295 lines
9.9 KiB
C
295 lines
9.9 KiB
C
/****************************************************************************
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* net/devif/ipv6_input.c
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* Device driver IPv6 packet receipt interface
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*
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* Copyright (C) 2015 Gregory Nutt. All rights reserved.
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* Author: Gregory Nutt <gnutt@nuttx.org>
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*
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* Adapted for NuttX from logic in uIP which also has a BSD-like license:
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*
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* uIP is an implementation of the TCP/IP protocol stack intended for
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* small 8-bit and 16-bit microcontrollers.
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*
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* uIP provides the necessary protocols for Internet communication,
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* with a very small code footprint and RAM requirements - the uIP
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* code size is on the order of a few kilobytes and RAM usage is on
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* the order of a few hundred bytes.
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*
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* Original author Adam Dunkels <adam@dunkels.com>
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* Copyright () 2001-2003, Adam Dunkels.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote
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* products derived from this software without specific prior
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* written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
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* OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
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* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************/
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/****************************************************************************
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* uIP is a small implementation of the IP, UDP and TCP protocols (as
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* well as some basic ICMP stuff). The implementation couples the IP,
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* UDP, TCP and the application layers very tightly. To keep the size
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* of the compiled code down, this code frequently uses the goto
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* statement. While it would be possible to break the ipv6_input()
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* function into many smaller functions, this would increase the code
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* size because of the overhead of parameter passing and the fact that
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* the optimizer would not be as efficient.
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*
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* The principle is that we have a small buffer, called the d_buf,
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* in which the device driver puts an incoming packet. The TCP/IP
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* stack parses the headers in the packet, and calls the
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* application. If the remote host has sent data to the application,
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* this data is present in the d_buf and the application read the
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* data from there. It is up to the application to put this data into
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* a byte stream if needed. The application will not be fed with data
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* that is out of sequence.
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*
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* If the application wishes to send data to the peer, it should put
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* its data into the d_buf. The d_appdata pointer points to the
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* first available byte. The TCP/IP stack will calculate the
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* checksums, and fill in the necessary header fields and finally send
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* the packet back to the peer.
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*
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****************************************************************************/
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/****************************************************************************
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* Included Files
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****************************************************************************/
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#include <nuttx/config.h>
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#ifdef CONFIG_NET_IPv6
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#include <sys/ioctl.h>
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#include <stdint.h>
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#include <debug.h>
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#include <string.h>
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#include <nuttx/net/netconfig.h>
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#include <nuttx/net/netdev.h>
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#include <nuttx/net/netstats.h>
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#include <nuttx/net/ip.h>
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#include "ipv6/ipv6.h"
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#include "tcp/tcp.h"
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#include "udp/udp.h"
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#include "pkt/pkt.h"
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#include "icmpv6/icmpv6.h"
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#include "devif/devif.h"
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/****************************************************************************
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* Pre-processor Definitions
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****************************************************************************/
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/* Macros */
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#define BUF ((FAR struct net_ipv6hdr_s *)&dev->d_buf[NET_LL_HDRLEN(dev)])
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/****************************************************************************
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* Public Data
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****************************************************************************/
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/****************************************************************************
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* Private Data
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****************************************************************************/
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/****************************************************************************
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* Private Functions
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****************************************************************************/
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/****************************************************************************
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* Public Functions
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****************************************************************************/
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/****************************************************************************
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* Function: ipv6_input
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*
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* Description:
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*
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* Returned Value:
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* OK The packet was processed (or dropped) and can be discarded.
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* ERROR There is a matching connection, but could not dispatch the packet
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* yet. Currently useful for UDP when a packet arrives before a recv
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* call is in place.
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*
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* Assumptions:
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*
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****************************************************************************/
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int ipv6_input(FAR struct net_driver_s *dev)
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{
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FAR struct net_ipv6hdr_s *pbuf = BUF;
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uint16_t iplen;
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/* This is where the input processing starts. */
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#ifdef CONFIG_NET_STATISTICS
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g_netstats.ip.recv++;
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#endif
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/* Start of IP input header processing code. */
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/* Check validity of the IP header. */
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if ((pbuf->vtc & 0xf0) != 0x60)
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{
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/* IP version and header length. */
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#ifdef CONFIG_NET_STATISTICS
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g_netstats.ip.drop++;
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g_netstats.ip.vhlerr++;
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#endif
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nlldbg("Invalid IPv6 version: %d\n", pbuf->vtc >> 4);
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goto drop;
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}
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/* Check the size of the packet. If the size reported to us in d_len is
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* smaller the size reported in the IP header, we assume that the packet
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* has been corrupted in transit. If the size of d_len is larger than the
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* size reported in the IP packet header, the packet has been padded and
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* we set d_len to the correct value.
