fd0d6a9bf5
align with other macro naming style Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>
480 lines
17 KiB
C
480 lines
17 KiB
C
/****************************************************************************
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* include/obstack.h
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed with
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* this work for additional information regarding copyright ownership. The
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* ASF licenses this file to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance with the
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* License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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* License for the specific language governing permissions and limitations
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* under the License.
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*
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****************************************************************************/
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/* This is based on the GlibC API but the implementation is not exactly same.
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* The major difference is how required memory is allocated. The GlibC
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* implementation starts with 4KB of allocated space. That would make it
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* impossible to use this on MCUs. This implementation rather tries to
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* allocated only required amount of space and it won't allocate chunk unless
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* grow functions are used and even then it uses realloc to release unused
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* space. It also in default won't use 4KB per chunk but rather just BUFSIZ.
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*
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* Not implemented interface:
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* obstack_alignment_mask:
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* The current implementation does not provide any alignment guaranties.
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* obstack_chunk_alloc and obstack_chunk_free:
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* Internal implementation uses not only alloc and free but also realloc
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* and thus standard implementations are used unconditionally instead of
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* requiring users to provide declaration for these functions.
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*/
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#ifndef __INCLUDE_OBSTACK_H
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#define __INCLUDE_OBSTACK_H
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/****************************************************************************
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* Included Files
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****************************************************************************/
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#include <stddef.h>
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#include <stdarg.h>
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/****************************************************************************
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* Pre-processor Definitions
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****************************************************************************/
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/****************************************************************************
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* Name: obstack_chunk_size
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*
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* Description:
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* The access to the obstack configuration specifying the size of the
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* single chunk used when growing object.
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* It is documented t hat this is macro and that it is possible to use
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* assignment to change the chunk size (eq.: obstack_chunk_size(h) = 1024).
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*
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* The default chunk size is set to BUFSIZ.
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*
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* The chunks size has to be always power of two due to the limitations of
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* the obstack_make_room implementation!
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*
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* Input Parameters:
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* h: pointer to the handle used to grow the object.
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*
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* Returned Value:
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* Size of the single chunk.
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*
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****************************************************************************/
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#define obstack_chunk_size(h) ((h)->chunk_size)
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/****************************************************************************
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* Name: obstack_base
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*
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* Description:
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* Provides access to the tentative starting address of the
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* currently growing object.
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*
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* Input Parameters:
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* h: pointer to the handle used to grow the object.
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*
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* Returned Value:
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* Tentative starting address of the currently growing object.
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*
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****************************************************************************/
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#define obstack_base(h) ((h)->object_base)
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/****************************************************************************
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* Name: obstack_next_free
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*
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* Description:
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* Provides access to the tentative address just after the end of the
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* currently growing object.
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*
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* Input Parameters:
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* h: pointer to the handle used to grow the object.
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*
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* Returned Value:
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* Address just after the end of the currently growing object.
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*
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****************************************************************************/
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#define obstack_next_free(h) ((h)->next_free)
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/****************************************************************************
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* Name: obstack_blank_fast
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*
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* Description:
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* Moves the end of the currently growing object by given size and thus
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* adding given number of uninitialized bytes to the growing object.
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* There is no check if there is enough room and thus it is easy to cause
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* buffer overrun. Use only when you are sure that there is enough room!
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*
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* Input Parameters:
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* h: pointer to the handle used to grow the object.
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* size: number of bytes
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*
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* Returned Value:
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* The new address just after the end of the currently growing object.
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*
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****************************************************************************/
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#define obstack_blank_fast(h, size) ((h)->next_free += (size))
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/****************************************************************************
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* Name: obstack_1grow_fast
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*
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* Description:
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* Adds one byte to the currently growing object.
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* There is no check if there is enough room and thus it is easy to cause
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* buffer overrun. Use only when you are sure that there is enough room!
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*
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* Input Parameters:
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* h: pointer to the handle used to grow the object.
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* data: byte to be added
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*
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* Returned Value:
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* Added byte.
