nuttx/graphics/Kconfig

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#
# For a description of the syntax of this configuration file,
# see the file kconfig-language.txt in the NuttX tools repository.
#
config NX
bool "NX Graphics"
default n
select NXGLIB
select NXFONTS
---help---
Enables overall support for graphics library and NX
if NX
config NX_LCDDRIVER
bool "LCD driver"
default y
depends on LCD
---help---
By default, the NX graphics system uses the frame buffer driver interface
defined in include/nuttx/video/fb.h. However, if LCD is support is enabled,
this this option is provide to select, instead, the LCD driver interface
defined in include/nuttx/lcd/lcd.h.
config NX_NDISPLAYS
int "Maximum number of displays supported"
default 1
range 1 9
---help---
The maximum number of displays that can be supported by the NX server.
Normally this takes the value one but may be increased to support systems
with multiple displays.
config NX_NPLANES
int "Number of Color Planes"
default 1
range 1 8
---help---
Some YUV color formats requires support for multiple planes, one for
each color component. Unless you have such special hardware (and
are willing to debug a lot of untested logic), this value should be
set to 1.
config NX_RAMBACKED
bool "RAM backed windows"
default n
---help---
If this option is selected, then windows may be optionally created
with a RAM frambuffer backing up the window content. Rending into
the window will result in rending into the backup framebuffer, then
updating the physical display from the framebuffer.
The advantage of this option is that the application that manages
window will no longer receive redraw() callbacks. Those calls
normally occur when a window "above" moves exposing a portion of the
window below. If this option is selected, then the system will
redraw the exposed portion of the window from the backup framebuffer
without intervention of the window applications. This greatly
reduces the complexity of the application and performance of the
window at the expense of increased memory usage.
Redraw requests in other cases are also suppressed: Changes to window
position, size, etc. As a consequence, some manual updates will be
required when certain events occurr (like removing a toolbar from a
window).
NOTE: A significant amount of RAM, usually external SDRAM, may be
required to use per-window framebuffers.
choice
prompt "Cursor support"
default NX_NOCURSOR
config NX_NOCURSOR
bool "No cursor support"
config NX_SWCURSOR
bool "Software cursor support"
depends on !NX_LCDDRIVER && NX_DISABLE_1BPP && NX_DISABLE_2BPP && NX_DISABLE_4BPP && !BUILD_KERNEL
---help---
Software cursor support has several dependencies are due to un-
implemented cursor capabilities. This assumes the following:
1. You are using a framebuffer hardware interface. This is
because the logic to implement this feature on top of the LCD
interface has not been implemented.
2. The pixel depth is greater then or equal to 8-bits (8-bpp,
16-bpp, 24/32/-bpp). This is because the logic to handle
pixels smaller than 1-byte has not been implemented,
3. For FLAT and PROTECTED builds only. In those builds, the
cursor image resides in the common application space and is
assumed to pesist as long as needed. But with the KERNEL
build, the image will lie in a process space and will not be
generally available. In that case, we could keep the image in
a shared memory region or perhaps copy the image into a kernel
internal buffer. Neither of those are implemented.
config NX_HWCURSOR
bool "Software cursor support"
depends on (FB_HWCURSOR || LCD_HWCURSOR) && EXPERIMENTAL
---help---
Hardware cursor support has not been implemented, hence the
EXPERIMENTAL dependency.
endchoice # Cursor support
config NX_HWCURSORIMAGE
bool "Support cursor images"
default n
depends on NX_HWCURSOR
config NX_BGCOLOR
hex "Initial background color"
default 0x0
---help---
NX will clear the background plane initially. This is the default
color that will be used when the background is cleared. Note: This
logic would have to be extended if you want to support multiple
color planes.
config NX_ANTIALIASING
bool "Anti-aliasing support"
default n
depends on (!NX_DISABLE_16BPP || !NX_DISABLE_24BPP || !NX_DISABLE_32BPP) && !NX_LCDDRIVER
---help---
Enable support for anti-aliasing when rendering lines as various
orientations.
config NX_WRITEONLY
bool "Write-only Graphics Device"
default y if NX_LCDDRIVER && LCD_NOGETRUN
default n if !NX_LCDDRIVER || !LCD_NOGETRUN
---help---
Define if the underlying graphics device does not support read operations.
