bc4d0f1167
git-svn-id: svn://svn.code.sf.net/p/nuttx/code/trunk@3816 42af7a65-404d-4744-a932-0658087f49c3
517 lines
17 KiB
C
517 lines
17 KiB
C
/****************************************************************************
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* graphics/nxmu/nxmu_server.c
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*
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* Copyright (C) 2008-2011 Gregory Nutt. All rights reserved.
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* Author: Gregory Nutt <spudmonkey@racsa.co.cr>
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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* 3. Neither the name NuttX nor the names of its contributors may be
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* used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************/
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/****************************************************************************
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* Included Files
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****************************************************************************/
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#include <nuttx/config.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <string.h>
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#include <semaphore.h>
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#include <mqueue.h>
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#include <fcntl.h>
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#include <errno.h>
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#include <debug.h>
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#include <nuttx/nx/nx.h>
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#include "nxfe.h"
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/****************************************************************************
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* Pre-Processor Definitions
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****************************************************************************/
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/****************************************************************************
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* Private Types
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****************************************************************************/
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/****************************************************************************
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* Private Data
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****************************************************************************/
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/****************************************************************************
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* Public Data
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****************************************************************************/
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/****************************************************************************
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* Private Functions
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****************************************************************************/
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/****************************************************************************
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* Name: nxmu_disconnect
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****************************************************************************/
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static inline void nxmu_disconnect(FAR struct nxfe_conn_s *conn)
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{
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struct nxclimsg_disconnected_s outmsg;
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int ret;
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/* Send the handshake message back to the client */
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outmsg.msgid = NX_CLIMSG_DISCONNECTED;
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ret = mq_send(conn->swrmq, &outmsg, sizeof(struct nxclimsg_disconnected_s), NX_CLIMSG_PRIO);
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if (ret < 0)
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{
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gdbg("mq_send failed: %d\n", errno);
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}
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/* Close the outgoing client message queue */
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(void)mq_close(conn->swrmq);
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}
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/****************************************************************************
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* Name: nxmu_connect
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****************************************************************************/
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static inline void nxmu_connect(FAR struct nxfe_conn_s *conn)
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{
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char mqname[NX_CLIENT_MXNAMELEN];
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struct nxclimsg_connected_s outmsg;
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int ret;
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/* Create the client MQ name */
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sprintf(mqname, NX_CLIENT_MQNAMEFMT, conn->cid);
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/* Open the client MQ -- this should have already been created by the client */
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conn->swrmq = mq_open(mqname, O_WRONLY);
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if (conn->swrmq == (mqd_t)-1)
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{
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gdbg("mq_open(%s) failed: %d\n", mqname, errno);
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outmsg.msgid = NX_CLIMSG_DISCONNECTED;
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}
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/* Send the handshake message back to the client */
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outmsg.msgid = NX_CLIMSG_CONNECTED;
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ret = mq_send(conn->swrmq, &outmsg, sizeof(struct nxclimsg_connected_s), NX_CLIMSG_PRIO);
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if (ret < 0)
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{
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gdbg("mq_send failed: %d\n", errno);
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}
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}
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/****************************************************************************
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* Name: nxmu_release
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****************************************************************************/
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static int nxmu_release(FAR struct nxfe_state_s *fe)
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{
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FAR struct nxbe_window_s *wnd;
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struct nxclimsg_s outmsg;
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int ret;
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/* Don't want windows to close while we do this */
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for (wnd = fe->be.topwnd; wnd; wnd = wnd->below)
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{
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outmsg.msgid = NX_CLIMSG_DISCONNECTED;
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ret = mq_send(wnd->conn->swrmq, &outmsg, sizeof(struct nxclimsg_s), NX_CLIMSG_PRIO);
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if (ret < 0)
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{
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gdbg("mq_send failed: %d\n", errno);
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}
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}
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return OK;
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}
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/****************************************************************************
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* Name: nxmu_shutdown
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****************************************************************************/
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static inline void nxmu_shutdown(FAR struct nxfe_state_s *fe)
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{
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FAR struct nxbe_window_s *wnd;
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/* Inform all of the clients in the window list that the server is
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* exit-ting. Notes: (1) that the following loop will probably attempt to
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* disconnect clients multiple times because one client may have multiple
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* windows: The first disconnect will fail; subsequent will return errors
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* that are ignored. (2) The final window to be disconnected will be the
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* background window, thus close all of the servers message queues.
