d1d46335df
Signed-off-by: anjiahao <anjiahao@xiaomi.com> Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>
677 lines
19 KiB
C
677 lines
19 KiB
C
/****************************************************************************
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* drivers/video/vnc/vnc_updater.c
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed with
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* this work for additional information regarding copyright ownership. The
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* ASF licenses this file to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance with the
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* License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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* License for the specific language governing permissions and limitations
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* under the License.
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*
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****************************************************************************/
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/****************************************************************************
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* Included Files
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****************************************************************************/
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#include <nuttx/config.h>
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#include <string.h>
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#include <sched.h>
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#include <pthread.h>
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#include <assert.h>
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#include <errno.h>
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#if defined(CONFIG_VNCSERVER_DEBUG) && !defined(CONFIG_DEBUG_GRAPHICS)
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# undef CONFIG_DEBUG_ERROR
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# undef CONFIG_DEBUG_WARN
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# undef CONFIG_DEBUG_INFO
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# undef CONFIG_DEBUG_GRAPHICS_ERROR
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# undef CONFIG_DEBUG_GRAPHICS_WARN
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# undef CONFIG_DEBUG_GRAPHICS_INFO
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# define CONFIG_DEBUG_ERROR 1
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# define CONFIG_DEBUG_WARN 1
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# define CONFIG_DEBUG_INFO 1
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# define CONFIG_DEBUG_GRAPHICS 1
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# define CONFIG_DEBUG_GRAPHICS_ERROR 1
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# define CONFIG_DEBUG_GRAPHICS_WARN 1
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# define CONFIG_DEBUG_GRAPHICS_INFO 1
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#endif
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#include <debug.h>
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#include <nuttx/queue.h>
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#ifdef VNCSERVER_SEM_DEBUG
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# include <nuttx/mutex.h>
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#endif
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#include "vnc_server.h"
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/****************************************************************************
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* Pre-processor Definitions
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****************************************************************************/
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#undef VNCSERVER_SEM_DEBUG /* Define to dump queue/semaphore state */
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#undef VNCSERVER_SEM_DEBUG_SILENT /* Define to dump only suspicious conditions */
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/****************************************************************************
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* Private Data
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****************************************************************************/
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#ifdef VNCSERVER_SEM_DEBUG
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static mutex_t g_errlock = NXMUTEX_INITIALIZER;
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#endif
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/* A rectangle represent the entire local framebuffer */
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static const struct fb_area_s g_wholescreen =
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{
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0, 0, CONFIG_VNCSERVER_SCREENWIDTH, CONFIG_VNCSERVER_SCREENHEIGHT
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};
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/****************************************************************************
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* Private Functions
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****************************************************************************/
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/****************************************************************************
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* Name: vnc_sem_debug
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*
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* Description:
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* Dump information about the freesem to verify that it is sync.
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*
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* Input Parameters:
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* session - A reference to the VNC session structure.
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*
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* Returned Value:
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* A non-NULL structure pointer should always be returned. This function
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* will wait if no structure is available.
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*
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****************************************************************************/
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#ifdef VNCSERVER_SEM_DEBUG
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static void vnc_sem_debug(FAR struct vnc_session_s *session,
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FAR const char *msg, unsigned int unattached)
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{
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FAR struct vnc_fbupdate_s *update;
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int nqueued;
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int nfree;
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int freesem;
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int queuesem;
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int freecount;
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int queuecount;
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int freewaiting;
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int queuewaiting;
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int ret;
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ret = nxmutex_lock(&g_errlock);
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if (ret < 0)
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{
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/* Should happen only on task cancellation */
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DEBUGASSERT(ret == -ECANCELED);
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return;
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}
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/* Count structures in the list */
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nqueued = sq_count(&session->updqueue);
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nfree = sq_count(&session->updfree);
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freesem = session->freesem.semcount;
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queuesem = session->queuesem.semcount;
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freecount = freesem > 0 ? freesem : 0;
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queuecount = queuesem > 0 ? queuesem : 0;
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freewaiting = freesem < 0 ? -freesem : 0;
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queuewaiting = queuesem < 0 ? -queuesem : 0;
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#ifdef VNCSERVER_SEM_DEBUG_SILENT
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/* This dumps most false alarms in the case where:
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*
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* - Updater was waiting on a semaphore (count is -1)
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* - New update added to the queue (queue count is 1)
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* - queuesem posted. Wakes up Updater and the count is 0.
