0a17b87286
Most tools used for compliance and SBOM generation use SPDX identifiers This change brings us a step closer to an easy SBOM generation. Signed-off-by: Alin Jerpelea <alin.jerpelea@sony.com>
337 lines
11 KiB
C
337 lines
11 KiB
C
/****************************************************************************
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* graphics/nxbe/nxbe_bitmap.c
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*
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* SPDX-License-Identifier: Apache-2.0
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed with
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* this work for additional information regarding copyright ownership. The
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* ASF licenses this file to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance with the
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* License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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* License for the specific language governing permissions and limitations
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* under the License.
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*
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****************************************************************************/
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/****************************************************************************
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* Included Files
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****************************************************************************/
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#include <nuttx/config.h>
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#include <assert.h>
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#include <errno.h>
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#include <debug.h>
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#include <nuttx/nx/nxglib.h>
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#include "nxbe.h"
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/****************************************************************************
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* Private Types
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****************************************************************************/
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struct nx_bitmap_s
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{
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struct nxbe_clipops_s cops;
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FAR const void *src; /* The start of the source image. */
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struct nxgl_point_s origin; /* Offset into the source image data */
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unsigned int stride; /* The width of the full source image in pixels. */
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};
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/****************************************************************************
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* Private Functions
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****************************************************************************/
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/****************************************************************************
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* Name: bitmap_clipcopy
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*
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* Description:
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* Called from nxbe_clipper() to performed the fill operation on visible
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* portions of the rectangle.
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*
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****************************************************************************/
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static void bitmap_clipcopy(FAR struct nxbe_clipops_s *cops,
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FAR struct nxbe_plane_s *plane,
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FAR const struct nxgl_rect_s *rect)
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{
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struct nx_bitmap_s *bminfo = (struct nx_bitmap_s *)cops;
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/* Copy the rectangular region to the graphics device. */
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plane->dev.copyrectangle(&plane->pinfo, rect, bminfo->src,
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&bminfo->origin, bminfo->stride);
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#ifdef CONFIG_NX_UPDATE
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/* Notify external logic that the display has been updated */
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nxbe_notify_rectangle(plane->driver, rect);
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#endif
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}
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/****************************************************************************
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* Name: nxbe_bitmap_pwfb
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*
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* Description:
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* Copy a rectangular region of a larger image into the per-window
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* framebuffer.
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*
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* Input Parameters:
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* wnd - The window that will receive the bitmap image
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* dest - Describes the rectangular on the display that will receive the
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* the bit map (window coordinate frame).
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* src - The start of the source image.
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* origin - The origin of the upper, left-most corner of the full bitmap.
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* Both dest and origin are in window coordinates, however, origin
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* may lie outside of the display.
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* stride - The width of the full source image in bytes.
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*
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* Returned Value:
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* OK on success; ERROR on failure with errno set appropriately
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*
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****************************************************************************/
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#ifdef CONFIG_NX_RAMBACKED
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static inline void nxbe_bitmap_pwfb(FAR struct nxbe_window_s *wnd,
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FAR const struct nxgl_rect_s *dest,
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FAR const void *src[CONFIG_NX_NPLANES],
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FAR const struct nxgl_point_s *origin,
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unsigned int stride)
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{
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struct nxgl_rect_s destrect;
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unsigned int deststride;
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DEBUGASSERT(wnd != NULL && dest != NULL && src != NULL && origin != NULL);
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DEBUGASSERT(wnd->be != NULL && wnd->be->plane != NULL);
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/* Verify that the destination rectangle begins "below" and to the "right"
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* of the origin
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*/
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if (dest->pt1.x < origin->x || dest->pt1.y < origin->y)
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{
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gerr("ERROR: Bad dest start position\n");
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return;
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}
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/* Verify that the width of the destination rectangle does not exceed the
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* width of the source bitmap data (taking into account the bitmap origin)
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*/
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deststride = (((dest->pt2.x - origin->x + 1) *
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wnd->be->plane[0].pinfo.bpp + 7) >> 3);
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if (deststride > stride)
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{
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gerr("ERROR: Bad dest width\n");
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return;
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}
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/* Offset the rectangle and image origin by the window origin. This
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* converts the rectangle in the device absolute coordinates.
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*/
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nxgl_rectoffset(&destrect, dest, wnd->bounds.pt1.x, wnd->bounds.pt1.y);
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/* Clip to the limits of the window and of the background screen (in
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* device coordinates.
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*/
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nxgl_rectintersect(&destrect, &destrect, &wnd->bounds);
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nxgl_rectintersect(&destrect, &destrect, &wnd->be->bkgd.bounds);
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if (!nxgl_nullrect(&destrect))
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{
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/* Restore the destination rectangle to relative window coordinates. */
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nxgl_rectoffset(&destrect, &destrect,
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-wnd->bounds.pt1.x, -wnd->bounds.pt1.y);
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/* Copy the rectangular region to the framebuffer (no clipping).
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* REVISIT: Assumes a single color plane.
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*/
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DEBUGASSERT(wnd->be->plane[0].pwfb.copyrectangle != NULL);
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wnd->be->plane[0].pwfb.copyrectangle(wnd, &destrect, src[0],
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origin, stride);
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}
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}
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#endif
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/****************************************************************************
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* Public Functions
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****************************************************************************/
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/****************************************************************************
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* Name: nxbe_bitmap_dev
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*
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* Description:
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* Copy a rectangular region of a larger image into the rectangle in the
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* specified window. The graphics output is written to the graphics
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* device unconditionally.
