# # For a description of the syntax of this configuration file, # see the file kconfig-language.txt in the NuttX tools repository. # menu "UDP Networking" config NET_UDP bool "UDP Networking" default n depends on NET ---help--- Enable or disable UDP networking support. config NET_UDP_NO_STACK bool "Disable UDP/IP Stack" default n select NET_UDP ---help--- Build without UDP/IP stack even if UDP networking support enabled. if NET_UDP && !NET_UDP_NO_STACK config NET_UDP_CHECKSUMS bool "UDP checksums" default y if NET_IPv6 default n if !NET_IPv6 ---help--- Enable/disable UDP checksum support. UDP checksum support is REQUIRED for IPv6. config NET_UDP_CONNS int "Number of UDP sockets" default 8 ---help--- The maximum amount of open concurrent UDP sockets config NET_BROADCAST bool "UDP broadcast Rx support" default n ---help--- Incoming UDP broadcast support config NET_RXAVAIL bool "Driver-based UDP backlog" default n ---help--- One problem with UDP communications is that, unlike TCP/IP, there is no backlog of UDP packets. So if you are listening at the precise moment that the UDP packet is sent, it will not be received. This is not incompatible with the properties of UDP, but can result in bad performance if packets are missed, time out, and are resent. Some Ethernet controllers have built-in RAM and the drivers can support retention of UDP packets in that RAM. If the drivers supports such a capability, this option may be enabled to use it. NOTE: If this option is enabled, the driver must support the rxavail() method in the net_driver_s structure. config NET_UDP_READAHEAD bool "Enable UDP/IP read-ahead buffering" default y select MM_IOB endif # NET_UDP && !NET_UDP_NO_STACK endmenu # UDP Networking