76c64b7d30
Signed-off-by: chao an <anchao@xiaomi.com>
1556 lines
44 KiB
C
1556 lines
44 KiB
C
/****************************************************************************
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* net/tcp/tcp_send_buffered.c
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed with
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* this work for additional information regarding copyright ownership. The
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* ASF licenses this file to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance with the
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* License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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* License for the specific language governing permissions and limitations
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* under the License.
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*
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****************************************************************************/
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/****************************************************************************
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* Included Files
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****************************************************************************/
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#include <nuttx/config.h>
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#if defined(CONFIG_NET) && defined(CONFIG_NET_TCP) && \
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defined(CONFIG_NET_TCP_WRITE_BUFFERS)
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#if defined(CONFIG_DEBUG_FEATURES) && defined(CONFIG_NET_TCP_WRBUFFER_DEBUG)
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/* Force debug output (from this file only) */
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# undef CONFIG_DEBUG_NET
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# define CONFIG_DEBUG_NET 1
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#endif
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <inttypes.h>
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#include <stdint.h>
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#include <stdbool.h>
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#include <stdio.h>
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#include <string.h>
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#include <assert.h>
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#include <errno.h>
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#include <debug.h>
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#include <arch/irq.h>
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#include <nuttx/net/net.h>
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#include <nuttx/mm/iob.h>
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#include <nuttx/net/netdev.h>
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#include <nuttx/net/arp.h>
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#include <nuttx/net/tcp.h>
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#include <nuttx/net/net.h>
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#include "netdev/netdev.h"
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#include "devif/devif.h"
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#include "socket/socket.h"
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#include "inet/inet.h"
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#include "arp/arp.h"
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#include "icmpv6/icmpv6.h"
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#include "neighbor/neighbor.h"
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#include "route/route.h"
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#include "utils/utils.h"
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#include "tcp/tcp.h"
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/****************************************************************************
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* Pre-processor Definitions
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****************************************************************************/
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/* If both IPv4 and IPv6 support are both enabled, then we will need to build
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* in some additional domain selection support.
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*/
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#if defined(CONFIG_NET_IPv4) && defined(CONFIG_NET_IPv6)
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# define NEED_IPDOMAIN_SUPPORT 1
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#endif
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#define TCPIPv4BUF ((FAR struct tcp_hdr_s *)&dev->d_buf[NET_LL_HDRLEN(dev) + IPv4_HDRLEN])
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#define TCPIPv6BUF ((FAR struct tcp_hdr_s *)&dev->d_buf[NET_LL_HDRLEN(dev) + IPv6_HDRLEN])
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/* Debug */
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#ifdef CONFIG_NET_TCP_WRBUFFER_DUMP
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# define BUF_DUMP(msg,buf,len) lib_dumpbuffer(msg,buf,len)
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#else
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# define BUF_DUMP(msg,buf,len)
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# undef TCP_WBDUMP
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# define TCP_WBDUMP(msg,wrb,len,offset)
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#endif
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/****************************************************************************
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* Private Functions
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****************************************************************************/
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/****************************************************************************
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* Name: psock_insert_segment
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*
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* Description:
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* Insert a new segment in a write buffer queue, keep the segment queue in
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* ascending order of sequence number.
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*
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* Input Parameters:
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* wrb The segment to be inserted
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* q The write buffer queue in which to insert the segment
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*
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* Returned Value:
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* None
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*
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* Assumptions:
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* The network is locked
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*
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****************************************************************************/
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static void psock_insert_segment(FAR struct tcp_wrbuffer_s *wrb,
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FAR sq_queue_t *q)
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{
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FAR sq_entry_t *entry = (FAR sq_entry_t *)wrb;
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FAR sq_entry_t *insert = NULL;
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FAR sq_entry_t *itr;
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for (itr = sq_peek(q); itr; itr = sq_next(itr))
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{
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FAR struct tcp_wrbuffer_s *wrb0 = (FAR struct tcp_wrbuffer_s *)itr;
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if (TCP_WBSEQNO(wrb0) < TCP_WBSEQNO(wrb))
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{
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insert = itr;
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}
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else
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{
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break;
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}
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}
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if (insert)
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{
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sq_addafter(insert, entry, q);
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}
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else
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{
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sq_addfirst(entry, q);
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}
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}
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/****************************************************************************
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* Name: psock_writebuffer_notify
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*
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* Description:
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* The TCP connection has been lost. Free all write buffers.
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*
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* Input Parameters:
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* psock The socket structure
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* conn The connection structure associated with the socket
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*
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* Returned Value:
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* None
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*
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****************************************************************************/
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#ifdef CONFIG_NET_TCP_NOTIFIER
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static void psock_writebuffer_notify(FAR struct tcp_conn_s *conn)
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{
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/* Check if all write buffers have been sent and ACKed */
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if (sq_empty(&conn->write_q) && sq_empty(&conn->unacked_q))
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{
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/* Notify any waiters that the write buffers have been drained. */
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tcp_writebuffer_signal(conn);
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}
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}
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#else
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# define psock_writebuffer_notify(conn)
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#endif
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/****************************************************************************
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* Name: psock_lost_connection
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*
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* Description:
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* The TCP connection has been lost. Free all write buffers.
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*
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* Input Parameters:
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* psock The socket structure
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* conn The connection structure associated with the socket
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*
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* Returned Value:
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* None
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*
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****************************************************************************/
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static inline void psock_lost_connection(FAR struct tcp_conn_s *conn,
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bool abort)
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{
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FAR sq_entry_t *entry;
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FAR sq_entry_t *next;
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/* Do not allow any further callbacks */
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if (conn->sndcb != NULL)
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{
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conn->sndcb->flags = 0;
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conn->sndcb->event = NULL;
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}
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if (conn != NULL)
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{
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/* Free all queued write buffers */
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for (entry = sq_peek(&conn->unacked_q); entry; entry = next)
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{
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next = sq_next(entry);
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tcp_wrbuffer_release((FAR struct tcp_wrbuffer_s *)entry);
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}
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for (entry = sq_peek(&conn->write_q); entry; entry = next)
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{
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next = sq_next(entry);
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tcp_wrbuffer_release((FAR struct tcp_wrbuffer_s *)entry);
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}
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#if CONFIG_NET_SEND_BUFSIZE > 0
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/* Notify the send buffer available */
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tcp_sendbuffer_notify(conn);
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#endif /* CONFIG_NET_SEND_BUFSIZE */
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/* Reset write buffering variables */
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sq_init(&conn->unacked_q);
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sq_init(&conn->write_q);
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/* Notify any waiters if the write buffers have been drained. */
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psock_writebuffer_notify(conn);
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conn->sent = 0;
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conn->sndseq_max = 0;
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/* Force abort the connection. */
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if (abort)
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{
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conn->tx_unacked = 0;
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conn->tcpstateflags = TCP_CLOSED;
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}
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}
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}
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/****************************************************************************
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* Name: send_ipselect
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*
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* Description:
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* If both IPv4 and IPv6 support are enabled, then we will need to select
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* which one to use when generating the outgoing packet. If only one
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* domain is selected, then the setup is already in place and we need do
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* nothing.
