/**************************************************************************** * control/lib_transform.c * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. The * ASF licenses this file to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance with the * License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. * ****************************************************************************/ /**************************************************************************** * Included Files ****************************************************************************/ #include /**************************************************************************** * Public Functions ****************************************************************************/ /**************************************************************************** * Name: Clarke transform (abc frame -> ab frame) * * Description: * Transform the abc frame to the alpha-beta frame. * * i_alpha = k*(i_a - 0.5*i_b - 0.5*i_c) * i_beta = k*sqrt(3)*0.5*(i_b - i_c) * * We assume that: * 1) k = 2/3 for the non-power-invariant transformation * 2) balanced system: a + b + c = 0 * * Input Parameters: * abc - (in) pointer to the abc frame * ab - (out) pointer to the alpha-beta frame * * Returned Value: * None * ****************************************************************************/ void clarke_transform(FAR abc_frame_t *abc, FAR ab_frame_t *ab) { DEBUGASSERT(abc != NULL); DEBUGASSERT(ab != NULL); ab->a = abc->a; ab->b = ONE_BY_SQRT3_F*abc->a + TWO_BY_SQRT3_F*abc->b; } /**************************************************************************** * Name: Inverse Clarke transform (ab frame -> abc frame) * * Description: * Transform the alpha-beta frame to the abc frame. * * Input Parameters: * ab - (in) pointer to the alpha-beta frame * abc - (out) pointer to the abc frame * * Returned Value: * None * ****************************************************************************/ void inv_clarke_transform(FAR ab_frame_t *ab, FAR abc_frame_t *abc) { DEBUGASSERT(ab != NULL); DEBUGASSERT(abc != NULL); /* Assume non-power-invariant transform and balanced system */ abc->a = ab->a; abc->b = -0.5f*ab->a + SQRT3_BY_TWO_F*ab->b; abc->c = -abc->a - abc->b; } /**************************************************************************** * Name: Park transform (ab frame -> dq frame) * * Description: * Transform the alpha-beta frame to the direct-quadrature frame. * * Input Parameters: * angle - (in) pointer to the phase angle data * ab - (in) pointer to the alpha-beta frame * dq - (out) pointer to the direct-quadrature frame * * Returned Value: * None * ****************************************************************************/ void park_transform(FAR phase_angle_t *angle, FAR ab_frame_t *ab, FAR dq_frame_t *dq) { DEBUGASSERT(angle != NULL); DEBUGASSERT(ab != NULL); DEBUGASSERT(dq != NULL); dq->d = angle->cos * ab->a + angle->sin * ab->b; dq->q = angle->cos * ab->b - angle->sin * ab->a; } /**************************************************************************** * Name: Inverse Park transform (dq frame -> ab frame) * * Description: * Transform direct-quadrature frame to alpha-beta frame. * * Input Parameters: * angle - (in) pointer to the phase angle data * dq - (in) pointer to the direct-quadrature frame * ab - (out) pointer to the alpha-beta frame * * Returned Value: * None * ****************************************************************************/ void inv_park_transform(FAR phase_angle_t *angle, FAR dq_frame_t *dq, FAR ab_frame_t *ab) { DEBUGASSERT(angle != NULL); DEBUGASSERT(dq != NULL); DEBUGASSERT(ab != NULL); ab->a = angle->cos * dq->d - angle->sin * dq->q; ab->b = angle->cos * dq->q + angle->sin * dq->d; }