Automatically defined if NX_LCDDRIVER and LCD_NOGETRUN are
defined.
config NX_UPDATE
bool "Display update hooks"
default n
---help---
Enable a callout to inform some external module that the display has
been updated. This would be useful in a couple for cases.
- When a serial LCD is used, but a framebuffer is used to access the
LCD. In this case, the update callout can be used to refresh the
affected region of the display.
- When VNC is enabled. This is case, this callout is necessary to
update the remote frame buffer to match the local framebuffer.
When this feature is enabled, some external logic must provide this
interface:
void nx_notify_rectangle(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_rect_s *rect);
That is the function that will handle the notification. It
receives the rectangular region that was updated in the provided
plane.
menu "Supported Pixel Depths"
config NX_DISABLE_1BPP
bool "Disable 1 BPP"
default y
select NXFONTS_DISABLE_1BPP if NXFONTS
---help---
NX supports a variety of pixel depths. You can save some memory by disabling
support for unused color depths. The selection disables support for 1BPP
pixel depth.
config NX_DISABLE_2BPP
bool "Disable 2 BPP"
default y
select NXFONTS_DISABLE_2BPP
---help---
NX supports a variety of pixel depths. You can save some memory by disabling
support for unused color depths. The selection disables support for 2BPP
pixel depth.
config NX_DISABLE_4BPP
bool "Disable 4 BPP"
select NXFONTS_DISABLE_4BPP if NXFONTS
default y
---help---
NX supports a variety of pixel depths. You can save some memory by disabling
support for unused color depths. The selection disables support for 4BPP
pixel depth.
config NX_DISABLE_8BPP
bool "Disable 8 BPP"
default y
select NXFONTS_DISABLE_8BPP if NXFONTS
---help---
NX supports a variety of pixel depths. You can save some memory by disabling
support for unused color depths. The selection disables support for 8BPP
pixel depth.
config NX_DISABLE_16BPP
bool "Disable 16 BPP"
default y
select NXFONTS_DISABLE_16BPP if NXFONTS
---help---
NX supports a variety of pixel depths. You can save some memory by disabling
support for unused color depths. The selection disables support for 16BPP
pixel depth.
config NX_DISABLE_24BPP
bool "Disable 24 BPP"
default y
select NXFONTS_DISABLE_24BPP if NXFONTS
---help---
NX supports a variety of pixel depths. You can save some memory by disabling
support for unused color depths. The selection disables support for 24BPP
pixel depth.
config NX_DISABLE_32BPP
bool "Disable 32 BPP"
default y
select NXFONTS_DISABLE_32BPP if NXFONTS
---help---
NX supports a variety of pixel depths. You can save some memory by disabling
support for unused color depths. The selection disables support for 32BPP
pixel depth.
endmenu
config NX_PACKEDMSFIRST
bool "Packed MS First"
default y
select NXFONTS_PACKEDMSFIRST if NXFONTS
select LCD_PACKEDMSFIRST if LCD
---help---
If a pixel depth of less than 8-bits is used, then NX needs to know if the
pixels pack from the MS to LS or from LS to MS
menu "Input Devices"
config NX_XYINPUT
bool
default n
choice
prompt "Mouse/Touchscreen Support"
default NX_XYINPUT_NONE
config NX_XYINPUT_NONE
bool "No X/Y input device"
---help---
There is no X/Y positional input device connected
config NX_XYINPUT_MOUSE
bool "Mouse device support"
select NX_XYINPUT
---help---
X/Y positional input is provided by a mouse. The only difference
between the mouse and touchscreen selection is in the presence or
absence of the mouse buttons. This difference is not used within
NuttX itself, however, graphics applications may need this
information, for example, to handle the different ways that graphic
elements are selected and dragged.
