/**************************************************************************** * sched/clock/clock_abstime2ticks.c * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. The * ASF licenses this file to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance with the * License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. * ****************************************************************************/ /**************************************************************************** * Included Files ****************************************************************************/ #include #include #include #include #include "clock/clock.h" /**************************************************************************** * Public Functions ****************************************************************************/ /**************************************************************************** * Name: clock_timespec_compare * * Description: * Return < 0 if time a is before time b * Return > 0 if time b is before time a * Return 0 if time a is the same as time b * ****************************************************************************/ int clock_timespec_compare(FAR const struct timespec *a, FAR const struct timespec *b) { if (a->tv_sec < b->tv_sec) { return -1; } if (a->tv_sec > b->tv_sec) { return 1; } return a->tv_nsec - b->tv_nsec; } /**************************************************************************** * Name: clock_abstime2ticks * * Description: * Convert an absolute timespec delay to system timer ticks. * * Input Parameters: * clockid - The timing source to use in the conversion * reltime - Convert this absolute time to system clock ticks. * ticks - Return the converted number of ticks here. * * Returned Value: * OK on success; A non-zero error number on failure * * Assumptions: * Interrupts should be disabled so that the time is not changing during * the calculation * ****************************************************************************/ int clock_abstime2ticks(clockid_t clockid, FAR const struct timespec *abstime, FAR sclock_t *ticks) { struct timespec currtime; struct timespec reltime; int ret; /* Convert the timespec to clock ticks. * NOTE: Here we use internal knowledge * that CLOCK_REALTIME is defined to be zero! */ ret = clock_gettime(clockid, &currtime); if (ret != OK) { return EINVAL; } if (clock_timespec_compare(abstime, &currtime) < 0) { /* Every caller of clock_abstime2ticks check 'ticks < 0' to see if * absolute time is in the past. So lets just return negative tick * here. */ *ticks = -1; return OK; } /* The relative time to wait is the absolute time minus the current time. */ reltime.tv_nsec = (abstime->tv_nsec - currtime.tv_nsec); reltime.tv_sec = (abstime->tv_sec - currtime.tv_sec); /* Check if we were supposed to borrow from the seconds. */ if (reltime.tv_nsec < 0) { reltime.tv_nsec += NSEC_PER_SEC; reltime.tv_sec -= 1; } /* Convert this relative time into clock ticks. */ return clock_time2ticks(&reltime, ticks); }