779 lines
23 KiB
C
779 lines
23 KiB
C
/****************************************************************************
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* net/udp/udp_conn.c
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*
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* Copyright (C) 2007-2009, 2011-2012, 2016 Gregory Nutt. All rights reserved.
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* Author: Gregory Nutt <gnutt@nuttx.org>
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*
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* Large parts of this file were leveraged from uIP logic:
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*
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* Copyright (c) 2001-2003, Adam Dunkels.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote
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* products derived from this software without specific prior
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* written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
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* OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
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* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************/
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/****************************************************************************
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* Included Files
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****************************************************************************/
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#include <nuttx/config.h>
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#if defined(CONFIG_NET) && defined(CONFIG_NET_UDP)
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#include <stdint.h>
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#include <string.h>
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#include <semaphore.h>
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#include <assert.h>
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#include <errno.h>
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#include <debug.h>
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#include <netinet/in.h>
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#include <arch/irq.h>
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#include <nuttx/net/netconfig.h>
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#include <nuttx/net/net.h>
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#include <nuttx/net/netdev.h>
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#include <nuttx/net/ip.h>
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#include <nuttx/net/udp.h>
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#include "devif/devif.h"
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#include "netdev/netdev.h"
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#include "inet/inet.h"
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#include "udp/udp.h"
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/****************************************************************************
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* Pre-processor Definitions
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****************************************************************************/
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#define IPv4BUF ((struct ipv4_hdr_s *)&dev->d_buf[NET_LL_HDRLEN(dev)])
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#define IPv6BUF ((struct ipv6_hdr_s *)&dev->d_buf[NET_LL_HDRLEN(dev)])
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/****************************************************************************
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* Private Data
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****************************************************************************/
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/* The array containing all UDP connections. */
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struct udp_conn_s g_udp_connections[CONFIG_NET_UDP_CONNS];
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/* A list of all free UDP connections */
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static dq_queue_t g_free_udp_connections;
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static sem_t g_free_sem;
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/* A list of all allocated UDP connections */
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static dq_queue_t g_active_udp_connections;
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/* Last port used by a UDP connection connection. */
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static uint16_t g_last_udp_port;
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/****************************************************************************
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* Private Functions
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****************************************************************************/
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/****************************************************************************
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* Name: _udp_semtake() and _udp_semgive()
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*
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* Description:
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* Take/give semaphore
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*
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****************************************************************************/
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static inline void _udp_semtake(FAR sem_t *sem)
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{
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int ret;
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/* Take the semaphore (perhaps waiting) */
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while ((ret = net_lockedwait(sem)) < 0)
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{
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/* The only case that an error should occur here is if
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* the wait was awakened by a signal.
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*/
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ASSERT(ret == -EINTR);
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}
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UNUSED(ret);
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}
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#define _udp_semgive(sem) sem_post(sem)
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/****************************************************************************
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* Name: udp_find_conn()
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*
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* Description:
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* Find the UDP connection that uses this local port number.
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*
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* Assumptions:
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* This function must be called with the network locked.
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*
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****************************************************************************/
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static FAR struct udp_conn_s *udp_find_conn(uint8_t domain,
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FAR union ip_binding_u *ipaddr,
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uint16_t portno)
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{
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FAR struct udp_conn_s *conn;
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int i;
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/* Now search each connection structure. */
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for (i = 0; i < CONFIG_NET_UDP_CONNS; i++)
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{
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conn = &g_udp_connections[i];
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/* If the port local port number assigned to the connections matches
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* AND the IP address of the connection matches, then return a
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* reference to the connection structure. INADDR_ANY is a special
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* case: There can only be instance of a port number with INADDR_ANY.
