1075 lines
33 KiB
C
1075 lines
33 KiB
C
/****************************************************************************
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* net/tcp/tcp_input.c
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* Handling incoming TCP input
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*
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* Copyright (C) 2007-2014, 2017-2018 Gregory Nutt. All rights reserved.
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* Author: Gregory Nutt <gnutt@nuttx.org>
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*
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* Adapted for NuttX from logic in uIP which also has a BSD-like license:
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*
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* Original author Adam Dunkels <adam@dunkels.com>
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* Copyright () 2001-2003, Adam Dunkels.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote
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* products derived from this software without specific prior
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* written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
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* OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
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* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************/
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/****************************************************************************
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* Included Files
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****************************************************************************/
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#include <nuttx/config.h>
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#if defined(CONFIG_NET) && defined(CONFIG_NET_TCP)
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#include <stdint.h>
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#include <string.h>
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#include <assert.h>
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#include <debug.h>
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#include <nuttx/clock.h>
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#include <nuttx/net/netconfig.h>
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#include <nuttx/net/netdev.h>
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#include <nuttx/net/netstats.h>
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#include <nuttx/net/ip.h>
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#include <nuttx/net/tcp.h>
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#include "devif/devif.h"
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#include "utils/utils.h"
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#include "tcp/tcp.h"
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/****************************************************************************
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* Private Functions
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****************************************************************************/
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/****************************************************************************
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* Name: tcp_input
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*
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* Description:
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* Handle incoming TCP input
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*
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* Input Parameters:
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* dev - The device driver structure containing the received TCP packet.
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* domain - IP domain (PF_INET or PF_INET6)
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* iplen - Lngth of the IP header (IPv4_HDRLEN or IPv6_HDRLEN).
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*
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* Returned Value:
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* None
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*
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* Assumptions:
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* The network is locked.
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*
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****************************************************************************/
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static void tcp_input(FAR struct net_driver_s *dev, uint8_t domain,
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unsigned int iplen)
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{
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FAR struct tcp_hdr_s *tcp;
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FAR struct tcp_conn_s *conn = NULL;
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unsigned int tcpiplen;
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unsigned int hdrlen;
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uint16_t tmp16;
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uint16_t flags;
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uint16_t result;
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uint8_t opt;
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int len;
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int i;
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#ifdef CONFIG_NET_STATISTICS
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/* Bump up the count of TCP packets received */
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g_netstats.tcp.recv++;
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#endif
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/* Get a pointer to the TCP header. The TCP header lies just after the
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* the link layer header and the IP header.
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*/
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tcp = (FAR struct tcp_hdr_s *)&dev->d_buf[iplen + NET_LL_HDRLEN(dev)];
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/* Get the size of the IP header and the TCP header.
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*
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* REVISIT: TCP header is *not* a constant! It can be larger if the
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* TCP header includes options. The constant TCP_HDRLEN should be
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* replaced with the macro TCP_OPT_HDRLEN(n) which will calculate the
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* correct header length in all cases.
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*/
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tcpiplen = iplen + TCP_HDRLEN;
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/* Get the size of the link layer header, the IP header, and the TCP header */
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hdrlen = tcpiplen + NET_LL_HDRLEN(dev);
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/* Start of TCP input header processing code. */
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if (tcp_chksum(dev) != 0xffff)
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{
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/* Compute and check the TCP checksum. */
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#ifdef CONFIG_NET_STATISTICS
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g_netstats.tcp.drop++;
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g_netstats.tcp.chkerr++;
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#endif
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nwarn("WARNING: Bad TCP checksum\n");
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goto drop;
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}
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/* Demultiplex this segment. First check any active connections. */
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conn = tcp_active(dev, tcp);
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if (conn)
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{
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/* We found an active connection.. Check for the subsequent SYN
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* arriving in TCP_SYN_RCVD state after the SYNACK packet was
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* lost. To avoid other issues, reset any active connection
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* where a SYN arrives in a state != TCP_SYN_RCVD.
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*/
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if ((conn->tcpstateflags & TCP_STATE_MASK) != TCP_SYN_RCVD &&
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(tcp->flags & TCP_CTL) == TCP_SYN)
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{
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nwarn("WARNING: SYN in TCP_SYN_RCVD\n");
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goto reset;
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}
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else
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{
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goto found;
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}
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}
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/* If we didn't find an active connection that expected the packet,
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* either (1) this packet is an old duplicate, or (2) this is a SYN packet
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* destined for a connection in LISTEN. If the SYN flag isn't set,
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* it is an old packet and we send a RST.
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*/
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if ((tcp->flags & TCP_CTL) == TCP_SYN)
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{
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/* This is a SYN packet for a connection. Find the connection
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* listening on this port.
