517974787f
follow up the new naming convention: https://cwiki.apache.org/confluence/display/NUTTX/Naming+of+OS+Internal+Functions
541 lines
18 KiB
C
541 lines
18 KiB
C
/****************************************************************************
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* net/tcp/tcp_timer.c
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* Poll for the availability of TCP TX data
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*
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* Copyright (C) 2007-2010, 2015-2016, 2018, 2020 Gregory Nutt. All rights
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* reserved.
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* Author: Gregory Nutt <gnutt@nuttx.org>
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*
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* Adapted for NuttX from logic in uIP which also has a BSD-like license:
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*
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* Original author Adam Dunkels <adam@dunkels.com>
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* Copyright () 2001-2003, Adam Dunkels.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote
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* products derived from this software without specific prior
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* written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
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* OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
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* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************/
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/****************************************************************************
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* Included Files
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****************************************************************************/
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#include <nuttx/config.h>
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#if defined(CONFIG_NET) && defined(CONFIG_NET_TCP)
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#include <stdint.h>
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#include <assert.h>
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#include <debug.h>
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#include <nuttx/net/netconfig.h>
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#include <nuttx/net/net.h>
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#include <nuttx/net/netdev.h>
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#include <nuttx/net/netstats.h>
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#include <nuttx/net/tcp.h>
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#include "devif/devif.h"
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#include "socket/socket.h"
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#include "tcp/tcp.h"
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/****************************************************************************
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* Pre-processor Definitions
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****************************************************************************/
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/* Per RFC 1122: "... an ACK should not be excessively delayed; in
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* particular, the delay MUST be less than 0.5 seconds ..."
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*
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* NOTE: We only have 0.5 timing resolution here so the delay will be
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* between 0.5 and 1.0 seconds, and may be delayed further, depending on the
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* polling rate of the the driver (often 1 second).
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*/
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#define ACK_DELAY (1)
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/****************************************************************************
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* Public Functions
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****************************************************************************/
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/****************************************************************************
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* Name: tcp_timer
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*
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* Description:
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* Handle a TCP timer expiration for the provided TCP connection
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*
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* Input Parameters:
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* dev - The device driver structure to use in the send operation
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* conn - The TCP "connection" to poll for TX data
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* hsec - The polling interval in units of halves of a second
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*
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* Returned Value:
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* None
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*
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* Assumptions:
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* The network is locked.
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*
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****************************************************************************/
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void tcp_timer(FAR struct net_driver_s *dev, FAR struct tcp_conn_s *conn,
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int hsec)
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{
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uint16_t result;
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uint8_t hdrlen;
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/* Set up for the callback. We can't know in advance if the application
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* is going to send a IPv4 or an IPv6 packet, so this setup may not
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* actually be used. Furthermore, the TCP logic is required to call
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* tcp_ipv4_select() or tcp_ipv6_select() prior to sending any packets.
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* We will try to set the correct value here basic on the binding of
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* the connection.
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*/
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#ifdef CONFIG_NET_IPv4
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#ifdef CONFIG_NET_IPv6
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if (conn->domain == PF_INET)
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#endif
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{
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hdrlen = IPv4TCP_HDRLEN;
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tcp_ipv4_select(dev);
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}
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#endif /* CONFIG_NET_IPv4 */
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#ifdef CONFIG_NET_IPv6
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#ifdef CONFIG_NET_IPv4
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else
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#endif
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{
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hdrlen = IPv6TCP_HDRLEN;
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tcp_ipv6_select(dev);
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}
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#endif /* CONFIG_NET_IPv6 */
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/* Increase the TCP sequence number */
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tcp_nextsequence();
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/* Reset the length variables. */
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dev->d_len = 0;
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dev->d_sndlen = 0;
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/* Check if the connection is in a state in which we simply wait
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* for the connection to time out. If so, we increase the
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* connection's timer and remove the connection if it times
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* out.
