0a17b87286
Most tools used for compliance and SBOM generation use SPDX identifiers This change brings us a step closer to an easy SBOM generation. Signed-off-by: Alin Jerpelea <alin.jerpelea@sony.com>
87 lines
2.9 KiB
C
87 lines
2.9 KiB
C
/****************************************************************************
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* graphics/nxmu/nxmu_requestbkgd.c
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*
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* SPDX-License-Identifier: Apache-2.0
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed with
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* this work for additional information regarding copyright ownership. The
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* ASF licenses this file to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance with the
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* License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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* License for the specific language governing permissions and limitations
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* under the License.
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*
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****************************************************************************/
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/****************************************************************************
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* Included Files
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****************************************************************************/
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#include <nuttx/config.h>
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#include <assert.h>
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#include <errno.h>
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#include <debug.h>
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#include <nuttx/nx/nx.h>
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#include "nxmu.h"
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/****************************************************************************
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* Public Functions
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****************************************************************************/
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/****************************************************************************
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* Name: nxmu_requestbkgd
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*
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* Description:
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* Perform the server-side operation for the nx_requestbkgd operation:
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* Give the client control of the background window connection and receipt
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* of all background window callbacks.
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*
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* conn - The client containing connection information [IN]
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* be - The server state structure [IN]
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* cb - Callbacks used to process window events
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* arg - User provided argument (see nx_openwindow, nx_constructwindow)
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*
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* Returned Value:
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* None
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*
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****************************************************************************/
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void nxmu_requestbkgd(FAR struct nxmu_conn_s *conn,
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FAR struct nxbe_state_s *be,
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FAR const struct nx_callback_s *cb,
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FAR void *arg)
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{
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DEBUGASSERT(conn != NULL || be != NULL || cb != NULL);
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/* Set the client's callback vtable and and replace the server
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* connection with the clients connection.
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*/
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be->bkgd.cb = cb;
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be->bkgd.arg = arg;
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be->bkgd.conn = conn;
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/* Report the size/position of the background window to the client */
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nxmu_reportposition((NXWINDOW)&be->bkgd);
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/* Redraw the background window */
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nxmu_redraw(&be->bkgd, &be->bkgd.bounds);
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#ifdef CONFIG_NX_XYINPUT
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/* Provide the mouse settings */
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nxmu_mousereport(&be->bkgd);
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#endif
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}
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