nuttx/graphics/nxmu/nxmu_redrawreq.c
Gregory Nutt da314276a1 NX graphics: This commit adds support for hiding windows. This features is needed by Twm4Nx: When a window is iconfied, the icon should appear on the background and the window should disappear (i.e., be hidden). The windows needs to remain healthy and to be updated in all ways, but it cannot affect the display content.
Converserely, when the icon is clicked, the icon needs to be hidden on the backgound and the window needs to be restored in its current state (which may be different than the state of the window at the time it was iconified.

Squashed commit of the following:

    graphics/:  Add checks in all places that I can think to avoid doing something stupid with hidden windows

    Improve some naming

    Add a new file missing in last commit.

    graphics/:  Initial, incomplete support for hiding windows.
2019-05-05 15:21:52 -06:00

155 lines
5.1 KiB
C

/****************************************************************************
* graphics/nxmu/nxmu_redrawreq.c
*
* Copyright (C) 2008-2009, 2011-2012, 2019 Gregory Nutt. All rights
* reserved.
* Author: Gregory Nutt <gnutt@nuttx.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name NuttX nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
#include <stdbool.h>
#include <errno.h>
#include <debug.h>
#include <nuttx/nx/nx.h>
#include "nxmu.h"
/****************************************************************************
* Public Functions
****************************************************************************/
/****************************************************************************
* Name: nxmu_redrawreq
*
* Description:
* Request the client that has this window to redraw the rectangular region.
*
****************************************************************************/
void nxmu_redrawreq(FAR struct nxbe_window_s *wnd,
FAR const struct nxgl_rect_s *rect)
{
#ifdef CONFIG_NX_RAMBACKED
/* If this window supports a pre-window frame buffer, then we can just
* update the device content from that framebuffer.
*/
if (NXBE_ISRAMBACKED(wnd) && !NXBE_ISHIDDEN(wnd))
{
/* But don't update hidden windows */
if (!NXBE_ISHIDDEN(wnd))
{
FAR const void *src[CONFIG_NX_NPLANES];
struct nxgl_rect_s wndrect;
struct nxgl_point_s origin;
unsigned int bpp;
/* Put the rectangle back relative to the window */
nxgl_rectoffset(&wndrect, rect,
-wnd->bounds.pt1.x, -wnd->bounds.pt1.y);
/* Get the source of address of the rectangle in the framebuffer. */
bpp = wnd->be->plane[0].pinfo.bpp;
src[0] = (FAR const void *)
((FAR uint8_t *)wnd->fbmem +
wndrect.pt1.y * wnd->stride +
((bpp * wndrect.pt1.x) >> 3));
/* For resolutions less than 8-bits, the starting pixel will be
* contained in the byte pointed to by src[0]but may not be
* properly aligned for the transfer. We fix this by modifying
* the origin.
*/
origin.x = wndrect.pt1.x;
origin.y = wndrect.pt1.y;
switch (bpp)
{
#ifndef CONFIG_NX_DISABLE_1BPP
case 1: /* 1 bit per pixel */
{
origin.x &= ~7;
}
break;
#endif
#ifndef CONFIG_NX_DISABLE_2BPP
case 2: /* 2 bits per pixel */
{
origin.x &= ~3;
}
break;
#endif
#ifndef CONFIG_NX_DISABLE_4BPP
case 4: /* 4 bits per pixel */
{
origin.x &= ~1;
}
break;
#endif
default:
break;
}
/* And render the bitmap into device graphics memory */
nxbe_flush(wnd, &wndrect, src, &origin, wnd->stride);
}
}
else
#endif
{
struct nxclimsg_redraw_s outmsg;
/* Send the client redraw message */
outmsg.msgid = NX_CLIMSG_REDRAW;
outmsg.wnd = wnd;
outmsg.more = false;
nxgl_rectoffset(&outmsg.rect, rect,
-wnd->bounds.pt1.x, -wnd->bounds.pt1.y);
(void)nxmu_sendclientwindow(wnd, &outmsg,
sizeof(struct nxclimsg_redraw_s));
}
}