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*
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* Input Parameters:
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* dev - The structure of the network driver that caused the event
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* psock - Socket state structure
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*
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* Returned Value:
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* None
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*
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* Assumptions:
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* The network is locked
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*
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****************************************************************************/
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#ifdef NEED_IPDOMAIN_SUPPORT
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static inline void send_ipselect(FAR struct net_driver_s *dev,
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FAR struct tcp_conn_s *conn)
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{
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/* Which domain the socket support */
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if (conn->domain == PF_INET)
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{
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/* Select the IPv4 domain */
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tcp_ipv4_select(dev);
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}
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else /* if (conn->domain == PF_INET6) */
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{
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/* Select the IPv6 domain */
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DEBUGASSERT(conn->domain == PF_INET6);
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tcp_ipv6_select(dev);
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}
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}
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#endif
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/****************************************************************************
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* Name: psock_send_eventhandler
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*
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* Description:
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* This function is called to perform the actual send operation when
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* polled by the lower, device interfacing layer.
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*
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* Input Parameters:
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* dev The structure of the network driver that caused the event
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* pvpriv An instance of struct tcp_conn_s cast to void*
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* flags Set of events describing why the callback was invoked
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*
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* Returned Value:
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* None
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*
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* Assumptions:
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* The network is locked
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*
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****************************************************************************/
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static uint16_t psock_send_eventhandler(FAR struct net_driver_s *dev,
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FAR void *pvpriv, uint16_t flags)
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{
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FAR struct tcp_conn_s *conn = pvpriv;
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#ifdef CONFIG_NET_TCP_FAST_RETRANSMIT
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uint32_t rexmitno = 0;
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#endif
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/* Get the TCP connection pointer reliably from
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* the corresponding TCP socket.
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*/
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DEBUGASSERT(conn != NULL);
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/* The TCP socket is connected and, hence, should be bound to a device.
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* Make sure that the polling device is the one that we are bound to.
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*/
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DEBUGASSERT(conn->dev != NULL);
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if (dev != conn->dev)
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{
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return flags;
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}
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ninfo("flags: %04x\n", flags);
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/* The TCP_ACKDATA, TCP_REXMIT and TCP_DISCONN_EVENTS flags are expected to
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* appear here strictly one at a time, except for the FIN + ACK case.
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*/
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DEBUGASSERT((flags & TCP_ACKDATA) == 0 ||
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(flags & TCP_REXMIT) == 0);
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DEBUGASSERT((flags & TCP_DISCONN_EVENTS) == 0 ||
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(flags & TCP_REXMIT) == 0);
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/* If this packet contains an acknowledgment, then update the count of
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* acknowledged bytes.
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*/
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if ((flags & TCP_ACKDATA) != 0)
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{
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FAR struct tcp_wrbuffer_s *wrb;
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FAR struct tcp_hdr_s *tcp;
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FAR sq_entry_t *entry;
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FAR sq_entry_t *next;
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uint32_t ackno;
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/* Get the offset address of the TCP header */
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#ifdef CONFIG_NET_IPv4
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#ifdef CONFIG_NET_IPv6
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if (conn->domain == PF_INET)
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#endif
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{
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DEBUGASSERT(IFF_IS_IPv4(dev->d_flags));
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tcp = TCPIPv4BUF;
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}
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#endif /* CONFIG_NET_IPv4 */
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#ifdef CONFIG_NET_IPv6
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#ifdef CONFIG_NET_IPv4
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else
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#endif
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{
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DEBUGASSERT(IFF_IS_IPv6(dev->d_flags));
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tcp = TCPIPv6BUF;
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}
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#endif /* CONFIG_NET_IPv6 */
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/* Get the ACK number from the TCP header */
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ackno = tcp_getsequence(tcp->ackno);
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ninfo("ACK: ackno=%" PRIu32 " flags=%04x\n", ackno, flags);
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/* Look at every write buffer in the unacked_q. The unacked_q
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* holds write buffers that have been entirely sent, but which
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* have not yet been ACKed.
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*/
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for (entry = sq_peek(&conn->unacked_q); entry; entry = next)
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{
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uint32_t lastseq;
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/* Check of some or all of this write buffer has been ACKed. */
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next = sq_next(entry);
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wrb = (FAR struct tcp_wrbuffer_s *)entry;
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/* If the ACKed sequence number is greater than the start
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* sequence number of the write buffer, then some or all of
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* the write buffer has been ACKed.
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*/
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if (TCP_SEQ_GT(ackno, TCP_WBSEQNO(wrb)))
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{
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/* Get the sequence number at the end of the data */
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lastseq = TCP_WBSEQNO(wrb) + TCP_WBPKTLEN(wrb);
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ninfo("ACK: wrb=%p seqno=%" PRIu32
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" lastseq=%" PRIu32 " pktlen=%u ackno=%" PRIu32 "\n",
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wrb, TCP_WBSEQNO(wrb), lastseq, TCP_WBPKTLEN(wrb),
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ackno);
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/* Has the entire buffer been ACKed? */
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if (TCP_SEQ_GTE(ackno, lastseq))
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{
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ninfo("ACK: wrb=%p Freeing write buffer\n", wrb);
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/* Yes... Remove the write buffer from ACK waiting queue */
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sq_rem(entry, &conn->unacked_q);
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/* And return the write buffer to the pool of free
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* buffers
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*/
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tcp_wrbuffer_release(wrb);
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/* Notify any waiters if the write buffers have been
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* drained.
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*/
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psock_writebuffer_notify(conn);
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}
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else
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{
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unsigned int trimlen;
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/* No, then just trim the ACKed bytes from the beginning
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* of the write buffer. This will free up some I/O buffers
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* that can be reused while are still sending the last
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* buffers in the chain.
