/**************************************************************************** * net/netlink/netlink_conn.c * * Copyright (C) 2018-2019 Gregory Nutt. All rights reserved. * Author: Gregory Nutt * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name NuttX nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /**************************************************************************** * Included Files ****************************************************************************/ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "utils/utils.h" #include "netlink/netlink.h" #ifdef CONFIG_NET_NETLINK /**************************************************************************** * Private Data ****************************************************************************/ /* The array containing all NetLink connections. */ static struct netlink_conn_s g_netlink_connections[CONFIG_NETLINK_CONNS]; /* A list of all free NetLink connections */ static dq_queue_t g_free_netlink_connections; static sem_t g_free_sem; /* A list of all allocated NetLink connections */ static dq_queue_t g_active_netlink_connections; /**************************************************************************** * Private Functions ****************************************************************************/ /**************************************************************************** * Name: _netlink_semtake() and _netlink_semgive() * * Description: * Take/give semaphore * ****************************************************************************/ static void _netlink_semtake(FAR sem_t *sem) { int ret; /* Take the semaphore (perhaps waiting) */ while ((ret = net_lockedwait(sem)) < 0) { /* The only case that an error should occur here is if * the wait was awakened by a signal. */ DEBUGASSERT(ret == -EINTR || ret == -ECANCELED); } } static void _netlink_semgive(FAR sem_t *sem) { (void)nxsem_post(sem); } /**************************************************************************** * Name: netlink_notify_waiters * * Description: * Notify all threads waiting for a response. * * Assumptions: * The network is locked. * ****************************************************************************/ static void netlink_notify_waiters(FAR struct netlink_conn_s *conn) { int ret; int i; /* Notify every pending thread. Lock the scheduler while we do this so * there there is no thrashing: All waiters will be restarted, but only * the highest priority waiter will get to run and will receive the * response. */ sched_lock(); for (i = 0; i < CONFIG_NETLINK_MAXPENDING; i++) { if (conn->waiter[i] > 0) { ret = nxsig_kill(conn->waiter[i], CONFIG_NETLINK_SIGNAL); if (ret < 0) { nerr("ERROR: nxsig_kill() failed: %d\n", ret); UNUSED(ret); } conn->waiter[i] = NETLINK_NO_WAITER; } } sched_unlock(); } /**************************************************************************** * Name: netlink_add_waiter * * Description: * Add one more waiter to the list of waiters. * * Assumptions: * The network is locked. * ****************************************************************************/ static int netlink_add_waiter(FAR struct netlink_conn_s *conn) { int i; for (i = 0; i < CONFIG_NETLINK_MAXPENDING; i++) { if (conn->waiter[i] <= 0) { conn->waiter[i] = getpid(); return OK; } } nerr("ERROR: Too many waiters\n"); DEBUGPANIC(); return -ENOSPC; } /**************************************************************************** * Name: netlink_remove_waiter * * Description: * Remove a waiter to the list of waiters. * * Assumptions: * The network is locked. * ****************************************************************************/ static int netlink_remove_waiter(FAR struct netlink_conn_s *conn, pid_t waiter) { int i; for (i = 0; i < CONFIG_NETLINK_MAXPENDING; i++) { if (conn->waiter[i] == waiter) { conn->waiter[i] = NETLINK_NO_WAITER; break; } } return OK; } /**************************************************************************** * Public Functions ****************************************************************************/ /**************************************************************************** * Name: netlink_initialize() * * Description: * Initialize the User Socket connection structures. Called once and only * from the networking layer. * ****************************************************************************/ void netlink_initialize(void) { int i; /* Initialize the queues */ dq_init(&g_free_netlink_connections); dq_init(&g_active_netlink_connections); nxsem_init(&g_free_sem, 0, 1); for (i = 0; i < CONFIG_NETLINK_CONNS; i++) { FAR struct netlink_conn_s *conn = &g_netlink_connections[i]; /* Mark the connection closed and move it to the free list */ memset(conn, 0, sizeof(*conn)); dq_addlast(&conn->node, &g_free_netlink_connections); } } /**************************************************************************** * Name: netlink_alloc() * * Description: * Allocate a new, uninitialized NetLink