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*/
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if (conn->tcpstateflags == TCP_TIME_WAIT ||
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conn->tcpstateflags == TCP_FIN_WAIT_2)
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{
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unsigned int newtimer;
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/* Increment the connection timer */
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newtimer = (unsigned int)conn->timer + hsec;
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/* Check if the timer exceeds the timeout value */
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if (newtimer >= (TCP_TIME_WAIT_TIMEOUT * HSEC_PER_SEC))
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{
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/* Set the timer to the maximum value */
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conn->timer = TCP_TIME_WAIT_TIMEOUT * HSEC_PER_SEC;
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/* The TCP connection was established and, hence, should be bound
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* to a device. Make sure that the polling device is the one that
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* we are bound to.
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*
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* If not, then we will catch the timeout on the next poll from
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* the correct device.
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*/
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DEBUGASSERT(conn->dev != NULL);
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if (dev != conn->dev)
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{
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ninfo("TCP: TCP_CLOSED pending\n");
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}
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else
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{
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conn->tcpstateflags = TCP_CLOSED;
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/* Notify upper layers about the timeout */
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result = tcp_callback(dev, conn, TCP_TIMEDOUT);
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ninfo("TCP state: TCP_CLOSED\n");
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}
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}
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else
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{
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/* No timeout. Just update the incremented timer */
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conn->timer = newtimer;
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}
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}
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else if (conn->tcpstateflags != TCP_CLOSED)
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{
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/* If the connection has outstanding data, we increase the connection's
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* timer and see if it has reached the RTO value in which case we
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* retransmit.
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*/
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if (conn->tx_unacked > 0)
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{
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/* The connection has outstanding data */
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if (conn->timer > hsec)
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{
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/* Will not yet decrement to zero */
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conn->timer -= hsec;
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}
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else
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{
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/* Will decrement to zero */
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conn->timer = 0;
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/* The TCP is connected and, hence, should be bound to a
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* device. Make sure that the polling device is the one that
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* we are bound to.
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*
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* If not, then we will catch the timeout on the next poll
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* from the correct device.
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*/
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DEBUGASSERT(conn->dev != NULL);
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if (dev != conn->dev)
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{
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ninfo("TCP: TCP_CLOSED pending\n");
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goto done;
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}
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/* Check for a timeout on connection in the TCP_SYN_RCVD state.
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* On such timeouts, we would normally resend the SYNACK until
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* the ACK is received, completing the 3-way handshake. But if
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* the retry count elapsed, then we must assume that no ACK is
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* forthcoming and terminate the attempted connection.
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*/
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if (conn->tcpstateflags == TCP_SYN_RCVD &&
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conn->nrtx >= TCP_MAXSYNRTX)
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{
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FAR struct tcp_conn_s *listener;
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conn->tcpstateflags = TCP_CLOSED;
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ninfo("TCP state: TCP_SYN_RCVD->TCP_CLOSED\n");
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/* Find the listener for this connection. */
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#if defined(CONFIG_NET_IPv4) && defined(CONFIG_NET_IPv6)
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listener = tcp_findlistener(conn->lport, conn->domain);
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#else
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listener = tcp_findlistener(conn->lport);
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#endif
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if (listener != NULL)
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{
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/* We call tcp_callback() for the connection with
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* TCP_TIMEDOUT to inform the listener that the
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* connection has timed out.
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*/
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result = tcp_callback(dev, listener, TCP_TIMEDOUT);
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}
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/* We also send a reset packet to the remote host. */
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tcp_send(dev, conn, TCP_RST | TCP_ACK, hdrlen);
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/* Finally, we must free this TCP connection structure */
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tcp_free(conn);
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goto done;
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}
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/* Otherwise, check for a timeout on an established connection.
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* If the retry count is exceeded in this case, we should
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* close the connection.
