nuttx/graphics/nxmu
Xiang Xiao 6a3c2aded6 Fix wait loop and void cast (#24)
* Simplify EINTR/ECANCEL error handling

1. Add semaphore uninterruptible wait function
2 .Replace semaphore wait loop with a single uninterruptible wait
3. Replace all sem_xxx to nxsem_xxx

* Unify the void cast usage

1. Remove void cast for function because many place ignore the returned value witout cast
2. Replace void cast for variable with UNUSED macro
2020-01-02 10:54:43 -06:00
..
.gitignore Clone svn:ignore directory atributed to .gitignore files 2013-04-04 14:27:29 -06:00
Make.defs graphics/: Fix an oversight in the implementation of per-window framebuffers. It is true that redraw callbacks can be supporessed for all cases ... EXCEPT ONE: When the window is resized to a larger size, then the newly exposed territory must be drawn for the first time. 2019-05-16 09:18:33 -06:00
nxmu_kbdin.c Fix wait loop and void cast (#24) 2020-01-02 10:54:43 -06:00
nxmu_mouse.c libs/libnx/nxtk/nxtk_events: Fix an error in handling mouse events for framed windows. When drawing, NX may report mouse positions outside of the Window. The is only for NX windows, but the outside-the-side positions were being discarded by nxtk_events(). 2019-05-07 18:17:59 -06:00
nxmu_openwindow.c graphics/: Windows can now be created in the hidden state. This can be used to clean up initial window presentation which may involve several steps. This makes those steps all invisible until nx[tk]_setvisibility() is called to make the windows visible. 2019-05-07 08:49:16 -06:00
nxmu_redraw.c Fix wait loop and void cast (#24) 2020-01-02 10:54:43 -06:00
nxmu_releasebkgd.c graphics/: Fix an oversight in the implementation of per-window framebuffers. It is true that redraw callbacks can be supporessed for all cases ... EXCEPT ONE: When the window is resized to a larger size, then the newly exposed territory must be drawn for the first time. 2019-05-16 09:18:33 -06:00
nxmu_reportposition.c graphics: Costmetic clean-up 2019-03-14 14:49:50 -06:00
nxmu_requestbkgd.c graphics/: Fix an oversight in the implementation of per-window framebuffers. It is true that redraw callbacks can be supporessed for all cases ... EXCEPT ONE: When the window is resized to a larger size, then the newly exposed territory must be drawn for the first time. 2019-05-16 09:18:33 -06:00
nxmu_sendclient.c Squashed commit of the following: 2019-03-17 11:34:45 -06:00
nxmu_sendclientwindow.c Squashed commit of the following: 2019-03-17 11:34:45 -06:00
nxmu_server.c Fix wait loop and void cast (#24) 2020-01-02 10:54:43 -06:00
nxmu_start.c Fix wait loop and void cast (#24) 2020-01-02 10:54:43 -06:00
nxmu.h graphics/: Fix an oversight in the implementation of per-window framebuffers. It is true that redraw callbacks can be supporessed for all cases ... EXCEPT ONE: When the window is resized to a larger size, then the newly exposed territory must be drawn for the first time. 2019-05-16 09:18:33 -06:00