connection structure. This is * normally something done by the implementation of the socket() API * ****************************************************************************/ FAR struct netlink_conn_s *netlink_alloc(void) { FAR struct netlink_conn_s *conn; int i; /* The free list is protected by a semaphore (that behaves like a mutex). */ _netlink_semtake(&g_free_sem); conn = (FAR struct netlink_conn_s *)dq_remfirst(&g_free_netlink_connections); if (conn != NULL) { /* Make sure that the connection is marked as uninitialized */ memset(conn, 0, sizeof(*conn)); /* With no waiters */ for (i = 0; i < CONFIG_NETLINK_MAXPENDING; i++) { conn->waiter[i] = NETLINK_NO_WAITER; } /* Enqueue the connection into the active list */ dq_addlast(&conn->node, &g_active_netlink_connections); } _netlink_semgive(&g_free_sem); return conn; } /**************************************************************************** * Name: netlink_free() * * Description: * Free a NetLink connection structure that is no longer in use. This should * be done by the implementation of close(). * ****************************************************************************/ void netlink_free(FAR struct netlink_conn_s *conn) { FAR sq_entry_t *resp; /* The free list is protected by a semaphore (that behaves like a mutex). */ DEBUGASSERT(conn->crefs == 0); _netlink_semtake(&g_free_sem); /* Remove the connection from the active list */ dq_rem(&conn->node, &g_active_netlink_connections); /* Free any unclaimed responses */ while ((resp = sq_remfirst(&conn->resplist)) != NULL) { kmm_free(resp); } /* Reset structure */ memset(conn, 0, sizeof(*conn)); /* Free the connection */ dq_addlast(&conn->node, &g_free_netlink_connections); _netlink_semgive(&g_free_sem); } /**************************************************************************** * Name: netlink_nextconn() * * Description: * Traverse the list of allocated NetLink connections * * Assumptions: * This function is called from NetLink device logic. * ****************************************************************************/ FAR struct netlink_conn_s *netlink_nextconn(FAR struct netlink_conn_s *conn) { if (conn == NULL) { return (FAR struct netlink_conn_s *)g_active_netlink_connections.head; } else { return (FAR struct netlink_conn_s *)conn->node.flink; } } /**************************************************************************** * Name: netlink_active * * Description: * Find a connection structure that is the appropriate connection for the * provided NetLink address * * Assumptions: * ****************************************************************************/ FAR struct netlink_conn_s *netlink_active(FAR struct sockaddr_nl *addr) { /* This function is used to handle routing of incoming messages to sockets * connected to the address. There is no such use case for NetLink * sockets. */ return NULL; } /**************************************************************************** * Name: netlink_add_response * * Description: * Add response data at the tail of the pending response list. * * Note: The network will be momentarily locked to support exclusive * access to the pending response list. * * Input Parameters: * handle - The handle previously provided to the sendto() implementation * for the protocol. This is an opaque reference to the Netlink * socket state structure. * resp - The response to the request. The memory referenced by 'resp' * must have been allocated via kmm_malloc(). It will be freed * using kmm_free() after it has been consumed. * ****************************************************************************/ void netlink_add_response(NETLINK_HANDLE handle, FAR struct netlink_response_s *resp) { FAR struct socket *psock; FAR struct netlink_conn_s *conn; psock = (FAR struct socket *)handle; DEBUGASSERT(psock != NULL && psock->s_conn != NULL && resp != NULL); conn = (FAR struct netlink_conn_s *)psock->s_conn; /* Add the response to the end of the FIFO list */ net_lock(); sq_addlast(&resp->flink, &conn->resplist); /* Notify any waiters that a response is available */ netlink_notify_waiters(conn); net_unlock(); } /**************************************************************************** * Name: netlink_tryget_response * * Description: * Return the next response from the head of the pending response list. * Responses are returned one-at-a-time in FIFO order. * * Note: The network will be momentarily locked to support exclusive * access to the pending response list. * * Returned Value: * The next response from the head of the pending response list is * returned. NULL will be returned if the pending response list is * empty * ****************************************************************************/ FAR struct netlink_response_s * netlink_tryget_response(FAR struct socket *psock) { FAR struct netlink_response_s *resp; FAR struct netlink_conn_s *conn; DEBUGASSERT(psock != NULL && psock->s_conn != NULL); conn = (FAR struct