67d02a45eb
Most tools used for compliance and SBOM generation use SPDX identifiers This change brings us a step closer to an easy SBOM generation. Signed-off-by: Alin Jerpelea <alin.jerpelea@sony.com>
1127 lines
34 KiB
C
1127 lines
34 KiB
C
/****************************************************************************
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* net/udp/udp_conn.c
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*
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* SPDX-License-Identifier: BSD-3-Clause
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*
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* Copyright (C) 2007-2009, 2011-2012, 2016, 2018 Gregory Nutt. All rights
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* reserved.
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* Author: Gregory Nutt <gnutt@nuttx.org>
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*
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* Large parts of this file were leveraged from uIP logic:
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*
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* Copyright (c) 2001-2003, Adam Dunkels.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote
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* products derived from this software without specific prior
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* written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
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* OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
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* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************/
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/****************************************************************************
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* Included Files
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****************************************************************************/
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#include <nuttx/config.h>
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#if defined(CONFIG_NET) && defined(CONFIG_NET_UDP)
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#include <stdint.h>
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#include <string.h>
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#include <assert.h>
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#include <errno.h>
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#include <debug.h>
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#include <netinet/in.h>
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#include <arch/irq.h>
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#include <nuttx/clock.h>
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#include <nuttx/kmalloc.h>
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#include <nuttx/mutex.h>
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#include <nuttx/net/netconfig.h>
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#include <nuttx/net/net.h>
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#include <nuttx/net/netdev.h>
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#include <nuttx/net/ip.h>
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#include <nuttx/net/udp.h>
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#include "devif/devif.h"
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#include "inet/inet.h"
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#include "nat/nat.h"
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#include "netdev/netdev.h"
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#include "socket/socket.h"
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#include "igmp/igmp.h"
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#include "udp/udp.h"
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#include "utils/utils.h"
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/****************************************************************************
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* Private Data
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****************************************************************************/
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/* The array containing all UDP connections. */
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#if CONFIG_NET_UDP_PREALLOC_CONNS > 0
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static struct udp_conn_s g_udp_connections[CONFIG_NET_UDP_PREALLOC_CONNS];
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#endif
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/* A list of all free UDP connections */
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static dq_queue_t g_free_udp_connections;
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static mutex_t g_free_lock = NXMUTEX_INITIALIZER;
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/* A list of all allocated UDP connections */
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static dq_queue_t g_active_udp_connections;
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/****************************************************************************
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* Private Functions
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****************************************************************************/
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/****************************************************************************
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* Name: udp_find_conn()
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*
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* Description:
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* Find the UDP connection that uses this local port number.
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*
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* Input Parameters:
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* domain - IP domain (PF_INET or PF_INET6)
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* ipaddr - The IP address to use in the lookup
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* portno - The port to use in the lookup
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* opt - The option from another conn to match the conflict conn
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* SO_REUSEADDR: If both sockets have this, they never confilct.
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*
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* Assumptions:
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* This function must be called with the network locked.
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*
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****************************************************************************/
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static FAR struct udp_conn_s *udp_find_conn(uint8_t domain,
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FAR union ip_binding_u *ipaddr,
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uint16_t portno, sockopt_t opt)
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{
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FAR struct udp_conn_s *conn = NULL;
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#ifdef CONFIG_NET_SOCKOPTS
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bool skip_reusable = _SO_GETOPT(opt, SO_REUSEADDR);
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#endif
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/* Now search each connection structure. */
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while ((conn = udp_nextconn(conn)) != NULL)
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{
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/* With SO_REUSEADDR set for both sockets, we do not need to check its
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* address and port.
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*/
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#ifdef CONFIG_NET_SOCKOPTS
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if (skip_reusable && _SO_GETOPT(conn->sconn.s_options, SO_REUSEADDR))
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{
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continue;
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}
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#endif
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/* If the port local port number assigned to the connections matches
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* AND the IP address of the connection matches, then return a
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* reference to the connection structure. INADDR_ANY is a special
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* case: There can only be instance of a port number with INADDR_ANY.
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*/
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#ifdef CONFIG_NET_IPv4
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#ifdef CONFIG_NET_IPv6
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if (domain == PF_INET)
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#endif
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{
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if (conn->domain == PF_INET && conn->lport == portno &&
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(net_ipv4addr_cmp(conn->u.ipv4.laddr, ipaddr->ipv4.laddr) ||
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net_ipv4addr_cmp(conn->u.ipv4.laddr, INADDR_ANY)))
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{
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return conn;
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}
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}
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#endif /* CONFIG_NET_IPv4 */
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#ifdef CONFIG_NET_IPv6
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#ifdef CONFIG_NET_IPv4
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else
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#endif
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{
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if (conn->domain == PF_INET6 && conn->lport == portno &&
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(net_ipv6addr_cmp(conn->u.ipv6.laddr, ipaddr->ipv6.laddr) ||
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net_ipv6addr_cmp(conn->u.ipv6.laddr, g_ipv6_unspecaddr)))
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{
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return conn;
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}
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}
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#endif /* CONFIG_NET_IPv6 */
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}
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return NULL;
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}
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/****************************************************************************
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* Name: udp_ipv4_active
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*
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* Description:
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* Find a connection structure that is the appropriate connection to be
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* used within the provided UDP header
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*
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* Assumptions:
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* This function must be called with the network locked.
