nuttx/graphics/nxmu/nxmu_server.c
patacongo 9efa4813ac NxWM: Add a missing part of the message blocking logic
git-svn-id: svn://svn.code.sf.net/p/nuttx/code/trunk@4748 42af7a65-404d-4744-a932-0658087f49c3
2012-05-19 01:01:00 +00:00

531 lines
18 KiB
C

/****************************************************************************
* graphics/nxmu/nxmu_server.c
*
* Copyright (C) 2008-2012 Gregory Nutt. All rights reserved.
* Author: Gregory Nutt <gnutt@nuttx.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name NuttX nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
#include <stdint.h>
#include <stdio.h>
#include <string.h>
#include <semaphore.h>
#include <mqueue.h>
#include <fcntl.h>
#include <errno.h>
#include <debug.h>
#include <nuttx/nx/nx.h>
#include "nxfe.h"
/****************************************************************************
* Pre-Processor Definitions
****************************************************************************/
/****************************************************************************
* Private Types
****************************************************************************/
/****************************************************************************
* Private Data
****************************************************************************/
/****************************************************************************
* Public Data
****************************************************************************/
/****************************************************************************
* Private Functions
****************************************************************************/
/****************************************************************************
* Name: nxmu_disconnect
****************************************************************************/
static inline void nxmu_disconnect(FAR struct nxfe_conn_s *conn)
{
struct nxclimsg_disconnected_s outmsg;
int ret;
/* Send the handshake message back to the client */
outmsg.msgid = NX_CLIMSG_DISCONNECTED;
ret = nxmu_sendclient(conn, &outmsg, sizeof(struct nxclimsg_disconnected_s));
if (ret < 0)
{
gdbg("nxmu_sendclient failed: %d\n", errno);
}
/* Close the outgoing client message queue */
(void)mq_close(conn->swrmq);
}
/****************************************************************************
* Name: nxmu_connect
****************************************************************************/
static inline void nxmu_connect(FAR struct nxfe_conn_s *conn)
{
char mqname[NX_CLIENT_MXNAMELEN];
struct nxclimsg_connected_s outmsg;
int ret;
/* Create the client MQ name */
sprintf(mqname, NX_CLIENT_MQNAMEFMT, conn->cid);
/* Open the client MQ -- this should have already been created by the client */
conn->swrmq = mq_open(mqname, O_WRONLY);
if (conn->swrmq == (mqd_t)-1)
{
gdbg("mq_open(%s) failed: %d\n", mqname, errno);
outmsg.msgid = NX_CLIMSG_DISCONNECTED;
}
/* Send the handshake message back to the client */
outmsg.msgid = NX_CLIMSG_CONNECTED;
ret = nxmu_sendclient(conn, &outmsg, sizeof(struct nxclimsg_connected_s));
if (ret < 0)
{
gdbg("nxmu_sendclient failed: %d\n", errno);
}
}
/****************************************************************************
* Name: nxmu_shutdown
****************************************************************************/
static inline void nxmu_shutdown(FAR struct nxfe_state_s *fe)
{
FAR struct nxbe_window_s *wnd;
/* Inform all of the clients in the window list that the server is
* exit-ting. Notes: (1) that the following loop will probably attempt to
* disconnect clients multiple times because one client may have multiple
* windows: The first disconnect will fail; subsequent will return errors
* that are ignored. (2) The final window to be disconnected will be the
* background window, thus close all of the servers message queues.
*/
for (wnd = fe->be.topwnd; wnd; wnd = wnd->below)
{
(void)nxmu_disconnect(wnd->conn);
}
}
/****************************************************************************
* Name: nxmu_blocked
****************************************************************************/
static inline void nxmu_blocked(FAR struct nxbe_window_s *wnd, FAR void *arg)
{
struct nxclimsg_blocked_s outmsg;
int ret;
outmsg.msgid = NX_CLIMSG_BLOCKED;
outmsg.wnd = wnd;
outmsg.arg = arg;
ret = nxmu_sendclient(wnd->conn, &outmsg, sizeof(struct nxclimsg_blocked_s));
if (ret < 0)
{
gdbg("nxmu_sendclient failed: %d\n", errno);
}
}
/****************************************************************************
* Name: nxmu_setup
****************************************************************************/
static inline int nxmu_setup(FAR const char *mqname, FAR NX_DRIVERTYPE *dev,
FAR struct nxfe_state_s *fe)
{
struct mq_attr attr;
int ret;
memset(fe, 0, sizeof(struct nxfe_state_s));
/* Configure the framebuffer/LCD device */
ret = nxbe_configure(dev, &fe->be);
if (ret < 0)
{
gdbg("nxbe_configure failed: %d\n", -ret);
errno = -ret;
return ERROR;
}
#if CONFIG_FB_CMAP
ret = nxbe_colormap(dev);
if (ret < 0)
{
gdbg("nxbe_colormap failed: %d\n", -ret);
errno = -ret;
return ERROR;
}
#endif /* CONFIG_FB_CMAP */
/* Initialize the non-NULL elements of the server connection structure.