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*/
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#ifdef CONFIG_NET_IPv4
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#ifdef CONFIG_NET_IPv6
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if (domain == PF_INET)
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#endif
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{
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if (conn->lport == portno &&
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(net_ipv4addr_cmp(conn->u.ipv4.laddr, ipaddr->ipv4.laddr) ||
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net_ipv4addr_cmp(conn->u.ipv4.laddr, INADDR_ANY)))
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{
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return conn;
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}
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}
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#endif /* CONFIG_NET_IPv4 */
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#ifdef CONFIG_NET_IPv6
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#ifdef CONFIG_NET_IPv4
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else
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#endif
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{
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if (conn->lport == portno &&
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(net_ipv6addr_cmp(conn->u.ipv6.laddr, ipaddr->ipv6.laddr) ||
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net_ipv6addr_cmp(conn->u.ipv6.laddr, g_ipv6_allzeroaddr)))
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{
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return conn;
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}
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}
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#endif /* CONFIG_NET_IPv6 */
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}
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return NULL;
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}
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/****************************************************************************
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* Name: udp_select_port
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*
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* Description:
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* Select an unused port number.
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*
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* NOTE that in principle this function could fail if there is no available
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* port number. There is no check for that case and it would actually
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* in an infinite loop if that were the case. In this simple, small UDP
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* implementation, it is reasonable to assume that that error cannot happen
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* and that a port number will always be available.
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*
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* Input Parameters:
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* None
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*
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* Return:
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* Next available port number
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*
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****************************************************************************/
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static uint16_t udp_select_port(uint8_t domain, FAR union ip_binding_u *u)
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{
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uint16_t portno;
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/* Find an unused local port number. Loop until we find a valid
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* listen port number that is not being used by any other connection.
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*/
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net_lock();
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do
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{
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/* Guess that the next available port number will be the one after
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* the last port number assigned.
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*/
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++g_last_udp_port;
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/* Make sure that the port number is within range */
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if (g_last_udp_port >= 32000)
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{
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g_last_udp_port = 4096;
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}
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}
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while (udp_find_conn(domain, u, htons(g_last_udp_port)) != NULL);
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/* Initialize and return the connection structure, bind it to the
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* port number
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*/
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portno = g_last_udp_port;
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net_unlock();
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return portno;
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}
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/****************************************************************************
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* Name: udp_ipv4_active
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*
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* Description:
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* Find a connection structure that is the appropriate connection to be
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* used within the provided UDP header
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*
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* Assumptions:
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* This function must be called with the network locked.
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*
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****************************************************************************/
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#ifdef CONFIG_NET_IPv4
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static inline FAR struct udp_conn_s *
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udp_ipv4_active(FAR struct net_driver_s *dev, FAR struct udp_hdr_s *udp)
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{
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#ifdef CONFIG_NET_BROADCAST
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static const in_addr_t bcast = INADDR_BROADCAST;
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#endif
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FAR struct ipv4_hdr_s *ip = IPv4BUF;
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FAR struct udp_conn_s *conn;
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conn = (FAR struct udp_conn_s *)g_active_udp_connections.head;
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while (conn)
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{
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/* If the local UDP port is non-zero, the connection is considered
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* to be used. If so, then the following checks are performed:
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*
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* - The local port number is checked against the destination port
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* number in the received packet.
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* - The remote port number is checked if the connection is bound
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* to a remote port.
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* - If multiple network interfaces are supported, then the local
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* IP address is available and we will insist that the
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* destination IP matches the bound address (or the destination
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* IP address is a broadcast address). If a socket is bound to
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* INADDRY_ANY (laddr), then it should receive all packets
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* directed to the port.
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* - Finally, if the connection is bound to a remote IP address,
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* the source IP address of the packet is checked. Broadcast
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* addresses are also accepted.
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*
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* If all of the above are true then the newly received UDP packet
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* is destined for this UDP connection.
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*
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* To send and receive broadcast packets, the application should:
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*
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* - Bind socket to INADDR_ANY
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* - setsockopt to SO_BROADCAST
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* - call sendto with sendaddr.sin_addr.s_addr = <broadcast-address>
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* - call recvfrom.
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*
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* REVIST: SO_BROADCAST flag is currently ignored.