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*
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****************************************************************************/
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#ifdef CONFIG_NET_IPv4
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static inline FAR struct udp_conn_s *
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udp_ipv4_active(FAR struct net_driver_s *dev, FAR struct udp_conn_s *conn,
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FAR struct udp_hdr_s *udp)
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{
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#ifdef CONFIG_NET_BROADCAST
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static const in_addr_t bcast = INADDR_BROADCAST;
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#endif
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FAR struct ipv4_hdr_s *ip = IPv4BUF;
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conn = udp_nextconn(conn);
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while (conn)
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{
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/* If the local UDP port is non-zero, the connection is considered
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* to be used. If so, then the following checks are performed:
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*
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* 1. The destination address is verified against the bound address
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* of the connection.
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*
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* - The local port number is checked against the destination port
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* number in the received packet.
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* - If multiple network interfaces are supported, then the local
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* IP address is available and we will insist that the
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* destination IP matches the bound address (or the destination
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* IP address is a broadcast address). If a socket is bound to
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* INADDRY_ANY (laddr), then it should receive all packets
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* directed to the port.
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*
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* 2. If this is a connection mode UDP socket, then the source address
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* is verified against the connected remote address.
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*
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* - The remote port number is checked if the connection is bound
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* to a remote port.
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* - Finally, if the connection is bound to a remote IP address,
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* the source IP address of the packet is checked. Broadcast
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* addresses are also accepted.
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*
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* If all of the above are true then the newly received UDP packet
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* is destined for this UDP connection.
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*
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* To send and receive multicast packets, the application should:
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*
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* - Bind socket to INADDR6_ANY (for the all-nodes multicast address)
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* or to a specific <multicast-address>
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* - setsockopt to SO_BROADCAST (for all-nodes address)
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*
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* For connection-less UDP sockets:
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*
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* - call sendto with sendaddr.sin_addr.s_addr = <multicast-address>
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* - call recvfrom.
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*
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* For connection-mode UDP sockets:
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*
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* - call connect() to connect the UDP socket to a specific remote
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* address, then
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* - Call send() with no address address information
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* - call recv() (from address information should not be needed)
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*
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* REVISIT: SO_BROADCAST flag is currently ignored.
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*/
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/* Check that there is a local port number and this matches
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* the port number in the destination address.
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*/
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if (conn->lport != 0 && udp->destport == conn->lport &&
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/* Local port accepts any address on this port or there
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* is an exact match in destipaddr and the bound local
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* address. This catches the receipt of a broadcast when
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* the socket is bound to INADDR_ANY.
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*/
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(net_ipv4addr_cmp(conn->u.ipv4.laddr, INADDR_ANY) ||
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net_ipv4addr_hdrcmp(ip->destipaddr, &conn->u.ipv4.laddr)))
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{
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/* Check if the socket is connection mode. In this case, only
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* packets with source addresses from the connected remote peer
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* will be accepted.
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*/
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if (_UDP_ISCONNECTMODE(conn->flags))
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{
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/* Check if the UDP connection is either (1) accepting packets
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* from any port or (2) the packet srcport matches the local
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* bound port number.
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*/
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if ((conn->rport == 0 || udp->srcport == conn->rport) &&
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/* If (1) not connected to a remote address, or (2) a
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* broadcast destipaddr was received, or (3) there is an
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* exact match between the srcipaddr and the bound remote IP
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* address, then accept the packet.
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*/
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(net_ipv4addr_cmp(conn->u.ipv4.raddr, INADDR_ANY) ||
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#ifdef CONFIG_NET_BROADCAST
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net_ipv4addr_hdrcmp(ip->destipaddr, &bcast) ||
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#endif
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net_ipv4addr_hdrcmp(ip->srcipaddr, &conn->u.ipv4.raddr)))
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{
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/* Matching connection found.. Break out of the loop and
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* return this reference to it.
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*/
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break;
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}
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}
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else
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{
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/* This UDP socket is not connected. We need to match only
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* the destination address with the bound socket address.
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* Break out out of the loop and return this reference to
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* the matching connection structure.