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*
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****************************************************************************/
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#define obstack_1grow_fast(h, data) (*((h)->next_free++) = (data))
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/****************************************************************************
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* Public Type Definitions
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****************************************************************************/
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struct _obstack_chunk /* Chunk head. */
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{
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FAR char *limit; /* Address of char after this chunk */
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FAR struct _obstack_chunk *prev; /* Address of prior chunk or NULL */
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};
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struct obstack
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{
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size_t chunk_size; /* Preferred size to allocate chunks in */
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FAR struct _obstack_chunk *chunk; /* Address of current struct _obstack_chunk */
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FAR char *object_base; /* Address of object we are building */
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FAR char *next_free; /* Where to add next char to current object */
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};
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/****************************************************************************
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* Public Function Prototypes
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****************************************************************************/
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#undef EXTERN
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#if defined(__cplusplus)
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#define EXTERN extern "C"
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extern "C"
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{
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#else
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#define EXTERN extern
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#endif
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/****************************************************************************
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* Name: obstack_init
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*
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* Description:
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* Initialize obstack for allocation of objects.
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* Compared to the GlibC version this won't initialize a first chunk.
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*
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* Input Parameters:
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* h: pointer to the handle to initialize
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*
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****************************************************************************/
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void obstack_init(FAR struct obstack *h);
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/****************************************************************************
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* Name: obstack_alloc
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*
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* Description:
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* Allocate an object of given size with uninitialized bytes.
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* Compared to the GlibC version this uses malloc to allocate exactly
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* required space (plus overhead) and nothing more.
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*
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* Input Parameters:
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* h: pointer to the handle to allocate an object in
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* size: number of bytes to allocate
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*
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****************************************************************************/
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FAR void *obstack_alloc(FAR struct obstack *h, size_t size);
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/****************************************************************************
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* Name: obstack_copy
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*
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* Description:
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* Allocate an object of given size with contents copied from address.
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* The same remarks regarding the allocation apply here as for
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* obstack_alloc.
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*
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* Input Parameters:
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* h: pointer to the handle to allocate an object in
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* address: pointer to the bytes to be used to initialize new object
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* size: number of bytes to allocate
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*
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****************************************************************************/
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FAR void *obstack_copy(FAR struct obstack *h,
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FAR const void *address, size_t size);
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/****************************************************************************
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* Name: obstack_copy0
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*
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* Description:
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* Allocate an object of given size+1 with contents copied from address and
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* append null byte at the end.
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* The same remarks regarding the allocation apply here as for
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* obstack_alloc.
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*
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* Input Parameters:
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* h: pointer to the handle to allocate an object in
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* address: pointer to the bytes to be used to initialize new object
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* size: number of bytes to allocate (excluding the null byte)
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*
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****************************************************************************/
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FAR void *obstack_copy0(FAR struct obstack *h,
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FAR const void *address, size_t size);
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/****************************************************************************
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* Name: obstack_free
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*
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* Description:
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* Free objects (and everything allocated in the specified obstack more
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* recently than object). You can pass NULL to free everything.
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* The buffer the allocated object was preset is kept and thus can be
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* immediately reused for growing. The only exception for this is when NULL
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* is passed as in such case even the last buffer is freed.
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*
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* Input Parameters:
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* h: pointer to the handle object belongs to
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* object: the pointer to the object or NULL
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*
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****************************************************************************/
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void obstack_free(FAR struct obstack *h, FAR void *object);
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/****************************************************************************
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* Name: obstack_make_room
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*
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* Description:
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* This is non-standard function that is probably available only on NuttX!
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* Make sure that there is room in the buffer to fit object with given
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* size. The allocation performed is in multiples of chunk_size specified
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* for the obstack.
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*
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* Input Parameters:
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* h: pointer to the handle where room should be made
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* size: number of bytes to be free for growth
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*
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* Assumptions/Limitations:
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* The obstack's chunk_size is expected to be power of two. This helps to
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* eliminate division that might not be implemented in the HW and thus
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* inefficient.
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*
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****************************************************************************/
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void obstack_make_room(struct obstack *h, size_t size);
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/****************************************************************************
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* Name: obstack_blank
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*
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* Description:
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* Grow object by given size. The bytes are uninitialized.
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*
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* Input Parameters:
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* h: pointer to the handle to allocated object to
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* size: number of bytes to grow object
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*
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****************************************************************************/
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void obstack_blank(FAR struct obstack *h, size_t size);
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/****************************************************************************
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* Name: obstack_grow
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*
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* Description:
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* Grow object by given size and allocated it with bytes from address.
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*
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* Input Parameters:
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* h: pointer to the handle to allocated object to
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* address: pointer to the bytes to be used to initialize the new object
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* size: number of bytes to grow object
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*
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****************************************************************************/
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void obstack_grow(FAR struct obstack *h,
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FAR const void *address, size_t size);
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/****************************************************************************
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* Name: obstack_grow0
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*
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* Description:
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* Grow object by given size+1 and allocated it with bytes from address
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* plus null byte at the end.
