cae9bad97b
git-svn-id: svn://svn.code.sf.net/p/nuttx/code/trunk@328 42af7a65-404d-4744-a932-0658087f49c3
538 lines
16 KiB
C
538 lines
16 KiB
C
/****************************************************************************
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* uip_tcpconn.c
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*
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* Copyright (C) 2007 Gregory Nutt. All rights reserved.
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* Author: Gregory Nutt <spudmonkey@racsa.co.cr>
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*
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* Large parts of this file were leveraged from uIP logic:
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*
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* Copyright (c) 2001-2003, Adam Dunkels.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote
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* products derived from this software without specific prior
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* written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
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* OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
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* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************/
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/****************************************************************************
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* Compilation Switches
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****************************************************************************/
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/****************************************************************************
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* Included Files
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****************************************************************************/
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#include <nuttx/config.h>
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#ifdef CONFIG_NET
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#include <sys/types.h>
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#include <string.h>
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#include <errno.h>
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#include <arch/irq.h>
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#include <net/uip/uipopt.h>
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#include <net/uip/uip.h>
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#include <net/uip/uip-arch.h>
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#include "uip-internal.h"
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/****************************************************************************
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* Public Data
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****************************************************************************/
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/****************************************************************************
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* Private Data
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****************************************************************************/
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/* The array containing all uIP TCP connections. */
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static struct uip_conn g_tcp_connections[UIP_CONNS];
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/* A list of all free TCP connections */
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static dq_queue_t g_free_tcp_connections;
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/* A list of all connected TCP connections */
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static dq_queue_t g_active_tcp_connections;
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/* Last port used by a TCP connection connection. */
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static uint16 g_last_tcp_port;
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/* g_tcp_sequence[] is used to generate TCP sequence numbers */
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static uint8 g_tcp_sequence[4];
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/****************************************************************************
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* Private Functions
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****************************************************************************/
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/****************************************************************************
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* Name: uip_find_conn()
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*
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* Description:
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* Given a port number, find the socket bound to the port number.
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* Primary use: to determine if a port number is available.
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*
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****************************************************************************/
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static struct uip_conn *uip_find_conn(uint16 portno)
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{
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struct uip_conn *conn;
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int i;
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/* Check if this port number is already in use, and if so try to find
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* another one.
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*/
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for (i = 0; i < UIP_CONNS; i++)
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{
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conn = &g_tcp_connections[i];
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if (conn->tcpstateflags != UIP_CLOSED && conn->lport == htons(g_last_tcp_port))
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{
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/* The portnumber is in use */
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return conn;
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}
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}
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return NULL;
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}
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/****************************************************************************
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* Public Functions
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****************************************************************************/
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/****************************************************************************
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* Name: uip_tcpinit()
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*
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* Description:
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* Initialize the TCP/IP connection structures. Called only once and only
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* from the UIP layer at startup in normal user mode.
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*
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****************************************************************************/
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void uip_tcpinit(void)
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{
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int i;
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/* Initialize the queues */
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dq_init(&g_free_tcp_connections);
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dq_init(&g_active_tcp_connections);
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/* Now initialize each connection structure */
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for (i = 0; i < UIP_CONNS; i++)
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{
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/* Mark the connection closed and move it to the free list */
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g_tcp_connections[i].tcpstateflags = UIP_CLOSED;
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dq_addlast(&g_tcp_connections[i].node, &g_free_tcp_connections);
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}
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g_last_tcp_port = 1024;
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}
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/****************************************************************************
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* Name: uip_tcpalloc()
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*
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* Description:
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* Find a free TCP/IP connection structure and allocate it
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* for use. This is normally something done by the implementation of the
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* socket() API but is also called from the interrupt level when a TCP
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* packet is received while "listening"
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*
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****************************************************************************/
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struct uip_conn *uip_tcpalloc(void)
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{
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struct uip_conn *conn;
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irqstate_t flags;
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/* Because this routine is called from both interrupt level and
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* and from user level, we have not option but to disable interrupts
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* while accessing g_free_tcp_connections[];
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*/
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flags = irqsave();
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/* Return the entry from the head of the free list */
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conn = (struct uip_conn *)dq_remfirst(&g_free_tcp_connections);
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#if 0 /* Revisit */
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/* Is the free list empty? */
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if (!conn)
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{
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/* As a fallback, check for connection structures in the TIME_WAIT
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* state. If no CLOSED connections are found, then take the oldest
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*/
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struct uip_conn *tmp = g_active_tcp_connections.head;
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while (tmp)
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{
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/* Is this connectin in the UIP_TIME_WAIT state? */
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if (tmp->tcpstateflags == UIP_TIME_WAIT)
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{
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/* Is it the oldest one we have seen so far? */
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if (!conn || tmp->timer > conn->timer)
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{
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/* Yes.. remember it */
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conn = tmp;
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}
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}
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/* Look at the next active connection */
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tmp = tmp->node.flink;
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}
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/* If we found one, remove it from the active connection list */
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dq_rem(&conn->node, &g_active_tcp_connections);
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}
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#endif
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irqrestore(flags);
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/* Mark the connection allocated */
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if (conn)
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{
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conn->tcpstateflags = UIP_ALLOCATED;
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}
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return conn;
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}
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/****************************************************************************
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* Name: uip_tcpfree()
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*
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* Description:
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* Free a connection structure that is no longer in use. This should be
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* done by the implementation of close()
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*
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****************************************************************************/
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void uip_tcpfree(struct uip_conn *conn)
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{
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irqstate_t flags;
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/* Because g_free_tcp_connections is accessed from user level and interrupt
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* level, code, it is necessary to keep interrupts disabled during this
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* operation.
