da314276a1
Converserely, when the icon is clicked, the icon needs to be hidden on the backgound and the window needs to be restored in its current state (which may be different than the state of the window at the time it was iconified. Squashed commit of the following: graphics/: Add checks in all places that I can think to avoid doing something stupid with hidden windows Improve some naming Add a new file missing in last commit. graphics/: Initial, incomplete support for hiding windows.
353 lines
11 KiB
C
353 lines
11 KiB
C
/****************************************************************************
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* graphics/nxbe/nxbe_filltrapezoid.c
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*
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* Copyright (C) 2008-2009, 2012, 2016, 2019 Gregory Nutt. All rights
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* reserved.
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* Author: Gregory Nutt <gnutt@nuttx.org>
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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* 3. Neither the name NuttX nor the names of its contributors may be
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* used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************/
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/****************************************************************************
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* Included Files
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****************************************************************************/
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#include <nuttx/config.h>
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#include <assert.h>
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#include <fixedmath.h>
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#include <nuttx/nx/nxglib.h>
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#include "nxbe.h"
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/****************************************************************************
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* Pre-processor Definitions
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****************************************************************************/
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#ifndef MIN
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# define MIN(a,b) (((a) < (b)) ? (a) : (b))
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#endif
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#ifndef MAX
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# define MAX(a,b) (((a) > (b)) ? (a) : (b))
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#endif
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/****************************************************************************
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* Private Types
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****************************************************************************/
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struct nxbe_filltrap_s
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{
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struct nxbe_clipops_s cops;
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struct nxgl_trapezoid_s trap;
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nxgl_mxpixel_t color;
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};
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/****************************************************************************
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* Private Functions
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****************************************************************************/
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/****************************************************************************
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* Name: nxbe_clipfilltrapezoid
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*
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* Description:
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* Called from nxbe_clipper() to performed the fill operation on visible portions
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* of the rectangle.
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*
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****************************************************************************/
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static void nxbe_clipfilltrapezoid(FAR struct nxbe_clipops_s *cops,
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FAR struct nxbe_plane_s *plane,
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FAR const struct nxgl_rect_s *rect)
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{
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struct nxbe_filltrap_s *fillinfo = (struct nxbe_filltrap_s *)cops;
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#ifdef CONFIG_NX_UPDATE
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struct nxgl_rect_s update;
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#endif
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/* Draw the trapezond */
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plane->dev.filltrapezoid(&plane->pinfo, &fillinfo->trap, rect,
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fillinfo->color);
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#ifdef CONFIG_NX_UPDATE
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/* Notify external logic that the display has been updated */
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update.pt1.x = MIN(MAX(fillinfo->trap.top.x1, rect->pt1.x),
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MAX(fillinfo->trap.bot.x1, rect->pt1.x));
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update.pt1.y = MAX(fillinfo->trap.top.y, rect->pt1.y);
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update.pt2.x = MAX(MIN(fillinfo->trap.top.x2, rect->pt2.x),
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MIN(fillinfo->trap.bot.x2, rect->pt2.x));
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update.pt2.y = MIN(fillinfo->trap.bot.y, rect->pt2.y);
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nx_notify_rectangle(&plane->pinfo, &update);
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#endif
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}
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/****************************************************************************
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* Name: nxbe_filltrapezoid_dev
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*
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* Description:
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* Fill the specified rectangle in the device graphics memory with the
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* specified color
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*
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* Input Parameters:
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* wnd - The window structure reference
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* bounds - Trapezoid bounding box (in absolute window coordinates)
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* rect - The location to be filled (in relative window coordinates)
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* col - The color to use in the fill
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*
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* Returned Value:
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* None
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*
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****************************************************************************/
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static inline void nxbe_filltrapezoid_dev(FAR struct nxbe_window_s *wnd,
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FAR const struct nxgl_rect_s *bounds,
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FAR const struct nxgl_trapezoid_s *trap,
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nxgl_mxpixel_t color[CONFIG_NX_NPLANES])
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{
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struct nxbe_filltrap_s info;
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int i;
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info.cops.visible = nxbe_clipfilltrapezoid;
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info.cops.obscured = nxbe_clipnull;
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nxgl_trapcopy(&info.trap, trap);
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/* Process each color plane */
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#if CONFIG_NX_NPLANES > 1
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for (i = 0; i < wnd->be->vinfo.nplanes; i++)
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#else
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i = 0;
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#endif
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{
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/* Rend any part of the trapezoid that is not occluded by a window
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* higher in the hiearchy.
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*/
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info.color = color[i];
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nxbe_clipper(wnd->above, bounds, NX_CLIPORDER_DEFAULT,
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&info.cops, &wnd->be->plane[i]);
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#ifdef CONFIG_NX_SWCURSOR
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/* Backup and redraw the cursor in the modified region.
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*
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* REVISIT: This and the following logic belongs in the function
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* nxbe_clipfill(). It is here only because the struct nxbe_state_s
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* (wnd->be) is not available at that point. This may result in an
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* excessive number of cursor updates.