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*/
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if (conn->lport != 0 && udp->destport == conn->lport &&
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(conn->rport == 0 || udp->srcport == conn->rport) &&
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/* Local port accepts any address on this port or there
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* is an exact match in destipaddr and the bound local
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* address. This catches the receipt of a broadcast when
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* the socket is bound to INADDR_ANY.
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*/
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(net_ipv4addr_cmp(conn->u.ipv4.laddr, INADDR_ANY) ||
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net_ipv4addr_hdrcmp(ip->destipaddr, &conn->u.ipv4.laddr)) &&
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/* If not connected to a remote address, or a broadcast address
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* destipaddr was received, or there is an exact match between the
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* srcipaddr and the bound IP address, then accept the packet.
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*/
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(net_ipv4addr_cmp(conn->u.ipv4.raddr, INADDR_ANY) ||
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#ifdef CONFIG_NET_BROADCAST
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net_ipv4addr_hdrcmp(ip->destipaddr, &bcast) ||
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#endif
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net_ipv4addr_hdrcmp(ip->srcipaddr, &conn->u.ipv4.raddr)))
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{
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/* Matching connection found.. return a reference to it */
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break;
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}
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/* Look at the next active connection */
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conn = (FAR struct udp_conn_s *)conn->node.flink;
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}
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return conn;
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}
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#endif /* CONFIG_NET_IPv4 */
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/****************************************************************************
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* Name: udp_ipv6_active
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*
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* Description:
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* Find a connection structure that is the appropriate connection to be
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* used within the provided UDP header
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*
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* Assumptions:
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* This function must be called with the network locked.
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*
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****************************************************************************/
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#ifdef CONFIG_NET_IPv6
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static inline FAR struct udp_conn_s *
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udp_ipv6_active(FAR struct net_driver_s *dev, FAR struct udp_hdr_s *udp)
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{
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FAR struct ipv6_hdr_s *ip = IPv6BUF;
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FAR struct udp_conn_s *conn;
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conn = (FAR struct udp_conn_s *)g_active_udp_connections.head;
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while (conn)
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{
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/* If the local UDP port is non-zero, the connection is considered
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* to be used. If so, then the following checks are performed:
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*
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* - The local port number is checked against the destination port
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* number in the received packet.
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* - The remote port number is checked if the connection is bound
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* to a remote port.
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* - If multiple network interfaces are supported, then the local
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* IP address is available and we will insist that the
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* destination IP matches the bound address. If a socket is bound to
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* INADDR6_ANY (laddr), then it should receive all packets directed
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* to the port. REVISIT: Should also depend on SO_BROADCAST.
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* - Finally, if the connection is bound to a remote IP address,
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* the source IP address of the packet is checked.
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*
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* If all of the above are true then the newly received UDP packet
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* is destined for this UDP connection.
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*
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* To send and receive multicast packets, the application should:
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*
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* - Bind socket to INADDR6_ANY (for the all-nodes multicast address)
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* or to a specific <multicast-address>
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* - setsockopt to SO_BROADCAST (for all-nodes address)
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* - call sendto with sendaddr.sin_addr.s_addr = <multicast-address>
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* - call recvfrom.
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*
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* REVIST: SO_BROADCAST flag is currently ignored.
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*/
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if (conn->lport != 0 && udp->destport == conn->lport &&
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(conn->rport == 0 || udp->srcport == conn->rport) &&
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/* Local port accepts any address on this port or there
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* is an exact match in destipaddr and the bound local
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* address. This catches the cast of the all nodes multicast
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* when the socket is bound to INADDR6_ANY.
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*/
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(net_ipv6addr_cmp(conn->u.ipv6.laddr, g_ipv6_allzeroaddr) ||
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net_ipv6addr_hdrcmp(ip->destipaddr, conn->u.ipv6.laddr)) &&
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/* If not connected to a remote address, or a all-nodes multicast
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* destipaddr was received, or there is an exact match between the
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* srcipaddr and the bound remote IP address, then accept the
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* packet.
