419c4cb6be
- Logic that generates the low lever framebuffer renderers for the per-window framebuffers, - The logic that picks off the per-window framebuffer updates from normal graphics device updates. This logic must update both the per-window framebuffer and the graphics device (from the framebuffer). Squashed commit of the following: graphics: Add logic to allocate the per-window framebuffer. graphics: A few fragmentary thoughts on how a per-window framebuffer could be represented and allocated. |
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.gitignore | ||
Make.defs | ||
nxmu_kbdin.c | ||
nxmu_mouse.c | ||
nxmu_openwindow.c | ||
nxmu_redrawreq.c | ||
nxmu_releasebkgd.c | ||
nxmu_reportposition.c | ||
nxmu_requestbkgd.c | ||
nxmu_sendclient.c | ||
nxmu_sendclientwindow.c | ||
nxmu_server.c | ||
nxmu_start.c | ||
nxmu.h |