nuttx/net/local/local.h

345 lines
12 KiB
C

/****************************************************************************
* net/local/loal.h
*
* Copyright (C) 2015 Gregory Nutt. All rights reserved.
* Author: Gregory Nutt <gnutt@nuttx.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name NuttX nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
#ifndef __NET_LOCAL_LOCAL_H
#define __NET_LOCAL_LOCAL_H
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
#include <sys/types.h>
#include <sys/un.h>
#include <semaphore.h>
#include <queue.h>
#include <stdint.h>
#ifdef CONFIG_NET_LOCAL
/****************************************************************************
* Pre-processor Definitions
****************************************************************************/
/****************************************************************************
* Public Type Definitions
****************************************************************************/
/* Local, Unix domain socket types */
enum local_type_e
{
LOCAL_TYPE_UNTYPED = 0, /* Type is not determined until the socket is bound */
LOCAL_TYPE_UNNAMED, /* A Unix socket that is not bound to any name */
LOCAL_TYPE_PATHNAME, /* lc_path holds a null terminated string */
LOCAL_TYPE_ABSTRACT /* lc_path is length zero */
};
/* The state of a Unix socket */
enum local_state_s
{
/* Common states */
LOCAL_STATE_UNBOUND = 0, /* Created by socket, but not bound */
LOCAL_STATE_BOUND, /* Bound to an pipe */
/* SOCK_STREAM only */
LOCAL_STATE_LISTENING, /* Server listening for connections */
LOCAL_STATE_CLOSED, /* Server closed, no longer connected */
LOCAL_STATE_ACCEPT, /* Client waiting for a connection */
LOCAL_STATE_CONNECTED, /* Client connected */
LOCAL_STATE_DISCONNECTED /* Client disconnected */
};
/* Representation of a local connection */
struct local_conn_s
{
/* lc_node supports a doubly linked list: Listening SOCK_STREAM servers
* will be linked into a list of listeners; SOCK_STREAM clients will be
* linked to the lc_waiters and lc_conn lists.
*/
dq_entry_t lc_node; /* Supports a doubly linked list */
/* Fields common to SOCK_STREAM and SOCK_DGRAM */
uint8_t lc_crefs; /* Reference counts on this instance */
uint8_t lc_family; /* SOCK_STREAM or SOCK_DGRAM */
uint8_t lc_type; /* See enum local_type_e */
uint8_t lc_state; /* See enum local_state_e */
int16_t lc_fd; /* File descriptor of underlying pipe */
char lc_path[UNIX_PATH_MAX]; /* Path assigned by bind() */
/* SOCK_STREAM fields common to both client and server */
sem_t lc_waitsem; /* Use to wait for a connection to be accepted */
/* Union of fields unique to SOCK_STREAM client and servers */
union
{
/* Fields unique to the SOCK_STREAM server side */
struct
{
uint8_t lc_pending; /* Number of pending connections */
uint8_t lc_backlog; /* Maximum number of pending connections */
dq_queue_t lc_waiters; /* List of connections waiting to be accepted */
dq_queue_t lc_conns; /* List of connections */
} server;
/* Fields unique to the client side */
struct
{
FAR struct local_conn_s *lc_server; /* Server connection */
volatile int lc_result; /* Result of the connection operation */
} client;
} u;
};
/****************************************************************************
* Public Data
****************************************************************************/
#ifdef __cplusplus
# define EXTERN extern "C"
extern "C"
{
#else
# define EXTERN extern
#endif
/* A list of all SOCK_STREAM listener connections */
EXTERN dq_queue_t g_local_listeners;
/****************************************************************************
* Public Function Prototypes
****************************************************************************/
struct sockaddr; /* Forward reference */
struct socket; /* Forward reference */
/****************************************************************************
* Name: local_initialize
*
* Description:
* Initialize the local, Unix domain connection structures. Called once
* and only from the common network initialization logic.
*
****************************************************************************/
void local_initialize(void);
/****************************************************************************
* Name: local_alloc
*
* Description:
* Allocate a new, uninitialized local connection structure. This is
* normally something done by the implementation of the socket() API
*
****************************************************************************/
FAR struct local_conn_s *local_alloc(void);
/****************************************************************************
* Name: local_free
*
* Description:
* Free a local connection structure that is no longer in use. This should
* be done by the implementation of close().
