0a17b87286
Most tools used for compliance and SBOM generation use SPDX identifiers This change brings us a step closer to an easy SBOM generation. Signed-off-by: Alin Jerpelea <alin.jerpelea@sony.com>
60 lines
2.2 KiB
C
60 lines
2.2 KiB
C
/****************************************************************************
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* graphics/nxbe/nxbe_redrawbelow.c
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*
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* SPDX-License-Identifier: Apache-2.0
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed with
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* this work for additional information regarding copyright ownership. The
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* ASF licenses this file to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance with the
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* License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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* License for the specific language governing permissions and limitations
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* under the License.
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*
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****************************************************************************/
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/****************************************************************************
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* Included Files
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****************************************************************************/
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#include <nuttx/config.h>
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#include <errno.h>
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#include <debug.h>
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#include "nxbe.h"
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/****************************************************************************
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* Public Functions
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****************************************************************************/
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/****************************************************************************
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* Name: nxbe_redrawbelow
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*
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* Description:
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* Re-draw the visible portions of the rectangular region for all windows
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* below (and including) the specified window. This function is called
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* whenever a window is closed, moved, lowered or re-sized in order to
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* expose newly visible portions of lower windows.
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*
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****************************************************************************/
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void nxbe_redrawbelow(FAR struct nxbe_state_s *be,
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FAR struct nxbe_window_s *wnd,
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FAR const struct nxgl_rect_s *rect)
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{
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FAR struct nxbe_window_s *currwnd;
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for (currwnd = wnd; currwnd; currwnd = currwnd->below)
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{
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nxbe_redraw(be, currwnd, rect);
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}
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}
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