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*/
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flags = irqsave();
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/* UIP_ALLOCATED means that that the connection is not in the active list
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* yet.
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*/
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if (conn->tcpstateflags != UIP_ALLOCATED)
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{
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/* Remove the connection from the active list */
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dq_rem(&conn->node, &g_free_tcp_connections);
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}
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/* Mark the connection available and put it into the free list */
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conn->tcpstateflags = UIP_CLOSED;
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dq_addlast(&conn->node, &g_free_tcp_connections);
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irqrestore(flags);
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}
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/****************************************************************************
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* Name: uip_tcpactive()
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*
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* Description:
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* Find a connection structure that is the appropriate
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* connection to be used withi the provided TCP/IP header
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*
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* Assumptions:
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* This function is called from UIP logic at interrupt level
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*
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****************************************************************************/
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struct uip_conn *uip_tcpactive(struct uip_tcpip_hdr *buf)
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{
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struct uip_conn *conn = (struct uip_conn *)g_active_tcp_connections.head;
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while (conn)
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{
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/* Find an open connection matching the tcp input */
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if (conn->tcpstateflags != UIP_CLOSED &&
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buf->destport == conn->lport && buf->srcport == conn->rport &&
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uip_ipaddr_cmp(buf->srcipaddr, conn->ripaddr))
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{
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/* Matching connection found.. break out of the loop and return a
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* reference to it.
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*/
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break;
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}
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/* Look at the next active connection */
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conn = (struct uip_conn *)conn->node.flink;
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}
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return conn;
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}
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/****************************************************************************
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* Name: uip_tcpactive()
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*
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* Description:
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* Called when uip_interupt matches the incoming packet with a connection
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* in LISTEN. In that case, this function will create a new connection and
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* initialize it to send a SYNACK in return.
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*
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* Assumptions:
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* This function is called from UIP logic at interrupt level
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*
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****************************************************************************/
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struct uip_conn *uip_tcplistener(struct uip_tcpip_hdr *buf)
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{
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struct uip_conn *conn = uip_tcpalloc();
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if (conn)
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{
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/* Fill in the necessary fields for the new connection. */
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conn->rto = conn->timer = UIP_RTO;
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conn->sa = 0;
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conn->sv = 4;
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conn->nrtx = 0;
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conn->lport = buf->destport;
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conn->rport = buf->srcport;
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uip_ipaddr_copy(conn->ripaddr, buf->srcipaddr);
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conn->tcpstateflags = UIP_SYN_RCVD;
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conn->snd_nxt[0] = g_tcp_sequence[0];
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conn->snd_nxt[1] = g_tcp_sequence[1];
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conn->snd_nxt[2] = g_tcp_sequence[2];
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conn->snd_nxt[3] = g_tcp_sequence[3];
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conn->len = 1;
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/* rcv_nxt should be the seqno from the incoming packet + 1. */
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conn->rcv_nxt[3] = buf->seqno[3];
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conn->rcv_nxt[2] = buf->seqno[2];
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conn->rcv_nxt[1] = buf->seqno[1];
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conn->rcv_nxt[0] = buf->seqno[0];
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}
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return conn;
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}
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/****************************************************************************
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* Name: uip_tcppoll()
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*
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* Description:
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* Periodic processing for a TCP connection identified by its number.
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* This function does the necessary periodic processing (timers,
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* polling) for a uIP TCP conneciton, and should be called by the UIP
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* device driver when the periodic uIP timer goes off. It should be
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* called for every connection, regardless of whether they are open of
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* closed.
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*
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* Assumptions:
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* This function is called from the CAN device driver may be called from
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* the timer interrupt/watchdog handle level.