* Oddly, this strcture represents the connection between the server and
* itself.
*
* Open the incoming server MQ. The server receives messages on the
* background window's incoming message queue.
*/
attr.mq_maxmsg = CONFIG_NX_MXSERVERMSGS;
attr.mq_msgsize = NX_MXSVRMSGLEN;
attr.mq_flags = 0;
fe->conn.crdmq = mq_open(mqname, O_RDONLY|O_CREAT, 0666, &attr);
if (fe->conn.crdmq == (mqd_t)-1)
{
gdbg("mq_open(%s) failed: %d\n", mqname, errno);
return ERROR; /* mq_open sets errno */
}
/* NOTE that the outgoing client MQ (cwrmq) is not initialized. The
* background window never initiates messages.
*/
/* Open the outgoing server MQ. This is used to send messages to the
* background window which will, of course, be received and handled by
* the server message loop.
*/
fe->conn.swrmq = mq_open(mqname, O_WRONLY);
if (fe->conn.swrmq == (mqd_t)-1)
{
gdbg("mq_open(%s) failed: %d\n", mqname, errno);
mq_close(fe->conn.crdmq);
return ERROR; /* mq_open sets errno */
}
/* The server is now "connected" to itself via the background window */
fe->conn.state = NX_CLISTATE_CONNECTED;
/* Initialize the non-NULL elements of the background window */
fe->be.bkgd.conn = &fe->conn;
fe->be.bkgd.be = (FAR struct nxbe_state_s*)fe;
fe->be.bkgd.bounds.pt2.x = fe->be.vinfo.xres - 1;
fe->be.bkgd.bounds.pt2.y = fe->be.vinfo.yres - 1;
/* Complete initialization of the server state structure. The
* window list contains only one element: The background window
* with nothing else above or below it
*/
fe->be.topwnd = &fe->be.bkgd;
/* Initialize the mouse position */
#ifdef CONFIG_NX_MOUSE
nxmu_mouseinit(fe->be.vinfo.xres, fe->be.vinfo.yres);
#endif
return OK;
}
/****************************************************************************
* Public Functions
****************************************************************************/
/****************************************************************************
* Name: nx_runinstance
*
* Description:
* This is the server entry point. It does not return; the calling thread
* is dedicated to supporting NX server.
*
* NOTE that multiple instances of the NX server may run at the same time,
* each with different callback and message queue names.
*
* Input Parameters:
* mqname - The name for the server incoming message queue
* dev - Vtable "object" of the framebuffer/LCD "driver" to use
*
* Return:
* This function usually does not return. If it does return, it will
* return ERROR and errno will be set appropriately.
