/**************************************************************************** * graphics/nxmu/nxmu_redrawreq.c * * Copyright (C) 2008-2009, 2011-2012, 2019 Gregory Nutt. All rights * reserved. * Author: Gregory Nutt * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name NuttX nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /**************************************************************************** * Included Files ****************************************************************************/ #include #include #include #include #include #include "nxmu.h" /**************************************************************************** * Public Functions ****************************************************************************/ /**************************************************************************** * Name: nxmu_redrawreq * * Description: * Request the client that has this window to redraw the rectangular region. * ****************************************************************************/ void nxmu_redrawreq(FAR struct nxbe_window_s *wnd, FAR const struct nxgl_rect_s *rect) { #ifdef CONFIG_NX_RAMBACKED /* If this window supports a pre-window frame buffer, then we can just * update the device content from that framebuffer. */ if (NXBE_ISRAMBACKED(wnd)) { struct nxgl_rect_s wndrect; FAR const void *src[CONFIG_NX_NPLANES] = { (FAR const void *)wnd->fbmem }; struct nxgl_point_s origin = { 0, 0 }; /* Put the rectangle back relative to the window */ nxgl_rectoffset(&wndrect, rect, -wnd->bounds.pt1.x, -wnd->bounds.pt1.y); /* And render the bitmap */ nxbe_bitmap_dev(wnd, &wndrect, src, &origin, wnd->stride); } else #endif { struct nxclimsg_redraw_s outmsg; /* Send the client redraw message */ outmsg.msgid = NX_CLIMSG_REDRAW; outmsg.wnd = wnd; outmsg.more = false; nxgl_rectoffset(&outmsg.rect, rect, -wnd->bounds.pt1.x, -wnd->bounds.pt1.y); (void)nxmu_sendclientwindow(wnd, &outmsg, sizeof(struct nxclimsg_redraw_s)); } }