nuttx/graphics/nxglib/nxglib.h
Alin Jerpelea 0a17b87286 graphics: migrate to SPDX identifier
Most tools used for compliance and SBOM generation use SPDX identifiers
This change brings us a step closer to an easy SBOM generation.

Signed-off-by: Alin Jerpelea <alin.jerpelea@sony.com>
2024-09-10 22:54:31 +08:00

522 lines
25 KiB
C

/****************************************************************************
* graphics/nxglib/nxglib.h
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership. The
* ASF licenses this file to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance with the
* License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
****************************************************************************/
#ifndef __GRAPHICS_NXGLIB_NXBLIC_H
#define __GRAPHICS_NXGLIB_NXBLIC_H
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
#include <stdint.h>
#include <stdbool.h>
#include <nuttx/nx/nxglib.h>
/****************************************************************************
* Public Data
****************************************************************************/
#undef EXTERN
#if defined(__cplusplus)
# define EXTERN extern "C"
extern "C"
{
#else
# define EXTERN extern
#endif
/****************************************************************************
* Public Function Prototypes
****************************************************************************/
/* Rasterizers **************************************************************/
/****************************************************************************
* Name: nxgl_setpixel_*bpp / pwfb_setpixel_*bpp
*
* Description:
* Draw a single pixel in graphics memory at the given position and
* with the given color. This is equivalent to nxgl_fillrectangle_*bpp()
* with a 1x1 rectangle but is more efficient.
*
****************************************************************************/
struct nxbe_window_s; /* Forward reference. See include/nuttx/nx/nxbe.h */
/* For direct access to graphics device memory */
void nxgl_setpixel_1bpp(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_point_s *pos, uint8_t color);
void nxgl_setpixel_2bpp(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_point_s *pos, uint8_t color);
void nxgl_setpixel_4bpp(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_point_s *pos, uint8_t color);
void nxgl_setpixel_8bpp(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_point_s *pos, uint8_t color);
void nxgl_setpixel_16bpp(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_point_s *pos, uint16_t color);
void nxgl_setpixel_24bpp(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_point_s *pos, uint32_t color);
void nxgl_setpixel_32bpp(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_point_s *pos, uint32_t color);
#ifdef CONFIG_NX_RAMBACKED
/* For access to per-window framebuffer memory */
void pwfb_setpixel_1bpp(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_point_s *pos, uint8_t color);
void pwfb_setpixel_2bpp(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_point_s *pos, uint8_t color);
void pwfb_setpixel_4bpp(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_point_s *pos, uint8_t color);
void pwfb_setpixel_8bpp(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_point_s *pos, uint8_t color);
void pwfb_setpixel_16bpp(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_point_s *pos, uint16_t color);
void pwfb_setpixel_24bpp(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_point_s *pos, uint32_t color);
void pwfb_setpixel_32bpp(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_point_s *pos, uint32_t color);
#endif
/****************************************************************************
* Name: nxgl_fillrectangle_*bpp / pwfb_fillrectangle_*bpp
*
* Description:
* Fill a rectangle region in the graphics memory with a fixed color
*
****************************************************************************/
/* For direct access to graphics device memory */
void nxgl_fillrectangle_1bpp(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_rect_s *rect,
uint8_t color);
void nxgl_fillrectangle_2bpp(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_rect_s *rect,
uint8_t color);
void nxgl_fillrectangle_4bpp(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_rect_s *rect,
uint8_t color);
void nxgl_fillrectangle_8bpp(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_rect_s *rect,
uint8_t color);
void nxgl_fillrectangle_16bpp(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_rect_s *rect,
uint16_t color);
void nxgl_fillrectangle_24bpp(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_rect_s *rect,
uint32_t color);
void nxgl_fillrectangle_32bpp(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_rect_s *rect,
uint32_t color);
#ifdef CONFIG_NX_RAMBACKED
/* For access to per-window framebuffer memory */
void pwfb_fillrectangle_1bpp(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_rect_s *rect,
uint8_t color);
void pwfb_fillrectangle_2bpp(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_rect_s *rect,
uint8_t color);
void pwfb_fillrectangle_4bpp(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_rect_s *rect,
uint8_t color);
void pwfb_fillrectangle_8bpp(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_rect_s *rect,
uint8_t color);
void pwfb_fillrectangle_16bpp(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_rect_s *rect,
uint16_t color);
void pwfb_fillrectangle_24bpp(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_rect_s *rect,
uint32_t color);
void pwfb_fillrectangle_32bpp(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_rect_s *rect,
uint32_t color);
#endif
/****************************************************************************
* Name: nxgl_getrectangle_*bpp / pwfb_getrectangle_*bpp
*
* Description:
* Fetch a rectangular region from graphics memory. The source is
* expressed as a rectangle.