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*/
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for (wnd = fe->be.topwnd; wnd; wnd = wnd->below)
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{
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(void)nxmu_disconnect(wnd->conn);
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}
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}
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/****************************************************************************
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* Name: nxmu_setup
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****************************************************************************/
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static inline int nxmu_lcdsetup(FAR const char *mqname,
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FAR NX_DRIVERTYPE *dev,
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FAR struct nxfe_state_s *fe)
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{
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struct mq_attr attr;
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int ret;
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memset(fe, 0, sizeof(struct nxfe_state_s));
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/* Configure the framebuffer/LCD device */
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ret = nxbe_configure(dev, &fe->be);
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if (ret < 0)
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{
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gdbg("nxbe_configure failed: %d\n", -ret);
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errno = -ret;
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return ERROR;
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}
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#if CONFIG_FB_CMAP
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ret = nxbe_colormap(dev);
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if (ret < 0)
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{
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gdbg("nxbe_colormap failed: %d\n", -ret);
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errno = -ret;
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return ERROR;
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}
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#endif /* CONFIG_FB_CMAP */
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/* Initialize the non-NULL elements of the server connection structure.
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* Oddly, this strcture represents the connection between the server and
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* itself.
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*
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* Open the incoming server MQ. The server receives messages on the
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* background window's incoming message queue.
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*/
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attr.mq_maxmsg = CONFIG_NX_MXSERVERMSGS;
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attr.mq_msgsize = NX_MXSVRMSGLEN;
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attr.mq_flags = 0;
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fe->conn.crdmq = mq_open(mqname, O_RDONLY|O_CREAT, 0666, &attr);
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if (fe->conn.crdmq == (mqd_t)-1)
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{
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gdbg("mq_open(%s) failed: %d\n", mqname, errno);
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return ERROR; /* mq_open sets errno */
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}
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/* NOTE that the outgoing client MQ (cwrmq) is not initialized. The
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* background window never initiates messages.
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*/
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/* Open the outgoing server MQ. This is used to send messages to the
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* background window which will, of course, be received and handled by
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* the server message loop.
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*/
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fe->conn.swrmq = mq_open(mqname, O_WRONLY);
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if (fe->conn.swrmq == (mqd_t)-1)
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{
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gdbg("mq_open(%s) failed: %d\n", mqname, errno);
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mq_close(fe->conn.crdmq);
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return ERROR; /* mq_open sets errno */
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}
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/* The server is now "connected" to itself via the background window */
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fe->conn.state = NX_CLISTATE_CONNECTED;
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/* Initialize the non-NULL elements of the background window */
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fe->be.bkgd.conn = &fe->conn;
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fe->be.bkgd.be = (FAR struct nxbe_state_s*)fe;
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fe->be.bkgd.bounds.pt2.x = fe->be.vinfo.xres - 1;
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fe->be.bkgd.bounds.pt2.y = fe->be.vinfo.yres - 1;
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/* Complete initialization of the server state structure. The
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* window list contains only one element: The background window
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* with nothing else above or below it
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*/
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fe->be.topwnd = &fe->be.bkgd;
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/* Initialize the mouse position */
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#ifdef CONFIG_NX_MOUSE
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nxmu_mouseinit(fe->be.vinfo.xres, fe->be.vinfo.yres);
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#endif
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return OK;
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}
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/****************************************************************************
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* Public Functions
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****************************************************************************/
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/****************************************************************************
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* Name: nx_runinstance
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*
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* Description:
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* This is the server entry point. It does not return; the calling thread
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* is dedicated to supporting NX server.
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*
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* NOTE that multiple instances of the NX server may run at the same time,
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* each with different callback and message queue names.
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*
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* Input Parameters:
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* mqname - The name for the server incoming message queue
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* dev - Vtable "object" of the framebuffer/LCD "driver" to use
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*
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* Return:
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* This function usually does not return. If it does return, it will
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* return ERROR and errno will be set appropriately.