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*/
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if ((nqueued + nfree) != (freecount + queuecount))
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#endif
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{
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syslog(LOG_INFO, "FREESEM DEBUG: %s\n", msg);
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syslog(LOG_INFO, " Free list:\n");
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syslog(LOG_INFO, " semcount: %d\n", freecount);
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syslog(LOG_INFO, " queued nodes: %u\n", nfree);
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syslog(LOG_INFO, " waiting: %u\n", freewaiting);
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syslog(LOG_INFO, " Qeued Updates:\n");
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syslog(LOG_INFO, " semcount: %d\n", queuecount);
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syslog(LOG_INFO, " queued nodes: %u\n", nqueued);
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syslog(LOG_INFO, " waiting: %u\n", queuewaiting);
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syslog(LOG_INFO, " Unqueued: %u\n", unattached);
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}
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nxmutex_unlock(&g_errlock);
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}
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#else
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# define vnc_sem_debug(s,m,u)
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#endif
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/****************************************************************************
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* Name: vnc_alloc_update
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*
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* Description:
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* Allocate one update structure by taking it from the freelist.
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*
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* Input Parameters:
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* session - A reference to the VNC session structure.
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*
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* Returned Value:
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* A non-NULL structure pointer should always be returned. This function
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* will wait if no structure is available.
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*
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****************************************************************************/
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static FAR struct vnc_fbupdate_s *
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vnc_alloc_update(FAR struct vnc_session_s *session)
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{
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FAR struct vnc_fbupdate_s *update;
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/* Reserve one element from the free list. Lock the scheduler to assure
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* that the sq_remfirst() and the successful return from nxsem_wait are
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* atomic. Of course, the scheduler will be unlocked while we wait.
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*/
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sched_lock();
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vnc_sem_debug(session, "Before alloc", 0);
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nxsem_wait_uninterruptible(&session->freesem);
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/* It is reserved.. go get it */
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update = (FAR struct vnc_fbupdate_s *)sq_remfirst(&session->updfree);
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vnc_sem_debug(session, "After alloc", 1);
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sched_unlock();
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DEBUGASSERT(update != NULL);
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return update;
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}
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/****************************************************************************
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* Name: vnc_free_update
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*
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* Description:
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* Free one update structure by returning it from the freelist.
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*
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* Input Parameters:
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* session - A reference to the VNC session structure.
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*
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* Returned Value:
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* None
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*
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****************************************************************************/
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static void vnc_free_update(FAR struct vnc_session_s *session,
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FAR struct vnc_fbupdate_s *update)
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{
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/* Reserve one element from the free list. Lock the scheduler to assure
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* that the sq_addlast() and the nxsem_post() are atomic.
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*/
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sched_lock();
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vnc_sem_debug(session, "Before free", 1);
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/* Put the entry into the free list */
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sq_addlast((FAR sq_entry_t *)update, &session->updfree);
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/* Post the semaphore to indicate the availability of one more update */
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nxsem_post(&session->freesem);
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vnc_sem_debug(session, "After free", 0);
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DEBUGASSERT(session->freesem.semcount <= CONFIG_VNCSERVER_NUPDATES);
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sched_unlock();
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}
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/****************************************************************************
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* Name: vnc_remove_queue
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*
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* Description:
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* Remove one entry from the list of queued rectangles, waiting if
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* necessary if the queue is empty.
