8e123b2832
git-svn-id: svn://svn.code.sf.net/p/nuttx/code/trunk@3919 42af7a65-404d-4744-a932-0658087f49c3 |
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.. | ||
bdf-converter.c | ||
cfgparser.c | ||
cfgparser.h | ||
configure.sh | ||
define.sh | ||
incdir.sh | ||
indent.sh | ||
link.sh | ||
Makefile.export | ||
Makefile.host | ||
mkconfig.c | ||
mkdeps.sh | ||
mkexport.sh | ||
mkimage.sh | ||
mknulldeps.sh | ||
mkromfsimg.sh | ||
mksyscall.c | ||
mkversion.c | ||
README.txt | ||
unlink.sh | ||
version.sh | ||
winlink.sh | ||
zipme.sh |
tools/README.txt ^^^^^^^^^^^^^^^^ This README file addresses the contents of the NuttX tools/ directory. The tools/ directory contains miscellaneous scripts and host C programs that are necessary parts of the the NuttX build system. These files include: README.txt This file configure.sh This is a bash script that is used to configure NuttX for a given target board. See configs/README.txt or Documentation/NuttxPortingGuide.html for a description of how to configure NuttX with this script. mkconfig.c, cfgparser.c, and cfgparser.h This is C file that is used to build mkconfig program. The mkconfig program is used during the initial NuttX build. When you configure NuttX, you will copy a configuration file called .config in the top level NuttX directory (See configs/README.txt or Documentation/NuttxPortingGuide.html). The first time you make NuttX, the top-level makefile will build the mkconfig executable from mkconfig.c (using Makefile.host). The top-level Makefile will then execute the mkconfig program to convert the .config file in the top level directory into include/nuttx/config.h. config.h is a another version of the NuttX configuration that can be included by C files. mkexport.sh and Makefile.export These implement part of the top-level Makefile's 'export' target. That target will bundle up all of the NuttX libraries, header files, and the startup object into an export-able, binary NuttX distribution. The Makefile.export is used only by the mkexport.sh script to parse out options from the top-level Make.defs file. mkversion.c, cfgparser.c, and cfgparser.h This is C file that is used to build mkversion program. The mkversion program is used during the initial NuttX build. When you build NuttX there should be a version file called .version in the top level NuttX directory (See Documentation/NuttxPortingGuide.html). The first time you make NuttX, the top-level makefile will build th mkversion executable from mkversion.c (using Makefile.host). The top- level Makefile will then execute the mkversion program to convert the .version file in the top level directory into include/nuttx/version.h. version.h provides version information that can be included by C files. mksyscall.c This is a C file that is used to build mksyscall program. The mksyscall program is used during the initial NuttX build by the logic in the top- level syscall/ directory. If you build NuttX as a separately compiled, monolithic kernel and separate applications, then there is a syscall layer that is used to get from the user application space to the NuttX kernel space. In the user application "proxies" for each of the kernel functions are provided. The proxies have the same function signature as the kernel function, but only execute a system call. Within the kernel, there are "stubs" for each of the system calls. The stubs receive the marshalled system call data, and perform the actually kernel function call (in kernel-mode) on behalf of the proxy function. Information about the stubs and proxies is maintained in a comma separated value (CSV) file in the syscall/ directory. The mksyscall program will accept this CVS file as input and generate all of the required proxy or stub files as output. See syscall/README.txt for additonal information. bdf-convert.c This C file is used to build the bdf-converter program. The bdf-converter program be used to convert fonts in Bitmap Distribution Format (BDF) into fonts that can be used in the NX graphics system. Below are general instructions for creating and installing a new font in the NX graphic system: 1. Locate a font in BDF format, 2. Use the bdf-converter program to convert the BDF font to the NuttX font format. This will result in a C header file containing defintions. That header file should be installed at, for example, graphics/nxfonts/nxfonts_myfont.h. Create a new NuttX configuration variable. For example, suppose you define the following variable: CONFIG_NXFONT_MYFONT. Then you would need to: 3. Define CONFIG_NXFONT_MYFONT=y in your NuttX configuration file. A font ID number has to be assigned for each new font. The font ID is defined in the file include/nuttx/nx/nxfonts.h. Those definitions have to be extended to support your new font. Look at how the font ID enabled by CONFIG_NXFONT_SANS23X27 is defined and add an ID for your new font in a similar fashion: 4. include/nuttx/nx/nxfonts.h. Add you new font as a possible system default font: #if defined(CONFIG_NXFONT_SANS23X27) # define NXFONT_DEFAULT FONTID_SANS23X27 #elif defined(CONFIG_NXFONT_MYFONT) # define NXFONT_DEFAULT FONTID_MYFONT #endif Then define the actual font ID. Make sure that the font ID value is unique: enum nx_fontid_e { FONTID_DEFAULT = 0 /* The default font */ #ifdef CONFIG_NXFONT_SANS23X27 , FONTID_SANS23X27 = 1 /* The 23x27 sans serif font */ #endif #ifdef CONFIG_NXFONT_MYFONT , FONTID_MYFONT = 2 /* My shiny, new font */ #endif ... New Add the font to the NX build system. There are several files that you have to modify to to this. Look how the build system uses the font CONFIG_NXFONT_SANS23X27 for examaples: 5. nuttx/graphics/Makefile. This file needs logic to auto-generate a C source file from the header file that you generated with the the