/**************************************************************************** * boards/arm/a1x/pcduino-a10/src/a1x_buttons.c * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. The * ASF licenses this file to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance with the * License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. * ****************************************************************************/ /**************************************************************************** * Included Files ****************************************************************************/ #include #include #include #include #include #include #include #include #include "pcduino_a10.h" #ifdef CONFIG_ARCH_BUTTONS /**************************************************************************** * Public Functions ****************************************************************************/ /**************************************************************************** * Name: board_button_initialize * * Description: * board_button_initialize() must be called to initialize button resources. * After that, board_buttons() may be called to collect the current state * of all buttons or board_button_irq() may be called to register button * interrupt handlers. * ****************************************************************************/ uint32_t board_button_initialize(void) { # warning Missing logic } /**************************************************************************** * Name: board_buttons * * Description: * After board_button_initialize() has been called, board_buttons() may be * called to collect the state of all buttons. board_buttons() returns an * 32-bit bit set with each bit associated with a button. * See the BUTTON* definitions above for the meaning of each bit in the * returned value. * ****************************************************************************/ uint32_t board_buttons(void) { # warning Missing logic } /**************************************************************************** * Name: board_button_irq * * Description: * This function may be called to register an interrupt handler that will * be called when a button is depressed or released. The ID value is one * of the BUTTON* definitions provided above. * * Configuration Notes: * Configuration CONFIG_ARCH_IRQBUTTONS must be selected to enable the * overall GPIO IRQ feature. * ****************************************************************************/ #ifdef CONFIG_ARCH_IRQBUTTONS int board_button_irq(int id, xcpt_t irqhandler, void *arg) { int ret = -EINVAL; if (id < BOARD_NBUTTONS) { irqstate_t flags; /* Disable interrupts until we are done. This guarantees that the * following operations are atomic. */ flags = enter_critical_section(); /* Configure the interrupt */ a1x_pioirq(xxx); irq_attach(xxx, irqhandler, arg); a1x_pioirqenable(xxx); leave_critical_section(flags); ret = OK; } return ret; } #endif #endif /* CONFIG_ARCH_BUTTONS */