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*/
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trimlen = TCP_SEQ_SUB(ackno, TCP_WBSEQNO(wrb));
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if (trimlen > TCP_WBSENT(wrb))
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{
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/* More data has been ACKed then we have sent? */
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trimlen = TCP_WBSENT(wrb);
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}
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ninfo("ACK: wrb=%p trim %u bytes\n", wrb, trimlen);
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TCP_WBTRIM(wrb, trimlen);
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TCP_WBSEQNO(wrb) += trimlen;
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TCP_WBSENT(wrb) -= trimlen;
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/* Set the new sequence number for what remains */
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ninfo("ACK: wrb=%p seqno=%" PRIu32 " pktlen=%u\n",
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wrb, TCP_WBSEQNO(wrb), TCP_WBPKTLEN(wrb));
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}
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}
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#ifdef CONFIG_NET_TCP_FAST_RETRANSMIT
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else if (ackno == TCP_WBSEQNO(wrb))
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{
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/* Reset the duplicate ack counter */
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if ((flags & TCP_NEWDATA) != 0)
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{
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TCP_WBNACK(wrb) = 0;
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}
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/* Duplicate ACK? Retransmit data if need */
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if (++TCP_WBNACK(wrb) == TCP_FAST_RETRANSMISSION_THRESH)
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{
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/* Do fast retransmit */
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rexmitno = ackno;
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/* Reset counter */
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TCP_WBNACK(wrb) = 0;
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}
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}
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#endif
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}
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/* A special case is the head of the write_q which may be partially
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* sent and so can still have un-ACKed bytes that could get ACKed
|
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* before the entire write buffer has even been sent.
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*/
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wrb = (FAR struct tcp_wrbuffer_s *)sq_peek(&conn->write_q);
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if (wrb && TCP_WBSENT(wrb) > 0 && TCP_SEQ_GT(ackno, TCP_WBSEQNO(wrb)))
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{
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uint32_t nacked;
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/* Number of bytes that were ACKed */
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nacked = TCP_SEQ_SUB(ackno, TCP_WBSEQNO(wrb));
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if (nacked > TCP_WBSENT(wrb))
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{
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/* More data has been ACKed then we have sent? ASSERT? */
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nacked = TCP_WBSENT(wrb);
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}
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ninfo("ACK: wrb=%p seqno=%" PRIu32
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" nacked=%" PRIu32 " sent=%u ackno=%" PRIu32 "\n",
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wrb, TCP_WBSEQNO(wrb), nacked, TCP_WBSENT(wrb), ackno);
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/* Trim the ACKed bytes from the beginning of the write buffer. */
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TCP_WBTRIM(wrb, nacked);
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TCP_WBSEQNO(wrb) += nacked;
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TCP_WBSENT(wrb) -= nacked;
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ninfo("ACK: wrb=%p seqno=%" PRIu32 " pktlen=%u sent=%u\n",
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wrb, TCP_WBSEQNO(wrb), TCP_WBPKTLEN(wrb), TCP_WBSENT(wrb));
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}
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}
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|
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/* Check for a loss of connection */
|
|
|
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if ((flags & TCP_DISCONN_EVENTS) != 0)
|
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{
|
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ninfo("Lost connection: %04x\n", flags);
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|
|
|
/* We could get here recursively through the callback actions of
|
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* tcp_lost_connection(). So don't repeat that action if we have
|
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* already been disconnected.
|
|
*/
|
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|
|
if (_SS_ISCONNECTED(conn->sconn.s_flags))
|
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{
|
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/* Report not connected */
|
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|
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tcp_lost_connection(conn, conn->sndcb, flags);
|
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}
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|
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/* Free write buffers and terminate polling */
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|
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psock_lost_connection(conn, !!(flags & NETDEV_DOWN));
|
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return flags;
|
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}
|
|
|
|
#ifdef CONFIG_NET_TCP_FAST_RETRANSMIT
|
|
if (rexmitno != 0)
|
|
{
|
|
FAR struct tcp_wrbuffer_s *wrb;
|
|
FAR sq_entry_t *entry;
|
|
FAR sq_entry_t *next;
|
|
size_t sndlen;
|
|
|
|
/* According to RFC 6298 (5.4), retransmit the earliest segment
|
|
* that has not been acknowledged by the TCP receiver.
|
|
*/
|
|
|
|
for (entry = sq_peek(&conn->unacked_q); entry; entry = next)
|
|
{
|
|
wrb = (FAR struct tcp_wrbuffer_s *)entry;
|
|
next = sq_next(entry);
|
|
|
|
if (rexmitno != TCP_WBSEQNO(wrb))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
/* Reconstruct the length of the earliest segment to be
|
|
* retransmitted.
|
|
*/
|
|
|
|
sndlen = TCP_WBPKTLEN(wrb);
|
|
|
|
if (sndlen > conn->mss)
|
|
{
|
|
sndlen = conn->mss;
|
|
}
|
|
|
|
/* As we are retransmitting, the sequence number is expected
|
|
* already set for this write buffer.
|
|
*/
|
|
|
|
DEBUGASSERT(TCP_WBSEQNO(wrb) != (unsigned)-1);
|
|
|
|
#ifdef NEED_IPDOMAIN_SUPPORT
|
|
/* If both IPv4 and IPv6 support are enabled, then we will need to
|
|
* select which one to use when generating the outgoing packet.
|
|
* If only one domain is selected, then the setup is already in
|
|
* place and we need do nothing.
|
|
*/
|
|
|
|
send_ipselect(dev, conn);
|
|
#endif
|
|
/* Then set-up to send that amount of data. (this won't actually
|
|
* happen until the polling cycle completes).
|
|
*/
|
|
|
|
devif_iob_send(dev, TCP_WBIOB(wrb), sndlen, 0);
|
|
|
|
/* Reset the retransmission timer. */
|
|
|
|
tcp_update_retrantimer(conn, conn->rto);
|
|
|
|
/* Continue waiting */
|
|
|
|
return flags;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
/* Check if we are being asked to retransmit data */
|
|
|
|
if ((flags & TCP_REXMIT) != 0)
|
|
{
|
|
FAR struct tcp_wrbuffer_s *wrb;
|
|
FAR sq_entry_t *entry;
|
|
|
|
ninfo("REXMIT: %04x\n", flags);
|
|
|
|
/* If there is a partially sent write buffer at the head of the
|
|
* write_q? Has anything been sent from that write buffer?