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*
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****************************************************************************/
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void uip_tcppoll(unsigned int conn)
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{
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uip_conn = &g_tcp_connections[conn];
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uip_interrupt(UIP_TIMER);
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}
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/****************************************************************************
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* Name: uip_tcpnextsequence()
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*
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* Description:
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* Increment the TCP/IP sequence number
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*
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* Assumptions:
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* This function is called from the interrupt level
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*
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****************************************************************************/
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void uip_tcpnextsequence(void)
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{
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/* This inplements a byte-by-byte big-endian increment */
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if (++g_tcp_sequence[3] == 0)
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{
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if (++g_tcp_sequence[2] == 0)
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{
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if (++g_tcp_sequence[1] == 0)
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{
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++g_tcp_sequence[0];
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}
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}
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}
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}
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/****************************************************************************
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* Name: uip_tcpbind()
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*
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* Description:
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* This function implements the UIP specific parts of the standard TCP
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* bind() operation.
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*
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* Assumptions:
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* This function is called from normal user level code.
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*
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****************************************************************************/
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#ifdef CONFIG_NET_IPv6
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int uip_tcpbind(struct uip_conn *conn, const struct sockaddr_in6 *addr)
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#else
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int uip_tcpbind(struct uip_conn *conn, const struct sockaddr_in *addr)
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#endif
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{
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#warning "Need to implement bind logic"
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return -ENOSYS;
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}
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/****************************************************************************
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* Name: uip_tcpconnect()
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*
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* Description:
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* This function implements the UIP specific parts of the standard
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* TCP connect() operation: It connects to a remote host using TCP.
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*
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* This function is used to start a new connection to the specified
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* port on the specied host. It uses the connection structure that was
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* allocated by a preceding socket() call. It sets the connection to
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* the SYN_SENT state and sets the retransmission timer to 0. This will
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* cause a TCP SYN segment to be sent out the next time this connection
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* is periodically processed, which usually is done within 0.5 seconds
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* after the call to uip_tcpconnect().
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*
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* Assumptions:
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* This function is called from normal user level code.
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*
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****************************************************************************/
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#ifdef CONFIG_NET_IPv6
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int uip_tcpconnect(struct uip_conn *conn, const struct sockaddr_in6 *addr)
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#else
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int uip_tcpconnect(struct uip_conn *conn, const struct sockaddr_in *addr)
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#endif
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{
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irqstate_t flags;
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uint16 port;
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/* The connection is expected to be in the UIP_ALLOCATED state.. i.e.,
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* allocated via up_tcpalloc(), but not yet put into the active connections
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* list.
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*/
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if (!conn || conn->tcpstateflags != UIP_ALLOCATED)
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{
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return -EISCONN;
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}
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/* If the TCP port has not alread been bound to a local port, then select
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* one now.
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*/
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port = ntohs(conn->lport);
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if (port == 0)
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{
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/* No local port assigned. Loop until we find a valid listen port number\
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* that is not being used by any other connection.
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*/
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do
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{
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/* Guess that the next available port number will be the one after
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* the last port number assigned.
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*/
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#warning "This need protection from other threads and from interrupts"
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port = ++g_last_tcp_port;
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/* Make sure that the port number is within range */
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if (g_last_tcp_port >= 32000)
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{
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g_last_tcp_port = 4096;
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}
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}
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while (uip_find_conn(g_last_tcp_port));
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}
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/* Initialize and return the connection structure, bind it to the port number */
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conn->tcpstateflags = UIP_SYN_SENT;
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conn->snd_nxt[0] = g_tcp_sequence[0];
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conn->snd_nxt[1] = g_tcp_sequence[1];
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conn->snd_nxt[2] = g_tcp_sequence[2];
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conn->snd_nxt[3] = g_tcp_sequence[3];
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conn->initialmss = conn->mss = UIP_TCP_MSS;
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conn->len = 1; /* TCP length of the SYN is one. */
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conn->nrtx = 0;
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conn->timer = 1; /* Send the SYN next time around. */
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conn->rto = UIP_RTO;
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conn->sa = 0;
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conn->sv = 16; /* Initial value of the RTT variance. */
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conn->lport = htons(port);
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/* The sockaddr port is 16 bits and already in network order */
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conn->rport = addr->sin_port;
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/* The sockaddr address is 32-bits in network order. */
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uip_ipaddr_copy(&conn->ripaddr, addr->sin_addr.s_addr);
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/* And, finally, put the connection structure into the active
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* list. Because g_active_tcp_connections is accessed from user level and
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* interrupt level, code, it is necessary to keep interrupts disabled during
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* this operation.
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*/
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flags = irqsave();
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dq_addlast(&conn->node, &g_active_tcp_connections);
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irqrestore(flags);
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return OK;
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}
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#endif /* CONFIG_NET */
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