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*/
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break;
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}
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}
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/* Look at the next active connection */
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conn = (FAR struct udp_conn_s *)conn->sconn.node.flink;
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}
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return conn;
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}
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#endif /* CONFIG_NET_IPv4 */
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/****************************************************************************
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* Name: udp_ipv6_active
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*
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* Description:
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* Find a connection structure that is the appropriate connection to be
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* used within the provided UDP header
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*
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* Assumptions:
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* This function must be called with the network locked.
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*
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****************************************************************************/
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#ifdef CONFIG_NET_IPv6
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static inline FAR struct udp_conn_s *
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udp_ipv6_active(FAR struct net_driver_s *dev, FAR struct udp_conn_s *conn,
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FAR struct udp_hdr_s *udp)
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{
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FAR struct ipv6_hdr_s *ip = IPv6BUF;
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conn = udp_nextconn(conn);
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while (conn != NULL)
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{
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/* If the local UDP port is non-zero, the connection is considered
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* to be used. If so, then the following checks are performed:
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*
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* 1. The destination address is verified against the bound address
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* of the connection.
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*
|
|
* - The local port number is checked against the destination port
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* number in the received packet.
|
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* - If multiple network interfaces are supported, then the local
|
|
* IP address is available and we will insist that the
|
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* destination IP matches the bound address. If a socket is bound
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* to INADDR6_ANY (laddr), then it should receive all packets
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* directed to the port. REVISIT: Should also depend on
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* SO_BROADCAST.
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*
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* 2. If this is a connection mode UDP socket, then the source address
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* is verified against the connected remote address.
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*
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* - The remote port number is checked if the connection is bound
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* to a remote port.
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* - Finally, if the connection is bound to a remote IP address,
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* the source IP address of the packet is checked.
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*
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* If all of the above are true then the newly received UDP packet
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* is destined for this UDP connection.
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*
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* To send and receive multicast packets, the application should:
|
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*
|
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* - Bind socket to INADDR6_ANY (for the all-nodes multicast address)
|
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* or to a specific <multicast-address>
|
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* - setsockopt to SO_BROADCAST (for all-nodes address)
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*
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* For connection-less UDP sockets:
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*
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* - call sendto with sendaddr.sin_addr.s_addr = <multicast-address>
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* - call recvfrom.
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*
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* For connection-mode UDP sockets:
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*
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* - call connect() to connect the UDP socket to a specific remote
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* address, then
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* - Call send() with no address address information
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* - call recv() (from address information should not be needed)
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*
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* REVISIT: SO_BROADCAST flag is currently ignored.
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*/
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/* Check that there is a local port number and this matches
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* the port number in the destination address.
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*/
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if ((conn->lport != 0 && udp->destport == conn->lport &&
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|
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/* Check if the local port accepts any address on this port or
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* that there is an exact match between the destipaddr and the
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* bound local address. This catches the case of the all nodes
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* multicast when the socket is bound to the IPv6 unspecified
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* address.
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*/
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(net_ipv6addr_cmp(conn->u.ipv6.laddr, g_ipv6_unspecaddr) ||
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net_ipv6addr_hdrcmp(ip->destipaddr, conn->u.ipv6.laddr))))
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{
|
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/* Check if the socket is connection mode. In this case, only
|
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* packets with source addresses from the connected remote peer
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* will be accepted.
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*/
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|
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if (_UDP_ISCONNECTMODE(conn->flags))
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{
|
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/* Check if the UDP connection is either (1) accepting packets
|
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* from any port or (2) the packet srcport matches the local
|
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* bound port number.
|
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*/
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if ((conn->rport == 0 || udp->srcport == conn->rport) &&
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|
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/* If (1) not connected to a remote address, or (2) a all-
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* nodes multicast destipaddr was received, or (3) there is an
|
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* exact match between the srcipaddr and the bound remote IP
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* address, then accept the packet.
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*/
|
|
|
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(net_ipv6addr_cmp(conn->u.ipv6.raddr, g_ipv6_unspecaddr) ||
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#ifdef CONFIG_NET_BROADCAST
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net_ipv6addr_hdrcmp(ip->destipaddr, g_ipv6_allnodes) ||
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#endif
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net_ipv6addr_hdrcmp(ip->srcipaddr, conn->u.ipv6.raddr)))
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{
|
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/* Matching connection found.. Break out of the loop and
|
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* return this reference to it.
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*/
|
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break;
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}
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}
|
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else
|
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{
|
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/* This UDP socket is not connected. We need to match only
|
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* the destination address with the bound socket address.
|
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* Break out out of the loop and return this reference to
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* the matching connection structure.
|
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*/
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break;
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}
|
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}
|
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|
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/* Look at the next active connection */
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conn = (FAR struct udp_conn_s *)conn->sconn.node.flink;
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}
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return conn;
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}
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#endif /* CONFIG_NET_IPv6 */
|
|
|
|
/****************************************************************************
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|
* Name: udp_alloc_conn
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|
*
|
|
* Description:
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* Allocate a uninitialized UDP connection structure.
