67d02a45eb
Most tools used for compliance and SBOM generation use SPDX identifiers This change brings us a step closer to an easy SBOM generation. Signed-off-by: Alin Jerpelea <alin.jerpelea@sony.com>
189 lines
5.4 KiB
C
189 lines
5.4 KiB
C
/****************************************************************************
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* net/local/local_accept.c
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*
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* SPDX-License-Identifier: Apache-2.0
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed with
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* this work for additional information regarding copyright ownership. The
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* ASF licenses this file to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance with the
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* License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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* License for the specific language governing permissions and limitations
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* under the License.
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*
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****************************************************************************/
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/****************************************************************************
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* Included Files
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****************************************************************************/
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#include <nuttx/config.h>
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#include <string.h>
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#include <errno.h>
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#include <assert.h>
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#include <debug.h>
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#include <nuttx/nuttx.h>
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#include <nuttx/queue.h>
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#include <nuttx/net/net.h>
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#include "socket/socket.h"
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#include "local/local.h"
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/****************************************************************************
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* Private Functions
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****************************************************************************/
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/****************************************************************************
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* Name: local_waitlisten
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****************************************************************************/
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static int local_waitlisten(FAR struct local_conn_s *server)
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{
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int ret;
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/* Loop until a connection is requested or we receive a signal */
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while (dq_empty(&server->u.server.lc_waiters))
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{
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/* No.. wait for a connection or a signal */
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ret = net_sem_wait(&server->lc_waitsem);
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if (ret < 0)
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{
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return ret;
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}
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}
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/* There is an accept conn waiting to be processed */
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return OK;
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}
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/****************************************************************************
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* Public Functions
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****************************************************************************/
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/****************************************************************************
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* Name: local_accept
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*
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* Description:
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* This function implements accept() for Unix domain sockets. See the
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* description of accept() for further information.
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*
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* Input Parameters:
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* psock The listening Unix domain socket structure
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* addr Receives the address of the connecting client
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* addrlen Input: allocated size of 'addr',
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* Return: returned size of 'addr'
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* newconn The new, accepted Unix domain connection structure
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*
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* Returned Value:
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* Returns zero (OK) on success or a negated errno value on failure.
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* See the description of accept of the possible errno values in the
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* description of accept().
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*
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* Assumptions:
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* Network is NOT locked.
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*
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****************************************************************************/
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int local_accept(FAR struct socket *psock, FAR struct sockaddr *addr,
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FAR socklen_t *addrlen, FAR struct socket *newsock,
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int flags)
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{
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FAR struct local_conn_s *server = psock->s_conn;
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FAR struct local_conn_s *conn;
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FAR dq_entry_t *waiter;
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bool nonblock = !!(flags & SOCK_NONBLOCK);
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int ret = OK;
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/* Some sanity checks */
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DEBUGASSERT(newsock && !newsock->s_conn);
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/* Is the socket a stream? */
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if (psock->s_domain != PF_LOCAL || psock->s_type != SOCK_STREAM)
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{
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return -EOPNOTSUPP;
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}
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if (server->lc_proto != SOCK_STREAM ||
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server->lc_state != LOCAL_STATE_LISTENING)
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{
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return -EOPNOTSUPP;
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}
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/* Loop as necessary if we have to wait for a connection */
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for (; ; )
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{
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/* Are there pending connections. Remove the accpet from the
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* head of the waiting list.
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*/
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waiter = dq_remfirst(&server->u.server.lc_waiters);
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if (waiter)
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{
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conn = container_of(waiter, struct local_conn_s,
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u.accept.lc_waiter);
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/* Decrement the number of pending accpets */
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DEBUGASSERT(server->u.server.lc_pending > 0);
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server->u.server.lc_pending--;
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/* Setup the accpet socket structure */
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newsock->s_domain = psock->s_domain;
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newsock->s_type = SOCK_STREAM;
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newsock->s_sockif = psock->s_sockif;
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newsock->s_conn = (FAR void *)conn;
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/* Return the address family */
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if (addr != NULL)
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{
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ret = local_getaddr(conn, addr, addrlen);
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}
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if (ret == OK && nonblock)
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{
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ret = local_set_nonblocking(conn);
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}
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return ret;
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}
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/* No.. then there should be no pending connections */
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DEBUGASSERT(server->u.server.lc_pending == 0);
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/* Was the socket opened non-blocking? */
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if (_SS_ISNONBLOCK(server->lc_conn.s_flags))
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{
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/* Yes.. return EAGAIN */
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return -EAGAIN;
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}
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/* Otherwise, listen for a connection and try again. */
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ret = local_waitlisten(server);
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if (ret < 0)
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{
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return ret;
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}
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}
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}
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