561428fb84
nxstyle fixes to pass the CI Signed-off-by: Alin Jerpelea <alin.jerpelea@sony.com>
113 lines
4.0 KiB
C
113 lines
4.0 KiB
C
/****************************************************************************
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* libs/libnx/nxmu/nx_block.c
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed with
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* this work for additional information regarding copyright ownership. The
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* ASF licenses this file to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance with the
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* License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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* License for the specific language governing permissions and limitations
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* under the License.
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*
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****************************************************************************/
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/****************************************************************************
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* Included Files
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****************************************************************************/
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#include <nuttx/config.h>
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#include <errno.h>
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#include <debug.h>
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#include <nuttx/nx/nx.h>
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#include <nuttx/nx/nxbe.h>
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#include <nuttx/nx/nxmu.h>
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/****************************************************************************
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* Public Functions
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****************************************************************************/
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/****************************************************************************
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* Name: nx_block
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*
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* Description:
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* This is callback will do to things: (1) any queue a 'blocked' callback
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* to the window and then (2) block any further window messaging.
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*
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* The 'blocked' callback is the response from nx_block (or nxtk_block).
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* Those blocking interfaces are used to assure that no further messages
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* are are directed to the window. Receipt of the blocked callback
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* signifies that (1) there are no further pending callbacks and (2) that
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* the window is now 'defunct' and will receive no further callbacks.
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*
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* This callback supports coordinated destruction of a window in multi-
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* user mode. In multi-use mode, the client window logic must stay
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* intact until all of the queued callbacks are processed. Then the
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* window may be safely closed. Closing the window prior with pending
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* callbacks can lead to bad behavior when the callback is executed.
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*
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* Input Parameters:
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* wnd - The window to be blocked
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* arg - An argument that will accompany the block messages (This is arg2
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* in the blocked callback).
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*
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* Returned Value:
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* OK on success; ERROR on failure with errno set appropriately
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*
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****************************************************************************/
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int nx_block(NXWINDOW hwnd, FAR void *arg)
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{
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FAR struct nxbe_window_s *wnd = (FAR struct nxbe_window_s *)hwnd;
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struct nxsvrmsg_blocked_s outmsg;
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int ret = OK;
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#ifdef CONFIG_DEBUG_FEATURES
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if (!hwnd)
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{
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set_errno(EINVAL);
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return ERROR;
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}
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#endif
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/* Ignore additional attempts to block messages (no errors reported) */
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if (!NXBE_ISBLOCKED(wnd))
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{
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/* Mark the window as blocked. This will stop all messages to the
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* window (EXCEPT the NX_SVRMSG_BLOCKED).
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* Blocking the messages before sending the blocked message
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* is awkward but assures that no other messages sneak into
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* the message queue before we can set the blocked state.
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*/
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NXBE_SETBLOCKED(wnd);
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/* Send the message indicating that the window is blocked
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* (and because of queue also that there are no additional queue
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* messages for the window)
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*/
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outmsg.msgid = NX_SVRMSG_BLOCKED;
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outmsg.wnd = wnd;
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outmsg.arg = arg;
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/* Send the window message via nxmu_sendserver (vs. nxmu_sendwindow) so
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* that it will not be blocked.
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*/
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ret = nxmu_sendserver(wnd->conn, &outmsg,
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sizeof(struct nxsvrmsg_blocked_s));
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}
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return ret;
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}
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