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*
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* Input Parameters:
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* session - A reference to the VNC session structure.
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*
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* Returned Value:
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* A structure pointer should always be returned. If the return value is
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* NULL, that means connection lost, no frame update request anymore.
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*
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****************************************************************************/
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static FAR struct vnc_fbupdate_s *
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vnc_remove_queue(FAR struct vnc_session_s *session)
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{
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FAR struct vnc_fbupdate_s *rect;
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/* Reserve one element from the list of queued rectangle. Lock the
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* scheduler to assure that the sq_remfirst() and the successful return
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* from nxsem_wait are atomic. Of course, the scheduler will be unlocked
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* while we wait.
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*/
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sched_lock();
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vnc_sem_debug(session, "Before remove", 0);
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nxsem_wait_uninterruptible(&session->queuesem);
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/* It is reserved.. go get it */
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rect = (FAR struct vnc_fbupdate_s *)sq_remfirst(&session->updqueue);
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vnc_sem_debug(session, "After remove", 0);
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if (NULL == rect)
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{
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goto errout;
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}
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/* Check if we just removed the whole screen update from the queue */
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if (session->nwhupd > 0 && rect->whupd)
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{
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session->nwhupd--;
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updinfo("Whole screen update: nwhupd=%d\n", session->nwhupd);
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}
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errout:
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sched_unlock();
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return rect;
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}
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/****************************************************************************
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* Name: vnc_add_queue
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*
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* Description:
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* Add one rectangle entry to the list of queued rectangles to be updated.
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*
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* Input Parameters:
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* session - A reference to the VNC session structure.
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* rect - The rectangle to be added to the queue.
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*
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* Returned Value:
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* None
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*
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****************************************************************************/
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static void vnc_add_queue(FAR struct vnc_session_s *session,
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FAR struct vnc_fbupdate_s *rect)
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{
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/* Lock the scheduler to assure that the sq_addlast() and the nxsem_post()
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* are atomic.
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*/
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sched_lock();
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vnc_sem_debug(session, "Before add", 1);
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/* Put the entry into the list of queued rectangles. */
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sq_addlast((FAR sq_entry_t *)rect, &session->updqueue);
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/* Post the semaphore to indicate the availability of one more rectangle
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* in the queue. This may wakeup the updater.
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*/
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nxsem_post(&session->queuesem);
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vnc_sem_debug(session, "After add", 0);
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DEBUGASSERT(session->queuesem.semcount <= CONFIG_VNCSERVER_NUPDATES);
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sched_unlock();
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}
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/****************************************************************************
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* Name: vnc_updater
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*
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* Description:
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* This is the "updater" thread. It is the sender of all Server-to-Client
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* messages
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*
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* Input Parameters:
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* Standard pthread arguments.
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*
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* Returned Value:
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* NULL is always returned.
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*
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****************************************************************************/
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static FAR void *vnc_updater(FAR void *arg)
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{
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FAR struct vnc_session_s *session = (FAR struct vnc_session_s *)arg;
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FAR struct vnc_fbupdate_s *srcrect;
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int ret;
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#ifdef CONFIG_FB_SYNC
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int val;
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#endif
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DEBUGASSERT(session != NULL);
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ginfo("Updater running for Display %d\n", session->display);
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/* Loop, processing updates until we are asked to stop.
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* REVISIT: Probably need some kind of signal mechanism to wake up
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* vnc_remove_queue() in order to stop. Or perhaps a special STOP
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* message in the queue?
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*/
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while (session->state == VNCSERVER_RUNNING)
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{
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/* Get the next queued rectangle update. This call will block until an
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* update is available for the case where the update queue is empty.