*
****************************************************************************/
int nx_runinstance(FAR const char *mqname, FAR NX_DRIVERTYPE *dev)
{
struct nxfe_state_s fe;
FAR struct nxsvrmsg_s *msg;
uint8_t buffer[NX_MXSVRMSGLEN];
int nbytes;
int ret;
/* Initialization *********************************************************/
/* Sanity checking */
#ifdef CONFIG_DEBUG
if (!mqname || !dev)
{
errno = EINVAL;
return ERROR;
}
#endif
/* Initialize and configure the server */
ret = nxmu_setup(mqname, dev, &fe);
if (ret < 0)
{
return ret; /* nxmu_setup sets errno */
}
/* Produce the initial, background display */
nxbe_redraw(&fe.be, &fe.be.bkgd, &fe.be.bkgd.bounds);
/* Message Loop ***********************************************************/
/* Then loop forever processing incoming messages */
for (;;)
{
/* Receive the next server message */
nbytes = mq_receive(fe.conn.crdmq, buffer, NX_MXSVRMSGLEN, 0);
if (nbytes < 0)
{
if (errno != EINTR)
{
gdbg("mq_receive failed: %d\n", errno);
goto errout; /* mq_receive sets errno */
}
continue;
}
/* Dispatch the message appropriately */
DEBUGASSERT(nbytes >= sizeof(struct nxsvrmsg_s));
msg = (FAR struct nxsvrmsg_s *)buffer;
gvdbg("Received opcode=%d nbytes=%d\n", msg->msgid, nbytes);
switch (msg->msgid)
{
/* Messages sent from clients to the NX server *********************/
case NX_SVRMSG_CONNECT: /* Establish connection with new NX server client */
{
FAR struct nxsvrmsg_s *connmsg = (FAR struct nxsvrmsg_s *)buffer;
nxmu_connect(connmsg->conn);
}
break;
case NX_SVRMSG_DISCONNECT: /* Tear down connection with terminating client */
{
FAR struct nxsvrmsg_s *disconnmsg = (FAR struct nxsvrmsg_s *)buffer;
nxmu_disconnect(disconnmsg->conn);
}
break;
case NX_SVRMSG_OPENWINDOW: /* Create a new window */
{
FAR struct nxsvrmsg_openwindow_s *openmsg = (FAR struct nxsvrmsg_openwindow_s *)buffer;
nxmu_openwindow(&fe.be, openmsg->wnd);
}
break;
case NX_SVRMSG_CLOSEWINDOW: /* Close an existing window */
{
FAR struct nxsvrmsg_closewindow_s *closemsg = (FAR struct nxsvrmsg_closewindow_s *)buffer;
nxbe_closewindow(closemsg->wnd);
}
break;
case NX_SVRMSG_BLOCKED: /* Block messsages to a window */
{
FAR struct nxsvrmsg_blocked_s *blocked = (FAR struct nxsvrmsg_blocked_s *)buffer;
nxmu_blocked(blocked->wnd, blocked->arg);
}
break;
case NX_SVRMSG_REQUESTBKGD: /* Give access to the background window */
{
FAR struct nxsvrmsg_requestbkgd_s *rqbgmsg = (FAR struct nxsvrmsg_requestbkgd_s *)buffer;
nxmu_requestbkgd(rqbgmsg->conn, &fe.be, rqbgmsg->cb, rqbgmsg->arg);
}
break;
case NX_SVRMSG_RELEASEBKGD: /* End access to the background window */
{
nxmu_releasebkgd(&fe);
}
break;
case NX_SVRMSG_SETPOSITION: /* Change window position */
{
FAR struct nxsvrmsg_setposition_s *setposmsg = (FAR struct nxsvrmsg_setposition_s *)buffer;
nxbe_setposition(setposmsg->wnd, &setposmsg->pos);
}
break;
case NX_SVRMSG_SETSIZE: /* Change window size */
{
FAR struct nxsvrmsg_setsize_s *setsizemsg = (FAR struct nxsvrmsg_setsize_s *)buffer;
nxbe_setsize(setsizemsg->wnd, &setsizemsg->size);
}
break;
case NX_SVRMSG_GETPOSITION: /* Get the window size/position */
{
FAR struct nxsvrmsg_getposition_s *getposmsg = (FAR struct nxsvrmsg_getposition_s *)buffer;
nxfe_reportposition(getposmsg->wnd);
}
break;
