71bd9ca54e
git-svn-id: svn://svn.code.sf.net/p/nuttx/code/trunk@3567 42af7a65-404d-4744-a932-0658087f49c3 |
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.. | ||
Make.defs | ||
nxffs_block.c | ||
nxffs_blockstats.c | ||
nxffs_cache.c | ||
nxffs_dirent.c | ||
nxffs_dump.c | ||
nxffs_initialize.c | ||
nxffs_inode.c | ||
nxffs_ioctl.c | ||
nxffs_open.c | ||
nxffs_pack.c | ||
nxffs_read.c | ||
nxffs_reformat.c | ||
nxffs_stat.c | ||
nxffs_unlink.c | ||
nxffs_util.c | ||
nxffs_write.c | ||
nxffs.h | ||
README.txt |
NXFFS README ^^^^^^^^^^^^ This README file contains information about the implemenation of the NuttX wear-leveling FLASH file system, NXFFS. Contents: General NXFFS organization General operation Headers NXFFS Limitations Multiple Writers Things to Do General NXFFS organization ========================== The following example assumes 4 logical blocks per FLASH erase block. The actual relationship is determined by the FLASH geometry reported by the MTD driver. ERASE LOGICAL Inodes begin with a inode header. inode may BLOCK BLOCK CONTENTS be marked as "deleted," pending re-packing. n 4*n --+--------------+ |BBBBBBBBBBBBBB| Logic block header |IIIIIIIIIIIIII| Inodes begin with a inode header |DDDDDDDDDDDDDD| Data block containing inode data block | (Inode Data) | 4*n+1 --+--------------+ |BBBBBBBBBBBBBB| Logic block header |DDDDDDDDDDDDDD| Inodes may consist of multiple data blocks | (Inode Data) | |IIIIIIIIIIIIII| Next inode header | | Possibly a few unused bytes at the end of a block 4*n+2 --+--------------+ |BBBBBBBBBBBBBB| Logic block header |DDDDDDDDDDDDDD| | (Inode Data) | 4*n+3 --+--------------+ |BBBBBBBBBBBBBB| Logic block header |IIIIIIIIIIIIII| Next inode header |DDDDDDDDDDDDDD| | (Inode Data) | n+1 4*(n+1) --+--------------+ |BBBBBBBBBBBBBB| Logic block header | | All FLASH is unused after the end of the final | | inode. --+--------------+ General operation ================= Inodes are written starting at the beginning of FLASH. As inodes are deleted, they are marked as deleted but not removed. As new inodes are written, allocations proceed to toward the end of the FLASH -- thus, supporting wear leveling by using all FLASH blocks equally. When the FLASH becomes full (no more space at the end of the FLASH), a re-packing operation must be performed: All inodes marked deleted are finally removed and the remaining inodes are packed at the beginning of the FLASH. Allocations then continue at the freed FLASH memory at the end of the FLASH. Headers ======= BLOCK HEADER: The block header is used to determine if the block has every been formatted and also indicates bad blocks which should never be used. INODE HEADER: Each inode begins with an inode header that contains, among other things, the name of the inode, the offset to the first data block, and the length of the inode data. At present, the only kind of inode support is a file. So for now, the term file and inode are interchangeable. INODE DATA HEADER: Inode data is enclosed in a data header. For a given inode, there is at most one inode data block per logical block. If the inode data spans more than one logical block, then the inode data may be enclosed in multiple data blocks, one per logical block. NXFFS Limitations ================= This implementation is very simple as, as a result, has several limitations that you should be aware before opting to use NXFFS: 1. Since the files are contiguous in FLASH and since allocations always proceed toward the end of the FLASH, there can only be one file opened for writing at a time. Multiple files may be opened for reading. 2. Files may not be increased in size after they have been closed. The O_APPEND open flag is not supported. 3. Files are always written sequential. Seeking within a file opened for writing will not work. 4. There are no directories, however, '/' may be used within a file name string providing some illusion of directories. 5. Files may be opened for reading or for writing, but not both: The O_RDWR open flag is not supported. 6. The re-packing process occurs only during a write when the free FLASH memory at the end of the FLASH is exhausted. Thus, occasionally, file writing may take a long time. 7. Another limitation is that there can be only a single NXFFS volume mounted at any time. This has to do with the fact that we bind to an MTD driver (instead of a block driver) and bypass all of the normal mount operations. Multiple Writers ================ As mentioned in the limitations above, there can be only one file opened for writing at a time. If one thread has a file opened for writing and another thread attempts to open a file for writing, then that second thread will be blocked and will have to wait for the first thread to close the file. Such behavior may or may not be a problem for your application, depending (1) how long the first thread keeps the file open for writing and (2) how critical the behavior of the second thread is. Note that writing to FLASH can always trigger a major FLASH reorganization and, hence, there is no way to guarantee the first condition: The first thread may have the file open for a long time even if it only intends to write a small amount. Also note that a deadlock condition would occur if the SAME thread attempted to open two files for writing. The thread would would be blocked waiting for itself to close the first file. Things to Do ============ - The statfs() implementation is minimal. It whould have some calcuation of the f_bfree, f_bavail, f_files, f_ffree return values. - There are too many allocs and frees. More structures may need to be pre-allocated. - The file name is always extracted and held in allocated, variable-length memory. The file name is not used during reading and eliminating the file name in the entry structure would improve performance. - There is a big inefficient in reading. On each read, the logic searches for the read position from the beginning of the file each time. This may be necessary whenever an lseek() is done, but not in general. Read performance could be improved by keeping FLASH offset and read positional information in the read open file structure. - Fault tolerance must be improved. We need to be absolutely certain that any FLASH errors do not cause the file system to behavior incorrectly. - Wear leveling could be improved as well. Files are re-packed at the front of FLASH as part of the clean-up operation. However, that means the files that are not modified often become fixed in place at the beginning of FLASH. This reduces the size of the pool moving files at the end of the FLASH. As the file system becomes more filled with fixed files at the front of the device, the level of wear on the blocks at the end of the FLASH increases.