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*/
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(net_ipv6addr_cmp(conn->u.ipv6.raddr, g_ipv6_allzeroaddr) ||
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#ifdef CONFIG_NET_BROADCAST
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net_ipv6addr_hdrcmp(ip->destipaddr, g_ipv6_allnodes) ||
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#endif
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net_ipv6addr_hdrcmp(ip->srcipaddr, conn->u.ipv6.raddr)))
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{
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/* Matching connection found.. return a reference to it */
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break;
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}
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/* Look at the next active connection */
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conn = (FAR struct udp_conn_s *)conn->node.flink;
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}
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return conn;
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}
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#endif /* CONFIG_NET_IPv6 */
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/****************************************************************************
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* Public Functions
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****************************************************************************/
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/****************************************************************************
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* Name: udp_initialize
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*
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* Description:
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* Initialize the UDP connection structures. Called once and only from
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* the UIP layer.
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*
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****************************************************************************/
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void udp_initialize(void)
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{
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int i;
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/* Initialize the queues */
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dq_init(&g_free_udp_connections);
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dq_init(&g_active_udp_connections);
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sem_init(&g_free_sem, 0, 1);
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for (i = 0; i < CONFIG_NET_UDP_CONNS; i++)
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{
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/* Mark the connection closed and move it to the free list */
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g_udp_connections[i].lport = 0;
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dq_addlast(&g_udp_connections[i].node, &g_free_udp_connections);
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}
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g_last_udp_port = 1024;
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}
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/****************************************************************************
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* Name: udp_alloc
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*
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* Description:
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* Allocate a new, uninitialized UDP connection structure. This is
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* normally something done by the implementation of the socket() API
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*
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****************************************************************************/
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FAR struct udp_conn_s *udp_alloc(uint8_t domain)
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{
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FAR struct udp_conn_s *conn;
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/* The free list is protected by a semaphore (that behaves like a mutex). */
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_udp_semtake(&g_free_sem);
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conn = (FAR struct udp_conn_s *)dq_remfirst(&g_free_udp_connections);
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if (conn)
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{
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/* Make sure that the connection is marked as uninitialized */
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#if defined(CONFIG_NET_IPv4) && defined(CONFIG_NET_IPv6)
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conn->domain = domain;
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#endif
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conn->lport = 0;
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conn->ttl = IP_TTL;
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/* Enqueue the connection into the active list */
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dq_addlast(&conn->node, &g_active_udp_connections);
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}
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_udp_semgive(&g_free_sem);
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return conn;
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}
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/****************************************************************************
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* Name: udp_free
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*
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* Description:
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* Free a UDP connection structure that is no longer in use. This should be
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* done by the implementation of close().
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*
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****************************************************************************/
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void udp_free(FAR struct udp_conn_s *conn)
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{
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/* The free list is protected by a semaphore (that behaves like a mutex). */
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DEBUGASSERT(conn->crefs == 0);
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_udp_semtake(&g_free_sem);
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conn->lport = 0;
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/* Remove the connection from the active list */
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dq_rem(&conn->node, &g_active_udp_connections);
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#ifdef CONFIG_NET_UDP_READAHEAD
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/* Release any read-ahead buffers attached to the connection */
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iob_free_queue(&conn->readahead);
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#endif
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/* Free the connection */
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dq_addlast(&conn->node, &g_free_udp_connections);
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_udp_semgive(&g_free_sem);
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}
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/****************************************************************************
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* Name: udp_active
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*
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* Description:
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* Find a connection structure that is the appropriate
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* connection to be used within the provided UDP header
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*
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* Assumptions:
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* This function must be called with the network locked.
