419c4cb6be
- Logic that generates the low lever framebuffer renderers for the per-window framebuffers, - The logic that picks off the per-window framebuffer updates from normal graphics device updates. This logic must update both the per-window framebuffer and the graphics device (from the framebuffer). Squashed commit of the following: graphics: Add logic to allocate the per-window framebuffer. graphics: A few fragmentary thoughts on how a per-window framebuffer could be represented and allocated. |
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boardctl.h | ||
custom_file.h | ||
epoll.h | ||
ioctl.h | ||
ipc.h | ||
mman.h | ||
mount.h | ||
param.h | ||
prctl.h | ||
random.h | ||
resource.h | ||
select.h | ||
sendfile.h | ||
shm.h | ||
socket.h | ||
sockio.h | ||
stat.h | ||
statfs.h | ||
syscall.h | ||
time.h | ||
types.h | ||
uio.h | ||
un.h | ||
utsname.h | ||
vfs.h | ||
wait.h |