*
****************************************************************************/
void local_free(FAR struct local_conn_s *conn);
/****************************************************************************
* Name: local_bind
*
* Description:
* This function implements the low-level parts of the standard local
* bind()operation.
*
****************************************************************************/
int local_bind(FAR struct local_conn_s *conn,
FAR const struct sockaddr *addr, socklen_t addrlen);
/****************************************************************************
* Name: local_connect
*
* Description:
* This function sets up a new local connection. The function will
* automatically allocate an unused local port for the new
* connection. However, another port can be chosen by using the
* local_bind() call, after the local_connect() function has been
* called.
*
* This function is called as part of the implementation of sendto
* and recvfrom.
*
* Input Parameters:
* client - A reference to the client-side local connection structure
* addr - The address of the remote host.
*
****************************************************************************/
int local_connect(FAR struct local_conn_s *client,
FAR const struct sockaddr *addr);
/****************************************************************************
* Name: local_listen
*
* Description:
* Listen for a new connection of a SOCK_STREAM Unix domain socket.
*
* This function is called as part of the implementation of listen();
*
* Input Parameters:
* server - A reference to the server-side local connection structure
* backlog - Maximum number of pending connections.
*
* Returned Value:
* Zero (OK) on success; a negated errno value on failure.
*
****************************************************************************/
int local_listen(FAR struct local_conn_s *server, int backlog);
/****************************************************************************
* Name: local_release
*
* Description:
* If the local, Unix domain socket is in the connected state, then
* disconnect it. Release the local connection structure in any event
*
* Input Parameters:
* conn - A reference to local connection structure
*
****************************************************************************/
int local_release(FAR struct local_conn_s *conn);
/****************************************************************************
* Name: psock_local_send
*
* Description:
* Send a local packet as a stream.
*
* Parameters:
* psock An instance of the internal socket structure.
* buf Data to send
* len Length of data to send
* flags Send flags
*
* Return:
* On success, returns the number of characters sent. On error,
* -1 is returned, and errno is set appropriately (see send() for the
* list of errno numbers).
*
****************************************************************************/
ssize_t psock_local_send(FAR struct socket *psock, FAR const void *buf,
size_t len, int flags);
/****************************************************************************
* Function: psock_sendto
*
* Description:
* Send a local packet as a datagram.
*
* Parameters:
* psock A pointer to a NuttX-specific, internal socket structure
* buf Data to send
* len Length of data to send
* flags Send flags
* to Address of recipient
* tolen The length of the address structure
*
* Returned Value:
* On success, returns the number of characters sent. On error,
* -1 is returned, and errno is set appropriately (see sendto() for the
* list of errno numbers).
*
****************************************************************************/
ssize_t psock_local_sendto(FAR struct socket *psock, FAR const void *buf,
size_t len, int flags, FAR const struct sockaddr *to,
socklen_t tolen);
/****************************************************************************
* Function: psock_recvfrom
*
* Description:
* recvfrom() receives messages from a local socket, and may be used to
* receive data on a socket whether or not it is connection-oriented.
*
* If from is not NULL, and the underlying protocol provides the source
* address, this source address is filled in. The argument fromlen
* initialized to the size of the buffer associated with from, and modified
* on return to indicate the actual size of the address stored there.
*
* Parameters:
* psock A pointer to a NuttX-specific, internal socket structure
* buf Buffer to receive data
* len Length of buffer
* flags Receive flags
* from Address of source (may be NULL)
* fromlen The length of the address structure
*
* Returned Value:
* On success, returns the number of characters sent. If no data is
* available to be received and the peer has performed an orderly shutdown,
* recv() will return 0. Otherwise, on errors, -1 is returned, and errno
* is set appropriately (see receivefrom for the complete list).
*
****************************************************************************/
ssize_t psock_local_recvfrom(FAR struct socket *psock, FAR void *buf,
size_t len, int flags, FAR struct sockaddr *from,
FAR socklen_t *fromlen);
#undef EXTERN
#ifdef __cplusplus
}
#endif
#endif /* CONFIG_NET_LOCAL */
#endif /* __NET_LOCAL_LOCAL_H */