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|
*
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|
****************************************************************************/
|
|
|
|
#if CONFIG_NET_UDP_ALLOC_CONNS > 0
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static FAR struct udp_conn_s *udp_alloc_conn(void)
|
|
{
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FAR struct udp_conn_s *conn;
|
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int i;
|
|
|
|
/* Return the entry from the head of the free list */
|
|
|
|
if (dq_peek(&g_free_udp_connections) == NULL)
|
|
{
|
|
#if CONFIG_NET_UDP_MAX_CONNS > 0
|
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if (dq_count(&g_active_udp_connections) +
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CONFIG_NET_UDP_ALLOC_CONNS > CONFIG_NET_UDP_MAX_CONNS)
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{
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return NULL;
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}
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#endif
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conn = kmm_zalloc(sizeof(struct udp_conn_s) *
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CONFIG_NET_UDP_ALLOC_CONNS);
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if (conn == NULL)
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{
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return conn;
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}
|
|
|
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/* Now initialize each connection structure */
|
|
|
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for (i = 0; i < CONFIG_NET_UDP_ALLOC_CONNS; i++)
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{
|
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/* Mark the connection closed and move it to the free list */
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|
|
conn[i].lport = 0;
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dq_addlast(&conn[i].sconn.node, &g_free_udp_connections);
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}
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|
}
|
|
|
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return (FAR struct udp_conn_s *)dq_remfirst(&g_free_udp_connections);
|
|
}
|
|
#endif
|
|
|
|
/****************************************************************************
|
|
* Public Functions
|
|
****************************************************************************/
|
|
|
|
/****************************************************************************
|
|
* Name: udp_select_port
|
|
*
|
|
* Description:
|
|
* Select an unused port number.
|
|
*
|
|
* NOTE that in principle this function could fail if there is no available
|
|
* port number. There is no check for that case and it would actually
|
|
* in an infinite loop if that were the case. In this simple, small UDP
|
|
* implementation, it is reasonable to assume that that error cannot happen
|
|
* and that a port number will always be available.
|
|
*
|
|
* Input Parameters:
|
|
* None
|
|
*
|
|
* Returned Value:
|
|
* Next available port number in host byte order, 0 for failure.
|
|
*
|
|
****************************************************************************/
|
|
|
|
uint16_t udp_select_port(uint8_t domain, FAR union ip_binding_u *u)
|
|
{
|
|
static uint16_t g_last_udp_port;
|
|
uint16_t portno;
|
|
|
|
net_lock();
|
|
|
|
/* Generate port base dynamically */
|
|
|
|
if (g_last_udp_port == 0)
|
|
{
|
|
NET_PORT_RANDOM_INIT(g_last_udp_port);
|
|
}
|
|
|
|
/* Find an unused local port number. Loop until we find a valid
|
|
* listen port number that is not being used by any other connection.
|
|
*/
|
|
|
|
portno = g_last_udp_port; /* Record a starting port number */
|
|
|
|
do
|
|
{
|
|
NET_PORT_NEXT_H(g_last_udp_port);
|
|
if (g_last_udp_port == portno)
|
|
{
|
|
/* We have looped back, failed. */
|
|
|
|
portno = 0;
|
|
goto errout;
|
|
}
|
|
}
|
|
while (udp_find_conn(domain, u, HTONS(g_last_udp_port), 0) != NULL
|
|
#ifdef CONFIG_NET_NAT
|
|
|| nat_port_inuse(domain, IP_PROTO_UDP, (FAR union ip_addr_u *)u,
|
|
HTONS(g_last_udp_port))
|
|
#endif
|
|
);
|
|
|
|
/* Initialize and return the connection structure, bind it to the
|
|
* port number
|
|
*/
|
|
|
|
portno = g_last_udp_port;
|
|
|
|
errout:
|
|
net_unlock();
|
|
|
|
return portno;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* Name: udp_initialize
|
|
*
|
|
* Description:
|
|
* Initialize the UDP connection structures. Called once and only from
|
|
* the UIP layer.