bdf-converter program. Notice NXFONTS_FONTID=2; this must be set to the same font ID value that you defined in the include/nuttx/nx/nxfonts.h file. genfontsources: ifeq ($(CONFIG_NXFONT_SANS23X27),y) @$(MAKE) -C nxfonts -f Makefile.sources TOPDIR=$(TOPDIR) NXFONTS_FONTID=1 EXTRADEFINES=$(EXTRADEFINES) endif ifeq ($(CONFIG_NXFONT_MYFONT),y) @$(MAKE) -C nxfonts -f Makefile.sources TOPDIR=$(TOPDIR) NXFONTS_FONTID=2 EXTRADEFINES=$(EXTRADEFINES) endif 6. nuttx/graphics/nxfonts/Make.defs. Set the make variable NXFSET_CSRCS. NXFSET_CSRCS determines the name of the font C file to build when NXFONTS_FONTID=2: ifeq ($(CONFIG_NXFONT_SANS23X27),y) NXFSET_CSRCS += nxfonts_bitmaps_sans23x27.c endif ifeq ($(CONFIG_NXFONT_MYFONT),y) NXFSET_CSRCS += nxfonts_bitmaps_myfont.c endif 7. nuttx/graphics/nxfonts/Makefile.sources. This is the Makefile used in step 5 that will actually generate the font C file. So, given your NXFONTS_FONTID=2, it needs to determine a prefix to use for auto-generated variable and function names and (again) the name of the autogenerated file to create (this must be the same name that was used in nuttx/graphics/nxfonts/Make.defs): ifeq ($(NXFONTS_FONTID),1) NXFONTS_PREFIX := g_sans23x27_ GEN_CSRC = nxfonts_bitmaps_sans23x27.c endif ifeq ($(NXFONTS_FONTID),2) NXFONTS_PREFIX := g_myfont_ GEN_CSRC = nxfonts_bitmaps_myfont.c endif 8. graphics/nxfonts/nxfonts_bitmaps.c. This is the file that contains the generic font structures. It is used as a "template" file by nuttx/graphics/nxfonts/Makefile.sources to create your customized font data set. #if NXFONTS_FONTID == 1 # include "nxfonts_sans23x27.h" #elif NXFONTS_FONTID == 2 # include "nxfonts_myfont.h" #else # error "No font ID specified" #endif Where nxfonts_myfont.h is the NuttX font file that we generated in step 2 using the bdf-converter tool. 9. graphics/nxfonts/nxfonts_getfont.c. Finally, we need to extend the logic that does the run-time font lookups so that can find our new font. The lookup function is NXHANDLE nxf_getfonthandle(enum nx_fontid_e fontid). The new font information needs to be added to data structures used by that function: #ifdef CONFIG_NXFONT_SANS23X27 extern const struct nx_fontpackage_s g_sans23x27_package; #endif #ifdef CONFIG_NXFONT_MYFONT extern const struct nx_fontpackage_s g_myfont_package; #endif static FAR const struct nx_fontpackage_s *g_fontpackages[] = { #ifdef CONFIG_NXFONT_SANS23X27 &g_sans23x27_package, #endif #ifdef CONFIG_NXFONT_MYFONT &g_myfont_package, #endif NULL }; Makefile.host This is the makefile that is used to make the mkconfig program from the mkconfig.c C file, the mkversion program from the mkconfig.c C file, or the mksyscall program from the mksyscall.c file. mkromfsimg.sh This script may be used to automate the generate of a ROMFS file system image. It accepts an rcS script "template" and generates and image that may be mounted under /etc in the NuttX pseudo file system. mkdeps.sh mknulldeps.sh NuttX uses the GCC compilers capabilities to create Makefile dependencies. The bash script mkdeps.sh is used to run GCC in order to create the dependencies. If a NuttX configuration uses the GCC toolchain, its Make.defs file (see configs/README.txt) will include a line like: MKDEP = $(TOPDIR)/tools/mkdeps.sh If the NuttX configuration does not use a GCC compatible toolchain, then it cannot use the dependencies and instead it uses mknulldeps.sh: MKDEP = $(TOPDIR)/tools/mknulldeps.sh The mknulldeps.sh is a stub script that does essentially nothing. define.sh Different compilers have different conventions for specifying pre- processor definitions on the compiler command line. This bash script allows the build system to create create command line definitions without concern for the particular compiler in use. incdir.sh Different compilers have different conventions for specifying lists of include file paths on the the compiler command line. This bash script allows the build system to create include file paths without concern for the particular compiler in use. link.sh winlink.sh unlink.sh Different file system have different capabilities for symbolic links. Some windows file systems have no native support for symbolic links. Cygwin running under windows has special links built in that work with all cygwin tools. However, they do not work when Windows native tools are used with cygwin. In that case something different must be done. If you are building under Linux or under cygwin with a cygwin tool chain, then your Make.defs file may have definitions like the following: DIRLINK = $(TOPDIR)/tools/link.sh DIRUNLINK = (TOPDIR)/tools/unlink.sh The first definition is not always present because link.sh is the default. link.sh is a bash script that performs a normal, Linux-style symbolic link; unlink.sh is a do-it-all unlinking script. But if you are building under cygwin using a Windows native toolchain, then you will need something like the following in you Make.defs file: DIRLINK = $(TOPDIR)/tools/winlink.sh DIRUNLINK = (TOPDIR)/tools/unlink.sh winlink.sh will copy the whole directory instead of linking it. NOTE: I have been told that some NuttX users have been able to build successfully using the GnuWin32 tools and modifying the link.sh script so that it uses the NTFS mklink command. But I have never tried that mkimage.sh The creates a downloadable image as needed with the rrload bootloader. indent.sh This script can be used to indent .c and .h files in a manner similar to my coding NuttX coding style. It doesn't do a really good job, however (see the comments at the top of the indent.sh file). zipme.sh I use this script to create the nuttx-xx.yy.tar.gz tarballs for release on SourceForge. It is handy because it also does the kind of clean that you need to do to make a clean code release.