|
|
*/
|
|
|
|
wrb = (FAR struct tcp_wrbuffer_s *)sq_peek(&conn->write_q);
|
|
ninfo("REXMIT: wrb=%p sent=%u\n", wrb, wrb ? TCP_WBSENT(wrb) : 0);
|
|
|
|
if (wrb != NULL && TCP_WBSENT(wrb) > 0)
|
|
{
|
|
FAR struct tcp_wrbuffer_s *tmp;
|
|
uint16_t sent;
|
|
|
|
/* Yes.. Reset the number of bytes sent sent from
|
|
* the write buffer
|
|
*/
|
|
|
|
sent = TCP_WBSENT(wrb);
|
|
if (conn->tx_unacked > sent)
|
|
{
|
|
conn->tx_unacked -= sent;
|
|
}
|
|
else
|
|
{
|
|
conn->tx_unacked = 0;
|
|
}
|
|
|
|
if (conn->sent > sent)
|
|
{
|
|
conn->sent -= sent;
|
|
}
|
|
else
|
|
{
|
|
conn->sent = 0;
|
|
}
|
|
|
|
TCP_WBSENT(wrb) = 0;
|
|
ninfo("REXMIT: wrb=%p sent=%u, "
|
|
"conn tx_unacked=%" PRId32 " sent=%" PRId32 "\n",
|
|
wrb, TCP_WBSENT(wrb), conn->tx_unacked, conn->sent);
|
|
|
|
/* Increment the retransmit count on this write buffer. */
|
|
|
|
if (++TCP_WBNRTX(wrb) >= TCP_MAXRTX)
|
|
{
|
|
nwarn("WARNING: Expiring wrb=%p nrtx=%u\n",
|
|
wrb, TCP_WBNRTX(wrb));
|
|
|
|
/* The maximum retry count as been exhausted. Remove the write
|
|
* buffer at the head of the queue.
|
|
*/
|
|
|
|
tmp = (FAR struct tcp_wrbuffer_s *)sq_remfirst(&conn->write_q);
|
|
DEBUGASSERT(tmp == wrb);
|
|
UNUSED(tmp);
|
|
|
|
/* And return the write buffer to the free list */
|
|
|
|
tcp_wrbuffer_release(wrb);
|
|
|
|
/* Notify any waiters if the write buffers have been
|
|
* drained.
|
|
*/
|
|
|
|
psock_writebuffer_notify(conn);
|
|
|
|
/* NOTE expired is different from un-ACKed, it is designed to
|
|
* represent the number of segments that have been sent,
|
|
* retransmitted, and un-ACKed, if expired is not zero, the
|
|
* connection will be closed.
|
|
*
|
|
* field expired can only be updated at TCP_ESTABLISHED state
|
|
*/
|
|
|
|
conn->expired++;
|
|
}
|
|
}
|
|
|
|
/* Move all segments that have been sent but not ACKed to the write
|
|
* queue again note, the un-ACKed segments are put at the head of the
|
|
* write_q so they can be resent as soon as possible.
|
|
*/
|
|
|
|
while ((entry = sq_remlast(&conn->unacked_q)) != NULL)
|
|
{
|
|
wrb = (FAR struct tcp_wrbuffer_s *)entry;
|
|
uint16_t sent;
|
|
|
|
/* Reset the number of bytes sent sent from the write buffer */
|
|
|
|
sent = TCP_WBSENT(wrb);
|
|
if (conn->tx_unacked > sent)
|
|
{
|
|
conn->tx_unacked -= sent;
|
|
}
|
|
else
|
|
{
|
|
conn->tx_unacked = 0;
|
|
}
|
|
|
|
if (conn->sent > sent)
|
|
{
|
|
conn->sent -= sent;
|
|
}
|
|
else
|
|
{
|
|
conn->sent = 0;
|
|
}
|
|
|
|
TCP_WBSENT(wrb) = 0;
|
|
ninfo("REXMIT: wrb=%p sent=%u, "
|
|
"conn tx_unacked=%" PRId32 " sent=%" PRId32 "\n",
|
|
wrb, TCP_WBSENT(wrb), conn->tx_unacked, conn->sent);
|
|
|
|
/* Free any write buffers that have exceed the retry count */
|
|
|
|
if (++TCP_WBNRTX(wrb) >= TCP_MAXRTX)
|
|
{
|
|
nwarn("WARNING: Expiring wrb=%p nrtx=%u\n",
|
|
wrb, TCP_WBNRTX(wrb));
|
|
|
|
/* Return the write buffer to the free list */
|
|
|
|
tcp_wrbuffer_release(wrb);
|
|
|
|
/* Notify any waiters if the write buffers have been
|
|
* drained.
|
|
*/
|
|
|
|
psock_writebuffer_notify(conn);
|
|
|
|
/* NOTE expired is different from un-ACKed, it is designed to
|
|
* represent the number of segments that have been sent,
|
|
* retransmitted, and un-ACKed, if expired is not zero, the
|
|
* connection will be closed.
|
|
*
|
|
* field expired can only be updated at TCP_ESTABLISHED state
|
|
*/
|
|
|
|
conn->expired++;
|
|
continue;
|
|
}
|
|
else
|
|
{
|
|
/* Insert the write buffer into the write_q (in sequence
|
|
* number order). The retransmission will occur below
|
|
* when the write buffer with the lowest sequence number
|
|
* is pulled from the write_q again.
|
|
*/
|
|
|
|
ninfo("REXMIT: Moving wrb=%p nrtx=%u\n", wrb, TCP_WBNRTX(wrb));
|
|
|
|
psock_insert_segment(wrb, &conn->write_q);
|
|
}
|
|
}
|
|
}
|
|
|
|
#if CONFIG_NET_SEND_BUFSIZE > 0
|
|
/* Notify the send buffer available if wrbbuffer drained */
|
|
|
|
tcp_sendbuffer_notify(conn);
|
|
#endif /* CONFIG_NET_SEND_BUFSIZE */
|
|
|
|
/* Check if the outgoing packet is available (it may have been claimed
|
|
* by a sendto event serving a different thread).
|
|
*/
|
|
|
|
if (dev->d_sndlen > 0)
|
|
{
|
|
/* Another thread has beat us sending data, wait for the next poll */
|
|
|
|
return flags;
|
|
}
|
|
|
|
/* We get here if (1) not all of the data has been ACKed, (2) we have been
|
|
* asked to retransmit data, (3) the connection is still healthy, and (4)
|
|
* the outgoing packet is available for our use. In this case, we are
|
|
* now free to send more data to receiver -- UNLESS the buffer contains
|
|
* unprocessed incoming data or window size is zero. In that event, we
|
|
* will have to wait for the next polling cycle.
|
|
*/
|
|
|
|
if ((conn->tcpstateflags & TCP_ESTABLISHED) &&
|
|
(flags & (TCP_POLL | TCP_REXMIT)) &&
|
|
!(sq_empty(&conn->write_q)) &&
|
|
conn->snd_wnd > 0)
|
|
{
|
|
FAR struct tcp_wrbuffer_s *wrb;
|
|
uint32_t predicted_seqno;
|
|
uint32_t seq;
|
|
uint32_t snd_wnd_edge;
|
|
size_t sndlen;
|
|
|
|
/* Peek at the head of the write queue (but don't remove anything
|
|
* from the write queue yet). We know from the above test that
|
|
* the write_q is not empty.
