77d15c81a6
git-svn-id: svn://svn.code.sf.net/p/nuttx/code/trunk@2930 42af7a65-404d-4744-a932-0658087f49c3 |
||
---|---|---|
.. | ||
configure.sh | ||
incdir.sh | ||
indent.sh | ||
link.sh | ||
Makefile.mkconfig | ||
mkconfig.c | ||
mkdeps.sh | ||
mkimage.sh | ||
mknulldeps.sh | ||
README.txt | ||
unlink.sh | ||
winlink.sh | ||
zipme.sh |
tools/README.txt ^^^^^^^^^^^^^^^^ This README file addresses the contents of the NuttX tools/ directory. The tools/ directory contains miscellaneous scripts and host C programs that are necessary parts of the the NuttX build system. These files include: README.txt This file configure.sh This is a bash script that is used to configure NuttX for a given target board. See configs/README.txt or Documentation/NuttxPortingGuide.html for a description of how to configure NuttX with this script. mkconfig.c This is C file that is used to build mkconfig program. The mkconfig program is used during the intial NuttX build. When you configure NuttX, you will copy a configuration file called .config into the top level NuttX directory (See configs/README.txt or Documentation/NuttxPortingGuide.html). The first time you make NuttX, the top-level makefile will build the mkconfig executable from mkconfig.c (using Makefile.mkconfig). The top-level Makefile will then execute the mkconfig program to convert the .config file in the top level directory into include/nuttx/config.h. config.h is a another version of the NuttX configuration that can be included by C files. Makefile.mkconfig This is the makefile that is used to make the mkconfig program from the mkconfig.c C file. mkdeps.sh mknulldeps.sh NuttX uses the GCC compilers capabilities to create Makefile dependencies. The bash script mkdeps.sh is used to run GCC in order to create the dependencies. If a NuttX configuration uses the GCC toolchain, its Make.defs file (see configs/README.txt) will include a line like: MKDEP = $(TOPDIR)/tools/mkdeps.sh If the NuttX configuration does not use a GCC compatible toolchain, then it cannot use the dependencies and instead it uses mknulldeps.sh: MKDEP = $(TOPDIR)/tools/mknulldeps.sh The mknulldeps.sh is a stub script that does essentially nothing. incdir.sh Different compilers have different conventions for specifying lists of include file paths on the the compiler command line. This bash script allows the build system to create include file paths without concern for the particular compiler in use. link.sh winlink.sh unlink.sh Different file system have different capabilities for symbolic links. Some windows file systems have no native support for symbolic links. Cygwin running under windows has special links built in that work with all cygwin tools. However, they do not work when Windows native tools are used with cygwin. In that case something different must be done. If you are building under Linux or under cygwin with a cygwin tool chain, then your Make.defs file may have definitions like the following: DIRLINK = $(TOPDIR)/tools/link.sh DIRUNLINK = (TOPDIR)/tools/unlink.sh The first definition is not always present because link.sh is the default. link.sh is a bash script that performs a normal, Linux-style symbolic link; unlink.sh is a do-it-all unlinking script. But if you are building under cygwin using a Windows native toolchain, then you will need something like the following in you Make.defs file: DIRLINK = $(TOPDIR)/tools/winlink.sh DIRUNLINK = (TOPDIR)/tools/unlink.sh winlink.sh will copy the whole directory instead of linking it. NOTE: I have been told that some NuttX users have been able to build successfully using the GnuWin32 tools and modifying the link.sh script so that it uses the NTFS mklink command. But I have never tried that mkimage.sh The creates a downloadable image as needed with the rrload bootloader. indent.sh This script can be used to indent .c and .h files in a manner similar to my coding NuttX coding style. It doesn't do a really good job, however (see the comments at the top of the indent.sh file). zipme.sh I use this script to create the nutt-xx.yy.tar.gz tarballs for release on SourceForge. It is handy because it also does the kind of clean that you need to do to make a clean code release.