netlink_conn_s *)psock->s_conn; /* Return the response at the head of the pending response list (may be * NULL). */ net_lock(); resp = (FAR struct netlink_response_s *)sq_remfirst(&conn->resplist); net_unlock(); return resp; } /**************************************************************************** * Name: netlink_get_response * * Description: * Return the next response from the head of the pending response list. * Responses are returned one-at-a-time in FIFO order. * * Note: The network will be momentarily locked to support exclusive * access to the pending response list. * * Returned Value: * The next response from the head of the pending response list is * always returned. This function will block until a response is * received if the pending response list is empty. * ****************************************************************************/ FAR struct netlink_response_s * netlink_get_response(FAR struct socket *psock) { FAR struct netlink_response_s *resp; FAR struct netlink_conn_s *conn; FAR struct siginfo info; unsigned int count; sigset_t set; irqstate_t flags; int ret; DEBUGASSERT(psock != NULL && psock->s_conn != NULL); conn = (FAR struct netlink_conn_s *)psock->s_conn; /* Loop, until a response is received. A loop is used because in the case * of multiple waiters, all waiters will be awakened, but only the highest * priority waiter will get the response. */ net_lock(); while ((resp = netlink_tryget_response(psock)) == NULL) { /* Add this task as a waiter */ ret = netlink_add_waiter(conn); if (ret < 0) { nerr("ERROR: netlink_add_waiter failed: %d\n", ret); } /* Break any network lock while we wait */ flags = enter_critical_section(); ret = net_breaklock(&count); if (ret < 0) { /* net_breaklock() would only fail if we were not the holder of * lock. But we do hold the lock? */ nerr("ERROR: net_breaklock failed: %d\n", ret); DEBUGPANIC(); } /* Wait for a response */ sigemptyset(&set); sigaddset(&set, CONFIG_NETLINK_SIGNAL); ret = sigwaitinfo(&set, &info); if (ret < 0) { nerr("ERROR: sigwaitinfo() failed: %d\n", ret); } /* Restore the network lock */ net_restorelock(count); leave_critical_section(flags); } return resp; } /**************************************************************************** * Name: netlink_check_response * * Description: * Return true is a response is pending now. * * Returned Value: * True: A response is available; False; No response is available. * ****************************************************************************/ bool netlink_check_response(FAR struct socket *psock) { FAR struct netlink_conn_s *conn; DEBUGASSERT(psock != NULL && psock->s_conn != NULL); conn = (FAR struct netlink_conn_s *)psock->s_conn; /* Check if the response is available. It is not necessary to lock the * network because the sq_peek() is an atomic operation. */ return (sq_peek(&conn->resplist) != NULL); } /**************************************************************************** * Name: netlink_notify_response * * Description: * Notify a thread until a response be available. The thread will be * notified via CONFIG_NETLINK_SIGNAL when the response becomes available. * * Returned Value: * Zero (OK) is returned if the response is already available. Not signal * will be sent. * One is returned if the notification was successfully setup. * A negated errno value is returned on any failure. * ****************************************************************************/ int netlink_notify_response(FAR struct socket *psock) { FAR struct netlink_conn_s *conn; FAR struct siginfo info; sigset_t set; int ret = 0; DEBUGASSERT(psock != NULL && psock->s_conn != NULL); conn = (FAR struct netlink_conn_s *)psock->s_conn; /* Check if the response is available */ net_lock(); if (((FAR struct netlink_response_s *)sq_peek(&conn->resplist)) == NULL) { /* No.. Add this task as a waiter */ ret = netlink_add_waiter(conn); if (ret < 0) { nerr("ERROR: netlink_add_waiter failed: %d\n", ret); } else { /* Set up to signal when a response is available */ sigemptyset(&set); sigaddset(&set, CONFIG_NETLINK_SIGNAL); ret = sigwaitinfo(&set, &info); if (ret < 0) { nerr("ERROR: sigwaitinfo() failed: %d\n", ret); } else { ret = 1; } } } net_unlock(); return ret; } /**************************************************************************** * Name: netlink_notify_cancel * * Description: * Cancel a notification previously created with netlink_notify_response(). * * Returned Value: * Zero (OK) is always returned. * ****************************************************************************/ int netlink_notify_cancel(FAR struct socket *psock) { FAR struct netlink_conn_s *conn; DEBUGASSERT(psock != NULL && psock->s_conn != NULL); conn = (FAR struct netlink_conn_s *)psock->s_conn; /* Remove this thread as waiter for response notifications for this * socket. */ net_lock(); (void)netlink_remove_waiter(conn, getpid()); net_unlock(); return OK; } #endif /* CONFIG_NET_NETLINK */