config NX_XYINPUT_TOUCHSCREEN
bool "Touchscreen device support"
select NX_XYINPUT
---help---
X/Y positional input is provided by a touchscreen. The only difference
between the mouse and touchscreen selection is in the presence or
absence of the mouse buttons. This difference is not used within
NuttX itself, however, graphics applications may need this
information, for example, to handle the different ways that graphic
elements are selected and dragged.
endchoice # Mouse/Touchscreen Support
config NX_KBD
bool "Keyboard Support"
default n
---help---
Build in support of keypad/keyboard input.
endmenu
menu "Framed Window Borders"
config NXTK_BORDERWIDTH
int "Border Width"
default 4
---help---
Specifies with with of the border (in pixels) used with framed windows.
The default is 4.
config NXTK_DEFAULT_BORDERCOLORS
bool "Use Default Border Colors"
default y
---help---
If this option is defined, the default system border colors will be
used on framed windows. Otherwise, additional options will be
present so that you can define custom board colors.
if !NXTK_DEFAULT_BORDERCOLORS
config NXTK_BORDERCOLOR1
hex "Border Color"
default 0x0
---help---
Specify the colors of the border used with framed windows.
NXTL_BORDERCOLOR1 is the "normal" color of the border.
NXTK_BORDERCOLOR2 is the shadow side color and so is normally darker.
NXTK_BORDERCOLOR3 is the shiny side color and so is normally brighter.
config NXTK_BORDERCOLOR2
hex "Darker Border Color"
default 0x0
---help---
Specify the colors of the border used with framed windows.
NXTL_BORDERCOLOR1 is the "normal" color of the border.
NXTK_BORDERCOLOR2 is the shadow side color and so is normally darker.
NXTK_BORDERCOLOR3 is the shiny side color and so is normally brighter.
config NXTK_BORDERCOLOR3
hex "Brighter Border Color"
default 0x0
---help---
Specify the colors of the border used with framed windows.
NXTL_BORDERCOLOR1 is the "normal" color of the border.
NXTK_BORDERCOLOR2 is the shadow side color and so is normally darker.
NXTK_BORDERCOLOR3 is the shiny side color and so is normally brighter.
endif # !NXTK_DEFAULT_BORDERCOLORS
endmenu
config NXTK_AUTORAISE
bool "Autoraise"
default n
---help---
If set, a window will be raised to the top if the mouse position is over a
visible portion of the window. Default: A mouse button must be clicked over
a visible portion of the window.
menuconfig NXTERM
bool "NxTerm"
default n
---help---
Enables building of the NxTerm driver.
if NXTERM
comment "NxTerm Output Text/Graphics Options"
config NXTERM_BPP
int "NxTerm BPP"
default 1 if !NX_DISABLE_1BPP
default 2 if !NX_DISABLE_2BPP
default 4 if !NX_DISABLE_4BPP
default 8 if !NX_DISABLE_8BPP
default 16 if !NX_DISABLE_16BPP
default 24 if !NX_DISABLE_24BPP
default 32 if !NX_DISABLE_32BPP
---help---
Currently, NxTerm supports only a single pixel depth. This
configuration setting must be provided to support that single pixel depth.
Default: The smallest enabled pixel depth. (see NX_DISABLE_*BPP)
config NXTERM_CURSORCHAR
int "Character code to use as the cursor"
default 137
---help---
The bitmap code to use as the cursor. Default '_' (137)
config NXTERM_MXCHARS
int "Max Characters on Display"
default 128
---help---
NxTerm needs to remember every character written to the console so
that it can redraw the window. This setting determines the size of some
internal memory allocations used to hold the character data. Default: 128.
config NXTERM_CACHESIZE
int "Font Cache Size"
default 16
---help---
NxTerm supports caching of rendered fonts. This font caching is required
for two reasons: (1) First, it improves text performance, but more
importantly (2) it preserves the font memory. Since the NX server runs on
a separate server thread, it requires that the rendered font memory persist
until the server has a chance to render the font. Unfortunately, the font
cache would be quite large if all fonts were saved. The NXTERM_CACHESIZE
setting will control the size of the font cache (in number of glyphs). Only that
number of the most recently used glyphs will be retained. Default: 16.