|
|
*
|
|
****************************************************************************/
|
|
|
|
void udp_initialize(void)
|
|
{
|
|
#if CONFIG_NET_UDP_PREALLOC_CONNS > 0
|
|
int i;
|
|
|
|
for (i = 0; i < CONFIG_NET_UDP_PREALLOC_CONNS; i++)
|
|
{
|
|
/* Mark the connection closed and move it to the free list */
|
|
|
|
g_udp_connections[i].lport = 0;
|
|
dq_addlast(&g_udp_connections[i].sconn.node, &g_free_udp_connections);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/****************************************************************************
|
|
* Name: udp_alloc
|
|
*
|
|
* Description:
|
|
* Allocate a new, uninitialized UDP connection structure. This is
|
|
* normally something done by the implementation of the socket() API
|
|
*
|
|
****************************************************************************/
|
|
|
|
FAR struct udp_conn_s *udp_alloc(uint8_t domain)
|
|
{
|
|
FAR struct udp_conn_s *conn;
|
|
|
|
/* The free list is protected by a mutex. */
|
|
|
|
nxmutex_lock(&g_free_lock);
|
|
|
|
conn = (FAR struct udp_conn_s *)dq_remfirst(&g_free_udp_connections);
|
|
|
|
#if CONFIG_NET_UDP_ALLOC_CONNS > 0
|
|
if (conn == NULL)
|
|
{
|
|
conn = udp_alloc_conn();
|
|
}
|
|
#endif
|
|
|
|
if (conn)
|
|
{
|
|
/* Make sure that the connection is marked as uninitialized */
|
|
|
|
conn->sconn.s_ttl = IP_TTL_DEFAULT;
|
|
conn->flags = 0;
|
|
#if defined(CONFIG_NET_IPv4) || defined(CONFIG_NET_IPv6)
|
|
conn->domain = domain;
|
|
#endif
|
|
conn->lport = 0;
|
|
#if CONFIG_NET_RECV_BUFSIZE > 0
|
|
conn->rcvbufs = CONFIG_NET_RECV_BUFSIZE;
|
|
#endif
|
|
#if CONFIG_NET_SEND_BUFSIZE > 0
|
|
conn->sndbufs = CONFIG_NET_SEND_BUFSIZE;
|
|
|
|
nxsem_init(&conn->sndsem, 0, 0);
|
|
#endif
|
|
|
|
#ifdef CONFIG_NET_UDP_WRITE_BUFFERS
|
|
/* Initialize the write buffer lists */
|
|
|
|
sq_init(&conn->write_q);
|
|
#endif
|
|
/* Enqueue the connection into the active list */
|
|
|
|
dq_addlast(&conn->sconn.node, &g_active_udp_connections);
|
|
}
|
|
|
|
nxmutex_unlock(&g_free_lock);
|
|
return conn;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* Name: udp_free
|
|
*
|
|
* Description:
|
|
* Free a UDP connection structure that is no longer in use. This should be
|
|
* done by the implementation of close().
|
|
*
|
|
****************************************************************************/
|
|
|
|
void udp_free(FAR struct udp_conn_s *conn)
|
|
{
|
|
#ifdef CONFIG_NET_UDP_WRITE_BUFFERS
|
|
FAR struct udp_wrbuffer_s *wrbuffer;
|
|
#endif
|
|
|
|
/* The free list is protected by a mutex. */
|
|
|
|
DEBUGASSERT(conn->crefs == 0);
|
|
|
|
nxmutex_lock(&g_free_lock);
|
|
conn->lport = 0;
|
|
|
|
/* Remove the connection from the active list */
|
|
|
|
dq_rem(&conn->sconn.node, &g_active_udp_connections);
|
|
|
|
/* Release any read-ahead buffers attached to the connection, NULL is ok */
|
|
|
|
iob_free_chain(conn->readahead);
|
|
|
|
#ifdef CONFIG_NET_UDP_WRITE_BUFFERS
|
|
/* Release any write buffers attached to the connection */
|
|
|
|
while ((wrbuffer = (struct udp_wrbuffer_s *)
|
|
sq_remfirst(&conn->write_q)) != NULL)
|
|
{
|
|
udp_wrbuffer_release(wrbuffer);
|
|
}
|
|
|
|
#if CONFIG_NET_SEND_BUFSIZE > 0
|
|
/* Notify the send buffer available */
|
|
|
|
udp_sendbuffer_notify(conn);
|
|
#endif /* CONFIG_NET_SEND_BUFSIZE */
|
|
|
|
#endif
|
|
|
|
/* Free the connection.
|
|
* If this is a preallocated or a batch allocated connection store it in
|
|
* the free connections list. Else free it.
|
|
*/
|
|
|
|
#if CONFIG_NET_UDP_ALLOC_CONNS == 1
|
|
if (conn < g_udp_connections || conn >= (g_udp_connections +
|
|
CONFIG_NET_UDP_PREALLOC_CONNS))
|
|
{
|
|
kmm_free(conn);
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
memset(conn, 0, sizeof(*conn));
|
|
dq_addlast(&conn->sconn.node, &g_free_udp_connections);
|
|
}
|
|
|
|
nxmutex_unlock(&g_free_lock);
|
|
}
|
|
|
|
/****************************************************************************
|
|
* Name: udp_active
|
|
*
|
|
* Description:
|
|
* Find a connection structure that is the appropriate
|
|
* connection to be used within the provided UDP header
|
|
*
|
|
* Assumptions:
|
|
* This function must be called with the network locked.
