124 lines
3.0 KiB
Plaintext
124 lines
3.0 KiB
Plaintext
#
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# For a description of the syntax of this configuration file,
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# see the file kconfig-language.txt in the NuttX tools repository.
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#
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menuconfig VNCSERVER
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bool "VNC server"
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default n
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depends on NET_TCP && !NX_LCDDRIVER && EXPERIMENTAL
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select NET_TCP_READAHEAD
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select NX_UPDATE
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---help---
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Enable support for a VNC Remote Frame Buffer (RFB) server.
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if VNCSERVER
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choice
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prompt "VNC server protocol"
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default VNCSERVER_PROTO3p8
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config VNCSERVER_PROTO3p3
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bool "Version 3.3"
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depends on EXPERIMENTAL
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config VNCSERVER_PROTO3p8
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bool "Version 3.8"
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endchoice # VNC server protocol
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config VNCSERVER_NDISPLAYS
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int "Number of displays"
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default 1
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range 1 99
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---help---
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Specifies the number of RFB displays supported by the server.
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Normally this should be one.
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config VNCSERVER_PRIO
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int "VNC server task priority"
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default 100
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config VNCSERVER_STACKSIZE
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int "VNC server stack size"
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default 2048
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config VNCSERVER_UPDATER_PRIO
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int "VNC updater thread priority"
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default 100
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config VNCSERVER_UPDATER_STACKSIZE
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int "VNC updater thread stack size"
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default 2048
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choice
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prompt "VNC color format"
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default VNCSERVER_COLORFMT_RGB16
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config VNCSERVER_COLORFMT_RGB16
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bool "RGB16 5:6:5"
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config VNCSERVER_COLORFMT_RGB32
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bool "RGB24 (32-bit) or RGB32 (w/tranparency)"
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endchoice # VNC color format
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config VNCSERVER_SCREENWIDTH
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int "Framebuffer width (pixels)"
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default 320
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---help---
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This setting defines the width in pixels of the local framebuffer.
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Memory usage: PixelWidth * ScreenWidth * ScreenHeight
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So, for example, a 320x240 screen with RGB16 pixels would require
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2x320x240 = 150 KB of RAM.
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config VNCSERVER_SCREENHEIGHT
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int "Framebuffer height (rows)"
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default 240
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---help---
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This setting defines the height in rows of the local framebuffer.
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Memory usage: PixelWidth * ScreenWidth * ScreenHeight
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So, for example, a 320x240 screen with RGB16 pixels would require
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2x320x240 = 150 KB of RAM.
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config VNCSERVER_NUPDATES
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int "Number of pre-allocate update structures"
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default 48
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---help---
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This setting provides the number of pre-allocated update structures
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that will be used. Dynamic memory allocations are never made. In
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the likely event that we run out of update structures, the graphics
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subsystem will pause and wait for the next structures to be released.
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Overhead is 12-bytes per update structure.
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config VNCSERVER_UPDATE_BUFSIZE
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int "Max update buffer size (bytes)"
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default 1024
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---help---
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A single buffer is pre-allocated for rendering updates. This
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setting specifies the maximum in bytes of that update buffer. For
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example, an update buffers of 32 pixels at 8-bits per pixel and
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32-rows would yield a buffer size of 1024!
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Ideally, this buffer should fit in one network packet to avoid
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accessive re-assembly of partial TCP packets.
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config VNCSERVER_KBDENCODE
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bool "Encode keyboard input"
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default n
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depends on NXTERM_NXKBDIN
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---help---
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Use a special encoding of keyboard characters as defined in
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include/nuttx/input/kbd_coded.h.
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config VNCSERVER_INBUFFER_SIZE
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int "Input buffer size
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default 80
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endif # VNCSERVER
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