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*
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* Input Parameters:
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* wnd - The window that will receive the bitmap image
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* dest - Describes the rectangular region on the display that will
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* receive the the bit map (window coordinate frame).
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* src - The start of the source image.
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* origin - The origin of the upper, left-most corner of the full bitmap.
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* Both dest and origin are in window coordinates, however, origin
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* may lie outside of the display.
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* stride - The width of the full source image in bytes.
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*
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* Returned Value:
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* OK on success; ERROR on failure with errno set appropriately
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*
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****************************************************************************/
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void nxbe_bitmap_dev(FAR struct nxbe_window_s *wnd,
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FAR const struct nxgl_rect_s *dest,
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FAR const void *src[CONFIG_NX_NPLANES],
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FAR const struct nxgl_point_s *origin,
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unsigned int stride)
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{
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struct nx_bitmap_s info;
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struct nxgl_rect_s bounds;
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struct nxgl_point_s offset;
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struct nxgl_rect_s remaining;
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unsigned int deststride;
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int i;
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DEBUGASSERT(wnd != NULL && dest != NULL && src != NULL && origin != NULL);
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DEBUGASSERT(wnd->be != NULL && wnd->be->plane != NULL);
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/* Don't update hidden windows */
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if (NXBE_ISHIDDEN(wnd))
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{
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return;
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}
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/* Verify that the destination rectangle begins "below" and to the "right"
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* of the origin
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*/
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if (dest->pt1.x < origin->x || dest->pt1.y < origin->y)
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{
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gerr("ERROR: Bad dest start position\n");
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return;
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}
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/* Verify that the width of the destination rectangle does not exceed the
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* width of the source bitmap data (taking into account the bitmap origin)
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*/
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deststride = (((dest->pt2.x - origin->x + 1) *
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wnd->be->plane[0].pinfo.bpp + 7) >> 3);
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if (deststride > stride)
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{
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gerr("ERROR: Bad dest width\n");
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return;
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}
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/* Offset the rectangle and image origin by the window origin */
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nxgl_rectoffset(&bounds, dest, wnd->bounds.pt1.x, wnd->bounds.pt1.y);
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nxgl_vectoradd(&offset, origin, &wnd->bounds.pt1);
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/* Clip to the limits of the window and of the background screen */
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nxgl_rectintersect(&remaining, &bounds, &wnd->bounds);
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nxgl_rectintersect(&remaining, &remaining, &wnd->be->bkgd.bounds);
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if (nxgl_nullrect(&remaining))
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{
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return;
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}
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/* Then perform the clipped fill */
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#if CONFIG_NX_NPLANES > 1
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for (i = 0; i < wnd->be->vinfo.nplanes; i++)
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#else
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i = 0;
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#endif
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{
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DEBUGASSERT(wnd->be->plane[i].dev.copyrectangle != NULL);
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info.cops.visible = bitmap_clipcopy;
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info.cops.obscured = nxbe_clipnull;
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info.src = src[i];
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info.origin.x = offset.x;
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info.origin.y = offset.y;
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info.stride = stride;
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nxbe_clipper(wnd->above, &remaining, NX_CLIPORDER_DEFAULT,
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&info.cops, &wnd->be->plane[i]);
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}
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}
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/****************************************************************************
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* Name: nxbe_bitmap
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*
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* Description:
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* Copy a rectangular region of a larger image into the rectangle in the
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* specified window. This is a front end to nxbe_bitmap_dev() that is
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* used only if CONFIG_NX_RAMBACKED=y. If the per-window frame buffer is
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* selected, then the bit map will be written to both the graphics device
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* and shadowed in the per-window framebuffer.
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*
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* Input Parameters:
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* wnd - The window that will receive the bitmap image
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* dest - Describes the rectangular region on the display that will
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* receive the the bit map (window coordinate frame).
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* src - The start of the source image.
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* origin - The origin of the upper, left-most corner of the full bitmap.
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* Both dest and origin are in window coordinates, however, origin
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* may lie outside of the display.
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* stride - The width of the full source image in bytes.
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*
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* Returned Value:
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* None
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*
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****************************************************************************/
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void nxbe_bitmap(FAR struct nxbe_window_s *wnd,
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FAR const struct nxgl_rect_s *dest,
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FAR const void *src[CONFIG_NX_NPLANES],
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FAR const struct nxgl_point_s *origin,
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unsigned int stride)
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{
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#ifdef CONFIG_NX_RAMBACKED
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/* If this window supports a pre-window frame buffer then shadow the full,
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* unclipped bitmap in that framebuffer.
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*/
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if (NXBE_ISRAMBACKED(wnd))
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{
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/* Update the per-window framebuffer */
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nxbe_bitmap_pwfb(wnd, dest, src, origin, stride);
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}
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#endif
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/* Don't update hidden windows */
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if (!NXBE_ISHIDDEN(wnd))
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{
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/* Rend the bitmap directly to the graphics device */
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nxbe_bitmap_dev(wnd, dest, src, origin, stride);
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#ifdef CONFIG_NX_SWCURSOR
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/* Update cursor backup memory and redraw the cursor in the modified
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* window region.
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*/
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nxbe_cursor_backupdraw_all(wnd, dest);
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#endif
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}
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}
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