|
|
*
|
|
****************************************************************************/
|
|
|
|
FAR struct udp_conn_s *udp_active(FAR struct net_driver_s *dev,
|
|
FAR struct udp_hdr_s *udp)
|
|
{
|
|
#ifdef CONFIG_NET_IPv6
|
|
#ifdef CONFIG_NET_IPv4
|
|
if (IFF_IS_IPv6(dev->d_flags))
|
|
#endif
|
|
{
|
|
return udp_ipv6_active(dev, udp);
|
|
}
|
|
#endif /* CONFIG_NET_IPv6 */
|
|
|
|
#ifdef CONFIG_NET_IPv4
|
|
#ifdef CONFIG_NET_IPv6
|
|
else
|
|
#endif
|
|
{
|
|
return udp_ipv4_active(dev, udp);
|
|
}
|
|
#endif /* CONFIG_NET_IPv4 */
|
|
}
|
|
|
|
/****************************************************************************
|
|
* Name: udp_nextconn
|
|
*
|
|
* Description:
|
|
* Traverse the list of allocated UDP connections
|
|
*
|
|
* Assumptions:
|
|
* This function must be called with the network locked.
|
|
*
|
|
****************************************************************************/
|
|
|
|
FAR struct udp_conn_s *udp_nextconn(FAR struct udp_conn_s *conn)
|
|
{
|
|
if (!conn)
|
|
{
|
|
return (FAR struct udp_conn_s *)g_active_udp_connections.head;
|
|
}
|
|
else
|
|
{
|
|
return (FAR struct udp_conn_s *)conn->node.flink;
|
|
}
|
|
}
|
|
|
|
/****************************************************************************
|
|
* Name: udp_bind
|
|
*
|
|
* Description:
|
|
* This function implements the low level parts of the standard UDP
|
|
* bind() operation.
|
|
*
|
|
* Assumptions:
|
|
* This function is called from normal user level code.
|
|
*
|
|
****************************************************************************/
|
|
|
|
int udp_bind(FAR struct udp_conn_s *conn, FAR const struct sockaddr *addr)
|
|
{
|
|
uint16_t portno;
|
|
int ret;
|
|
|
|
#ifdef CONFIG_NET_IPv4
|
|
#ifdef CONFIG_NET_IPv6
|
|
if (conn->domain == PF_INET)
|
|
#endif
|
|
{
|
|
FAR const struct sockaddr_in *inaddr =
|
|
(FAR const struct sockaddr_in *)addr;
|
|
|
|
/* Get the port number that we are binding to */
|
|
|
|
portno = inaddr->sin_port;
|
|
|
|
/* Bind the local IP address to the connection. NOTE this address may
|
|
* be INADDR_ANY meaning, essentially, that we are binding to all
|
|
* interfaces for receiving (Sending will use the default port).
|
|
*/
|
|
|
|
net_ipv4addr_copy(conn->u.ipv4.laddr, inaddr->sin_addr.s_addr);
|
|
}
|
|
#endif /* CONFIG_NET_IPv4 */
|
|
|
|
#ifdef CONFIG_NET_IPv6
|
|
#ifdef CONFIG_NET_IPv4
|
|
else
|
|
#endif
|
|
{
|
|
FAR const struct sockaddr_in6 *inaddr =
|
|
(FAR const struct sockaddr_in6 *)addr;
|
|
|
|
/* Get the port number that we are binding to */
|
|
|
|
portno = inaddr->sin6_port;
|
|
|
|
/* Bind the local IP address to the connection. NOTE this address may
|
|
* be INADDR_ANY meaning, essentially, that we are binding to all
|
|
* interfaces for receiving (Sending will use the default port).
|
|
*/
|
|
|
|
net_ipv6addr_copy(conn->u.ipv6.laddr, inaddr->sin6_addr.in6_u.u6_addr16);
|
|
}
|
|
#endif /* CONFIG_NET_IPv6 */
|
|
|
|
/* Is the user requesting to bind to any port? */
|
|
|
|
if (portno == 0)
|
|
{
|
|
/* Yes.. Select any unused local port number */
|
|
|
|
conn->lport = htons(udp_select_port(conn->domain, &conn->u));
|
|
ret = OK;
|
|
}
|
|
else
|
|
{
|
|
/* Interrupts must be disabled while access the UDP connection list */
|
|
|
|
net_lock();
|
|
|
|
/* Is any other UDP connection already bound to this address and port? */
|
|
|
|
if (udp_find_conn(conn->domain, &conn->u, portno) == NULL)
|
|
{
|
|
/* No.. then bind the socket to the port */
|
|
|
|
conn->lport = portno;
|
|
ret = OK;
|
|
}
|
|
else
|
|
{
|
|
ret = -EADDRINUSE;
|
|
}
|
|
|
|
net_unlock();
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* Name: udp_connect
|
|
*
|
|
* Description:
|
|
* This function simply assigns a remote address to UDP "connection"
|
|
* structure. This function is called as part of the implementation of:
|
|
*
|
|
* - connect(). If connect() is called for a SOCK_DGRAM socket, then
|
|
* this logic performs the moral equivalent of connec() operation
|
|
* for the UDP socket.
