0a17b87286
Most tools used for compliance and SBOM generation use SPDX identifiers This change brings us a step closer to an easy SBOM generation. Signed-off-by: Alin Jerpelea <alin.jerpelea@sony.com>
213 lines
6.5 KiB
C
213 lines
6.5 KiB
C
/****************************************************************************
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* graphics/nxbe/nxbe_cursor_backupdraw.c
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*
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* SPDX-License-Identifier: Apache-2.0
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed with
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* this work for additional information regarding copyright ownership. The
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* ASF licenses this file to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance with the
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* License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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* License for the specific language governing permissions and limitations
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* under the License.
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*
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****************************************************************************/
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/****************************************************************************
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* Included Files
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****************************************************************************/
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#include <nuttx/config.h>
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#include <assert.h>
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#include "nxglib.h"
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#include "nxbe.h"
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#ifdef CONFIG_NX_SWCURSOR
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/****************************************************************************
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* Private Functions
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****************************************************************************/
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/****************************************************************************
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* Name: _nxbe_cursor_backupdraw_dev
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*
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* Description:
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* Called after any modification to the display to backup and redraw one
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* color plane
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*
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* Input Parameters:
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* be - The back-end state structure instance
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* rect - The modified region of the display, in device coordinates
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* plane - The plane number to use.
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*
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* Returned Value:
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* None
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*
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****************************************************************************/
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static inline void _nxbe_cursor_backupdraw_dev(
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FAR struct nxbe_state_s *be,
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FAR const struct nxgl_rect_s *rect,
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int plane)
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{
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/* Save the modified cursor background region. */
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be->plane[plane].cursor.backup(be, rect, plane);
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/* Restore the software cursor in the region that was modified. */
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be->plane[plane].cursor.draw(be, rect, plane);
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}
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/****************************************************************************
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* Public Functions
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****************************************************************************/
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/****************************************************************************
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* Name: nxbe_cursor_backupdraw
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*
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* Description:
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* Called after any modification to the display (in window coordinate
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* frame) to perform the backup-draw operation on one color plane.
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*
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* Input Parameters:
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* be - The back-end state structure instance, or
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* wnd - Window state structure
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* rect - The modified region of the window, in windows coordinates
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* plane - The plane number to use.
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*
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* Returned Value:
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* None
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*
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****************************************************************************/
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void nxbe_cursor_backupdraw_dev(FAR struct nxbe_state_s *be,
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FAR const struct nxgl_rect_s *rect,
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int plane)
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{
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struct nxgl_rect_s bounds;
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/* Update the software cursor if it is visible */
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if (be->cursor.visible)
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{
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/* Clip to the limits of the display */
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nxgl_rectintersect(&bounds, rect, &be->bkgd.bounds);
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if (!nxgl_nullrect(&bounds))
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{
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_nxbe_cursor_backupdraw_dev(be, &bounds, plane);
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}
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}
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}
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void nxbe_cursor_backupdraw(FAR struct nxbe_window_s *wnd,
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FAR const struct nxgl_rect_s *rect,
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int plane)
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{
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struct nxgl_rect_s bounds;
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/* Update the software cursor if it is visible */
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if (wnd->be->cursor.visible)
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{
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/* Offset the rectangle to convert to device coordinates */
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nxgl_rectoffset(&bounds, rect, wnd->bounds.pt1.x, wnd->bounds.pt1.y);
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/* Clip to the limits of the window */
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nxgl_rectintersect(&bounds, &bounds, &wnd->bounds);
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/* Let nxbe_cursor_backupdraw_dev() do the rest */
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nxbe_cursor_backupdraw_dev(wnd->be, &bounds, plane);
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}
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}
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/****************************************************************************
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* Name: nxbe_cursor_backupdraw_all and nxbe_cursor_backupdraw_devall
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*
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* Description:
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* Called after any modification to the display to perform the backup-draw
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* operation on all color planes.
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*
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* Input Parameters:
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* be - The back-end state structure instance, or
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* wnd - Window state structure
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* rect - The modified region of the window. In windows coordinates for
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* nxbe_cursor_backupdraw(); in graphics device coordinates for
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* nxbe_cursor_backupdraw_dev().
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*
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* Returned Value:
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* None
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*
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****************************************************************************/
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void nxbe_cursor_backupdraw_devall(FAR struct nxbe_state_s *be,
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FAR const struct nxgl_rect_s *rect)
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{
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#if CONFIG_NX_NPLANES > 1
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struct nxgl_rect_s bounds;
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int plane;
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/* Update the software cursor if it is visible */
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if (be->cursor.visible)
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{
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/* Clip to the limits of the display */
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nxgl_rectintersect(&bounds, &bounds, &be->bkgd.bounds);
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if (!nxgl_nullrect(&bounds))
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{
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/* Perform the backup-draw operation on all color planes */
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for (plane = 0; plane < CONFIG_NX_NPLANES; plane++)
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{
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_nxbe_cursor_backupdraw_dev(be, &bounds, plane);
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}
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}
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}
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#else
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nxbe_cursor_backupdraw_dev(be, rect, 0);
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#endif
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}
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void nxbe_cursor_backupdraw_all(FAR struct nxbe_window_s *wnd,
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FAR const struct nxgl_rect_s *rect)
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{
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#if CONFIG_NX_NPLANES > 1
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struct nxgl_rect_s bounds;
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/* Update the software cursor if it is visible */
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if (wnd->be->cursor.visible)
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{
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/* Offset the rectangle to convert it to device coordinates */
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nxgl_rectoffset(&bounds, rect, wnd->bounds.pt1.x, wnd->bounds.pt1.y);
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/* Clip to the limits of the window */
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nxgl_rectintersect(&bounds, &bounds, &wnd->bounds);
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/* And then let nxbe_cursor_backupdraw_devall() do the rest */
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nxbe_cursor_backupdraw_all(wnd, &bounds);
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}
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#else
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nxbe_cursor_backupdraw(wnd, rect, 0);
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#endif
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}
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#endif /* CONFIG_NX_SWCURSOR */
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