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*/
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else if (
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#ifdef CONFIG_NET_TCP_WRITE_BUFFERS
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conn->expired > 0 ||
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#else
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conn->nrtx >= TCP_MAXRTX ||
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#endif
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(conn->tcpstateflags == TCP_SYN_SENT &&
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conn->nrtx >= TCP_MAXSYNRTX)
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)
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{
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conn->tcpstateflags = TCP_CLOSED;
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ninfo("TCP state: TCP_CLOSED\n");
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/* We call tcp_callback() with TCP_TIMEDOUT to
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* inform the application that the connection has
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* timed out.
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*/
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result = tcp_callback(dev, conn, TCP_TIMEDOUT);
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/* We also send a reset packet to the remote host. */
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tcp_send(dev, conn, TCP_RST | TCP_ACK, hdrlen);
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goto done;
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}
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/* Exponential backoff. */
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conn->timer = TCP_RTO << (conn->nrtx > 4 ? 4: conn->nrtx);
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(conn->nrtx)++;
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/* Ok, so we need to retransmit. We do this differently
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* depending on which state we are in. In ESTABLISHED, we
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* call upon the application so that it may prepare the
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* data for the retransmit. In SYN_RCVD, we resend the
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* SYNACK that we sent earlier and in LAST_ACK we have to
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* retransmit our FINACK.
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*/
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#ifdef CONFIG_NET_STATISTICS
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g_netstats.tcp.rexmit++;
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#endif
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switch (conn->tcpstateflags & TCP_STATE_MASK)
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{
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case TCP_SYN_RCVD:
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/* In the SYN_RCVD state, we should retransmit our
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* SYNACK.
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*/
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tcp_synack(dev, conn, TCP_ACK | TCP_SYN);
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goto done;
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case TCP_SYN_SENT:
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/* In the SYN_SENT state, we retransmit out SYN. */
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tcp_synack(dev, conn, TCP_SYN);
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goto done;
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case TCP_ESTABLISHED:
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/* In the ESTABLISHED state, we call upon the application
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* to do the actual retransmit after which we jump into
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* the code for sending out the packet.
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*/
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result = tcp_callback(dev, conn, TCP_REXMIT);
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tcp_rexmit(dev, conn, result);
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goto done;
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case TCP_FIN_WAIT_1:
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case TCP_CLOSING:
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case TCP_LAST_ACK:
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/* In all these states we should retransmit a FINACK. */
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tcp_send(dev, conn, TCP_FIN | TCP_ACK, hdrlen);
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goto done;
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}
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}
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}
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/* The connection does not have outstanding data. Check if the TCP
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* connection has been established.
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*/
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else if ((conn->tcpstateflags & TCP_STATE_MASK) == TCP_ESTABLISHED)
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{
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/* The TCP connection is established and, hence, should be bound
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* to a device. Make sure that the polling device is the one that
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* we are bound to.
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*/
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|
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DEBUGASSERT(conn->dev != NULL);
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if (dev == conn->dev)
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{
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#ifdef CONFIG_NET_TCP_KEEPALIVE
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/* Is this an established connected with KeepAlive enabled? */
|
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|
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if (conn->keepalive)
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{
|
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socktimeo_t timeo;
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uint32_t saveseq;
|
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|
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/* If this is the first probe, then the keepstart time is
|
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* the time that the last ACK or data was received from the
|
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* remote.
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*
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* On subsequent retries, keepstart is the time that the
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* last probe was sent.
|
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*/
|
|
|
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if (conn->keepretries > 0)
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{
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timeo = (socktimeo_t)conn->keepintvl;
|
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}
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else
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{
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timeo = (socktimeo_t)conn->keepidle;
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}
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|
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/* Yes... has the idle period elapsed with no data or ACK
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* received from the remote peer?
|
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*/
|
|
|
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if (net_timeo(conn->keeptime, timeo))
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{
|
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/* Yes.. Has the retry count expired? */
|
|
|
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if (conn->keepretries >= conn->keepcnt)
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{
|
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/* Yes... stop the network monitor, closing the
|
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* connection and all sockets associated with the
|
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* connection.