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*
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* Input Parameters:
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* h: pointer to the handle to allocated object to
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* address: pointer to the bytes to be used to initialize the new object
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* size: number of bytes to grow object (excluding the null byte)
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*
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****************************************************************************/
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void obstack_grow0(FAR struct obstack *h,
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FAR const void *address, size_t size);
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/****************************************************************************
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* Name: obstack_1grow
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*
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* Description:
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* Grow object by single data byte.
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*
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* Input Parameters:
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* h: pointer to the handle to allocated object to
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* data: byte to be added to the growing object
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*
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****************************************************************************/
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void obstack_1grow(FAR struct obstack *h, char data);
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/****************************************************************************
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* Name: obstack_finish
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*
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* Description:
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* Finish growing object and receive address to it.
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* Compared to the GlibC version this uses realloc to reduce buffer size to
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* only allocated amount. The non-standard obstack_finish_norealloc can be
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* used if you want the standard behavior for ever reason.
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*
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* Input Parameters:
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* h: pointer to the handle used to grow the object.
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*
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* Returned Value:
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* Permanent address to the object.
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*
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****************************************************************************/
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FAR void *obstack_finish(FAR struct obstack *h);
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/****************************************************************************
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* Name: obstack_finish_norealloc
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*
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* Description:
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* Finish growing object and receive address to it without reallocating
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* buffer to fit the object (keeping space for more growth).
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*
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* Input Parameters:
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* h: pointer to the handle used to grow the object.
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*
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* Returned Value:
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* Permanent address to the object.
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*
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****************************************************************************/
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FAR void *obstack_finish_norealloc(FAR struct obstack *h);
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/****************************************************************************
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* Name: obstack_object_size
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*
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* Description:
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* Calculate the size of the currently growing object.
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*
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* Input Parameters:
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* h: pointer to the handle used to grow the object.
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*
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* Returned Value:
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* Size of the object.
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*
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****************************************************************************/
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size_t obstack_object_size(FAR struct obstack *h);
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/****************************************************************************
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* Name: obstack_room
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*
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* Description:
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* Calculate the number of bytes available for growth before reallocation
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* is required.
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*
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* Input Parameters:
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* h: pointer to the handle used to grow the object.
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*
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* Returned Value:
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* Number of free bytes.
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*
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****************************************************************************/
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size_t obstack_room(FAR struct obstack *h);
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/****************************************************************************
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* Name: obstack_printf
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*
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* Description:
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* This is similar to the asprintf except it uses obstack to allocate
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* string on. The characters are written onto the end of the currently
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* growing object and terminated by null byte.
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*
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* This function is defined in stdio.h in GlibC. There is no definition
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* that would be in stdio.h required for these here and thus it is easier
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* to just keep these functions here as user has to include obstack anyway
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* to get the full functionality.
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*
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* Input Parameters:
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* h: pointer to the handle used to grow the object.
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* fmt: format string with its format inputs followed.
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*
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* Returned Value:
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* Number of characters added to the obstack excluding the null byte.
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*
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****************************************************************************/
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int obstack_printf(FAR struct obstack *h, FAR const char *fmt, ...)
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printf_like(2, 3);
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/****************************************************************************
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* Name: obstack_vprintf
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*
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* Description:
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* This is similar to the vasprintf except it uses obstack to allocate
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* string on. The characters are written onto the end of the currently
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* growing object and terminated by null byte.
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*
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* The same remarks are applied here as for obstack_printf regarding the
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* definition location in GlibC.
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*
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* Input Parameters:
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* h: pointer to the handle used to grow the object.
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* fmt: format string
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* ap: format string input as a variable argument list
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*
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* Returned Value:
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* Number of characters added to the obstack excluding the null byte.
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*
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****************************************************************************/
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int obstack_vprintf(FAR struct obstack *h, FAR const char *fmt, va_list ap)
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printf_like(2, 0);
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/****************************************************************************
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* Name: obstack_alloc_failed_handler
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*
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* Description:
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* Error handler called when 'obstack_chunk_alloc' failed to allocate more
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* memory. This can be set to a user defined function which should either
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* abort gracefully or use longjump - but shouldn't return. The default
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* action is to print a message and abort.
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*
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****************************************************************************/
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extern void (*obstack_alloc_failed_handler) (void);
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#undef EXTERN
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#ifdef __cplusplus
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}
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#endif
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#endif /* __INCLUDE_OBSTACK_H */
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