nuttx/net/local/local_accept.c
Gregory Nutt 21041af8a7 This commit modifies the Unix domain local socket design. Local sockets are built on top of pipes. The Local socket implementation maintained file descriptors to interrupt with the pipes. File descriptors have the bad property that they are valid only while running on the thread within the task that created the local socket.
As a policy, all internal OS implementations must use "detached" files which are valid in any context and do not depend on the validity of a file descriptor at any point in time.  This commit converts the usage of file descriptors to detached files throughout the local socket implementation.

Squashed commit of the following:

    net/local: Finish change to eliminate use of file descriptors.
    net/local:  A little more of the conversion.
    net/local: Beginning of chnages to eliminate use of file descriptors in the local socket implementeation. poll() will be a problem.
2017-11-02 08:23:38 -06:00

275 lines
8.5 KiB
C

/****************************************************************************
* net/local/local_accept.c
*
* Copyright (C) 2015, 2017 Gregory Nutt. All rights reserved.
* Author: Gregory Nutt <gnutt@nuttx.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name NuttX nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
#if defined(CONFIG_NET) && defined(CONFIG_NET_LOCAL_STREAM)
#include <string.h>
#include <errno.h>
#include <assert.h>
#include <queue.h>
#include <debug.h>
#include <nuttx/semaphore.h>
#include <nuttx/net/net.h>
#include "socket/socket.h"
#include "local/local.h"
/****************************************************************************
* Private Functions
****************************************************************************/
/****************************************************************************
* Name: local_waitlisten
****************************************************************************/
static int local_waitlisten(FAR struct local_conn_s *server)
{
int ret;
/* Loop until a connection is requested or we receive a signal */
while (dq_empty(&server->u.server.lc_waiters))
{
/* No.. wait for a connection or a signal */
ret = nxsem_wait(&server->lc_waitsem);
if (ret < 0)
{
DEBUGASSERT(ret == -EINTR);
return ret;
}
}
/* There is a client waiting for the connection */
return OK;
}
/****************************************************************************
* Public Functions
****************************************************************************/
/****************************************************************************
* Name: local_accept
*
* Description:
* This function implements accept() for Unix domain sockets. See the
* description of accept() for further information.
*
* Parameters:
* psock The listening Unix domain socket structure
* addr Receives the address of the connecting client
* addrlen Input: allocated size of 'addr', Return: returned size of 'addr'
* newconn The new, accepted Unix domain connection structure
*
* Returned Value:
* Returns zero (OK) on success or a negated errno value on failure.
* See the description of accept of the possible errno values in the
* description of accept().
*
* Assumptions:
* Network is NOT locked.
*
****************************************************************************/
int local_accept(FAR struct socket *psock, FAR struct sockaddr *addr,
FAR socklen_t *addrlen, FAR struct socket *newsock)
{
FAR struct local_conn_s *server;
FAR struct local_conn_s *client;
FAR struct local_conn_s *conn;
int ret;
/* Some sanity checks */
DEBUGASSERT(psock && psock->s_conn);
DEBUGASSERT(newsock && !newsock->s_conn);
/* Is the socket a stream? */
if (psock->s_domain != PF_LOCAL || psock->s_type != SOCK_STREAM)
{
return -EOPNOTSUPP;
}
/* Verify that a valid memory block has been provided to receive the
* address
*/
server = (FAR struct local_conn_s *)psock->s_conn;
if (server->lc_proto != SOCK_STREAM ||
server->lc_state != LOCAL_STATE_LISTENING ||
server->lc_type != LOCAL_TYPE_PATHNAME)
{
return -EOPNOTSUPP;
}
/* Loop as necessary if we have to wait for a connection */
for (; ; )
{
/* Are there pending connections. Remove the client from the
* head of the waiting list.
*/
client = (FAR struct local_conn_s *)
dq_remfirst(&server->u.server.lc_waiters);
if (client)
{
/* Decrement the number of pending clients */
DEBUGASSERT(server->u.server.lc_pending > 0);
server->u.server.lc_pending--;
/* Create a new connection structure for the server side of the
* connection.
*/
conn = local_alloc();
if (!conn)
{
nerr("ERROR: Failed to allocate new connection structure\n");
ret = -ENOMEM;
}
else
{
/* Initialize the new connection structure */
conn->lc_crefs = 1;
conn->lc_proto = SOCK_STREAM;
conn->lc_type = LOCAL_TYPE_PATHNAME;
conn->lc_state = LOCAL_STATE_CONNECTED;
strncpy(conn->lc_path, client->lc_path, UNIX_PATH_MAX-1);
conn->lc_path[UNIX_PATH_MAX-1] = '\0';
conn->lc_instance_id = client->lc_instance_id;
/* Open the server-side write-only FIFO. This should not
* block.
*/
ret = local_open_server_tx(conn,
_SS_ISNONBLOCK(psock->s_flags));
if (ret < 0)
{
nerr("ERROR: Failed to open write-only FIFOs for %s: %d\n",
conn->lc_path, ret);
}
}
/* Do we have a connection? Is the write-side FIFO opened? */
if (ret == OK)
{
DEBUGASSERT(conn->lc_outfile.f_inode != NULL);
/* Open the server-side read-only FIFO. This should not
* block because the client side has already opening it
* for writing.
*/
ret = local_open_server_rx(conn,
_SS_ISNONBLOCK(psock->s_flags));
if (ret < 0)
{
nerr("ERROR: Failed to open read-only FIFOs for %s: %d\n",
conn->lc_path, ret);
}
}
/* Do we have a connection? Are the FIFOs opened? */
if (ret == OK)
{
DEBUGASSERT(conn->lc_infile.f_inode != NULL);
/* Return the address family */
if (addr != NULL)
{
ret = local_getaddr(client, addr, addrlen);
}
}
if (ret == OK)
{
/* Setup the client socket structure */
newsock->s_domain = psock->s_domain;
newsock->s_type = SOCK_STREAM;
newsock->s_sockif = psock->s_sockif;
newsock->s_conn = (FAR void *)conn;
}
/* Signal the client with the result of the connection */
client->u.client.lc_result = ret;
nxsem_post(&client->lc_waitsem);
return ret;
}
/* No.. then there should be no pending connections */
DEBUGASSERT(server->u.server.lc_pending == 0);
/* Was the socket opened non-blocking? */
if (_SS_ISNONBLOCK(psock->s_flags))
{
/* Yes.. return EAGAIN */
return -EAGAIN;
}
/* Otherwise, listen for a connection and try again. */
ret = local_waitlisten(server);
if (ret < 0)
{
return ret;
}
}
}
#endif /* CONFIG_NET && CONFIG_NET_LOCAL_STREAM */