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*/
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tmp16 = tcp->destport;
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#if defined(CONFIG_NET_IPv4) && defined(CONFIG_NET_IPv6)
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if (tcp_islistener(tmp16, domain))
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#else
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if (tcp_islistener(tmp16))
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#endif
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{
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/* We matched the incoming packet with a connection in LISTEN.
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* We now need to create a new connection and send a SYNACK in
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* response.
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*/
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/* First allocate a new connection structure and see if there is any
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* user application to accept it.
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*/
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conn = tcp_alloc_accept(dev, tcp);
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if (conn)
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{
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/* The connection structure was successfully allocated and has
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* been initialized in the TCP_SYN_RECVD state. The expected
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* sequence of events is then the rest of the 3-way handshake:
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*
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* 1. We just received a TCP SYN packet from a remote host.
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* 2. We will send the SYN-ACK response below (perhaps
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* repeatedly in the event of a timeout)
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* 3. Then we expect to receive an ACK from the remote host
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* indicated the TCP socket connection is ESTABLISHED.
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*
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* Possible failure:
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*
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* 1. The ACK is never received. This will be handled by
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* a timeout managed by tcp_timer().
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* 2. The listener "unlistens()". This will be handled by
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* the failure of tcp_accept_connection() when the ACK is
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* received.
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*/
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conn->crefs = 1;
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}
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if (!conn)
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{
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/* Either (1) all available connections are in use, or (2)
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* there is no application in place to accept the connection.
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* We drop packet and hope that the remote end will retransmit
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* the packet at a time when we have more spare connections
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* or someone waiting to accept the connection.
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*/
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#ifdef CONFIG_NET_STATISTICS
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g_netstats.tcp.syndrop++;
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#endif
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nerr("ERROR: No free TCP connections\n");
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goto drop;
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}
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net_incr32(conn->rcvseq, 1);
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/* Parse the TCP MSS option, if present. */
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if ((tcp->tcpoffset & 0xf0) > 0x50)
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{
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for (i = 0; i < ((tcp->tcpoffset >> 4) - 5) << 2 ; )
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{
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opt = dev->d_buf[hdrlen + i];
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if (opt == TCP_OPT_END)
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{
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/* End of options. */
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break;
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}
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else if (opt == TCP_OPT_NOOP)
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{
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/* NOP option. */
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++i;
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}
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else if (opt == TCP_OPT_MSS &&
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dev->d_buf[hdrlen + 1 + i] == TCP_OPT_MSS_LEN)
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{
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uint16_t tcp_mss = TCP_MSS(dev, iplen);
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/* An MSS option with the right option length. */
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tmp16 = ((uint16_t)dev->d_buf[hdrlen + 2 + i] << 8) |
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(uint16_t)dev->d_buf[hdrlen + 3 + i];
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conn->mss = tmp16 > tcp_mss ? tcp_mss : tmp16;
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/* And we are done processing options. */
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break;
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}
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else
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{
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/* All other options have a length field, so that we easily
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* can skip past them.
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*/
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if (dev->d_buf[hdrlen + 1 + i] == 0)
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{
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/* If the length field is zero, the options are malformed
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* and we don't process them further.
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*/
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break;
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}
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i += dev->d_buf[hdrlen + 1 + i];
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}
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}
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}
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/* Our response will be a SYNACK. */
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tcp_ack(dev, conn, TCP_ACK | TCP_SYN);
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return;
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}
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}
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nwarn("WARNING: SYN with no listener (or old packet) .. reset\n");
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/* This is (1) an old duplicate packet or (2) a SYN packet but with
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* no matching listener found. Send RST packet in either case.
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*/
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reset:
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/* We do not send resets in response to resets. */
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if ((tcp->flags & TCP_RST) != 0)
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{
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goto drop;
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}
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#ifdef CONFIG_NET_STATISTICS
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g_netstats.tcp.synrst++;
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#endif
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tcp_reset(dev);
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return;
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found:
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/* Update the connection's window size */
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conn->winsize = ((uint16_t)tcp->wnd[0] << 8) + (uint16_t)tcp->wnd[1];
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flags = 0;
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/* We do a very naive form of TCP reset processing; we just accept
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* any RST and kill our connection. We should in fact check if the
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* sequence number of this reset is within our advertised window
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* before we accept the reset.