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*
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****************************************************************************/
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int nx_runinstance(FAR const char *mqname, FAR NX_DRIVERTYPE *dev)
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{
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struct nxfe_state_s fe;
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FAR struct nxsvrmsg_s *msg;
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uint8_t buffer[NX_MXSVRMSGLEN];
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int nbytes;
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int ret;
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/* Initialization *********************************************************/
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/* Sanity checking */
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#ifdef CONFIG_DEBUG
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if (!mqname || !dev)
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{
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errno = EINVAL;
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return ERROR;
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}
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#endif
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/* Initialize and configure the server */
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ret = nxmu_setup(mqname, dev, &fe);
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if (ret < 0)
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{
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return ret; /* nxmu_setup sets errno */
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}
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/* Produce the initial, background display */
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nxbe_redraw(&fe.be, &fe.be.bkgd, &fe.be.bkgd.bounds);
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/* Message Loop ***********************************************************/
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/* Then loop forever processing incoming messages */
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for (;;)
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{
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/* Receive the next server message */
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nbytes = mq_receive(fe.conn.crdmq, buffer, NX_MXSVRMSGLEN, 0);
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if (nbytes < 0)
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{
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if (errno != EINTR)
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{
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gdbg("mq_receive failed: %d\n", errno);
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goto errout; /* mq_receive sets errno */
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}
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continue;
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}
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/* Dispatch the message appropriately */
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DEBUGASSERT(nbytes >= sizeof(struct nxsvrmsg_s));
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msg = (FAR struct nxsvrmsg_s *)buffer;
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gvdbg("Received opcode=%d nbytes=%d\n", msg->msgid, nbytes);
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switch (msg->msgid)
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{
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/* Messages sent from clients to the NX server *********************/
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case NX_SVRMSG_CONNECT: /* Establish connection with new NX server client */
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{
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FAR struct nxsvrmsg_s *connmsg = (FAR struct nxsvrmsg_s *)buffer;
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nxmu_connect(connmsg->conn);
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}
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break;
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case NX_SVRMSG_DISCONNECT: /* Tear down connection with terminating client */
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{
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FAR struct nxsvrmsg_s *disconnmsg = (FAR struct nxsvrmsg_s *)buffer;
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nxmu_disconnect(disconnmsg->conn);
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}
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break;
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case NX_SVRMSG_OPENWINDOW: /* Create a new window */
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{
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FAR struct nxsvrmsg_openwindow_s *openmsg = (FAR struct nxsvrmsg_openwindow_s *)buffer;
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nxmu_openwindow(&fe.be, openmsg->wnd);
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}
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break;
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case NX_SVRMSG_CLOSEWINDOW: /* Close an existing window */
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{
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FAR struct nxsvrmsg_closewindow_s *closemsg = (FAR struct nxsvrmsg_closewindow_s *)buffer;
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nxbe_closewindow(closemsg->wnd);
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}
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break;
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case NX_SVRMSG_REQUESTBKGD: /* Give access to the background window */
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{
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FAR struct nxsvrmsg_requestbkgd_s *rqbgmsg = (FAR struct nxsvrmsg_requestbkgd_s *)buffer;
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nxmu_requestbkgd(rqbgmsg->conn, &fe.be, rqbgmsg->cb, rqbgmsg->arg);
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}
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break;
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case NX_SVRMSG_RELEASEBKGD: /* End access to the background window */
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{
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nxmu_releasebkgd(&fe);
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}
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break;
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case NX_SVRMSG_SETPOSITION: /* Change window position */
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{
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FAR struct nxsvrmsg_setposition_s *setposmsg = (FAR struct nxsvrmsg_setposition_s *)buffer;
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nxbe_setposition(setposmsg->wnd, &setposmsg->pos);
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}
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break;
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case NX_SVRMSG_SETSIZE: /* Change window size */
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{