|
|
*
|
|
****************************************************************************/
|
|
|
|
FAR struct udp_conn_s *udp_active(FAR struct net_driver_s *dev,
|
|
FAR struct udp_conn_s *conn,
|
|
FAR struct udp_hdr_s *udp)
|
|
{
|
|
#ifdef CONFIG_NET_IPv6
|
|
#ifdef CONFIG_NET_IPv4
|
|
if (IFF_IS_IPv6(dev->d_flags))
|
|
#endif
|
|
{
|
|
return udp_ipv6_active(dev, conn, udp);
|
|
}
|
|
#endif /* CONFIG_NET_IPv6 */
|
|
|
|
#ifdef CONFIG_NET_IPv4
|
|
#ifdef CONFIG_NET_IPv6
|
|
else
|
|
#endif
|
|
{
|
|
return udp_ipv4_active(dev, conn, udp);
|
|
}
|
|
#endif /* CONFIG_NET_IPv4 */
|
|
}
|
|
|
|
/****************************************************************************
|
|
* Name: udp_nextconn
|
|
*
|
|
* Description:
|
|
* Traverse the list of allocated UDP connections
|
|
*
|
|
* Assumptions:
|
|
* This function must be called with the network locked.
|
|
*
|
|
****************************************************************************/
|
|
|
|
FAR struct udp_conn_s *udp_nextconn(FAR struct udp_conn_s *conn)
|
|
{
|
|
if (!conn)
|
|
{
|
|
return (FAR struct udp_conn_s *)g_active_udp_connections.head;
|
|
}
|
|
else
|
|
{
|
|
return (FAR struct udp_conn_s *)conn->sconn.node.flink;
|
|
}
|
|
}
|
|
|
|
/****************************************************************************
|
|
* Name: udp_bind
|
|
*
|
|
* Description:
|
|
* This function implements the low level parts of the standard UDP
|
|
* bind() operation.
|
|
*
|
|
* Assumptions:
|
|
* This function is called from normal user level code.
|
|
*
|
|
****************************************************************************/
|
|
|
|
int udp_bind(FAR struct udp_conn_s *conn, FAR const struct sockaddr *addr)
|
|
{
|
|
uint16_t portno;
|
|
int ret;
|
|
FAR struct net_driver_s *dev;
|
|
|
|
#if defined(CONFIG_NET_IPv4) && defined(CONFIG_NET_IPv6)
|
|
if (conn->domain != addr->sa_family)
|
|
{
|
|
nerr("ERROR: Invalid address type: %d != %d\n", conn->domain,
|
|
addr->sa_family);
|
|
return -EINVAL;
|
|
}
|
|
#endif
|
|
|
|
/* Interrupts must be disabled while access the UDP connection list */
|
|
|
|
net_lock();
|
|
|
|
#ifdef CONFIG_NET_IPv4
|
|
#ifdef CONFIG_NET_IPv6
|
|
if (conn->domain == PF_INET)
|
|
#endif
|
|
{
|
|
FAR const struct sockaddr_in *inaddr =
|
|
(FAR const struct sockaddr_in *)addr;
|
|
|
|
if (!net_ipv4addr_cmp(inaddr->sin_addr.s_addr, INADDR_ANY) &&
|
|
!net_ipv4addr_cmp(inaddr->sin_addr.s_addr, HTONL(INADDR_LOOPBACK)) &&
|
|
!net_ipv4addr_cmp(inaddr->sin_addr.s_addr, INADDR_BROADCAST) &&
|
|
!IN_MULTICAST(NTOHL(inaddr->sin_addr.s_addr)))
|
|
{
|
|
ret = -EADDRNOTAVAIL;
|
|
|
|
for (dev = g_netdevices; dev; dev = dev->flink)
|
|
{
|
|
if (net_ipv4addr_cmp(inaddr->sin_addr.s_addr, dev->d_ipaddr))
|
|
{
|
|
ret = 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (ret == -EADDRNOTAVAIL)
|
|
{
|
|
net_unlock();
|
|
return ret;
|
|
}
|
|
}
|
|
|
|
/* Get the port number that we are binding to */
|
|
|
|
portno = inaddr->sin_port;
|
|
|
|
/* Bind the local IP address to the connection. NOTE this address may
|
|
* be INADDR_ANY meaning, essentially, that we are binding to all
|
|
* interfaces for receiving (Sending will use the default port).
