************/ #ifdef CONFIG_NX_RAMBACKED static inline void nxbe_filltrapezoid_pwfb(FAR struct nxbe_window_s *wnd, FAR const struct nxgl_rect_s *bounds, FAR const struct nxgl_trapezoid_s *trap, nxgl_mxpixel_t color[CONFIG_NX_NPLANES]) { FAR const void *src[CONFIG_NX_NPLANES]; struct nxgl_trapezoid_s reltrap; struct nxgl_rect_s relbounds; struct nxgl_point_s origin; unsigned int bpp; /* Both the rectangle that we receive here are in abolute device * coordinates. We need to restore both to windows relative coordinates. */ nxgl_trapoffset(&reltrap, trap, -wnd->bounds.pt1.x, -wnd->bounds.pt1.y); nxgl_rectoffset(&relbounds, bounds, -wnd->bounds.pt1.x, -wnd->bounds.pt1.y); /* Copy the trapezoidal region to the framebuffer (no clipping). * REVISIT: Assumes a single color plane. */ DEBUGASSERT(wnd->be->plane[0].pwfb.filltrapezoid != NULL); wnd->be->plane[0].pwfb.filltrapezoid(wnd, &reltrap, &relbounds, color[0]); /* Get the source of address of the trapezoid bounding box in the * framebuffer. */ bpp = wnd->be->plane[0].pinfo.bpp; src[0] = (FAR const void *) ((FAR uint8_t *)wnd->fbmem + relbounds.pt1.y * wnd->stride + ((bpp * relbounds.pt1.x) >> 3)); /* For resolutions less than 8-bits, the starting pixel will be contained * in the byte pointed to by src[0]but may not be properly aligned for * the transfer. We fix this by modifying the origin. */ origin.x = relbounds.pt1.x; origin.y = relbounds.pt1.y; switch (bpp) { #ifndef CONFIG_NX_DISABLE_1BPP case 1: /* 1 bit per pixel */ { origin.x &= ~7; } break; #endif #ifndef CONFIG_NX_DISABLE_2BPP case 2: /* 2 bits per pixel */ { origin.x &= ~3; } break; #endif #ifndef CONFIG_NX_DISABLE_4BPP case 4: /* 4 bits per pixel */ { origin.x &= ~1; } break; #endif default: break; } /* Copy the portion of the per-window framebuffer in the bounding box * to the device graphics memory. */ nxbe_bitmap_dev(wnd, &relbounds, src, &origin, wnd->stride); } #endif /**************************************************************************** * Public Functions ****************************************************************************/ /**************************************************************************** * Name: nxbe_filltrapezoid * * Description: * Fill the specified rectangle in the window with the specified color * * Input Parameters: * wnd - The window structure reference * clip - Clipping region (in relative window coordinates) * rect - The location to be filled (in relative window coordinates) * col - The color to use in the fill * * Returned Value: * None * ****************************************************************************/ void nxbe_filltrapezoid(FAR struct nxbe_window_s *wnd, FAR const struct nxgl_rect_s *clip, FAR const struct nxgl_trapezoid_s *trap, nxgl_mxpixel_t color[CONFIG_NX_NPLANES]) { struct nxgl_rect_s remaining; struct nxgl_trapezoid_s devtrap; DEBUGASSERT(wnd != NULL && trap != NULL); /* Offset the trapezoid by the window origin to position it within * the device graphics coordinate system. */ nxgl_trapoffset(&devtrap, trap, wnd->bounds.pt1.x, wnd->bounds.pt1.y); /* Create a bounding box that contains the trapezoid */ remaining.pt1.x = b16toi(ngl_min(devtrap.top.x1, devtrap.bot.x1)); remaining.pt1.y = devtrap.top.y; remaining.pt2.x = b16toi(ngl_max(devtrap.top.x2, devtrap.bot.x2)); remaining.pt2.y = devtrap.bot.y; /* Clip to any user specified clipping window */ if (clip != NULL) { struct nxgl_rect_s tmp; nxgl_rectoffset(&tmp, clip, wnd->bounds.pt1.x, wnd->bounds.pt1.y); nxgl_rectintersect(&remaining, &remaining, &tmp); } /* Clip to the limits of the window and of the background screen */ nxgl_rectintersect(&remaining, &remaining, &wnd->bounds); nxgl_rectintersect(&remaining, &remaining, &wnd->be->bkgd.bounds); if (!nxgl_nullrect(&remaining)) { #ifdef CONFIG_NX_RAMBACKED /* Update the pre-window framebuffer first, then the device memory. */ if (NXBE_ISRAMBACKED(wnd)) { nxbe_filltrapezoid_pwfb(wnd, &remaining, &devtrap, color); } else #endif { /* Update only the graphics device memory. */ nxbe_filltrapezoid_dev(wnd, &remaining, &devtrap, color); } } }