nuttx/graphics/nxbe
2019-03-20 12:26:45 -06:00
..
Make.defs Make graphics build system work like other directories 2016-04-13 15:39:03 -06:00
nxbe_bitmap.c Squashed commit of the following: 2019-03-17 11:34:45 -06:00
nxbe_clipper.c Make sure that labeling is used consistently in all function headers (part 2). 2018-02-01 12:03:55 -06:00
nxbe_closewindow.c Squashed commit of the following: 2019-03-17 11:34:45 -06:00
nxbe_colormap.c Remove comment blocks before empty code sections 2016-04-17 09:24:41 -06:00
nxbe_configure.c Squashed commit of the following: 2019-03-17 11:34:45 -06:00
nxbe_fill.c Squashed commit of the following: 2019-03-17 11:34:45 -06:00
nxbe_filltrapezoid.c libs/libnx/nxmu/nx_filltrapezoid.c: Fix a coordinate system error. When no clipping rectangle is falls, it falls back to use the entire window as for the clip. However, that window must then then be in window relative coordinates, not in absoute device coordinates. 2019-03-20 12:26:45 -06:00
nxbe_getrectangle.c Squashed commit of the following: 2019-03-17 11:34:45 -06:00
nxbe_lower.c Remove comment blocks before empty code sections 2016-04-17 09:24:41 -06:00
nxbe_move.c graphics/: Correct logic for copy of bit maps with resolution less than 8 bits from the per-window framebuffer to the device. 2019-03-18 09:45:09 -06:00
nxbe_raise.c This commit removes naming associated with and naming for the now non-existent NXFE graphics layer. 2019-03-13 09:16:30 -06:00
nxbe_redraw.c This commit removes naming associated with and naming for the now non-existent NXFE graphics layer. 2019-03-13 09:16:30 -06:00
nxbe_redrawbelow.c Make sure that labeling is used consistently in all function headers (part 2). 2018-02-01 12:03:55 -06:00
nxbe_setpixel.c Squashed commit of the following: 2019-03-17 11:34:45 -06:00
nxbe_setposition.c Squashed commit of the following: 2019-03-17 11:34:45 -06:00
nxbe_setsize.c Squashed commit of the following: 2019-03-17 11:34:45 -06:00
nxbe_visible.c This commit removes naming associated with and naming for the now non-existent NXFE graphics layer. 2019-03-13 09:16:30 -06:00
nxbe.h This commit brings the per-framebuffer logic to code-complete. Still untested. 2019-03-15 12:15:33 -06:00