*
****************************************************************************/
/* For direct access to graphics device memory */
void nxgl_getrectangle_1bpp(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_rect_s *rect,
FAR void *dest, unsigned int deststride);
void nxgl_getrectangle_2bpp(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_rect_s *rect,
FAR void *dest, unsigned int deststride);
void nxgl_getrectangle_4bpp(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_rect_s *rect,
FAR void *dest, unsigned int deststride);
void nxgl_getrectangle_8bpp(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_rect_s *rect,
FAR void *dest, unsigned int deststride);
void nxgl_getrectangle_16bpp(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_rect_s *rect,
FAR void *dest, unsigned int deststride);
void nxgl_getrectangle_24bpp(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_rect_s *rect,
FAR void *dest, unsigned int deststride);
void nxgl_getrectangle_32bpp(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_rect_s *rect,
FAR void *dest, unsigned int deststride);
#ifdef CONFIG_NX_RAMBACKED
/* For access to per-window framebuffer memory */
void pwfb_getrectangle_1bpp(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_rect_s *rect,
FAR void *dest, unsigned int deststride);
void pwfb_getrectangle_2bpp(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_rect_s *rect,
FAR void *dest, unsigned int deststride);
void pwfb_getrectangle_4bpp(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_rect_s *rect,
FAR void *dest, unsigned int deststride);
void pwfb_getrectangle_8bpp(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_rect_s *rect,
FAR void *dest, unsigned int deststride);
void pwfb_getrectangle_16bpp(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_rect_s *rect,
FAR void *dest, unsigned int deststride);
void pwfb_getrectangle_24bpp(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_rect_s *rect,
FAR void *dest, unsigned int deststride);
void pwfb_getrectangle_32bpp(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_rect_s *rect,
FAR void *dest, unsigned int deststride);
#endif
/****************************************************************************
* Name: nxglib_filltrapezoid_*bpp / pwfb_filltrapezoid_*bpp
*
* Description:
* Fill a trapezoidal region in the graphics memory with a fixed color.
* Clip the trapezoid to lie within a bounding box. This is useful for
* drawing complex shapes that can be broken into a set of trapezoids.
*
****************************************************************************/
/* For direct access to graphics device memory */
void nxgl_filltrapezoid_1bpp(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_trapezoid_s *trap,
FAR const struct nxgl_rect_s *bounds,
uint8_t color);
void nxgl_filltrapezoid_2bpp(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_trapezoid_s *trap,
FAR const struct nxgl_rect_s *bounds,
uint8_t color);
void nxgl_filltrapezoid_4bpp(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_trapezoid_s *trap,
FAR const struct nxgl_rect_s *bounds,
uint8_t color);
void nxgl_filltrapezoid_8bpp(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_trapezoid_s *trap,
FAR const struct nxgl_rect_s *bounds,
uint8_t color);
void nxgl_filltrapezoid_16bpp(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_trapezoid_s *trap,
FAR const struct nxgl_rect_s *bounds,
uint16_t color);
void nxgl_filltrapezoid_24bpp(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_trapezoid_s *trap,
FAR const struct nxgl_rect_s *bounds,
uint32_t color);
void nxgl_filltrapezoid_32bpp(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_trapezoid_s *trap,
FAR const struct nxgl_rect_s *bounds,
uint32_t color);
#ifdef CONFIG_NX_RAMBACKED
/* For access to per-window framebuffer memory */
void pwfb_filltrapezoid_1bpp(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_trapezoid_s *trap,
FAR const struct nxgl_rect_s *bounds,
uint8_t color);
void pwfb_filltrapezoid_2bpp(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_trapezoid_s *trap,
FAR const struct nxgl_rect_s *bounds,
uint8_t color);
void pwfb_filltrapezoid_4bpp(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_trapezoid_s *trap,
FAR const struct nxgl_rect_s *bounds,
uint8_t color);
void pwfb_filltrapezoid_8bpp(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_trapezoid_s *trap,
FAR const struct nxgl_rect_s *bounds,
uint8_t color);
void pwfb_filltrapezoid_16bpp(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_trapezoid_s *trap,
FAR const struct nxgl_rect_s *bounds,
uint16_t color);
void pwfb_filltrapezoid_24bpp(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_trapezoid_s *trap,
FAR const struct nxgl_rect_s *bounds,
uint32_t color);
void pwfb_filltrapezoid_32bpp(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_trapezoid_s *trap,
FAR const struct nxgl_rect_s *bounds,
uint32_t color);
#endif
/****************************************************************************
* Name: nxgl_moverectangle_*bpp / pwfb_moverectangle_*bpp
*
* Description:
* Move a rectangular region from location to another in the
* framebuffer/LCD memory. The source is expressed as a rectangle; the
* destination position is expressed as a point corresponding to the
* translation of the upper, left-hand corner.