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*/
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srcrect = vnc_remove_queue(session);
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/* If connect lost, exit this updater loop */
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if (session->state == VNCSERVER_STOPPING)
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{
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break;
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}
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DEBUGASSERT(srcrect != NULL);
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updinfo("Dequeued {(%d, %d),(%d, %d)}\n",
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srcrect->rect.x, srcrect->rect.y,
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srcrect->rect.w, srcrect->rect.h);
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/* Attempt to use RRE encoding */
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ret = vnc_rre(session, &srcrect->rect);
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if (ret == 0)
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{
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/* Perform the framebuffer update using the default RAW encoding */
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ret = vnc_raw(session, &srcrect->rect);
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}
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/* Release the update structure */
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vnc_free_update(session, srcrect);
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#ifdef CONFIG_FB_SYNC
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ret = nxsem_get_value(&session->vsyncsem, &val);
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if (ret < 0)
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{
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gerr("ERROR: Get vsync sem failed: %d\n", ret);
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break;
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}
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if (sq_count(&session->updqueue) == 0 && val <= 0)
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{
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nxsem_post(&session->vsyncsem);
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}
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#endif
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/* Break out and terminate the server if the encoding failed */
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if (ret < 0)
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{
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gerr("ERROR: Encoding failed: %d\n", ret);
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break;
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}
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}
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session->state = VNCSERVER_STOPPED;
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return NULL;
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}
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/****************************************************************************
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* Public Functions
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****************************************************************************/
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/****************************************************************************
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* Name: vnc_start_updater
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*
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* Description:
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* Start the updater thread
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*
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* Input Parameters:
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* session - An instance of the session structure.
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*
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* Returned Value:
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* Zero (OK) is returned on success; a negated errno value is returned on
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* any failure.
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*
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****************************************************************************/
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int vnc_start_updater(FAR struct vnc_session_s *session)
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{
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pthread_attr_t attr;
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struct sched_param param;
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int status;
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ginfo("Starting updater for Display %d\n", session->display);
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/* Create thread that is gonna send rectangles to the client */
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session->state = VNCSERVER_RUNNING;
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DEBUGVERIFY(pthread_attr_init(&attr));
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DEBUGVERIFY(pthread_attr_setstacksize(&attr,
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CONFIG_VNCSERVER_UPDATER_STACKSIZE));
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param.sched_priority = CONFIG_VNCSERVER_UPDATER_PRIO;
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DEBUGVERIFY(pthread_attr_setschedparam(&attr, ¶m));
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status = pthread_create(&session->updater, &attr, vnc_updater,
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(pthread_addr_t)session);
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if (status != 0)
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{
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return -status;
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}
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return OK;
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}
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/****************************************************************************
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* Name: vnc_stop_updater
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*
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* Description:
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* Stop the updater thread
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*
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* Input Parameters:
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* session - An instance of the session structure.
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*
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* Returned Value:
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* Zero (OK) is returned on success; a negated errno value is returned on
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* any failure.
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*
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****************************************************************************/
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int vnc_stop_updater(FAR struct vnc_session_s *session)
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{
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pthread_addr_t result;
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int status;
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/* Is the update thread running? */
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if (session->state == VNCSERVER_RUNNING)
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{
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/* Yes.. ask it to please stop */
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session->state = VNCSERVER_STOPPING;
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/* Notify updater thread we stopped */
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nxsem_post(&session->queuesem);
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/* Wait for the thread to comply with our request */
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status = pthread_join(session->updater, &result);
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if (status != 0)
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{
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return -status;
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}
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/* Return what the thread returned */
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return (int)((intptr_t)result);
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}
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/* Not running? Just say we stopped the thread successfully. */
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return OK;
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}
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/****************************************************************************
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* Name: vnc_update_rectangle
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*
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* Description:
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* Queue an update of the specified rectangular region on the display.
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*
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* Input Parameters:
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* session - An instance of the session structure.
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* rect - The rectanglular region to be updated.
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* change - True: Frame buffer data has changed
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*
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* Returned Value:
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* Zero (OK) is returned on success; a negated errno value is returned on
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* any failure.