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*/
|
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if ((tcp->flags & TCP_RST) != 0)
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{
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FAR struct tcp_conn_s *listener = NULL;
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|
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/* An RST received during the 3-way connection handshake requires
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* little more clean-up.
|
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*/
|
|
|
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if ((conn->tcpstateflags & TCP_STATE_MASK) == TCP_SYN_RCVD)
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{
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conn->tcpstateflags = TCP_CLOSED;
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nwarn("WARNING: RESET in TCP_SYN_RCVD\n");
|
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|
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/* Notify the listener for the connection of the reset event */
|
|
|
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#if defined(CONFIG_NET_IPv4) && defined(CONFIG_NET_IPv6)
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listener = tcp_findlistener(conn->lport, domain);
|
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#else
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listener = tcp_findlistener(conn->lport);
|
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#endif
|
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|
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/* We must free this TCP connection structure; this connection
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* will never be established. There should only be one reference
|
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* on this connection when we allocated for the connection.
|
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*/
|
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|
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DEBUGASSERT(conn->crefs == 1);
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conn->crefs = 0;
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tcp_free(conn);
|
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}
|
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else
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{
|
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conn->tcpstateflags = TCP_CLOSED;
|
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nwarn("WARNING: RESET TCP state: TCP_CLOSED\n");
|
|
|
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/* Notify this connection of the reset event */
|
|
|
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listener = conn;
|
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}
|
|
|
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/* Perform the TCP_ABORT callback and drop the packet */
|
|
|
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if (listener != NULL)
|
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{
|
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(void)tcp_callback(dev, listener, TCP_ABORT);
|
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}
|
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goto drop;
|
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}
|
|
|
|
/* Calculated the length of the data, if the application has sent
|
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* any data to us.
|
|
*/
|
|
|
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len = (tcp->tcpoffset >> 4) << 2;
|
|
|
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/* d_len will contain the length of the actual TCP data. This is
|
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* calculated by subtracting the length of the TCP header (in
|
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* len) and the length of the IP header.
|
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*/
|
|
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dev->d_len -= (len + iplen);
|
|
|
|
#ifdef CONFIG_NET_TCP_KEEPALIVE
|
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/* Check for a to KeepAlive probes. These packets have these properties:
|
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*
|
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* - TCP_ACK flag is set. SYN/FIN/RST never appear in a Keepalive probe.
|
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* - Sequence number is the sequence number of previously ACKed data, i.e.,
|
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* the expected sequence number minus one.
|
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* - The data payload is one or two bytes.
|
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*
|
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* We would expect a KeepAlive only in the ESTABLISHED state and only after
|
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* some time has elapsed with no network activity. If there is un-ACKed data,
|
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* then we will let the normal TCP re-transmission logic handle that case.
|
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*/
|
|
|
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if ((tcp->flags & TCP_ACK) != 0 &&
|
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(tcp->flags & (TCP_SYN | TCP_FIN | TCP_RST)) == 0 &&
|
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(conn->tcpstateflags & TCP_STATE_MASK) == TCP_ESTABLISHED &&
|
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(dev->d_len == 0 || dev->d_len == 1) &&
|
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conn->unacked <= 0)
|
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{
|
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uint32_t ackseq;
|
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uint32_t rcvseq;
|
|
|
|
/* Get the sequence number of that has just been acknowledged by this
|
|
* incoming packet.
|
|
*/
|
|
|
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ackseq = tcp_getsequence(tcp->seqno);
|
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rcvseq = tcp_getsequence(conn->rcvseq);
|
|
|
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if (ackseq < rcvseq)
|
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{
|
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if (dev->d_len > 0)
|
|
{
|
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/* Increment the received sequence number (perhaps including the
|
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* discarded dummy byte in the probe).
|
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*/
|
|
|
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net_incr32(conn->rcvseq, dev->d_len);
|
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}
|
|
|
|
/* And send a "normal" acknowledgment of the KeepAlive probe */
|
|
|
|
tcp_send(dev, conn, TCP_ACK, tcpiplen);
|
|
return;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
/* Check if the sequence number of the incoming packet is what we are
|
|
* expecting next. If not, we send out an ACK with the correct numbers
|
|
* in, unless we are in the SYN_RCVD state and receive a SYN, in which
|
|
* case we should retransmit our SYNACK (which is done further down).
|
|
*/
|
|
|
|
if (!((((conn->tcpstateflags & TCP_STATE_MASK) == TCP_SYN_SENT) &&
|
|
((tcp->flags & TCP_CTL) == (TCP_SYN | TCP_ACK))) ||
|
|
(((conn->tcpstateflags & TCP_STATE_MASK) == TCP_SYN_RCVD) &&
|
|
((tcp->flags & TCP_CTL) == TCP_SYN))))
|
|
{
|
|
if ((dev->d_len > 0 || ((tcp->flags & (TCP_SYN | TCP_FIN)) != 0)) &&
|
|
memcmp(tcp->seqno, conn->rcvseq, 4) != 0)
|
|
{
|
|
tcp_send(dev, conn, TCP_ACK, tcpiplen);
|
|
return;
|
|
}
|
|
}
|
|
|
|
/* Check if the incoming segment acknowledges any outstanding data. If so,
|
|
* we update the sequence number, reset the length of the outstanding
|
|
* data, calculate RTT estimations, and reset the retransmission timer.