|
|
*/
|
|
|
|
wrb = (FAR struct tcp_wrbuffer_s *)sq_peek(&conn->write_q);
|
|
DEBUGASSERT(wrb);
|
|
|
|
/* Set the sequence number for this segment. If we are
|
|
* retransmitting, then the sequence number will already
|
|
* be set for this write buffer.
|
|
*/
|
|
|
|
if (TCP_WBSEQNO(wrb) == (unsigned)-1)
|
|
{
|
|
TCP_WBSEQNO(wrb) = conn->isn + conn->sent;
|
|
}
|
|
|
|
/* Get the amount of data that we can send in the next packet.
|
|
* We will send either the remaining data in the buffer I/O
|
|
* buffer chain, or as much as will fit given the MSS and current
|
|
* window size.
|
|
*/
|
|
|
|
seq = TCP_WBSEQNO(wrb) + TCP_WBSENT(wrb);
|
|
snd_wnd_edge = conn->snd_wl2 + conn->snd_wnd;
|
|
if (TCP_SEQ_LT(seq, snd_wnd_edge))
|
|
{
|
|
uint32_t remaining_snd_wnd;
|
|
|
|
sndlen = TCP_WBPKTLEN(wrb) - TCP_WBSENT(wrb);
|
|
if (sndlen > conn->mss)
|
|
{
|
|
sndlen = conn->mss;
|
|
}
|
|
|
|
remaining_snd_wnd = TCP_SEQ_SUB(snd_wnd_edge, seq);
|
|
if (sndlen > remaining_snd_wnd)
|
|
{
|
|
sndlen = remaining_snd_wnd;
|
|
}
|
|
|
|
ninfo("SEND: wrb=%p seq=%" PRIu32 " pktlen=%u sent=%u sndlen=%zu "
|
|
"mss=%u snd_wnd=%u seq=%" PRIu32
|
|
" remaining_snd_wnd=%" PRIu32 "\n",
|
|
wrb, TCP_WBSEQNO(wrb), TCP_WBPKTLEN(wrb), TCP_WBSENT(wrb),
|
|
sndlen, conn->mss,
|
|
conn->snd_wnd, seq, remaining_snd_wnd);
|
|
|
|
/* The TCP stack updates sndseq on receipt of ACK *before*
|
|
* this function is called. In that case sndseq will point
|
|
* to the next unacknowledged byte (which might have already
|
|
* been sent). We will overwrite the value of sndseq here
|
|
* before the packet is sent.
|
|
*/
|
|
|
|
tcp_setsequence(conn->sndseq, TCP_WBSEQNO(wrb) + TCP_WBSENT(wrb));
|
|
|
|
#ifdef NEED_IPDOMAIN_SUPPORT
|
|
/* If both IPv4 and IPv6 support are enabled, then we will need to
|
|
* select which one to use when generating the outgoing packet.
|
|
* If only one domain is selected, then the setup is already in
|
|
* place and we need do nothing.
|
|
*/
|
|
|
|
send_ipselect(dev, conn);
|
|
#endif
|
|
/* Then set-up to send that amount of data with the offset
|
|
* corresponding to the amount of data already sent. (this
|
|
* won't actually happen until the polling cycle completes).
|
|
*/
|
|
|
|
devif_iob_send(dev, TCP_WBIOB(wrb), sndlen, TCP_WBSENT(wrb));
|
|
|
|
/* Remember how much data we send out now so that we know
|
|
* when everything has been acknowledged. Just increment
|
|
* the amount of data sent. This will be needed in sequence
|
|
* number calculations.
|
|
*/
|
|
|
|
conn->tx_unacked += sndlen;
|
|
conn->sent += sndlen;
|
|
|
|
/* Below prediction will become true,
|
|
* unless retransmission occurrence
|
|
*/
|
|
|
|
predicted_seqno = tcp_getsequence(conn->sndseq) + sndlen;
|
|
|
|
if (TCP_SEQ_GT(predicted_seqno, conn->sndseq_max))
|
|
{
|
|
conn->sndseq_max = predicted_seqno;
|
|
}
|
|
|
|
ninfo("SEND: wrb=%p nrtx=%u tx_unacked=%" PRIu32
|
|
" sent=%" PRIu32 "\n",
|
|
wrb, TCP_WBNRTX(wrb), conn->tx_unacked, conn->sent);
|
|
|
|
/* Increment the count of bytes sent from this write buffer */
|
|
|
|
TCP_WBSENT(wrb) += sndlen;
|
|
|
|
ninfo("SEND: wrb=%p sent=%u pktlen=%u\n",
|
|
wrb, TCP_WBSENT(wrb), TCP_WBPKTLEN(wrb));
|
|
|
|
/* Remove the write buffer from the write queue if the
|
|
* last of the data has been sent from the buffer.
|
|
*/
|
|
|
|
DEBUGASSERT(TCP_WBSENT(wrb) <= TCP_WBPKTLEN(wrb));
|
|
if (TCP_WBSENT(wrb) >= TCP_WBPKTLEN(wrb))
|
|
{
|
|
FAR struct tcp_wrbuffer_s *tmp;
|
|
|
|
ninfo("SEND: wrb=%p Move to unacked_q\n", wrb);
|
|
|
|
tmp = (FAR struct tcp_wrbuffer_s *)sq_remfirst(&conn->write_q);
|
|
DEBUGASSERT(tmp == wrb);
|
|
UNUSED(tmp);
|
|
|
|
/* Put the I/O buffer chain in the un-acked queue; the
|
|
* segment is waiting for ACK again
|
|
*/
|
|
|
|
psock_insert_segment(wrb, &conn->unacked_q);
|
|
}
|
|
|
|
/* Only one data can be sent by low level driver at once,
|
|
* tell the caller stop polling the other connection.
|
|
*/
|
|
|
|
flags &= ~TCP_POLL;
|
|
}
|
|
}
|
|
|
|
/* Continue waiting */
|
|
|
|
return flags;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* Name: tcp_max_wrb_size
|
|
*
|
|
* Description:
|
|
* Calculate the desired amount of data for a single
|
|
* struct tcp_wrbuffer_s.