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FAR struct nxsvrmsg_setsize_s *setsizemsg = (FAR struct nxsvrmsg_setsize_s *)buffer;
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nxbe_setsize(setsizemsg->wnd, &setsizemsg->size);
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}
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break;
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case NX_SVRMSG_GETPOSITION: /* Get the window size/position */
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{
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FAR struct nxsvrmsg_getposition_s *getposmsg = (FAR struct nxsvrmsg_getposition_s *)buffer;
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nxfe_reportposition(getposmsg->wnd);
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}
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break;
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case NX_SVRMSG_RAISE: /* Move the window to the top of the display */
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{
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FAR struct nxsvrmsg_raise_s *raisemsg = (FAR struct nxsvrmsg_raise_s *)buffer;
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nxbe_raise(raisemsg->wnd);
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}
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break;
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case NX_SVRMSG_LOWER: /* Lower the window to the bottom of the display */
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{
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FAR struct nxsvrmsg_lower_s *lowermsg = (FAR struct nxsvrmsg_lower_s *)buffer;
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nxbe_lower(lowermsg->wnd);
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}
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break;
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case NX_SVRMSG_FILL: /* Fill a rectangular region in the window with a color */
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{
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FAR struct nxsvrmsg_fill_s *fillmsg = (FAR struct nxsvrmsg_fill_s *)buffer;
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nxbe_fill(fillmsg->wnd, &fillmsg->rect, fillmsg->color);
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}
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break;
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case NX_SVRMSG_FILLTRAP: /* Fill a trapezoidal region in the window with a color */
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{
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FAR struct nxsvrmsg_filltrapezoid_s *trapmsg = (FAR struct nxsvrmsg_filltrapezoid_s *)buffer;
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nxbe_filltrapezoid(trapmsg->wnd, &trapmsg->clip, &trapmsg->trap, trapmsg->color);
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}
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break;
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case NX_SVRMSG_MOVE: /* Move a rectangular region within the window */
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{
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FAR struct nxsvrmsg_move_s *movemsg = (FAR struct nxsvrmsg_move_s *)buffer;
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nxbe_move(movemsg->wnd, &movemsg->rect, &movemsg->offset);
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}
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break;
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case NX_SVRMSG_BITMAP: /* Copy a rectangular bitmap into the window */
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{
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FAR struct nxsvrmsg_bitmap_s *bmpmsg = (FAR struct nxsvrmsg_bitmap_s *)buffer;
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nxbe_bitmap(bmpmsg->wnd, &bmpmsg->dest, bmpmsg->src, &bmpmsg->origin, bmpmsg->stride);
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}
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break;
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case NX_SVRMSG_SETBGCOLOR: /* Set the color of the background */
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{
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FAR struct nxsvrmsg_setbgcolor_s *bgcolormsg = (FAR struct nxsvrmsg_setbgcolor_s *)buffer;
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nxgl_colorcopy(fe.be.bgcolor, bgcolormsg->color);
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nxbe_fill(&fe.be.bkgd, &fe.be.bkgd.bounds, bgcolormsg->color);
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}
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break;
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#ifdef CONFIG_NX_MOUSE
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case NX_SVRMSG_MOUSEIN: /* New mouse report from mouse client */
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{
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FAR struct nxsvrmsg_mousein_s *mousemsg = (FAR struct nxsvrmsg_mousein_s *)buffer;
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nxmu_mousein(&fe, &mousemsg->pt, mousemsg->buttons);
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}
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break;
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#endif
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#ifdef CONFIG_NX_KBD
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case NX_SVRMSG_KBDIN: /* New keyboard report from keyboard client */
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{
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FAR struct nxsvrmsg_kbdin_s *kbdmsg = (FAR struct nxsvrmsg_kbdin_s *)buffer;
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nxmu_kbdin(&fe, kbdmsg->nch, kbdmsg->ch);
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}
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break;
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#endif
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/* Messages sent to the backgound window ***************************/
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case NX_CLIMSG_REDRAW: /* Re-draw the background window */
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{
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FAR struct nxclimsg_redraw_s *redraw = (FAR struct nxclimsg_redraw_s *)buffer;
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DEBUGASSERT(redraw->wnd == &fe.be.bkgd);
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gvdbg("Re-draw background rect={(%d,%d),(%d,%d)}\n",
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redraw->rect.pt1.x, redraw->rect.pt1.y,
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redraw->rect.pt2.x, redraw->rect.pt2.y);
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nxbe_fill(&fe.be.bkgd, &redraw->rect, fe.be.bgcolor);
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}
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break;
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case NX_CLIMSG_MOUSEIN: /* Ignored */
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case NX_CLIMSG_KBDIN:
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break;
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case NX_CLIMSG_CONNECTED: /* Shouldn't happen */
|
|
case NX_CLIMSG_DISCONNECTED:
|
|
default:
|
|
gdbg("Unrecognized command: %d\n", msg->msgid);
|
|
break;
|
|
}
|
|
}
|
|
|
|
errout:
|
|
nxmu_shutdown(&fe);
|
|
return OK;
|
|
}
|