|
|
*/
|
|
|
|
if ((tcp->flags & TCP_ACK) != 0 && conn->unacked > 0)
|
|
{
|
|
uint32_t unackseq;
|
|
uint32_t ackseq;
|
|
|
|
/* The next sequence number is equal to the current sequence
|
|
* number (sndseq) plus the size of the outstanding, unacknowledged
|
|
* data (unacked).
|
|
*/
|
|
|
|
#ifdef CONFIG_NET_TCP_WRITE_BUFFERS
|
|
unackseq = conn->sndseq_max;
|
|
#else
|
|
unackseq = tcp_addsequence(conn->sndseq, conn->unacked);
|
|
#endif
|
|
|
|
/* Get the sequence number of that has just been acknowledged by this
|
|
* incoming packet.
|
|
*/
|
|
|
|
ackseq = tcp_getsequence(tcp->ackno);
|
|
|
|
/* Check how many of the outstanding bytes have been acknowledged. For
|
|
* most send operations, this should always be true. However,
|
|
* the send() API sends data ahead when it can without waiting for
|
|
* the ACK. In this case, the 'ackseq' could be less than then the
|
|
* new sequence number.
|
|
*/
|
|
|
|
if (ackseq <= unackseq)
|
|
{
|
|
/* Calculate the new number of outstanding, unacknowledged bytes */
|
|
|
|
conn->unacked = unackseq - ackseq;
|
|
}
|
|
else
|
|
{
|
|
/* What would it mean if ackseq > unackseq? The peer has ACKed
|
|
* more bytes than we think we have sent? Someone has lost it.
|
|
* Complain and reset the number of outstanding, unacknowledged
|
|
* bytes
|
|
*/
|
|
|
|
if ((conn->tcpstateflags & TCP_STATE_MASK) == TCP_ESTABLISHED)
|
|
{
|
|
nwarn("WARNING: ackseq > unackseq\n");
|
|
nwarn(" sndseq=%u unacked=%u unackseq=%u ackseq=%u\n",
|
|
tcp_getsequence(conn->sndseq), conn->unacked, unackseq,
|
|
ackseq);
|
|
|
|
conn->unacked = 0;
|
|
}
|
|
}
|
|
|
|
/* Update sequence number to the unacknowledge sequence number. If
|
|
* there is still outstanding, unacknowledged data, then this will
|
|
* be beyond ackseq.
|
|
*/
|
|
|
|
ninfo("sndseq: %08x->%08x unackseq: %08x new unacked: %d\n",
|
|
conn->sndseq, ackseq, unackseq, conn->unacked);
|
|
tcp_setsequence(conn->sndseq, ackseq);
|
|
|
|
/* Do RTT estimation, unless we have done retransmissions. */
|
|
|
|
if (conn->nrtx == 0)
|
|
{
|
|
signed char m;
|
|
m = conn->rto - conn->timer;
|
|
|
|
/* This is taken directly from VJs original code in his paper */
|
|
|
|
m = m - (conn->sa >> 3);
|
|
conn->sa += m;
|
|
if (m < 0)
|
|
{
|
|
m = -m;
|
|
}
|
|
|
|
m = m - (conn->sv >> 2);
|
|
conn->sv += m;
|
|
conn->rto = (conn->sa >> 3) + conn->sv;
|
|
}
|
|
|
|
/* Set the acknowledged flag. */
|
|
|
|
flags |= TCP_ACKDATA;
|
|
|
|
/* Reset the retransmission timer. */
|
|
|
|
conn->timer = conn->rto;
|
|
}
|
|
|
|
/* Do different things depending on in what state the connection is. */
|
|
|
|
switch (conn->tcpstateflags & TCP_STATE_MASK)
|
|
{
|
|
/* CLOSED and LISTEN are not handled here. CLOSE_WAIT is not
|
|
* implemented, since we force the application to close when the
|
|
* peer sends a FIN (hence the application goes directly from
|
|
* ESTABLISHED to LAST_ACK).
|
|
*/
|
|
|
|
case TCP_SYN_RCVD:
|
|
/* In SYN_RCVD we have sent out a SYNACK in response to a SYN, and
|
|
* we are waiting for an ACK that acknowledges the data we sent
|
|
* out the last time. Therefore, we want to have the TCP_ACKDATA
|
|
* flag set. If so, we enter the ESTABLISHED state.
