/**************************************************************************** * graphics/vnc/vnc_updater.c * * Copyright (C) 2016 Gregory Nutt. All rights reserved. * Author: Gregory Nutt * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name NuttX nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /**************************************************************************** * Included Files ****************************************************************************/ #include #include #include #include #include #include #include #include #if defined(CONFIG_VNCSERVER_DEBUG) && !defined(CONFIG_DEBUG_GRAPHICS) # undef CONFIG_DEBUG # undef CONFIG_DEBUG_VERBOSE # define CONFIG_DEBUG 1 # define CONFIG_DEBUG_VERBOSE 1 # define CONFIG_DEBUG_GRAPHICS 1 #endif #include #include #include "vnc_server.h" /**************************************************************************** * Pre-processor Definitions ****************************************************************************/ #undef VNCSERVER_SEM_DEBUG /* Define to dump queue/semaphore state */ #undef VNCSERVER_SEM_DEBUG_SILENT /* Define to dump only suspicious conditions */ /**************************************************************************** * Private Data ****************************************************************************/ #ifdef VNCSERVER_SEM_DEBUG static sem_t g_dbgsem = SEM_INITIALIZER(1); #endif /* A rectangle represent the entire local framebuffer */ static const struct nxgl_rect_s g_wholescreen = { { 0, 0 }, { CONFIG_VNCSERVER_SCREENWIDTH - 1, CONFIG_VNCSERVER_SCREENHEIGHT - 1 } }; /**************************************************************************** * Private Functions ****************************************************************************/ /**************************************************************************** * Name: vnc_sem_debug * * Description: * Dump information about the freesem to verify that it is sync. * * Input Parameters: * session - A reference to the VNC session structure. * * Returned Value: * A non-NULL structure pointer should always be returned. This function * will wait if no structure is available. * ****************************************************************************/ #ifdef VNCSERVER_SEM_DEBUG static void vnc_sem_debug(FAR struct vnc_session_s *session, FAR const char *msg, unsigned int unattached) { FAR struct vnc_fbupdate_s *update; int nqueued; int nfree; int freesem; int queuesem; int freecount; int queuecount; int freewaiting; int queuewaiting; while (sem_wait(&g_dbgsem) < 0) { DEBUGASSERT(get_errno() == EINTR); } /* Count structures in the list */ nqueued = sq_count(&session->updqueue); nfree = sq_count(&session->updfree); freesem = session->freesem.semcount; queuesem = session->queuesem.semcount; freecount = freesem > 0 ? freesem : 0; queuecount = queuesem > 0 ? queuesem : 0; freewaiting = freesem < 0 ? -freesem : 0; queuewaiting = queuesem < 0 ? -queuesem : 0; #ifdef VNCSERVER_SEM_DEBUG_SILENT /* This dumps most false alarms in the case where: * * - Updater was waiting on a semaphore (count is -1) * - New update added to the queue (queue count is 1) * - queuesem posted. Wakes up Updater and the count is 0. */ if ((nqueued + nfree) != (freecount + queuecount)) #endif { syslog(LOG_INFO, "FREESEM DEBUG: %s\n", msg); syslog(LOG_INFO, " Free list:\n"); syslog(LOG_INFO, " semcount: %d\n", freecount); syslog(LOG_INFO, " queued nodes: %u\n", nfree); syslog(LOG_INFO, " waiting: %u\n", freewaiting); syslog(LOG_INFO, " Qeued Updates:\n"); syslog(LOG_INFO, " semcount: %d\n", queuecount); syslog(LOG_INFO, " queued nodes: %u\n", nqueued); syslog(LOG_INFO, " waiting: %u\n", queuewaiting); syslog(LOG_INFO, " Unqueued: %u\n", unattached); } sem_post(&g_dbgsem); } #else # define vnc_sem_debug(s,m,u) #endif /**************************************************************************** * Name: vnc_alloc_update * * Description: * Allocate one update structure by taking it from the freelist. * * Input Parameters: * session - A reference to the VNC session structure. * * Returned Value: * A non-NULL structure pointer should always be returned. This function * will wait if no structure is available. * ****************************************************************************/ static FAR struct vnc_fbupdate_s * vnc_alloc_update(FAR struct vnc_session_s *session) { FAR struct vnc_fbupdate_s *update; /* Reserve one element from the free list. Lock the scheduler to assure * that the sq_remfirst() and the successful return from sem_wait are * atomic. Of course, the scheduler will be unlocked while we wait. */ sched_lock(); vnc_sem_debug(session, "Before alloc", 0); while (sem_wait(&session->freesem) < 0) { DEBUGASSERT(get_errno() == EINTR); } /* It is reserved.. go get it */ update = (FAR struct vnc_fbupdate_s *)sq_remfirst(&session->updfree); vnc_sem_debug(session, "After alloc", 1); sched_unlock(); DEBUGASSERT(update != NULL); return update; } /**************************************************************************** * Name: vnc_free_update * * Description: * Free one update structure by returning it from the freelist. * * Input Parameters: * session - A reference to the VNC session structure. * * Returned Value: * None * ****************************************************************************/ static void vnc_free_update(FAR struct vnc_session_s *session, FAR struct vnc_fbupdate_s *update) { /* Reserve one element from the free list. Lock the scheduler to assure * that the sq_addlast() and the sem_post() are atomic. */ sched_lock(); vnc_sem_debug(session, "Before free", 1); /* Put the entry into the free list */ sq_addlast((FAR sq_entry_t *)update, &session->updfree); /* Post the semaphore to indicate the availability of one more update */ sem_post(&session->freesem); vnc_sem_debug(session, "After free", 0); DEBUGASSERT(session->freesem.semcount <= CONFIG_VNCSERVER_NUPDATES); sched_unlock(); } /**************************************************************************** * Name: vnc_remove_queue * * Description: * Remove one entry from the list of queued rectangles, waiting if * necessary if the queue is empty. * * Input Parameters: * session - A reference to the VNC session structure. * * Returned Value: * A non-NULL structure pointer should always be returned. This function * will wait if no structure is available. * ****************************************************************************/ static FAR struct vnc_fbupdate_s * vnc_remove_queue(FAR struct vnc_session_s *session) { FAR struct vnc_fbupdate_s *rect; /* Reserve one element from the list of queued rectangle. Lock the * scheduler to assure that the sq_remfirst() and the successful return * from sem_wait are atomic. Of course, the scheduler will be unlocked * while we wait. */ sched_lock(); vnc_sem_debug(session, "Before remove", 0); while (sem_wait(&session->queuesem) < 0) { DEBUGASSERT(get_errno() == EINTR); } /* It is reserved.. go get it */ rect = (FAR struct vnc_fbupdate_s *)sq_remfirst(&session->updqueue); vnc_sem_debug(session, "After remove", 0); DEBUGASSERT(rect != NULL); /* Check if we just removed the whole screen update from the queue */ if (session->nwhupd > 0 && rect->whupd) { session->nwhupd--; updvdbg("Whole screen update: nwhupd=%d\n", session->nwhupd); } sched_unlock(); return rect; } /**************************************************************************** * Name: vnc_add_queue * * Description: * Add one rectangle entry to the list of queued rectangles to be updated. * * Input Parameters: * session - A reference to the VNC session structure. * rect - The rectangle to be added to the queue. * * Returned Value: * None * ****************************************************************************/ static void vnc_add_queue(FAR struct vnc_session_s *session, FAR struct vnc_fbupdate_s *rect) { /* Lock the scheduler to assure that the sq_addlast() and the sem_post() * are atomic. */ sched_lock(); vnc_sem_debug(session, "Before add", 1); /* Put the entry into the list of queued rectangles. */ sq_addlast((FAR sq_entry_t *)rect, &session->updqueue); /* Post the semaphore to indicate the availability of one more rectangle * in the queue. This may wakeup the updater. */ sem_post(&session->queuesem); vnc_sem_debug(session, "After add", 0); DEBUGASSERT(session->queuesem.semcount <= CONFIG_VNCSERVER_NUPDATES); sched_unlock(); } /**************************************************************************** * Name: vnc_updater * * Description: * This is the "updater" thread. It is the sender of all Server-to-Client * messages * * Input Parameters: * Standard pthread arguments. * * Returned Value: * NULL is always returned. * ****************************************************************************/ static FAR void *vnc_updater(FAR void *arg) { FAR struct vnc_session_s *session = (FAR struct vnc_session_s *)arg; FAR struct vnc_fbupdate_s *srcrect; int ret; DEBUGASSERT(session != NULL); gvdbg("Updater running for Display %d\n", session->display); /* Loop, processing updates until we are asked to stop. * REVISIT: Probably need some kind of signal mechanism to wake up * vnc_remove_queue() in order to stop. Or perhaps a special STOP * message in the queue? */ while (session->state == VNCSERVER_RUNNING) { /* Get the next queued rectangle update. This call will block until an * upate is available for the case where the update queue is empty. */ srcrect = vnc_remove_queue(session); DEBUGASSERT(srcrect != NULL); updvdbg("Dequeued {(%d, %d),(%d, %d)}\n", srcrect->rect.pt1.x, srcrect->rect.pt1.y, srcrect->rect.pt2.x, srcrect->rect.pt2.y); /* Attempt to use RRE encoding */ ret = vnc_rre(session, &srcrect->rect); if (ret == 0) { /* Perform the framebuffer update using the default RAW encoding */ ret = vnc_raw(session, &srcrect->rect); } /* Release the update structure */ vnc_free_update(session, srcrect); /* Break out and terminate the server if the encoding failed */ if (ret < 0) { gdbg("ERROR: Encoding failed: %d\n", ret); break; } } session->state = VNCSERVER_STOPPED; return