/**************************************************************************** * libs/libnx/nxmu/nx_block.c * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. The * ASF licenses this file to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance with the * License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. * ****************************************************************************/ /**************************************************************************** * Included Files ****************************************************************************/ #include #include #include #include #include #include /**************************************************************************** * Public Functions ****************************************************************************/ /**************************************************************************** * Name: nx_block * * Description: * This is callback will do to things: (1) any queue a 'blocked' callback * to the window and then (2) block any further window messaging. * * The 'blocked' callback is the response from nx_block (or nxtk_block). * Those blocking interfaces are used to assure that no further messages * are are directed to the window. Receipt of the blocked callback * signifies that (1) there are no further pending callbacks and (2) that * the window is now 'defunct' and will receive no further callbacks. * * This callback supports coordinated destruction of a window in multi- * user mode. In multi-use mode, the client window logic must stay * intact until all of the queued callbacks are processed. Then the * window may be safely closed. Closing the window prior with pending * callbacks can lead to bad behavior when the callback is executed. * * Input Parameters: * wnd - The window to be blocked * arg - An argument that will accompany the block messages (This is arg2 * in the blocked callback). * * Returned Value: * OK on success; ERROR on failure with errno set appropriately * ****************************************************************************/ int nx_block(NXWINDOW hwnd, FAR void *arg) { FAR struct nxbe_window_s *wnd = (FAR struct nxbe_window_s *)hwnd; struct nxsvrmsg_blocked_s outmsg; int ret = OK; #ifdef CONFIG_DEBUG_FEATURES if (!hwnd) { set_errno(EINVAL); return ERROR; } #endif /* Ignore additional attempts to block messages (no errors reported) */ if (!NXBE_ISBLOCKED(wnd)) { /* Mark the window as blocked. This will stop all messages to the * window (EXCEPT the NX_SVRMSG_BLOCKED). * Blocking the messages before sending the blocked message * is awkward but assures that no other messages sneak into * the message queue before we can set the blocked state. */ NXBE_SETBLOCKED(wnd); /* Send the message indicating that the window is blocked * (and because of queue also that there are no additional queue * messages for the window) */ outmsg.msgid = NX_SVRMSG_BLOCKED; outmsg.wnd = wnd; outmsg.arg = arg; /* Send the window message via nxmu_sendserver (vs. nxmu_sendwindow) so * that it will not be blocked. */ ret = nxmu_sendserver(wnd->conn, &outmsg, sizeof(struct nxsvrmsg_blocked_s)); } return ret; }