|
|
*/
|
|
|
|
if ((flags & TCP_ACKDATA) != 0)
|
|
{
|
|
/* The three way handshake is complete and the TCP connection
|
|
* is now in the ESTABLISHED state.
|
|
*/
|
|
|
|
conn->tcpstateflags = TCP_ESTABLISHED;
|
|
|
|
/* Wake up any listener waiting for a connection on this port */
|
|
|
|
if (tcp_accept_connection(dev, conn, tcp->destport) != OK)
|
|
{
|
|
/* No more listener for current port. We can free conn here
|
|
* because it has not been shared with upper layers yet as
|
|
* handshake is not complete
|
|
*/
|
|
|
|
nwarn("WARNING: Listen canceled while waiting for ACK on port %d\n",
|
|
tcp->destport);
|
|
|
|
/* Free the connection structure */
|
|
|
|
conn->crefs = 0;
|
|
tcp_free(conn);
|
|
conn = NULL;
|
|
|
|
/* And send a reset packet to the remote host. */
|
|
|
|
goto reset;
|
|
}
|
|
|
|
#ifdef CONFIG_NET_TCP_WRITE_BUFFERS
|
|
conn->isn = tcp_getsequence(tcp->ackno);
|
|
tcp_setsequence(conn->sndseq, conn->isn);
|
|
conn->sent = 0;
|
|
conn->sndseq_max = 0;
|
|
#endif
|
|
conn->unacked = 0;
|
|
flags = TCP_CONNECTED;
|
|
ninfo("TCP state: TCP_ESTABLISHED\n");
|
|
|
|
if (dev->d_len > 0)
|
|
{
|
|
flags |= TCP_NEWDATA;
|
|
net_incr32(conn->rcvseq, dev->d_len);
|
|
}
|
|
|
|
dev->d_sndlen = 0;
|
|
result = tcp_callback(dev, conn, flags);
|
|
tcp_appsend(dev, conn, result);
|
|
return;
|
|
}
|
|
|
|
/* We need to retransmit the SYNACK */
|
|
|
|
if ((tcp->flags & TCP_CTL) == TCP_SYN)
|
|
{
|
|
tcp_ack(dev, conn, TCP_ACK | TCP_SYN);
|
|
return;
|
|
}
|
|
|
|
goto drop;
|
|
|
|
case TCP_SYN_SENT:
|
|
/* In SYN_SENT, we wait for a SYNACK that is sent in response to
|
|
* our SYN. The rcvseq is set to sequence number in the SYNACK
|
|
* plus one, and we send an ACK. We move into the ESTABLISHED
|
|
* state.
|
|
*/
|
|
|
|
if ((flags & TCP_ACKDATA) != 0 && (tcp->flags & TCP_CTL) == (TCP_SYN | TCP_ACK))
|
|
{
|
|
/* Parse the TCP MSS option, if present. */
|
|
|
|
if ((tcp->tcpoffset & 0xf0) > 0x50)
|
|
{
|
|
for (i = 0; i < ((tcp->tcpoffset >> 4) - 5) << 2 ; )
|
|
{
|
|
opt = dev->d_buf[hdrlen + i];
|
|
if (opt == TCP_OPT_END)
|
|
{
|
|
/* End of options. */
|
|
|
|
break;
|
|
}
|
|
else if (opt == TCP_OPT_NOOP)
|
|
{
|
|
/* NOP option. */
|
|
|
|
++i;
|
|
}
|
|
else if (opt == TCP_OPT_MSS &&
|
|
dev->d_buf[hdrlen + 1 + i] == TCP_OPT_MSS_LEN)
|
|
{
|
|
uint16_t tcp_mss = TCP_MSS(dev, iplen);
|
|
|
|
/* An MSS option with the right option length. */
|
|
|
|
tmp16 =
|
|
(dev->d_buf[hdrlen + 2 + i] << 8) |
|
|
dev->d_buf[hdrlen + 3 + i];
|
|
conn->mss = tmp16 > tcp_mss ? tcp_mss : tmp16;
|
|
|
|
/* And we are done processing options. */
|
|
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
/* All other options have a length field, so that we
|
|
* easily can skip past them.
|
|
*/
|
|
|
|
if (dev->d_buf[hdrlen + 1 + i] == 0)
|
|
{
|
|
/* If the length field is zero, the options are
|
|
* malformed and we don't process them further.