NOTE: There can still be a race condition between the NxTerm driver and the
NX task. If you every see character corruption (especially when printing
a lot of data or scrolling), then increasing the value of NXTERM_CACHESIZE
is something that you should try. Alternatively, you can reduce the size of
MQ_MAXMSGSIZE which will force NxTerm task to pace the server task.
NXTERM_CACHESIZE should be larger than MQ_MAXMSGSIZE in any event.
config NXTERM_LINESEPARATION
int "Line Separation"
default 0
---help---
This the space (in rows) between each row of test. Default: 0
config NXTERM_NOWRAP
bool "No wrap"
default n
---help---
By default, lines will wrap when the test reaches the right hand side
of the window. This setting can be defining to change this behavior so
that the text is simply truncated until a new line is encountered.
comment "NxTerm Input options"
config NXTERM_NXKBDIN
bool "NX KBD input"
default n
---help---
Take input from the NX keyboard input callback. By default, keyboard
input is taken from stdin (/dev/console). If this option is set, then
the interface nxterm_kdbin() is enabled. That interface may be driven
by window callback functions so that keyboard input *only* goes to the
top window.
config NXTERM_KBDBUFSIZE
int "Keyboard Input Buffer Size"
default 16
---help---
If NXTERM_NXKBDIN is enabled, then this value may be used to
define the size of the per-window keyboard input buffer. Default: 16
config NXTERM_NPOLLWAITERS
int "Number of Poll Waiters"
default 4
---help---
The number of threads that can be waiting for read data available.
Default: 4
endif # NXTERM
comment "NX server options"
config NX_BLOCKING
bool "Blocking"
default n
---help---
Open the client message queues in blocking mode. In this case,
nx_eventhandler() will not return until a message is received and processed.
config NX_MXSERVERMSGS
int "Max Server Messages"
default 32
---help---
Specifies the maximum number of messages that can fit in the message queues.
No additional resources are allocated, but this can be set to prevent
flooding of the client or server with too many messages (PREALLOC_MQ_MSGS
controls how many messages are pre-allocated).
config NX_MXCLIENTMSGS
int "Max Client Messages"
default 16
---help---
Specifies the maximum number of messages that can fit in the message queues.
No additional resources are allocated, but this can be set to prevent
flooding of the client or server with too many messages (PREALLOC_MQ_MSGS
controls how many messages are pre-allocated).
config NXSTART_EXTERNINIT
bool "External Display Initialization"
default n
select LCD_EXTERNINIT if LCD && LCD_FRAMEBUFFER && NX_LCDDRIVER
---help---
Define to support external display initialization by platform-
specific code. This this option is defined, then nxmu_start()
will call board_graphics_setup(CONFIG_NXSTART_DEVNO) to initialize
the graphics device. This option is necessary if display is used
that cannot be initialized using the standard LCD or framebuffer
interfaces.
config NXSTART_SERVERPRIO
int "NX Server priority"
default 110
---help---
Priority of the NX server. Default: 110.
NOTE: NXSTART_SERVERPRIO should have a relatively high priority to
avoid data overrun race conditions.
config NXSTART_SERVERSTACK
int "NX Server Stack Size"
default 2048
---help---
NX server thread stack size (in multi-user mode). Default 2048
config NXSTART_DEVNO
int "LCD Device Number"
default 0
depends on NX_LCDDRIVER || NXSTART_EXTERNINIT
---help---
LCD device number (in case there are more than one LCDs connected).
Default: 0
source "graphics/vnc/Kconfig"
endif # NX