nuttx/boards/arm/lpc31xx/ea3152/src/lpc31_buttons.c
Alin Jerpelea 40cd67eee6 boards: arm: Author Gregory Nutt: update licenses to Apache
Gregory Nutt has submitted the SGA and we can migrate the licenses
 to Apache.

Signed-off-by: Alin Jerpelea <alin.jerpelea@sony.com>
2021-03-18 22:58:27 -07:00

60 lines
2.0 KiB
C

/****************************************************************************
* boards/arm/lpc31xx/ea3152/src/lpc31_buttons.c
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership. The
* ASF licenses this file to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance with the
* License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
****************************************************************************/
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
#include <stdint.h>
#include <nuttx/arch.h>
#include <nuttx/board.h>
#include <arch/board/board.h>
#include "ea3152.h"
#ifdef CONFIG_ARCH_BUTTONS
/****************************************************************************
* Public Functions
****************************************************************************/
/****************************************************************************
* Name: board_button_initialize
****************************************************************************/
uint32_t board_button_initialize(void)
{
return 0;
}
/****************************************************************************
* Name: board_buttons
****************************************************************************/
uint32_t board_buttons(void)
{
return 0;
}
#endif /* CONFIG_ARCH_BUTTONS */