|
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*/
|
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|
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tcp_stop_monitor(conn, TCP_ABORT);
|
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}
|
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else
|
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{
|
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unsigned int tcpiplen;
|
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|
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/* No.. we need to send another probe.
|
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* Get the size of the IP and TCP header.
|
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*/
|
|
|
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#ifdef CONFIG_NET_IPv4
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#ifdef CONFIG_NET_IPv6
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if (conn->domain == PF_INET)
|
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#endif
|
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{
|
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tcpiplen = IPv4_HDRLEN + TCP_HDRLEN;
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}
|
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#endif
|
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#ifdef CONFIG_NET_IPv6
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#ifdef CONFIG_NET_IPv4
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else
|
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#endif
|
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{
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tcpiplen = IPv6_HDRLEN + TCP_HDRLEN;
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}
|
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#endif
|
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|
|
/* And send the probe (along with a garbage byte).
|
|
* The packet we sned must have these properties:
|
|
*
|
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* - TCP_ACK flag (only) is set.
|
|
* - Sequence number is the sequence number of
|
|
* previously ACKed data, i.e., the expected
|
|
* sequence number minus one.
|
|
* - The data payload is one or two bytes.
|
|
*
|
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* tcp_send() will send the TCP sequence number as
|
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* conn->sndseq. Rather than creating a new
|
|
* interface, we spoof tcp_end() here:
|
|
*/
|
|
|
|
saveseq = tcp_getsequence(conn->sndseq);
|
|
tcp_setsequence(conn->sndseq, saveseq - 1);
|
|
|
|
tcp_send(dev, conn, TCP_ACK, tcpiplen + 1);
|
|
|
|
tcp_setsequence(conn->sndseq, saveseq);
|
|
|
|
/* Increment the number of un-ACKed bytes due to
|
|
* the dummy byte that we just sent.
|
|
*/
|
|
|
|
conn->tx_unacked++;
|
|
|
|
#ifdef CONFIG_NET_TCP_WRITE_BUFFERS
|
|
/* Increment the un-ACKed sequence number */
|
|
|
|
conn->sndseq_max++;
|
|
#endif
|
|
/* Update for the next probe */
|
|
|
|
conn->keeptime = clock_systime_ticks();
|
|
conn->keepretries++;
|
|
}
|
|
|
|
goto done;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#ifdef CONFIG_NET_TCP_DELAYED_ACK
|
|
/* Handle delayed acknowledgments. Is there a segment with a
|
|
* delayed acknowledgment?
|
|
*/
|
|
|
|
if (conn->rx_unackseg > 0)
|
|
{
|
|
/* Increment the ACK delay. */
|
|
|
|
conn->rx_acktimer += hsec;
|
|
|
|
/* Per RFC 1122: "...an ACK should not be excessively
|
|
* delayed; in particular, the delay must be less than
|
|
* 0.5 seconds..."
|
|
*/
|
|
|
|
if (conn->rx_acktimer >= ACK_DELAY)
|
|
{
|
|
/* Reset the delayed ACK state and send the ACK
|
|
* packet.
|
|
*/
|
|
|
|
conn->rx_unackseg = 0;
|
|
conn->rx_acktimer = 0;
|
|
tcp_synack(dev, conn, TCP_ACK);
|
|
goto done;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
/* There was no need for a retransmission and there was no
|
|
* need to probe the remote peer and there was no need to
|
|
* send a delayed ACK. We poll the application for new
|
|
* outgoing data.
|
|
*/
|
|
|
|
result = tcp_callback(dev, conn, TCP_POLL);
|
|
tcp_appsend(dev, conn, result);
|
|
goto done;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Nothing to be done */
|
|
|
|
dev->d_len = 0;
|
|
|
|
done:
|
|
return;
|
|
}
|
|
|
|
#endif /* CONFIG_NET && CONFIG_NET_TCP */
|