|
|
*/
|
|
|
|
net_ipv4addr_copy(conn->u.ipv4.laddr, inaddr->sin_addr.s_addr);
|
|
}
|
|
#endif /* CONFIG_NET_IPv4 */
|
|
|
|
#ifdef CONFIG_NET_IPv6
|
|
#ifdef CONFIG_NET_IPv4
|
|
else
|
|
#endif
|
|
{
|
|
FAR const struct sockaddr_in6 *inaddr =
|
|
(FAR const struct sockaddr_in6 *)addr;
|
|
|
|
if (!net_ipv6addr_cmp(inaddr->sin6_addr.in6_u.u6_addr16,
|
|
g_ipv6_unspecaddr) &&
|
|
!net_ipv6addr_cmp(inaddr->sin6_addr.in6_u.u6_addr16,
|
|
g_ipv6_loopback) &&
|
|
!net_ipv6addr_cmp(inaddr->sin6_addr.in6_u.u6_addr16,
|
|
g_ipv6_allnodes) &&
|
|
!net_ipv6addr_cmp(inaddr->sin6_addr.in6_u.u6_addr16, g_ipv6_allnodes))
|
|
{
|
|
ret = -EADDRNOTAVAIL;
|
|
|
|
for (dev = g_netdevices; dev; dev = dev->flink)
|
|
{
|
|
if (NETDEV_IS_MY_V6ADDR(dev,
|
|
inaddr->sin6_addr.in6_u.u6_addr16))
|
|
{
|
|
ret = 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (ret == -EADDRNOTAVAIL)
|
|
{
|
|
net_unlock();
|
|
return ret;
|
|
}
|
|
}
|
|
|
|
/* Get the port number that we are binding to */
|
|
|
|
portno = inaddr->sin6_port;
|
|
|
|
/* Bind the local IP address to the connection. NOTE this address may
|
|
* be INADDR_ANY meaning, essentially, that we are binding to all
|
|
* interfaces for receiving (Sending will use the default port).
|
|
*/
|
|
|
|
net_ipv6addr_copy(conn->u.ipv6.laddr,
|
|
inaddr->sin6_addr.in6_u.u6_addr16);
|
|
}
|
|
#endif /* CONFIG_NET_IPv6 */
|
|
|
|
/* Is the user requesting to bind to any port? */
|
|
|
|
if (portno == 0)
|
|
{
|
|
/* Yes.. Select any unused local port number */
|
|
|
|
portno = HTONS(udp_select_port(conn->domain, &conn->u));
|
|
if (portno == 0)
|
|
{
|
|
ret = -EADDRINUSE;
|
|
}
|
|
else
|
|
{
|
|
conn->lport = portno;
|
|
ret = OK;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* Is any other UDP connection already bound to this address
|
|
* and port ?
|
|
*/
|
|
|
|
if (udp_find_conn(conn->domain, &conn->u, portno,
|
|
#ifdef CONFIG_NET_SOCKOPTS
|
|
conn->sconn.s_options
|
|
#else
|
|
0
|
|
#endif
|
|
) == NULL
|
|
#ifdef CONFIG_NET_NAT
|
|
&& !nat_port_inuse(conn->domain, IP_PROTO_UDP,
|
|
(FAR union ip_addr_u *)&conn->u, portno)
|
|
#endif
|
|
)
|
|
{
|
|
/* No.. then bind the socket to the port */
|
|
|
|
conn->lport = portno;
|
|
ret = OK;
|
|
}
|
|
else
|
|
{
|
|
ret = -EADDRINUSE;
|
|
}
|
|
}
|
|
|
|
net_unlock();
|
|
return ret;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* Name: udp_connect
|
|
*
|
|
* Description:
|
|
* This function simply assigns a remote address to UDP "connection"
|
|
* structure. This function is called as part of the implementation of:
|
|
*
|
|
* - connect(). If connect() is called for a SOCK_DGRAM socket, then
|
|
* this logic performs the moral equivalent of connect() operation
|
|
* for the UDP socket.
|
|
* - recvfrom() and sendto(). This function is called to set the
|
|
* remote address of the peer.
|
|
*
|
|
* The function will automatically allocate an unused local port for the
|
|
* new connection if the socket is not yet bound to a local address.
|
|
* However, another port can be chosen by using the udp_bind() call,
|
|
* after the udp_connect() function has been called.
|
|
*
|
|
* Input Parameters:
|
|
* conn - A reference to UDP connection structure. A value of NULL will
|
|
* disconnect from any previously connected address.
|
|
* addr - The address of the remote host.
|
|
*
|
|
* Assumptions:
|
|
* This function is called (indirectly) from user code. Interrupts may
|
|
* be enabled.