|
|
* - recvfrom() and sendto(). This function is called to set the
|
|
* remote address of the peer.
|
|
*
|
|
* The function will automatically allocate an unused local port for the
|
|
* new connection if the socket is not yet bound to a local address.
|
|
* However, another port can be chosen by using the udp_bind() call,
|
|
* after the udp_connect() function has been called.
|
|
*
|
|
* Input Parameters:
|
|
* conn - A reference to UDP connection structure
|
|
* addr - The address of the remote host.
|
|
*
|
|
* Assumptions:
|
|
* This function is called user code. Interrupts may be enabled.
|
|
*
|
|
****************************************************************************/
|
|
|
|
int udp_connect(FAR struct udp_conn_s *conn, FAR const struct sockaddr *addr)
|
|
{
|
|
/* Has this address already been bound to a local port (lport)? */
|
|
|
|
if (!conn->lport)
|
|
{
|
|
/* No.. Find an unused local port number and bind it to the
|
|
* connection structure.
|
|
*/
|
|
|
|
conn->lport = htons(udp_select_port(conn->domain, &conn->u));
|
|
}
|
|
|
|
/* Is there a remote port (rport)? */
|
|
|
|
if (addr)
|
|
{
|
|
#ifdef CONFIG_NET_IPv4
|
|
#ifdef CONFIG_NET_IPv6
|
|
if (conn->domain == PF_INET)
|
|
#endif
|
|
{
|
|
FAR const struct sockaddr_in *inaddr =
|
|
(FAR const struct sockaddr_in *)addr;
|
|
|
|
conn->rport = inaddr->sin_port;
|
|
net_ipv4addr_copy(conn->u.ipv4.raddr, inaddr->sin_addr.s_addr);
|
|
}
|
|
#endif /* CONFIG_NET_IPv4 */
|
|
|
|
#ifdef CONFIG_NET_IPv6
|
|
#ifdef CONFIG_NET_IPv4
|
|
else
|
|
#endif
|
|
{
|
|
FAR const struct sockaddr_in6 *inaddr =
|
|
(FAR const struct sockaddr_in6 *)addr;
|
|
|
|
conn->rport = inaddr->sin6_port;
|
|
net_ipv6addr_copy(conn->u.ipv6.raddr, inaddr->sin6_addr.s6_addr16);
|
|
}
|
|
#endif /* CONFIG_NET_IPv6 */
|
|
}
|
|
else
|
|
{
|
|
conn->rport = 0;
|
|
|
|
#ifdef CONFIG_NET_IPv4
|
|
#ifdef CONFIG_NET_IPv6
|
|
if (conn->domain == PF_INET)
|
|
#endif
|
|
{
|
|
net_ipv4addr_copy(conn->u.ipv4.raddr, INADDR_ANY);
|
|
}
|
|
#endif /* CONFIG_NET_IPv4 */
|
|
|
|
#ifdef CONFIG_NET_IPv6
|
|
#ifdef CONFIG_NET_IPv4
|
|
else
|
|
#endif
|
|
{
|
|
net_ipv6addr_copy(conn->u.ipv6.raddr, g_ipv6_allzeroaddr);
|
|
}
|
|
#endif /* CONFIG_NET_IPv6 */
|
|
}
|
|
|
|
return OK;
|
|
}
|
|
|
|
#endif /* CONFIG_NET && CONFIG_NET_UDP */
|