|
|
*/
|
|
|
|
break;
|
|
}
|
|
i += dev->d_buf[hdrlen + 1 + i];
|
|
}
|
|
}
|
|
}
|
|
|
|
conn->tcpstateflags = TCP_ESTABLISHED;
|
|
memcpy(conn->rcvseq, tcp->seqno, 4);
|
|
|
|
net_incr32(conn->rcvseq, 1);
|
|
conn->unacked = 0;
|
|
|
|
#ifdef CONFIG_NET_TCP_WRITE_BUFFERS
|
|
conn->isn = tcp_getsequence(tcp->ackno);
|
|
tcp_setsequence(conn->sndseq, conn->isn);
|
|
#endif
|
|
dev->d_len = 0;
|
|
dev->d_sndlen = 0;
|
|
|
|
ninfo("TCP state: TCP_ESTABLISHED\n");
|
|
result = tcp_callback(dev, conn, TCP_CONNECTED | TCP_NEWDATA);
|
|
tcp_appsend(dev, conn, result);
|
|
return;
|
|
}
|
|
|
|
/* Inform the application that the connection failed */
|
|
|
|
(void)tcp_callback(dev, conn, TCP_ABORT);
|
|
|
|
/* The connection is closed after we send the RST */
|
|
|
|
conn->tcpstateflags = TCP_CLOSED;
|
|
ninfo("Connection failed - TCP state: TCP_CLOSED\n");
|
|
|
|
/* We do not send resets in response to resets. */
|
|
|
|
if ((tcp->flags & TCP_RST) != 0)
|
|
{
|
|
goto drop;
|
|
}
|
|
|
|
tcp_reset(dev);
|
|
return;
|
|
|
|
case TCP_ESTABLISHED:
|
|
/* In the ESTABLISHED state, we call upon the application to feed
|
|
* data into the d_buf. If the TCP_ACKDATA flag is set, the
|
|
* application should put new data into the buffer, otherwise we are
|
|
* retransmitting an old segment, and the application should put that
|
|
* data into the buffer.
|
|
*
|
|
* If the incoming packet is a FIN, we should close the connection on
|
|
* this side as well, and we send out a FIN and enter the LAST_ACK
|
|
* state. We require that there is no outstanding data; otherwise the
|
|
* sequence numbers will be screwed up.
|
|
*/
|
|
|
|
if ((tcp->flags & TCP_FIN) != 0 && (conn->tcpstateflags & TCP_STOPPED) == 0)
|
|
{
|
|
/* Needs to be investigated further.
|
|
* Windows often sends FIN packets together with the last ACK for
|
|
* the received data. So the socket layer has to get this ACK even
|
|
* if the connection is going to be closed.
|
|
*/
|
|
#if 0
|
|
if (conn->unacked > 0)
|
|
{
|
|
goto drop;
|
|
}
|
|
#endif
|
|
|
|
/* Update the sequence number and indicate that the connection has
|
|
* been closed.
|
|
*/
|
|
|
|
net_incr32(conn->rcvseq, dev->d_len + 1);
|
|
flags |= TCP_CLOSE;
|
|
|
|
if (dev->d_len > 0)
|
|
{
|
|
flags |= TCP_NEWDATA;
|
|
}
|
|
|
|
(void)tcp_callback(dev, conn, flags);
|
|
|
|
conn->tcpstateflags = TCP_LAST_ACK;
|
|
conn->unacked = 1;
|
|
conn->nrtx = 0;
|
|
ninfo("TCP state: TCP_LAST_ACK\n");
|
|
|
|
tcp_send(dev, conn, TCP_FIN | TCP_ACK, tcpiplen);
|
|
return;
|
|
}
|
|
|
|
/* Check the URG flag. If this is set, the segment carries urgent
|
|
* data that we must pass to the application.
|
|
*/
|
|
|
|
if ((tcp->flags & TCP_URG) != 0)
|
|
{
|
|
#ifdef CONFIG_NET_TCPURGDATA
|
|
dev->d_urglen = (tcp->urgp[0] << 8) | tcp->urgp[1];
|
|
if (dev->d_urglen > dev->d_len)
|
|
{
|
|
/* There is more urgent data in the next segment to come. */
|
|
|
|
dev->d_urglen = dev->d_len;
|
|
}
|
|
|
|
net_incr32(conn->rcvseq, dev->d_urglen);
|
|
dev->d_len -= dev->d_urglen;
|
|
dev->d_urgdata = dev->d_appdata;
|
|
dev->d_appdata += dev->d_urglen;
|
|
}
|
|
else
|
|
{
|
|
dev->d_urglen = 0;
|
|
#else /* CONFIG_NET_TCPURGDATA */
|
|
dev->d_appdata = ((FAR uint8_t *)dev->d_appdata) + ((tcp->urgp[0] << 8) |
|
|
tcp->urgp[1]);
|
|
dev->d_len -= (tcp->urgp[0] << 8) | tcp->urgp[1];
|
|
#endif /* CONFIG_NET_TCPURGDATA */
|
|
}
|
|
|
|
#ifdef CONFIG_NET_TCP_KEEPALIVE
|
|
/* If the established socket receives an ACK or any kind of data
|
|
* from the remote peer (whether we accept it or not), then reset
|
|
* the keep alive timer.