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*/
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nxbe_cursor_backupdraw_dev(wnd->be, bounds, i);
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#endif
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}
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}
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/****************************************************************************
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* Name: nxbe_filltrapezoid_pwfb
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*
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* Description:
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* Fill the specified rectangle in the window with the specified color
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*
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* Input Parameters:
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* wnd - The window structure reference
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* bounds - Trapezoid bounding box (in absolute window coordinates)
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* rect - The location to be filled (in relative window coordinates)
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* col - The color to use in the fill
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*
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* Returned Value:
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* None
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*
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****************************************************************************/
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#ifdef CONFIG_NX_RAMBACKED
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static inline void nxbe_filltrapezoid_pwfb(FAR struct nxbe_window_s *wnd,
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FAR const struct nxgl_rect_s *bounds,
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FAR const struct nxgl_trapezoid_s *trap,
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nxgl_mxpixel_t color[CONFIG_NX_NPLANES])
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{
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FAR const void *src[CONFIG_NX_NPLANES];
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struct nxgl_trapezoid_s reltrap;
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struct nxgl_rect_s relbounds;
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struct nxgl_point_s origin;
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unsigned int bpp;
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/* Both the rectangle that we receive here are in abolute device
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* coordinates. We need to restore both to windows relative coordinates.
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*/
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nxgl_trapoffset(&reltrap, trap,
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-wnd->bounds.pt1.x, -wnd->bounds.pt1.y);
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nxgl_rectoffset(&relbounds, bounds,
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-wnd->bounds.pt1.x, -wnd->bounds.pt1.y);
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/* Copy the trapezoidal region to the framebuffer (no clipping).
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* REVISIT: Assumes a single color plane.
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*/
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DEBUGASSERT(wnd->be->plane[0].pwfb.filltrapezoid != NULL);
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wnd->be->plane[0].pwfb.filltrapezoid(wnd, &reltrap, &relbounds,
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color[0]);
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/* Get the source of address of the trapezoid bounding box in the
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* framebuffer.
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*/
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bpp = wnd->be->plane[0].pinfo.bpp;
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src[0] = (FAR const void *)
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((FAR uint8_t *)wnd->fbmem +
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relbounds.pt1.y * wnd->stride +
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((bpp * relbounds.pt1.x) >> 3));
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/* For resolutions less than 8-bits, the starting pixel will be contained
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* in the byte pointed to by src[0]but may not be properly aligned for
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* the transfer. We fix this by modifying the origin.
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*/
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origin.x = relbounds.pt1.x;
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origin.y = relbounds.pt1.y;
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switch (bpp)
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{
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#ifndef CONFIG_NX_DISABLE_1BPP
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case 1: /* 1 bit per pixel */
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{
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origin.x &= ~7;
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}
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break;
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#endif
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#ifndef CONFIG_NX_DISABLE_2BPP
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case 2: /* 2 bits per pixel */
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{
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origin.x &= ~3;
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}
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break;
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#endif
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#ifndef CONFIG_NX_DISABLE_4BPP
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case 4: /* 4 bits per pixel */
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{
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origin.x &= ~1;
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}
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break;
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#endif
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default:
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break;
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}
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/* Copy the portion of the per-window framebuffer in the bounding box
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* to the device graphics memory.
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*/
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nxbe_flush(wnd, &relbounds, src, &origin, wnd->stride);
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}
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#endif
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/****************************************************************************
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* Public Functions
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****************************************************************************/
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/****************************************************************************
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* Name: nxbe_filltrapezoid
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*
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* Description:
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* Fill the specified rectangle in the window with the specified color
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*
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* Input Parameters:
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* wnd - The window structure reference
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* clip - Clipping region (in relative window coordinates)
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* rect - The location to be filled (in relative window coordinates)
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* col - The color to use in the fill
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*
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* Returned Value:
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* None
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*
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****************************************************************************/
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void nxbe_filltrapezoid(FAR struct nxbe_window_s *wnd,
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FAR const struct nxgl_rect_s *clip,
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FAR const struct nxgl_trapezoid_s *trap,
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nxgl_mxpixel_t color[CONFIG_NX_NPLANES])
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{
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struct nxgl_rect_s remaining;
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struct nxgl_rect_s absclip;
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struct nxgl_trapezoid_s devtrap;
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DEBUGASSERT(wnd != NULL && clip != NULL && trap != NULL);
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/* Offset the trapezoid by the window origin to position it within
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* the device graphics coordinate system.
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*/
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nxgl_trapoffset(&devtrap, trap, wnd->bounds.pt1.x, wnd->bounds.pt1.y);
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/* Create a bounding box that contains the trapezoid */
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remaining.pt1.x = b16toi(ngl_min(devtrap.top.x1, devtrap.bot.x1));
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remaining.pt1.y = devtrap.top.y;
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remaining.pt2.x = b16toi(ngl_max(devtrap.top.x2, devtrap.bot.x2));
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remaining.pt2.y = devtrap.bot.y;
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/* Clip to any user specified clipping window */
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nxgl_rectoffset(&absclip, clip, wnd->bounds.pt1.x, wnd->bounds.pt1.y);
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nxgl_rectintersect(&remaining, &remaining, &absclip);
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/* Clip to the limits of the window and of the background screen */
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nxgl_rectintersect(&remaining, &remaining, &wnd->bounds);
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nxgl_rectintersect(&remaining, &remaining, &wnd->be->bkgd.bounds);
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if (!nxgl_nullrect(&remaining))
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{
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#ifdef CONFIG_NX_RAMBACKED
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/* Update the pre-window framebuffer first, then the device memory. */
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if (NXBE_ISRAMBACKED(wnd))
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{
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nxbe_filltrapezoid_pwfb(wnd, &remaining, &devtrap, color);
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}
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else
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#endif
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/* Don't update hidden windows */
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if (!NXBE_ISHIDDEN(wnd))
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{
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/* Update only the graphics device memory. */
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nxbe_filltrapezoid_dev(wnd, &remaining, &devtrap, color);
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}
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}
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}
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