NULL; } /**************************************************************************** * Public Functions ****************************************************************************/ /**************************************************************************** * Name: vnc_start_updater * * Description: * Start the updater thread * * Input Parameters: * session - An instance of the session structure. * * Returned Value: * Zero (OK) is returned on success; a negated errno value is returned on * any failure. * ****************************************************************************/ int vnc_start_updater(FAR struct vnc_session_s *session) { pthread_attr_t attr; struct sched_param param; int status; gvdbg("Starting updater for Display %d\n", session->display); /* Create thread that is gonna send rectangles to the client */ session->state = VNCSERVER_RUNNING; DEBUGVERIFY(pthread_attr_init(&attr)); DEBUGVERIFY(pthread_attr_setstacksize(&attr, CONFIG_VNCSERVER_UPDATER_STACKSIZE)); param.sched_priority = CONFIG_VNCSERVER_UPDATER_PRIO; DEBUGVERIFY(pthread_attr_setschedparam(&attr, ¶m)); status = pthread_create(&session->updater, &attr, vnc_updater, (pthread_addr_t)session); if (status != 0) { return -status; } return OK; } /**************************************************************************** * Name: vnc_stop_updater * * Description: * Stop the updater thread * * Input Parameters: * session - An instance of the session structure. * * Returned Value: * Zero (OK) is returned on success; a negated errno value is returned on * any failure. * ****************************************************************************/ int vnc_stop_updater(FAR struct vnc_session_s *session) { pthread_addr_t result; int status; /* Is the update thread running? */ if (session->state == VNCSERVER_RUNNING) { /* Yes.. ask it to please stop */ session->state = VNCSERVER_STOPPING; /* Wait for the thread to comply with our request */ status = pthread_join(session->updater, &result); if (status != 0) { return -status; } /* Return what the thread returned */ return (int)((intptr_t)result); } /* Not running? Just say we stopped the thread successfully. */ return OK; } /**************************************************************************** * Name: vnc_update_rectangle * * Description: * Queue an update of the specified rectangular region on the display. * * Input Parameters: * session - An instance of the session structure. * rect - The rectanglular region to be updated. * change - True: Frame buffer data has changed * * Returned Value: * Zero (OK) is returned on success; a negated errno value is returned on * any failure. * ****************************************************************************/ int vnc_update_rectangle(FAR struct vnc_session_s *session, FAR const struct nxgl_rect_s *rect, bool change) { FAR struct vnc_fbupdate_s *update; struct nxgl_rect_s intersection; bool whupd; /* Clip rectangle to the screen dimensions */ nxgl_rectintersect(&intersection, rect, &g_wholescreen); /* Make sure that the clipped rectangle has a area */ if (!nxgl_nullrect(&intersection)) { /* Check for a whole screen update. The RealVNC client sends a lot * of these (especially when it is confused) */ whupd = (memcmp(&intersection, &g_wholescreen, sizeof(struct nxgl_rect_s)) == 0); /* Ignore any client update requests if there have been no changes to * the framebuffer since the last whole screen update. */ sched_lock(); if (!change && !session->change) { /* No.. ignore the client update. We have nothing new to report. */ sched_unlock(); return OK; } /* Ignore all updates if there is a queued whole screen update */ if (session->nwhupd == 0) { /* No whole screen updates in the queue. Is this a new whole * screen update? */ if (whupd) { /* Yes.. Discard all of the previously queued updates */ FAR struct vnc_fbupdate_s *curr; FAR struct vnc_fbupdate_s *next; updvdbg("New whole screen update...\n"); curr = (FAR struct vnc_fbupdate_s *)session->updqueue.head; sq_init(&session->updqueue); sem_reset(&session->queuesem, 0); for (; curr != NULL; curr = next) { next = curr->flink; vnc_free_update(session, curr); } /* One whole screen update will be queued. There have been * no frame buffer data changes since this update was queued. */ session->nwhupd = 1; session->change = false; } else { /* We are not updating the whole screen. Remember if this * update (OR a preceding update) was due to a data change. */ session->change |= change; } /* Allocate an update structure... waiting if necessary */ update = vnc_alloc_update(session); DEBUGASSERT(update != NULL); /* Copy the clipped rectangle into the update structure */ update->whupd = whupd; nxgl_rectcopy(&update->rect, &intersection); /* Add the upate to the end of the update queue. */ vnc_add_queue(session, update); updvdbg("Queued {(%d, %d),(%d, %d)}\n", intersection.pt1.x, intersection.pt1.y, intersection.pt2.x, intersection.pt2.y); } sched_unlock(); } /* Since we ignore bad rectangles and wait for updata structures, there is * really no way a failure can occur. */ return OK; }