*
****************************************************************************/
/* For direct access to graphics device memory */
void nxgl_moverectangle_1bpp(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_rect_s *rect,
FAR struct nxgl_point_s *offset);
void nxgl_moverectangle_2bpp(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_rect_s *rect,
FAR struct nxgl_point_s *offset);
void nxgl_moverectangle_4bpp(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_rect_s *rect,
FAR struct nxgl_point_s *offset);
void nxgl_moverectangle_8bpp(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_rect_s *rect,
FAR struct nxgl_point_s *offset);
void nxgl_moverectangle_16bpp(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_rect_s *rect,
FAR struct nxgl_point_s *offset);
void nxgl_moverectangle_24bpp(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_rect_s *rect,
FAR struct nxgl_point_s *offset);
void nxgl_moverectangle_32bpp(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_rect_s *rect,
FAR struct nxgl_point_s *offset);
#ifdef CONFIG_NX_RAMBACKED
/* For access to per-window framebuffer memory */
void pwfb_moverectangle_1bpp(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_rect_s *rect,
FAR struct nxgl_point_s *offset);
void pwfb_moverectangle_2bpp(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_rect_s *rect,
FAR struct nxgl_point_s *offset);
void pwfb_moverectangle_4bpp(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_rect_s *rect,
FAR struct nxgl_point_s *offset);
void pwfb_moverectangle_8bpp(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_rect_s *rect,
FAR struct nxgl_point_s *offset);
void pwfb_moverectangle_16bpp(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_rect_s *rect,
FAR struct nxgl_point_s *offset);
void pwfb_moverectangle_24bpp(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_rect_s *rect,
FAR struct nxgl_point_s *offset);
void pwfb_moverectangle_32bpp(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_rect_s *rect,
FAR struct nxgl_point_s *offset);
#endif
/****************************************************************************
* Name: nxgl_copyrectangle_*bpp / pwfb_copyrectangle_*bpp
*
* Description:
* Copy a rectangular bitmap image into the specific position in the
* graphics memory.