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*
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****************************************************************************/
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int vnc_update_rectangle(FAR struct vnc_session_s *session,
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FAR const struct fb_area_s *rect, bool change)
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{
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FAR struct vnc_fbupdate_s *update;
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struct fb_area_s intersection;
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bool whupd;
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intersection.x = rect->x;
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intersection.y = rect->y;
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/* Clip rectangle to the screen dimensions */
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if (rect->w < g_wholescreen.w)
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{
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intersection.w = rect->w;
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}
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else
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{
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intersection.w = g_wholescreen.w;
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}
|
|
|
|
if (rect->h < g_wholescreen.h)
|
|
{
|
|
intersection.h = rect->h;
|
|
}
|
|
else
|
|
{
|
|
intersection.h = g_wholescreen.h;
|
|
}
|
|
|
|
/* Make sure that the clipped rectangle has an area */
|
|
|
|
if (intersection.w && intersection.h)
|
|
{
|
|
/* Check for a whole screen update. The RealVNC client sends a lot
|
|
* of these (especially when it is confused)
|
|
*/
|
|
|
|
whupd = (memcmp(&intersection, &g_wholescreen,
|
|
sizeof(struct fb_area_s)) == 0);
|
|
|
|
/* Ignore any client update requests if there have been no changes to
|
|
* the framebuffer since the last whole screen update.
|
|
*/
|
|
|
|
sched_lock();
|
|
if (!change && !session->change)
|
|
{
|
|
/* No.. ignore the client update. We have nothing new to report. */
|
|
|
|
sched_unlock();
|
|
return OK;
|
|
}
|
|
|
|
/* Ignore all updates if there is a queued whole screen update */
|
|
|
|
if (session->nwhupd == 0)
|
|
{
|
|
/* No whole screen updates in the queue. Is this a new whole
|
|
* screen update?
|
|
*/
|
|
|
|
if (whupd)
|
|
{
|
|
/* Yes.. Discard all of the previously queued updates */
|
|
|
|
FAR struct vnc_fbupdate_s *curr;
|
|
FAR struct vnc_fbupdate_s *next;
|
|
|
|
updinfo("New whole screen update...\n");
|
|
|
|
curr = (FAR struct vnc_fbupdate_s *)session->updqueue.head;
|
|
sq_init(&session->updqueue);
|
|
nxsem_reset(&session->queuesem, 0);
|
|
|
|
for (; curr != NULL; curr = next)
|
|
{
|
|
next = curr->flink;
|
|
vnc_free_update(session, curr);
|
|
}
|
|
|
|
/* One whole screen update will be queued. There have been
|
|
* no frame buffer data changes since this update was queued.
|
|
*/
|
|
|
|
session->nwhupd = 1;
|
|
session->change = false;
|
|
}
|
|
else
|
|
{
|
|
/* We are not updating the whole screen. Remember if this
|
|
* update (OR a preceding update) was due to a data change.
|
|
*/
|
|
|
|
session->change |= change;
|
|
}
|
|
|
|
/* Allocate an update structure... waiting if necessary */
|
|
|
|
update = vnc_alloc_update(session);
|
|
DEBUGASSERT(update != NULL);
|
|
|
|
/* Copy the clipped rectangle into the update structure */
|
|
|
|
update->whupd = whupd;
|
|
memcpy(&update->rect, &intersection, sizeof(intersection));
|
|
|
|
/* Add the update to the end of the update queue. */
|
|
|
|
vnc_add_queue(session, update);
|
|
|
|
updinfo("Queued {(%d, %d),(%d, %d)}\n",
|
|
intersection.x, intersection.y,
|
|
intersection.w, intersection.h);
|
|
}
|
|
|
|
sched_unlock();
|
|
}
|
|
|
|
/* Since we ignore bad rectangles and wait for update structures, there is
|
|
* really no way a failure can occur.
|
|
*/
|
|
|
|
return OK;
|
|
}
|