|
|
*/
|
|
|
|
if (conn->keepalive && (dev->d_len > 0 || (tcp->flags & TCP_ACK) != 0))
|
|
{
|
|
/* Reset the last known "alive" time.
|
|
*
|
|
* REVISIT: At this level, we don't actually know if keep-
|
|
* alive is enabled for this connection.
|
|
*/
|
|
|
|
conn->keeptime = clock_systimer();
|
|
conn->keepretries = 0;
|
|
}
|
|
#endif
|
|
|
|
/* If d_len > 0 we have TCP data in the packet, and we flag this
|
|
* by setting the TCP_NEWDATA flag. If the application has stopped
|
|
* the data flow using TCP_STOPPED, we must not accept any data
|
|
* packets from the remote host.
|
|
*/
|
|
|
|
if (dev->d_len > 0 && (conn->tcpstateflags & TCP_STOPPED) == 0)
|
|
{
|
|
flags |= TCP_NEWDATA;
|
|
}
|
|
|
|
/* If this packet constitutes an ACK for outstanding data (flagged
|
|
* by the TCP_ACKDATA flag), we should call the application since it
|
|
* might want to send more data. If the incoming packet had data
|
|
* from the peer (as flagged by the TCP_NEWDATA flag), the
|
|
* application must also be notified.
|
|
*
|
|
* When the application is called, the d_len field
|
|
* contains the length of the incoming data. The application can
|
|
* access the incoming data through the global pointer
|
|
* d_appdata, which usually points hdrlen bytes into the d_buf
|
|
* array.
|
|
*
|
|
* If the application wishes to send any data, this data should be
|
|
* put into the d_appdata and the length of the data should be
|
|
* put into d_len. If the application don't have any data to
|
|
* send, d_len must be set to 0.
|
|
*/
|
|
|
|
if ((flags & (TCP_NEWDATA | TCP_ACKDATA)) != 0)
|
|
{
|
|
/* Clear sndlen and remember the size in d_len. The application
|
|
* may modify d_len and we will need this value later when we
|
|
* update the sequence number.
|
|
*/
|
|
|
|
dev->d_sndlen = 0;
|
|
len = dev->d_len;
|
|
|
|
/* Provide the packet to the application */
|
|
|
|
result = tcp_callback(dev, conn, flags);
|
|
|
|
/* If the application successfully handled the incoming data,
|
|
* then TCP_SNDACK will be set in the result. In this case,
|
|
* we need to update the sequence number. The ACK will be
|
|
* send by tcp_appsend().
|
|
*/
|
|
|
|
if ((result & TCP_SNDACK) != 0)
|
|
{
|
|
/* Update the sequence number using the saved length */
|
|
|
|
net_incr32(conn->rcvseq, len);
|
|
}
|
|
|
|
/* Send the response, ACKing the data or not, as appropriate */
|
|
|
|
tcp_appsend(dev, conn, result);
|
|
return;
|
|
}
|
|
|
|
goto drop;
|
|
|
|
case TCP_LAST_ACK:
|
|
/* We can close this connection if the peer has acknowledged our
|
|
* FIN. This is indicated by the TCP_ACKDATA flag.
|
|
*/
|
|
|
|
if ((flags & TCP_ACKDATA) != 0)
|
|
{
|
|
conn->tcpstateflags = TCP_CLOSED;
|
|
ninfo("TCP_LAST_ACK TCP state: TCP_CLOSED\n");
|
|
|
|
(void)tcp_callback(dev, conn, TCP_CLOSE);
|
|
}
|
|
break;
|
|
|
|
case TCP_FIN_WAIT_1:
|
|
/* The application has closed the connection, but the remote host
|
|
* hasn't closed its end yet. Thus we stay in the FIN_WAIT_1 state
|
|
* until we receive a FIN from the remote.