*
****************************************************************************/
/* For direct access to graphics device memory */
void nxgl_copyrectangle_1bpp(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_rect_s *dest,
FAR const void *src,
FAR const struct nxgl_point_s *origin,
unsigned int srcstride);
void nxgl_copyrectangle_2bpp(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_rect_s *dest,
FAR const void *src,
FAR const struct nxgl_point_s *origin,
unsigned int srcstride);
void nxgl_copyrectangle_4bpp(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_rect_s *dest,
FAR const void *src,
FAR const struct nxgl_point_s *origin,
unsigned int srcstride);
void nxgl_copyrectangle_8bpp(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_rect_s *dest,
FAR const void *src,
FAR const struct nxgl_point_s *origin,
unsigned int srcstride);
void nxgl_copyrectangle_16bpp(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_rect_s *dest,
FAR const void *src,
FAR const struct nxgl_point_s *origin,
unsigned int srcstride);
void nxgl_copyrectangle_24bpp(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_rect_s *dest,
FAR const void *src,
FAR const struct nxgl_point_s *origin,
unsigned int srcstride);
void nxgl_copyrectangle_32bpp(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_rect_s *dest,
FAR const void *src,
FAR const struct nxgl_point_s *origin,
unsigned int srcstride);
#ifdef CONFIG_NX_RAMBACKED
/* For access to per-window framebuffer memory */
void pwfb_copyrectangle_1bpp(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_rect_s *dest,
FAR const void *src,
FAR const struct nxgl_point_s *origin,
unsigned int srcstride);
void pwfb_copyrectangle_2bpp(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_rect_s *dest,
FAR const void *src,
FAR const struct nxgl_point_s *origin,
unsigned int srcstride);
void pwfb_copyrectangle_4bpp(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_rect_s *dest,
FAR const void *src,
FAR const struct nxgl_point_s *origin,
unsigned int srcstride);
void pwfb_copyrectangle_8bpp(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_rect_s *dest,
FAR const void *src,
FAR const struct nxgl_point_s *origin,
unsigned int srcstride);
void pwfb_copyrectangle_16bpp(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_rect_s *dest,
FAR const void *src,
FAR const struct nxgl_point_s *origin,
unsigned int srcstride);
void pwfb_copyrectangle_24bpp(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_rect_s *dest,
FAR const void *src,
FAR const struct nxgl_point_s *origin,
unsigned int srcstride);
void pwfb_copyrectangle_32bpp(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_rect_s *dest,
FAR const void *src,
FAR const struct nxgl_point_s *origin,
unsigned int srcstride);
#endif
/****************************************************************************
* Name: nxgl_cursor_draw_*bpp
*
* Description:
* Draw the cursor image into the specified position in the graphics memory.
*
****************************************************************************/
struct nxbe_state_s; /* Forward reference */
#ifdef CONFIG_NX_SWCURSOR
void nxglib_cursor_draw_8bpp(FAR struct nxbe_state_s *be,
FAR const struct nxgl_rect_s *bounds,
int planeno);
void nxglib_cursor_draw_16bpp(FAR struct nxbe_state_s *be,
FAR const struct nxgl_rect_s *bounds,
int planeno);
void nxglib_cursor_draw_24bpp(FAR struct nxbe_state_s *be,
FAR const struct nxgl_rect_s *bounds,
int planeno);
void nxglib_cursor_draw_32bpp(FAR struct nxbe_state_s *be,
FAR const struct nxgl_rect_s *bounds,
int planeno);
#endif
/****************************************************************************
* Name: nxgl_cursor_erase_*bpp
*
* Description:
* Erase the cursor by copying the saved background image into the graphics
* memory.
*
****************************************************************************/
#ifdef CONFIG_NX_SWCURSOR
void nxglib_cursor_erase_8bpp(FAR struct nxbe_state_s *be,
FAR const struct nxgl_rect_s *bounds,
int planeno);
void nxglib_cursor_erase_16bpp(FAR struct nxbe_state_s *be,
FAR const struct nxgl_rect_s *bounds,
int planeno);
void nxglib_cursor_erase_24bpp(FAR struct nxbe_state_s *be,
FAR const struct nxgl_rect_s *bounds,
int planeno);
void nxglib_cursor_erase_32bpp(FAR struct nxbe_state_s *be,
FAR const struct nxgl_rect_s *bounds,
int planeno);
#endif
/****************************************************************************
* Name: nxgl_cursor_backup_*bpp
*
* Description:
* Save the background image for subsequent use to erase the cursor from the
* device graphics memory.
*
****************************************************************************/
#ifdef CONFIG_NX_SWCURSOR
void nxglib_cursor_backup_8bpp(FAR struct nxbe_state_s *be,
FAR const struct nxgl_rect_s *bounds,
int planeno);
void nxglib_cursor_backup_16bpp(FAR struct nxbe_state_s *be,
FAR const struct nxgl_rect_s *bounds,
int planeno);
void nxglib_cursor_backup_24bpp(FAR struct nxbe_state_s *be,
FAR const struct nxgl_rect_s *bounds,
int planeno);
void nxglib_cursor_backup_32bpp(FAR struct nxbe_state_s *be,
FAR const struct nxgl_rect_s *bounds,
int planeno);
#endif
#undef EXTERN
#if defined(__cplusplus)
}
#endif
#endif /* __GRAPHICS_NXGLIB_NXBLIC_H */