nuttx/graphics/nxbe/nxbe_redrawbelow.c
Alin Jerpelea 0a17b87286 graphics: migrate to SPDX identifier
Most tools used for compliance and SBOM generation use SPDX identifiers
This change brings us a step closer to an easy SBOM generation.

Signed-off-by: Alin Jerpelea <alin.jerpelea@sony.com>
2024-09-10 22:54:31 +08:00

60 lines
2.2 KiB
C

/****************************************************************************
* graphics/nxbe/nxbe_redrawbelow.c
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership. The
* ASF licenses this file to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance with the
* License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
****************************************************************************/
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
#include <errno.h>
#include <debug.h>
#include "nxbe.h"
/****************************************************************************
* Public Functions
****************************************************************************/
/****************************************************************************
* Name: nxbe_redrawbelow
*
* Description:
* Re-draw the visible portions of the rectangular region for all windows
* below (and including) the specified window. This function is called
* whenever a window is closed, moved, lowered or re-sized in order to
* expose newly visible portions of lower windows.
*
****************************************************************************/
void nxbe_redrawbelow(FAR struct nxbe_state_s *be,
FAR struct nxbe_window_s *wnd,
FAR const struct nxgl_rect_s *rect)
{
FAR struct nxbe_window_s *currwnd;
for (currwnd = wnd; currwnd; currwnd = currwnd->below)
{
nxbe_redraw(be, currwnd, rect);
}
}