nuttx/graphics/nxbe/nxbe_filltrapezoid.c
Gregory Nutt 9a97eb0fcf This commit brings the per-framebuffer logic to code-complete. Still untested.
Squashed commit of the following:

    Update TODO list

    graphics/nxbe:  The moverectangle renderer now supports updates to the per-window framebuffer (unclipped) as well as the graphics device memory (clipped).

    graphics/nxbe:  The filltrapezond renderer now supports updates to the per-window framebuffer (unclipped) as well as the graphics device memory (clipped).

    graphics/nxbe:  The getrectangle method now returns data from the per-window framebuffer if available.

    graphics/nxbe:  The fillrectangle renderer now supports updates to the per-window framebuffer (unclipped) as well as the graphics device memory (clipped).

    graphics/nxmu:  If a window supports a per-window framebuffer, then redraw callbacks are suppressed and the device content is updated from the shadow, per-window framebuffer.  graphics/nxbe:  The copyrectangle renderer now supports updates to the per-window framebuffer (unclipped) as well as the graphics device memory (clipped).

    graphics/nxbe/nxbe_setsize.c:  Reallocate the per-window framebuffer when the window size changes.
2019-03-15 12:15:33 -06:00

292 lines
9.6 KiB
C

/****************************************************************************
* graphics/nxbe/nxbe_filltrapezoid.c
*
* Copyright (C) 2008-2009, 2012, 2016, 2019 Gregory Nutt. All rights
* reserved.
* Author: Gregory Nutt <gnutt@nuttx.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name NuttX nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
#include <assert.h>
#include <fixedmath.h>
#include <nuttx/nx/nxglib.h>
#include "nxbe.h"
/****************************************************************************
* Pre-processor Definitions
****************************************************************************/
#ifndef MIN
# define MIN(a,b) (((a) < (b)) ? (a) : (b))
#endif
#ifndef MAX
# define MAX(a,b) (((a) > (b)) ? (a) : (b))
#endif
/****************************************************************************
* Private Types
****************************************************************************/
struct nxbe_filltrap_s
{
struct nxbe_clipops_s cops;
struct nxgl_trapezoid_s trap;
nxgl_mxpixel_t color;
};
/****************************************************************************
* Private Functions
****************************************************************************/
/****************************************************************************
* Name: nxbe_clipfilltrapezoid
*
* Description:
* Called from nxbe_clipper() to performed the fill operation on visible portions
* of the rectangle.
*
****************************************************************************/
static void nxbe_clipfilltrapezoid(FAR struct nxbe_clipops_s *cops,
FAR struct nxbe_plane_s *plane,
FAR const struct nxgl_rect_s *rect)
{
struct nxbe_filltrap_s *fillinfo = (struct nxbe_filltrap_s *)cops;
#ifdef CONFIG_NX_UPDATE
struct nxgl_rect_s update;
#endif
/* Draw the trapezond */
plane->dev.filltrapezoid(&plane->pinfo, &fillinfo->trap, rect,
fillinfo->color);
#ifdef CONFIG_NX_UPDATE
/* Notify external logic that the display has been updated */
update.pt1.x = MIN(MAX(fillinfo->trap.top.x1, rect->pt1.x),
MAX(fillinfo->trap.bot.x1, rect->pt1.x));
update.pt1.y = MAX(fillinfo->trap.top.y, rect->pt1.y);
update.pt2.x = MAX(MIN(fillinfo->trap.top.x2, rect->pt2.x),
MIN(fillinfo->trap.bot.x2, rect->pt2.x));
update.pt2.y = MIN(fillinfo->trap.bot.y, rect->pt2.y);
nx_notify_rectangle(&plane->pinfo, &update);
#endif
}
/****************************************************************************
* Name: nxbe_filltrapezoid_dev
*
* Description:
* Fill the specified rectangle in the device graphics memory with the
* specified color
*
* Input Parameters:
* wnd - The window structure reference
* bounds - Trapezoid bounding box (in absolute window coordinates)
* rect - The location to be filled (in relative window coordinates)
* col - The color to use in the fill
*
* Returned Value:
* None
*
****************************************************************************/
static inline void nxbe_filltrapezoid_dev(FAR struct nxbe_window_s *wnd,