|
|
*
|
|
****************************************************************************/
|
|
|
|
static uint32_t tcp_max_wrb_size(FAR struct tcp_conn_s *conn)
|
|
{
|
|
const uint32_t mss = conn->mss;
|
|
uint32_t size;
|
|
|
|
/* a few segments should be fine */
|
|
|
|
size = 4 * mss;
|
|
|
|
/* but it should not hog too many IOB buffers */
|
|
|
|
if (size > CONFIG_IOB_NBUFFERS * CONFIG_IOB_BUFSIZE / 2)
|
|
{
|
|
size = CONFIG_IOB_NBUFFERS * CONFIG_IOB_BUFSIZE / 2;
|
|
}
|
|
|
|
/* also, we prefer a multiple of mss */
|
|
|
|
if (size > mss)
|
|
{
|
|
const uint32_t odd = size % mss;
|
|
size -= odd;
|
|
}
|
|
|
|
DEBUGASSERT(size > 0);
|
|
ninfo("tcp_max_wrb_size = %" PRIu32 " for conn %p\n", size, conn);
|
|
return size;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* Name: tcp_send_gettimeout
|
|
*
|
|
* Description:
|
|
* Calculate the send timeout
|
|
*
|
|
****************************************************************************/
|
|
|
|
static unsigned int tcp_send_gettimeout(clock_t start, unsigned int timeout)
|
|
{
|
|
unsigned int elapse;
|
|
|
|
if (timeout != UINT_MAX)
|
|
{
|
|
elapse = TICK2MSEC(clock_systime_ticks() - start);
|
|
if (elapse >= timeout)
|
|
{
|
|
timeout = 0;
|
|
}
|
|
else
|
|
{
|
|
timeout -= elapse;
|
|
}
|
|
}
|
|
|
|
return timeout;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* Public Functions
|
|
****************************************************************************/
|
|
|
|
/****************************************************************************
|
|
* Name: psock_tcp_send
|
|
*
|
|
* Description:
|
|
* psock_tcp_send() call may be used only when the TCP socket is in a
|
|
* connected state (so that the intended recipient is known).
|
|
*
|
|
* Input Parameters:
|
|
* psock An instance of the internal socket structure.
|
|
* buf Data to send
|
|
* len Length of data to send
|
|
* flags Send flags
|
|
*
|
|
* Returned Value:
|
|
* On success, returns the number of characters sent. On error,
|
|
* -1 is returned, and errno is set appropriately:
|
|
*
|
|
* EAGAIN or EWOULDBLOCK
|
|
* The socket is marked non-blocking and the requested operation
|
|
* would block.
|
|
* EBADF
|
|
* An invalid descriptor was specified.
|
|
* ECONNRESET
|
|
* Connection reset by peer.
|
|
* EDESTADDRREQ
|
|
* The socket is not connection-mode, and no peer address is set.
|
|
* EFAULT
|
|
* An invalid user space address was specified for a parameter.
|
|
* EINTR
|
|
* A signal occurred before any data was transmitted.
|
|
* EINVAL
|
|
* Invalid argument passed.
|
|
* EISCONN
|
|
* The connection-mode socket was connected already but a recipient
|
|
* was specified. (Now either this error is returned, or the recipient
|
|
* specification is ignored.)
|
|
* EMSGSIZE
|
|
* The socket type requires that message be sent atomically, and the
|
|
* size of the message to be sent made this impossible.
|
|
* ENOBUFS
|
|
* The output queue for a network interface was full. This generally
|
|
* indicates that the interface has stopped sending, but may be
|
|
* caused by transient congestion.
|
|
* ENOMEM
|
|
* No memory available.
|
|
* ENOTCONN
|
|
* The socket is not connected, and no target has been given.
|
|
* ENOTSOCK
|
|
* The argument s is not a socket.
|
|
* EPIPE
|
|
* The local end has been shut down on a connection oriented socket.
|
|
* In this case the process will also receive a SIGPIPE unless
|
|
* MSG_NOSIGNAL is set.
|
|
*
|
|
****************************************************************************/
|
|
|
|
ssize_t psock_tcp_send(FAR struct socket *psock, FAR const void *buf,
|
|
size_t len, int flags)
|
|
{
|
|
FAR struct tcp_conn_s *conn;
|
|
FAR struct tcp_wrbuffer_s *wrb;
|
|
FAR const uint8_t *cp;
|
|
unsigned int timeout;
|
|
ssize_t result = 0;
|
|
bool nonblock;
|
|
int ret = OK;
|
|
clock_t start;
|
|
|
|
if (psock == NULL || psock->s_type != SOCK_STREAM ||
|
|
psock->s_conn == NULL)
|
|
{
|
|
nerr("ERROR: Invalid socket\n");
|
|
ret = -EBADF;
|
|
goto errout;
|
|
}
|
|
|
|
conn = (FAR struct tcp_conn_s *)psock->s_conn;
|
|
|
|
if (!_SS_ISCONNECTED(conn->sconn.s_flags))
|
|
{
|
|
nerr("ERROR: Not connected\n");
|
|
ret = -ENOTCONN;
|
|
goto errout;
|
|
}
|
|
|
|
/* Make sure that we have the IP address mapping */
|
|
|
|
#if defined(CONFIG_NET_ARP_SEND) || defined(CONFIG_NET_ICMPv6_NEIGHBOR)
|
|
#ifdef CONFIG_NET_ARP_SEND
|
|
#ifdef CONFIG_NET_ICMPv6_NEIGHBOR
|
|
if (psock->s_domain == PF_INET)
|
|
#endif
|
|
{
|
|
/* Make sure that the IP address mapping is in the ARP table */
|
|
|
|
ret = arp_send(conn->u.ipv4.raddr);
|
|
}
|
|
#endif /* CONFIG_NET_ARP_SEND */
|
|
|
|
#ifdef CONFIG_NET_ICMPv6_NEIGHBOR
|
|
#ifdef CONFIG_NET_ARP_SEND
|
|
else
|
|
#endif
|
|
{
|
|
/* Make sure that the IP address mapping is in the Neighbor Table */
|
|
|
|
ret = icmpv6_neighbor(conn->u.ipv6.raddr);
|
|
}
|
|
#endif /* CONFIG_NET_ICMPv6_NEIGHBOR */
|
|
|
|
/* Did we successfully get the address mapping? */
|
|
|
|
if (ret < 0)
|
|
{
|
|
nerr("ERROR: Not reachable\n");
|
|
ret = -ENETUNREACH;
|
|
goto errout;
|
|
}
|
|
#endif /* CONFIG_NET_ARP_SEND || CONFIG_NET_ICMPv6_NEIGHBOR */
|
|
|
|
nonblock = _SS_ISNONBLOCK(conn->sconn.s_flags) ||
|
|
(flags & MSG_DONTWAIT) != 0;
|
|
start = clock_systime_ticks();
|
|
timeout = _SO_TIMEOUT(conn->sconn.s_sndtimeo);
|
|
|
|
/* Dump the incoming buffer */
|
|
|
|
BUF_DUMP("psock_tcp_send", buf, len);
|
|
|
|
cp = buf;
|
|
while (len > 0)
|
|
{
|
|
uint32_t max_wrb_size;
|
|
unsigned int off;
|
|
size_t chunk_len = len;
|
|
ssize_t chunk_result;
|
|
|
|
net_lock();
|
|
|
|
/* Now that we have the network locked, we need to check the connection
|
|
* state again to ensure the connection is still valid.