|
|
*
|
|
****************************************************************************/
|
|
|
|
int udp_connect(FAR struct udp_conn_s *conn, FAR const struct sockaddr *addr)
|
|
{
|
|
/* Has this address already been bound to a local port (lport)? */
|
|
|
|
if (!conn->lport)
|
|
{
|
|
/* No.. Find an unused local port number and bind it to the
|
|
* connection structure.
|
|
*/
|
|
|
|
conn->lport = HTONS(udp_select_port(conn->domain, &conn->u));
|
|
if (!conn->lport)
|
|
{
|
|
nerr("ERROR: Failed to get a local port!\n");
|
|
return -EADDRINUSE;
|
|
}
|
|
}
|
|
|
|
/* Is there a remote port (rport)? */
|
|
|
|
if (addr != NULL)
|
|
{
|
|
#ifdef CONFIG_NET_IPv4
|
|
#ifdef CONFIG_NET_IPv6
|
|
if (conn->domain == PF_INET)
|
|
#endif
|
|
{
|
|
FAR const struct sockaddr_in *inaddr =
|
|
(FAR const struct sockaddr_in *)addr;
|
|
|
|
conn->rport = inaddr->sin_port;
|
|
|
|
/* Note: 0.0.0.0 is mapped to 127.0.0.1 by convention. */
|
|
|
|
if (inaddr->sin_addr.s_addr == INADDR_ANY)
|
|
{
|
|
net_ipv4addr_copy(conn->u.ipv4.raddr, HTONL(INADDR_LOOPBACK));
|
|
}
|
|
else
|
|
{
|
|
net_ipv4addr_copy(conn->u.ipv4.raddr, inaddr->sin_addr.s_addr);
|
|
}
|
|
}
|
|
#endif /* CONFIG_NET_IPv4 */
|
|
|
|
#ifdef CONFIG_NET_IPv6
|
|
#ifdef CONFIG_NET_IPv4
|
|
else
|
|
#endif
|
|
{
|
|
FAR const struct sockaddr_in6 *inaddr =
|
|
(FAR const struct sockaddr_in6 *)addr;
|
|
|
|
conn->rport = inaddr->sin6_port;
|
|
|
|
/* Note: ::0 is mapped to ::1 by convention. */
|
|
|
|
if (net_ipv6addr_cmp(addr, g_ipv6_unspecaddr))
|
|
{
|
|
struct in6_addr loopback_sin6_addr = IN6ADDR_LOOPBACK_INIT;
|
|
net_ipv6addr_copy(conn->u.ipv6.raddr,
|
|
loopback_sin6_addr.s6_addr16);
|
|
}
|
|
else
|
|
{
|
|
net_ipv6addr_copy(conn->u.ipv6.raddr,
|
|
inaddr->sin6_addr.s6_addr16);
|
|
}
|
|
}
|
|
#endif /* CONFIG_NET_IPv6 */
|
|
}
|
|
else
|
|
{
|
|
conn->rport = 0;
|
|
|
|
#ifdef CONFIG_NET_IPv4
|
|
#ifdef CONFIG_NET_IPv6
|
|
if (conn->domain == PF_INET)
|
|
#endif
|
|
{
|
|
net_ipv4addr_copy(conn->u.ipv4.raddr, INADDR_ANY);
|
|
}
|
|
#endif /* CONFIG_NET_IPv4 */
|
|
|
|
#ifdef CONFIG_NET_IPv6
|
|
#ifdef CONFIG_NET_IPv4
|
|
else
|
|
#endif
|
|
{
|
|
net_ipv6addr_copy(conn->u.ipv6.raddr, g_ipv6_unspecaddr);
|
|
}
|
|
#endif /* CONFIG_NET_IPv6 */
|
|
}
|
|
|
|
return OK;
|
|
}
|
|
|
|
#if defined(CONFIG_NET_IGMP)
|
|
/****************************************************************************
|
|
* Name: udp_leavegroup
|
|
*
|
|
* Description:
|
|
* This function leaves the multicast group to which the conn belongs.
|
|
*
|
|
* Input Parameters:
|
|
* conn - A reference to UDP connection structure. A value of NULL will
|
|
* disconnect from any previously connected address.
|
|
*
|
|
* Assumptions:
|
|
* This function is called (indirectly) from user code. Interrupts may
|
|
* be enabled.
|
|
*
|
|
****************************************************************************/
|
|
|
|
void udp_leavegroup(FAR struct udp_conn_s *conn)
|
|
{
|
|
if (conn->mreq.imr_multiaddr.s_addr != 0)
|
|
{
|
|
FAR struct net_driver_s *dev;
|
|
|
|
if ((dev = netdev_findbyindex(conn->mreq.imr_ifindex)) != NULL)
|
|
{
|
|
igmp_leavegroup(dev, &conn->mreq.imr_multiaddr);
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#endif /* CONFIG_NET && CONFIG_NET_UDP */
|