case NX_SVRMSG_RAISE: /* Move the window to the top of the display */
{
FAR struct nxsvrmsg_raise_s *raisemsg = (FAR struct nxsvrmsg_raise_s *)buffer;
nxbe_raise(raisemsg->wnd);
}
break;
case NX_SVRMSG_LOWER: /* Lower the window to the bottom of the display */
{
FAR struct nxsvrmsg_lower_s *lowermsg = (FAR struct nxsvrmsg_lower_s *)buffer;
nxbe_lower(lowermsg->wnd);
}
break;
case NX_SVRMSG_SETPIXEL: /* Set a single pixel in the window with a color */
{
FAR struct nxsvrmsg_setpixel_s *setmsg = (FAR struct nxsvrmsg_setpixel_s *)buffer;
nxbe_setpixel(setmsg->wnd, &setmsg->pos, setmsg->color);
}
break;
case NX_SVRMSG_FILL: /* Fill a rectangular region in the window with a color */
{
FAR struct nxsvrmsg_fill_s *fillmsg = (FAR struct nxsvrmsg_fill_s *)buffer;
nxbe_fill(fillmsg->wnd, &fillmsg->rect, fillmsg->color);
}
break;
case NX_SVRMSG_GETRECTANGLE: /* Get a rectangular region from the window */
{
FAR struct nxsvrmsg_getrectangle_s *getmsg = (FAR struct nxsvrmsg_getrectangle_s *)buffer;
nxbe_getrectangle(getmsg->wnd, &getmsg->rect, getmsg->plane, getmsg->dest, getmsg->deststride);
}
break;
case NX_SVRMSG_FILLTRAP: /* Fill a trapezoidal region in the window with a color */
{
FAR struct nxsvrmsg_filltrapezoid_s *trapmsg = (FAR struct nxsvrmsg_filltrapezoid_s *)buffer;
nxbe_filltrapezoid(trapmsg->wnd, &trapmsg->clip, &trapmsg->trap, trapmsg->color);
}
break;
case NX_SVRMSG_MOVE: /* Move a rectangular region within the window */
{
FAR struct nxsvrmsg_move_s *movemsg = (FAR struct nxsvrmsg_move_s *)buffer;
nxbe_move(movemsg->wnd, &movemsg->rect, &movemsg->offset);
}
break;
case NX_SVRMSG_BITMAP: /* Copy a rectangular bitmap into the window */
{
FAR struct nxsvrmsg_bitmap_s *bmpmsg = (FAR struct nxsvrmsg_bitmap_s *)buffer;
nxbe_bitmap(bmpmsg->wnd, &bmpmsg->dest, bmpmsg->src, &bmpmsg->origin, bmpmsg->stride);
}
break;
case NX_SVRMSG_SETBGCOLOR: /* Set the color of the background */
{
FAR struct nxsvrmsg_setbgcolor_s *bgcolormsg = (FAR struct nxsvrmsg_setbgcolor_s *)buffer;
nxgl_colorcopy(fe.be.bgcolor, bgcolormsg->color);
nxbe_fill(&fe.be.bkgd, &fe.be.bkgd.bounds, bgcolormsg->color);
}
break;
#ifdef CONFIG_NX_MOUSE
case NX_SVRMSG_MOUSEIN: /* New mouse report from mouse client */
{
FAR struct nxsvrmsg_mousein_s *mousemsg = (FAR struct nxsvrmsg_mousein_s *)buffer;
nxmu_mousein(&fe, &mousemsg->pt, mousemsg->buttons);
}
break;
#endif
#ifdef CONFIG_NX_KBD
case NX_SVRMSG_KBDIN: /* New keyboard report from keyboard client */
{
FAR struct nxsvrmsg_kbdin_s *kbdmsg = (FAR struct nxsvrmsg_kbdin_s *)buffer;
nxmu_kbdin(&fe, kbdmsg->nch, kbdmsg->ch);
}
break;
#endif
/* Messages sent to the backgound window ***************************/
case NX_CLIMSG_REDRAW: /* Re-draw the background window */
{
FAR struct nxclimsg_redraw_s *redraw = (FAR struct nxclimsg_redraw_s *)buffer;
DEBUGASSERT(redraw->wnd == &fe.be.bkgd);
gvdbg("Re-draw background rect={(%d,%d),(%d,%d)}\n",
redraw->rect.pt1.x, redraw->rect.pt1.y,
redraw->rect.pt2.x, redraw->rect.pt2.y);
nxbe_fill(&fe.be.bkgd, &redraw->rect, fe.be.bgcolor);
}
break;
case NX_CLIMSG_MOUSEIN: /* Ignored */
case NX_CLIMSG_KBDIN:
break;
case NX_CLIMSG_CONNECTED: /* Shouldn't happen */
case NX_CLIMSG_DISCONNECTED:
default:
gdbg("Unrecognized command: %d\n", msg->msgid);
break;
}
}
errout:
nxmu_shutdown(&fe);
return OK;
}