|
|
*/
|
|
|
|
if (!_SS_ISCONNECTED(conn->sconn.s_flags))
|
|
{
|
|
nerr("ERROR: No longer connected\n");
|
|
ret = -ENOTCONN;
|
|
goto errout_with_lock;
|
|
}
|
|
|
|
/* Allocate resources to receive a callback */
|
|
|
|
if (conn->sndcb == NULL)
|
|
{
|
|
conn->sndcb = tcp_callback_alloc(conn);
|
|
|
|
#ifdef CONFIG_DEBUG_ASSERTIONS
|
|
if (conn->sndcb != NULL)
|
|
{
|
|
conn->sndcb_alloc_cnt++;
|
|
|
|
/* The callback is allowed to be allocated only once.
|
|
* This is to catch a potential re-allocation after
|
|
* conn->sndcb was set to NULL.
|
|
*/
|
|
|
|
DEBUGASSERT(conn->sndcb_alloc_cnt == 1);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/* Test if the callback has been allocated */
|
|
|
|
if (conn->sndcb == NULL)
|
|
{
|
|
/* A buffer allocation error occurred */
|
|
|
|
nerr("ERROR: Failed to allocate callback\n");
|
|
ret = nonblock ? -EAGAIN : -ENOMEM;
|
|
goto errout_with_lock;
|
|
}
|
|
|
|
/* Set up the callback in the connection */
|
|
|
|
conn->sndcb->flags = (TCP_ACKDATA | TCP_REXMIT | TCP_POLL |
|
|
TCP_DISCONN_EVENTS);
|
|
conn->sndcb->priv = (FAR void *)conn;
|
|
conn->sndcb->event = psock_send_eventhandler;
|
|
|
|
#if CONFIG_NET_SEND_BUFSIZE > 0
|
|
/* If the send buffer size exceeds the send limit,
|
|
* wait for the write buffer to be released
|
|
*/
|
|
|
|
while (tcp_wrbuffer_inqueue_size(conn) >= conn->snd_bufs)
|
|
{
|
|
if (nonblock)
|
|
{
|
|
ret = -EAGAIN;
|
|
goto errout_with_lock;
|
|
}
|
|
|
|
ret = net_timedwait_uninterruptible(&conn->snd_sem,
|
|
tcp_send_gettimeout(start, timeout));
|
|
if (ret < 0)
|
|
{
|
|
if (ret == -ETIMEDOUT)
|
|
{
|
|
ret = -EAGAIN;
|
|
}
|
|
|
|
goto errout_with_lock;
|
|
}
|
|
}
|
|
#endif /* CONFIG_NET_SEND_BUFSIZE */
|
|
|
|
while (true)
|
|
{
|
|
struct iob_s *iob;
|
|
|
|
/* Allocate a write buffer. Careful, the network will be
|
|
* momentarily unlocked here.
|
|
*/
|
|
|
|
/* Try to coalesce into the last wrb.
|
|
*
|
|
* But only when it might yield larger segments.
|
|
* (REVISIT: It might make sense to lift this condition.
|
|
* IOB boundaries and segment boundaries usually do not match.
|
|
* It makes sense to save the number of IOBs.)
|
|
*
|
|
* Also, for simplicity, do it only when we haven't sent anything
|
|
* from the the wrb yet.
|
|
*/
|
|
|
|
max_wrb_size = tcp_max_wrb_size(conn);
|
|
wrb = (FAR struct tcp_wrbuffer_s *)sq_tail(&conn->write_q);
|
|
if (wrb != NULL && TCP_WBSENT(wrb) == 0 && TCP_WBNRTX(wrb) == 0 &&
|
|
TCP_WBPKTLEN(wrb) < max_wrb_size &&
|
|
(TCP_WBPKTLEN(wrb) % conn->mss) != 0)
|
|
{
|
|
wrb = (FAR struct tcp_wrbuffer_s *)sq_remlast(&conn->write_q);
|
|
ninfo("coalesce %zu bytes to wrb %p (%" PRIu16 ")\n", len, wrb,
|
|
TCP_WBPKTLEN(wrb));
|
|
DEBUGASSERT(TCP_WBPKTLEN(wrb) > 0);
|
|
}
|
|
else if (nonblock)
|
|
{
|
|
wrb = tcp_wrbuffer_tryalloc();
|
|
ninfo("new wrb %p (non blocking)\n", wrb);
|
|
}
|
|
else
|
|
{
|
|
wrb = tcp_wrbuffer_timedalloc(tcp_send_gettimeout(start,
|
|
timeout));
|
|
ninfo("new wrb %p\n", wrb);
|
|
}
|
|
|
|
if (wrb == NULL)
|
|
{
|
|
/* A buffer allocation error occurred */
|
|
|
|
nerr("ERROR: Failed to allocate write buffer\n");
|
|
|
|
if (nonblock || timeout != UINT_MAX)
|
|
{
|
|
ret = -EAGAIN;
|
|
}
|
|
else
|
|
{
|
|
ret = -ENOMEM;
|
|
}
|
|
|
|
goto errout_with_lock;
|
|
}
|
|
|
|
/* Initialize the write buffer */
|
|
|
|
TCP_WBSEQNO(wrb) = (unsigned)-1;
|
|
TCP_WBNRTX(wrb) = 0;
|
|
|
|
off = TCP_WBPKTLEN(wrb);
|
|
if (off + chunk_len > max_wrb_size)
|
|
{
|
|
chunk_len = max_wrb_size - off;
|
|
}
|
|
|
|
/* Copy the user data into the write buffer. We cannot wait for
|
|
* buffer space.
|
|
*/
|
|
|
|
/* The return value from TCP_WBTRYCOPYIN is either OK or
|
|
* -ENOMEM if less than the entire data chunk could be allocated.
|
|
* If -ENOMEM is returned, check if at least a part of the data
|
|
* chunk was allocated. If more than zero bytes were sent
|
|
* we return that number and let the caller deal with sending the
|
|
* remaining data.
|
|
*/
|
|
|
|
chunk_result = TCP_WBTRYCOPYIN(wrb, cp, chunk_len, off);
|
|
if (chunk_result == -ENOMEM)
|
|
{
|
|
if (TCP_WBPKTLEN(wrb) > 0)
|
|
{
|
|
DEBUGASSERT(TCP_WBPKTLEN(wrb) >= off);
|
|
chunk_result = TCP_WBPKTLEN(wrb) - off;
|
|
ninfo("INFO: Allocated part of the requested data "
|
|
"%zd/%zu\n",
|
|
chunk_result, chunk_len);
|
|
|
|
/* Note: chunk_result here can be 0 if we are trying
|
|
* to coalesce into the existing buffer and we failed
|
|
* to add anything.
