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Normally, statically allocated data goes in .bss, followed by the initial stack, followed by HEAP. However, any data that is statically allocated in SRAM4 with __attribute__ ((section (".sram4"))) will clobber, and be clobbered by, the HEAP. On STM32H7, BDMA can only access SRAM4. Therefore any BDMA buffers (or any other data) placed in SRAM4 will expose this problem. In one case, this manifested as a failure of NSH to start, because the SPI6 BDMA buffers clobbered the /dev/console inode structs, which the OS allocated earlier. This PR ensures that only the rest of SRAM4, after any static data, is added to the heap. This PR also allows SRAM4 to be completely excluded from the heap by a new Kconfig, CONFIG_STM32H7_SRAM4EXCLUDE, similar to what CONFIG_STM32H7_DTCMEXCLUDE does for the DTCM region. Change required in linker scripts: Every STM32H7 linker script must replace this: .sram4 : { } > sram4 with this: .sram4_reserve (NOLOAD) : { *(.sram4) . = ALIGN(4); _sram4_heap_start = ABSOLUTE(.); } > sram4 or link will fail with: undefined reference to '_sram4_heap_start'. The Release Notes should document this for users with out-of-tree boards. arch/arm/src/stm32h7/Kconfig: * Add config STM32H7_SRAM4EXCLUDE to allow excluding all of SRAM4 from the HEAP. arch/arm/src/stm32h7/stm32_allocateheap.c: * Only when including SRAM4 in the heap, define HAVE_SRAM4, SRAM4_START, SRAM4_END, and SRAM4_HEAP_START. * Add "Private Data" section. * Add extern for_sram4_heap_start, which must be defined in the board's linker script. * arm_addregion(): Only add SRAM4 to the heap when configured to do so, i.e., unless CONFIG_STM32H7_SRAM4EXCLUDE is defined, and only add the portion of SRAM4 that is past any static data. boards/arm/stm32h7/nucleo-h743zi/scripts/flash.ld: boards/arm/stm32h7/nucleo-h743zi/scripts/kernel.space.ld: boards/arm/stm32h7/nucleo-h743zi2/scripts/flash.ld: boards/arm/stm32h7/stm32h747i-disco/scripts/flash.ld: boards/arm/stm32h7/stm32h747i-disco/scripts/kernel.space.ld: * Update all in-tree STM32H7 board linker scripts as described in "Change required in linker scripts" above. Testing: * Successfully built all of the following configurations: nucleo-h743zi2:jumbo nucleo-h743zi2:nsh nucleo-h743zi:nxlines_oled nucleo-h743zi:elf nucleo-h743zi:otg_fs_host nucleo-h743zi:nsh nucleo-h743zi:netnsh nucleo-h743zi:pwm stm32h747i-disco:nsh * Tested with custom board. * nxstyle. References: [1] See the dev@nuttx.a.o mailing list discussion started 2021/03/25: "How to ensure HEAP will not overlap static DMA buffer?" https://lists.apache.org/thread.html/recf2bb9043f8c9f53c10917e2adb2ec64fe35dc5e6f9a695a7ac6ecc%40%3Cdev.nuttx.apache.org%3E [2] See arm_addregion() in arch/arm/src/stm32h7/stm32_allocateheap.c Thanks to Gregory Nutt and David Sidrane for suggestions and reviews. |
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README.txt |
README ====== This README discusses issues unique to NuttX configurations for the STMicro STM32H747I-DISCO development board featuring the STM32H747I MCU. The STM32H747I is a Cortex-M7 and -M4 dual core with 2MBytes Flash memory and 1MByte SRAM. The board features: - On-board ST-Link v3E for programming and debugging, - 4 color user LEDs - One pushbuttons (user and reset) - Four-way joystick controller with select key - 32.768 kHz crystal oscillator - USB OTG HS with Micro-AB connectors - Ethernet connector compliant with IEEE-802.3-2002 - Board connectors: - Camera - USB with Micro-AB - SWD - Ethernet RJ45 - Arduino Uno V3 - Pmod - STMod+ Refer to the http://www.st.com website for further information about this board (search keyword: STM32H747I-DISCO) Contents ======== - STATUS - Serial Console - Configurations STATUS ====== 2019-11-16: This port is still incomplete! Serial Console ============== 1. Virtual Console. The virtual console uses Serial Port 1 (USART1). ----------------- --- VCOM Signal Pin ----------------- --- SERIAL_RX PA10 SERIAL_TX PA9 ----------------- --- These signals are internally connected to the on board ST-Link. The virtual console is the default serial console in all configurations unless otherwise stated in the description of the configuration. Configurations ============== Information Common to All Configurations ---------------------------------------- Each STM32H747I-DISCO configuration is maintained in a sub-directory and can be selected as follow: tools/configure.sh [options] stm32h747i-disco:<subdir> Where options should specify the host build platform (-l for Linux, -c for Cygwin under Windows, etc.). Try 'tools/configure.sh -h' for the complete list of options. Before starting the build, make sure that (1) your PATH environment variable includes the correct path to your toolchain, and (2) you have the correct toolchain selected in the configuration. And then build NuttX by simply typing the following. At the conclusion of the make, the nuttx binary will reside in an ELF file called, simply, nuttx. make The <subdir> that is provided above as an argument to the tools/configure.sh must be is one of the following. NOTES: 1. These configurations use the mconf-based configuration tool. To change any of these configurations using that tool, you should: a. Build and install the kconfig-mconf tool. See nuttx/README.txt see additional README.txt files in the NuttX tools repository. b. Execute 'make menuconfig' in nuttx/ in order to start the reconfiguration process. 2. Unless stated otherwise, all configurations generate console output on the ST-Link VCOM, USART1. 3. Unless otherwise stated, the configurations are setup for Linux by default: Build Setup: CONFIG_HOST_LINUX=y : Linux host operating system 4. All of these configurations use the general arm-none-eabi toolchain for Linux That toolchain selection can easily be reconfigured using 'make menuconfig'. 5. These configurations all assume that you are loading code using something like the ST-Link v3E JTAG. None of these configurations are setup to use the DFU bootloader but should be easily reconfigured to use that bootloader if so desired. Configuration Sub-directories ----------------------------- nsh: This configuration provides a basic NuttShell configuration (NSH) for the board. The default console is the VCOM on USART1.