nuttx/libs/libnx/nxmu/nx_block.c
Alin Jerpelea 561428fb84 libs: nxstyle fixes
nxstyle fixes to pass the CI

Signed-off-by: Alin Jerpelea <alin.jerpelea@sony.com>
2021-02-25 01:44:30 -08:00

113 lines
4.0 KiB
C

/****************************************************************************
* libs/libnx/nxmu/nx_block.c
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership. The
* ASF licenses this file to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance with the
* License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
****************************************************************************/
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
#include <errno.h>
#include <debug.h>
#include <nuttx/nx/nx.h>
#include <nuttx/nx/nxbe.h>
#include <nuttx/nx/nxmu.h>
/****************************************************************************
* Public Functions
****************************************************************************/
/****************************************************************************
* Name: nx_block
*
* Description:
* This is callback will do to things: (1) any queue a 'blocked' callback
* to the window and then (2) block any further window messaging.
*
* The 'blocked' callback is the response from nx_block (or nxtk_block).
* Those blocking interfaces are used to assure that no further messages
* are are directed to the window. Receipt of the blocked callback
* signifies that (1) there are no further pending callbacks and (2) that
* the window is now 'defunct' and will receive no further callbacks.
*
* This callback supports coordinated destruction of a window in multi-
* user mode. In multi-use mode, the client window logic must stay
* intact until all of the queued callbacks are processed. Then the
* window may be safely closed. Closing the window prior with pending
* callbacks can lead to bad behavior when the callback is executed.
*
* Input Parameters:
* wnd - The window to be blocked
* arg - An argument that will accompany the block messages (This is arg2
* in the blocked callback).
*
* Returned Value:
* OK on success; ERROR on failure with errno set appropriately
*
****************************************************************************/
int nx_block(NXWINDOW hwnd, FAR void *arg)
{
FAR struct nxbe_window_s *wnd = (FAR struct nxbe_window_s *)hwnd;
struct nxsvrmsg_blocked_s outmsg;
int ret = OK;
#ifdef CONFIG_DEBUG_FEATURES
if (!hwnd)
{
set_errno(EINVAL);
return ERROR;
}
#endif
/* Ignore additional attempts to block messages (no errors reported) */
if (!NXBE_ISBLOCKED(wnd))
{
/* Mark the window as blocked. This will stop all messages to the
* window (EXCEPT the NX_SVRMSG_BLOCKED).
* Blocking the messages before sending the blocked message
* is awkward but assures that no other messages sneak into
* the message queue before we can set the blocked state.
*/
NXBE_SETBLOCKED(wnd);
/* Send the message indicating that the window is blocked
* (and because of queue also that there are no additional queue
* messages for the window)
*/
outmsg.msgid = NX_SVRMSG_BLOCKED;
outmsg.wnd = wnd;
outmsg.arg = arg;
/* Send the window message via nxmu_sendserver (vs. nxmu_sendwindow) so
* that it will not be blocked.
*/
ret = nxmu_sendserver(wnd->conn, &outmsg,
sizeof(struct nxsvrmsg_blocked_s));
}
return ret;
}