|
|
*/
|
|
|
|
DEBUGASSERT(chunk_result >= 0);
|
|
}
|
|
else
|
|
{
|
|
chunk_result = 0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
DEBUGASSERT(chunk_result == chunk_len);
|
|
}
|
|
|
|
if (chunk_result > 0)
|
|
{
|
|
break;
|
|
}
|
|
|
|
/* release wrb */
|
|
|
|
if (TCP_WBPKTLEN(wrb) > 0)
|
|
{
|
|
DEBUGASSERT(TCP_WBSENT(wrb) == 0);
|
|
DEBUGASSERT(TCP_WBPKTLEN(wrb) > 0);
|
|
sq_addlast(&wrb->wb_node, &conn->write_q);
|
|
}
|
|
else
|
|
{
|
|
tcp_wrbuffer_release(wrb);
|
|
}
|
|
|
|
if (nonblock)
|
|
{
|
|
nerr("ERROR: Failed to add data to the I/O chain\n");
|
|
ret = -EAGAIN;
|
|
goto errout_with_lock;
|
|
}
|
|
|
|
/* Wait for at least one IOB getting available.
|
|
*
|
|
* Note: net_ioballoc releases the network lock when blocking.
|
|
* It allows our write_q being drained in the meantime. Otherwise,
|
|
* we risk a deadlock with other threads competing on IOBs.
|
|
*/
|
|
|
|
iob = net_iobtimedalloc(true, tcp_send_gettimeout(start, timeout));
|
|
if (iob != NULL)
|
|
{
|
|
iob_free_chain(iob);
|
|
}
|
|
}
|
|
|
|
/* Dump I/O buffer chain */
|
|
|
|
TCP_WBDUMP("I/O buffer chain", wrb, TCP_WBPKTLEN(wrb), 0);
|
|
|
|
/* psock_send_eventhandler() will send data in FIFO order from the
|
|
* conn->write_q
|
|
*/
|
|
|
|
sq_addlast(&wrb->wb_node, &conn->write_q);
|
|
ninfo("Queued WRB=%p pktlen=%u write_q(%p,%p)\n",
|
|
wrb, TCP_WBPKTLEN(wrb),
|
|
conn->write_q.head, conn->write_q.tail);
|
|
|
|
/* Notify the device driver of the availability of TX data */
|
|
|
|
tcp_send_txnotify(psock, conn);
|
|
net_unlock();
|
|
|
|
if (chunk_result == 0)
|
|
{
|
|
DEBUGASSERT(nonblock);
|
|
if (result == 0)
|
|
{
|
|
result = -EAGAIN;
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
if (chunk_result < 0)
|
|
{
|
|
if (result == 0)
|
|
{
|
|
result = chunk_result;
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
DEBUGASSERT(chunk_result <= len);
|
|
DEBUGASSERT(chunk_result <= chunk_len);
|
|
DEBUGASSERT(result >= 0);
|
|
cp += chunk_result;
|
|
len -= chunk_result;
|
|
result += chunk_result;
|
|
}
|
|
|
|
/* Check for errors. Errors are signaled by negative errno values
|
|
* for the send length
|
|
*/
|
|
|
|
if (result < 0)
|
|
{
|
|
ret = result;
|
|
goto errout;
|
|
}
|
|
|
|
/* Return the number of bytes actually sent */
|
|
|
|
return result;
|
|
|
|
errout_with_lock:
|
|
net_unlock();
|
|
|
|
errout:
|
|
if (result > 0)
|
|
{
|
|
return result;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* Name: psock_tcp_cansend
|
|
*
|
|
* Description:
|
|
* psock_tcp_cansend() returns a value indicating if a write to the socket
|
|
* would block. No space in the buffer is actually reserved, so it is
|
|
* possible that the write may still block if the buffer is filled by
|
|
* another means.
|
|
*
|
|
* Input Parameters:
|
|
* conn The TCP connection of interest
|
|
*
|
|
* Returned Value:
|
|
* OK
|
|
* At least one byte of data could be successfully written.
|
|
* -EWOULDBLOCK
|
|
* There is no room in the output buffer.
|
|
* -EBADF
|
|
* An invalid descriptor was specified.
|
|
* -ENOTCONN
|
|
* The socket is not connected.
|
|
*
|
|
****************************************************************************/
|
|
|
|
int psock_tcp_cansend(FAR struct tcp_conn_s *conn)
|
|
{
|
|
/* Verify that we received a valid socket */
|
|
|
|
if (!conn)
|
|
{
|
|
nerr("ERROR: Invalid socket\n");
|
|
return -EBADF;
|
|
}
|
|
|
|
/* Verify that this is connected TCP socket */
|
|
|
|
if (!_SS_ISCONNECTED(conn->sconn.s_flags))
|
|
{
|
|
nerr("ERROR: Not connected\n");
|
|
return -ENOTCONN;
|
|
}
|
|
|
|
/* In order to setup the send, we need to have at least one free write
|
|
* buffer head and at least one free IOB to initialize the write buffer
|
|
* head.
|
|
*
|
|
* REVISIT: The send will still block if we are unable to buffer
|
|
* the entire user-provided buffer which may be quite large.
|
|
* We will almost certainly need to have more than one free IOB,
|
|
* but we don't know how many more.
|
|
*/
|
|
|
|
if (tcp_wrbuffer_test() < 0 || iob_navail(true) <= 0)
|
|
{
|
|
return -EWOULDBLOCK;
|
|
}
|
|
|
|
return OK;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* Name: tcp_sendbuffer_notify
|
|
*
|
|
* Description:
|
|
* Notify the send buffer semaphore
|
|
*
|
|
* Input Parameters:
|
|
* conn - The TCP connection of interest
|
|
*
|
|
* Assumptions:
|
|
* Called from user logic with the network locked.
|
|
*
|
|
****************************************************************************/
|
|
|
|
#if CONFIG_NET_SEND_BUFSIZE > 0
|
|
void tcp_sendbuffer_notify(FAR struct tcp_conn_s *conn)
|
|
{
|
|
int val = 0;
|
|
|
|
nxsem_get_value(&conn->snd_sem, &val);
|
|
if (val < 0)
|
|
{
|
|
nxsem_post(&conn->snd_sem);
|
|
}
|
|
}
|
|
#endif /* CONFIG_NET_SEND_BUFSIZE */
|
|
|
|
#endif /* CONFIG_NET && CONFIG_NET_TCP && CONFIG_NET_TCP_WRITE_BUFFERS */
|