FAR const struct nxgl_rect_s *bounds,
FAR const struct nxgl_trapezoid_s *trap,
nxgl_mxpixel_t color[CONFIG_NX_NPLANES])
{
struct nxbe_filltrap_s info;
int i;
info.cops.visible = nxbe_clipfilltrapezoid;
info.cops.obscured = nxbe_clipnull;
nxgl_trapcopy(&info.trap, trap);
/* Process each color plane */
#if CONFIG_NX_NPLANES > 1
for (i = 0; i < wnd->be->vinfo.nplanes; i++)
#else
i = 0;
#endif
{
info.color = color[i];
nxbe_clipper(wnd->above, bounds, NX_CLIPORDER_DEFAULT,
&info.cops, &wnd->be->plane[i]);
}
}
/****************************************************************************
* Name: nxbe_filltrapezoid_pwfb
*
* Description:
* Fill the specified rectangle in the window with the specified color
*
* Input Parameters:
* wnd - The window structure reference
* bounds - Trapezoid bounding box (in absolute window coordinates)
* rect - The location to be filled (in relative window coordinates)
* col - The color to use in the fill
*
* Returned Value:
* None
*
****************************************************************************/
#ifdef CONFIG_NX_RAMBACKED
static inline void nxbe_filltrapezoid_pwfb(FAR struct nxbe_window_s *wnd,
FAR const struct nxgl_rect_s *bounds,
FAR const struct nxgl_trapezoid_s *trap,
nxgl_mxpixel_t color[CONFIG_NX_NPLANES])
{
struct nxgl_rect_s newbounds;
FAR const void *src[CONFIG_NX_NPLANES] =
{
(FAR const void *)wnd->fbmem
};
struct nxgl_point_s origin =
{
0, 0
};
/* Copy the trapezoidal region to the framebuffer (no clipping).
* REVISIT: Assumes a single color plane.
*/
DEBUGASSERT(wnd->be->plane[0].pwfb.filltrapezoid != NULL);
wnd->be->plane[0].pwfb.filltrapezoid(wnd, trap, bounds, color[0]);
/* Copy the porition of the per-window framebuffer to the device graphics
* memory.
*/
/* Restore the rectangle origin to (0,0) as required by nxbe_bitmap_dev().
* nxbe_bitmap_dev() will offset the bounds yet again.
*/
nxgl_rectoffset(&newbounds, bounds,
-wnd->bounds.pt1.x, -wnd->bounds.pt1.y);
/* Then perform the bitmap copy from the pre-window framebuffer */
nxbe_bitmap_dev(wnd, &newbounds, src, &origin, wnd->stride);
}
#endif
/****************************************************************************
* Public Functions
****************************************************************************/
/****************************************************************************
* Name: nxbe_filltrapezoid
*
* Description:
* Fill the specified rectangle in the window with the specified color
*
* Input Parameters:
* wnd - The window structure reference
* clip - Clipping region (in relative window coordinates)
* rect - The location to be filled (in relative window coordinates)
* col - The color to use in the fill
*
* Returned Value:
* None
*
****************************************************************************/
void nxbe_filltrapezoid(FAR struct nxbe_window_s *wnd,
FAR const struct nxgl_rect_s *clip,
FAR const struct nxgl_trapezoid_s *trap,
nxgl_mxpixel_t color[CONFIG_NX_NPLANES])
{
struct nxgl_rect_s remaining;
struct nxgl_trapezoid_s offset_trap;
DEBUGASSERT(wnd != NULL && trap != NULL);
/* Offset the trapezoid by the window origin to position it within
* the framebuffer region
*/
nxgl_trapoffset(&offset_trap, trap, wnd->bounds.pt1.x, wnd->bounds.pt1.y);
/* Create a bounding box that contains the trapezoid */
remaining.pt1.x = b16toi(ngl_min(offset_trap.top.x1, offset_trap.bot.x1));
remaining.pt1.y = offset_trap.top.y;
remaining.pt2.x = b16toi(ngl_max(offset_trap.top.x2, offset_trap.bot.x2));
remaining.pt2.y = offset_trap.bot.y;
/* Clip to any user specified clipping window */
if (clip != NULL)
{
struct nxgl_rect_s tmp;
nxgl_rectoffset(&tmp, clip, wnd->bounds.pt1.x, wnd->bounds.pt1.y);
nxgl_rectintersect(&remaining, &remaining, &tmp);
}
/* Clip to the limits of the window and of the background screen */
nxgl_rectintersect(&remaining, &remaining, &wnd->bounds);
nxgl_rectintersect(&remaining, &remaining, &wnd->be->bkgd.bounds);
if (!nxgl_nullrect(&remaining))
{
#ifdef CONFIG_NX_RAMBACKED
/* Update the pre-window framebuffer first, then the device memory. */
if (NXBE_ISRAMBACKED(wnd))
{
nxbe_filltrapezoid_pwfb(wnd, &remaining, &offset_trap, color);
}
else
#endif
{
/* Update only the graphics device memory. */
nxbe_filltrapezoid_dev(wnd, &remaining, &offset_trap, color);
}
}
}