|
|
*/
|
|
|
|
if (dev->d_len > 0)
|
|
{
|
|
net_incr32(conn->rcvseq, dev->d_len);
|
|
}
|
|
|
|
if ((tcp->flags & TCP_FIN) != 0)
|
|
{
|
|
if ((flags & TCP_ACKDATA) != 0)
|
|
{
|
|
conn->tcpstateflags = TCP_TIME_WAIT;
|
|
conn->timer = 0;
|
|
conn->unacked = 0;
|
|
ninfo("TCP state: TCP_TIME_WAIT\n");
|
|
}
|
|
else
|
|
{
|
|
conn->tcpstateflags = TCP_CLOSING;
|
|
ninfo("TCP state: TCP_CLOSING\n");
|
|
}
|
|
|
|
net_incr32(conn->rcvseq, 1);
|
|
(void)tcp_callback(dev, conn, TCP_CLOSE);
|
|
tcp_send(dev, conn, TCP_ACK, tcpiplen);
|
|
return;
|
|
}
|
|
else if ((flags & TCP_ACKDATA) != 0)
|
|
{
|
|
conn->tcpstateflags = TCP_FIN_WAIT_2;
|
|
conn->unacked = 0;
|
|
ninfo("TCP state: TCP_FIN_WAIT_2\n");
|
|
goto drop;
|
|
}
|
|
|
|
if (dev->d_len > 0)
|
|
{
|
|
tcp_send(dev, conn, TCP_ACK, tcpiplen);
|
|
return;
|
|
}
|
|
|
|
goto drop;
|
|
|
|
case TCP_FIN_WAIT_2:
|
|
if (dev->d_len > 0)
|
|
{
|
|
net_incr32(conn->rcvseq, dev->d_len);
|
|
}
|
|
|
|
if ((tcp->flags & TCP_FIN) != 0)
|
|
{
|
|
conn->tcpstateflags = TCP_TIME_WAIT;
|
|
conn->timer = 0;
|
|
ninfo("TCP state: TCP_TIME_WAIT\n");
|
|
|
|
net_incr32(conn->rcvseq, 1);
|
|
(void)tcp_callback(dev, conn, TCP_CLOSE);
|
|
tcp_send(dev, conn, TCP_ACK, tcpiplen);
|
|
return;
|
|
}
|
|
|
|
if (dev->d_len > 0)
|
|
{
|
|
tcp_send(dev, conn, TCP_ACK, tcpiplen);
|
|
return;
|
|
}
|
|
|
|
goto drop;
|
|
|
|
case TCP_TIME_WAIT:
|
|
tcp_send(dev, conn, TCP_ACK, tcpiplen);
|
|
return;
|
|
|
|
case TCP_CLOSING:
|
|
if ((flags & TCP_ACKDATA) != 0)
|
|
{
|
|
conn->tcpstateflags = TCP_TIME_WAIT;
|
|
conn->timer = 0;
|
|
ninfo("TCP state: TCP_TIME_WAIT\n");
|
|
}
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
drop:
|
|
dev->d_len = 0;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* Public Functions
|
|
****************************************************************************/
|
|
|
|
/****************************************************************************
|
|
* Name: tcp_ipv4_input
|
|
*
|
|
* Description:
|
|
* Handle incoming TCP input with IPv4 header
|
|
*
|
|
* Input Parameters:
|
|
* dev - The device driver structure containing the received TCP packet.
|
|
*
|
|
* Returned Value:
|
|
* None
|
|
*
|
|
* Assumptions:
|
|
* Called from the Ethernet driver with the network stack locked
|
|
*
|
|
****************************************************************************/
|
|
|
|
#ifdef CONFIG_NET_IPv4
|
|
void tcp_ipv4_input(FAR struct net_driver_s *dev)
|
|
{
|
|
/* Configure to receive an TCP IPv4 packet */
|
|
|
|
tcp_ipv4_select(dev);
|
|
|
|
/* Then process in the TCP IPv4 input */
|
|
|
|
tcp_input(dev, PF_INET, IPv4_HDRLEN);
|
|
}
|
|
#endif
|
|
|
|
/****************************************************************************
|
|
* Name: tcp_ipv6_input
|
|
*
|
|
* Description:
|
|
* Handle incoming TCP input with IPv4 header
|
|
*
|
|
* Input Parameters:
|
|
* dev - The device driver structure containing the received TCP packet.
|
|
*
|
|
* Returned Value:
|
|
* None
|
|
*
|
|
* Assumptions:
|
|
* Called from the Ethernet driver with the network stack locked
|
|
*
|
|
****************************************************************************/
|
|
|
|
#ifdef CONFIG_NET_IPv6
|
|
void tcp_ipv6_input(FAR struct net_driver_s *dev)
|
|
{
|
|
/* Configure to receive an TCP IPv6 packet */
|
|
|
|
tcp_ipv6_select(dev);
|
|
|
|
/* Then process in the TCP IPv6 input */
|
|
|
|
tcp_input(dev, PF_INET6, IPv6_HDRLEN);
|
|
}
|
|
#endif
|
|
|
|
#endif /* CONFIG_NET && CONFIG_NET_TCP */
|