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*
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* The length reported in the IPv6 header is the length of the payload
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* that follows the header. However, uIP uses the d_len variable for
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* holding the size of the entire packet, including the IP header. For
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* IPv4 this is not a problem as the length field in the IPv4 header
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* contains the length of the entire packet. But for IPv6 we need to add
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* the size of the IPv6 header (40 bytes).
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*/
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iplen = (pbuf->len[0] << 8) + pbuf->len[1] + IPv6_HDRLEN;
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if (iplen <= dev->d_len)
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{
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dev->d_len = iplen;
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}
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else
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{
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nlldbg("IP packet shorter than length in IP header\n");
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goto drop;
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}
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/* If IP broadcast support is configured, we check for a broadcast
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* UDP packet, which may be destined to us (even if there is no IP
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* address yet assigned to the device as is the case when we are
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* negotiating over DHCP for an address).
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*/
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#if defined(CONFIG_NET_BROADCAST) && defined(CONFIG_NET_UDP)
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if (pbuf->proto == IP_PROTO_UDP &&
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net_ipv6addr_cmp(pbuf->destipaddr, g_alloneaddr))
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{
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return udp_input(dev);
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}
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/* In most other cases, the device must be assigned a non-zero IP
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* address. Another exception is when CONFIG_NET_PINGADDRCONF is
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* enabled...
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*/
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else
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#endif
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#ifdef CONFIG_NET_ICMPv6
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if (net_ipv6addr_cmp(dev->d_ipaddr, g_allzeroaddr))
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{
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/* If we are configured to use ping IP address configuration and
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* hasn't been assigned an IP address yet, we accept all ICMP
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* packets.
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*/
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nlldbg("No IP address assigned\n");
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goto drop;
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}
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/* Check if the packet is destined for out IP address */
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else
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#endif
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{
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/* Check if the packet is destined for our IP address.
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*
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* For IPv6, packet reception is a little trickier as we need to
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* make sure that we listen to certain multicast addresses (all
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* hosts multicast address, and the solicited-node multicast
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* address) as well. However, we will cheat here and accept all
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* multicast packets that are sent to the ff02::/16 addresses.
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*/
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if (!net_ipv6addr_cmp(pbuf->destipaddr, dev->d_ipaddr) &&
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pbuf->destipaddr[0] != 0xff02)
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{
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#ifdef CONFIG_NET_STATISTICS
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g_netstats.ip.drop++;
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#endif
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goto drop;
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}
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}
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/* Everything looks good so far. Now process the incoming packet
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* according to the protocol.
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*/
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switch (pbuf->proto)
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{
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#ifdef CONFIG_NET_TCP
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case IP_PROTO_TCP: /* TCP input */
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tcp_ipv6_input(dev);
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break;
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#endif
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#ifdef CONFIG_NET_UDP
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case IP_PROTO_UDP: /* UDP input */
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udp_ipv6_input(dev);
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break;
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#endif
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/* Check for ICMP input */
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#ifdef CONFIG_NET_ICMPv6
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case IP_PROTO_ICMP6: /* ICMP6 input */
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icmpv6_input(dev);
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break;
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#endif
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default: /* Unrecognized/unsupported protocol */
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#ifdef CONFIG_NET_STATISTICS
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g_netstats.ip.drop++;
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g_netstats.ip.protoerr++;
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#endif
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nlldbg("Unrecognized IP protocol\n");
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goto drop;
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}
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/* Return and let the caller do any pending transmission. */
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return OK;
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/* Drop the packet. NOTE that OK is returned meaning that the
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* packet has been processed (although processed unsuccessfully).
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*/
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drop:
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dev->d_len = 0;
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return OK;
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}
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#endif /* CONFIG_NET_IPv6 */
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