d6812a0f9f
git-svn-id: svn://svn.code.sf.net/p/nuttx/code/trunk@3563 42af7a65-404d-4744-a932-0658087f49c3
161 lines
6.9 KiB
Plaintext
Executable File
161 lines
6.9 KiB
Plaintext
Executable File
NXFFS README
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^^^^^^^^^^^^
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This README file contains information about the implemenation of the NuttX
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wear-leveling FLASH file system, NXFFS.
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Contents:
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General NXFFS organization
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General operation
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Headers
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NXFFS Limitations
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Multiple Writers
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Things to Do
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General NXFFS organization
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==========================
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The following example assumes 4 logical blocks per FLASH erase block. The
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actual relationship is determined by the FLASH geometry reported by the MTD
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driver.
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ERASE LOGICAL Inodes begin with a inode header. inode may
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BLOCK BLOCK CONTENTS be marked as "deleted," pending re-packing.
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n 4*n --+--------------+
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|BBBBBBBBBBBBBB| Logic block header
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|IIIIIIIIIIIIII| Inodes begin with a inode header
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|DDDDDDDDDDDDDD| Data block containing inode data block
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| (Inode Data) |
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4*n+1 --+--------------+
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|BBBBBBBBBBBBBB| Logic block header
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|DDDDDDDDDDDDDD| Inodes may consist of multiple data blocks
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| (Inode Data) |
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|IIIIIIIIIIIIII| Next inode header
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| | Possibly a few unused bytes at the end of a block
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4*n+2 --+--------------+
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|BBBBBBBBBBBBBB| Logic block header
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|DDDDDDDDDDDDDD|
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| (Inode Data) |
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4*n+3 --+--------------+
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|BBBBBBBBBBBBBB| Logic block header
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|IIIIIIIIIIIIII| Next inode header
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|DDDDDDDDDDDDDD|
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| (Inode Data) |
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n+1 4*(n+1) --+--------------+
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|BBBBBBBBBBBBBB| Logic block header
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| | All FLASH is unused after the end of the final
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| | inode.
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--+--------------+
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General operation
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=================
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Inodes are written starting at the beginning of FLASH. As inodes are
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deleted, they are marked as deleted but not removed. As new inodes are
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written, allocations proceed to toward the end of the FLASH -- thus,
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supporting wear leveling by using all FLASH blocks equally.
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When the FLASH becomes full (no more space at the end of the FLASH), a
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re-packing operation must be performed: All inodes marked deleted are
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finally removed and the remaining inodes are packed at the beginning of
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the FLASH. Allocations then continue at the freed FLASH memory at the
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end of the FLASH.
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Headers
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=======
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BLOCK HEADER:
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The block header is used to determine if the block has every been
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formatted and also indicates bad blocks which should never be used.
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INODE HEADER:
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Each inode begins with an inode header that contains, among other things,
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the name of the inode, the offset to the first data block, and the
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length of the inode data.
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At present, the only kind of inode support is a file. So for now, the
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term file and inode are interchangeable.
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INODE DATA HEADER:
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Inode data is enclosed in a data header. For a given inode, there
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is at most one inode data block per logical block. If the inode data
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spans more than one logical block, then the inode data may be enclosed
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in multiple data blocks, one per logical block.
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NXFFS Limitations
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=================
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This implementation is very simple as, as a result, has several limitations
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that you should be aware before opting to use NXFFS:
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1. Since the files are contiguous in FLASH and since allocations always
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proceed toward the end of the FLASH, there can only be one file opened
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for writing at a time. Multiple files may be opened for reading.
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2. Files may not be increased in size after they have been closed. The
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O_APPEND open flag is not supported.
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3. Files are always written sequential. Seeking within a file opened for
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writing will not work.
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4. There are no directories, however, '/' may be used within a file name
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string providing some illusion of directories.
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5. Files may be opened for reading or for writing, but not both: The O_RDWR
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open flag is not supported.
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6. The re-packing process occurs only during a write when the free FLASH
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memory at the end of the FLASH is exhausted. Thus, occasionally, file
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writing may take a long time.
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7. Another limitation is that there can be only a single NXFFS volume
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mounted at any time. This has to do with the fact that we bind to
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an MTD driver (instead of a block driver) and bypass all of the normal
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mount operations.
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Multiple Writers
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================
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As mentioned in the limitations above, there can be only one file opened
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for writing at a time. If one thread has a file opened for writing and
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another thread attempts to open a file for writing, then that second
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thread will be blocked and will have to wait for the first thread to
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close the file.
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Such behavior may or may not be a problem for your application, depending
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(1) how long the first thread keeps the file open for writing and (2) how
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critical the behavior of the second thread is. Note that writing to FLASH
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can always trigger a major FLASH reorganization and, hence, there is no
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way to guarantee the first condition: The first thread may have the file
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open for a long time even if it only intends to write a small amount.
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Also note that a deadlock condition would occur if the SAME thread
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attempted to open two files for writing. The thread would would be
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blocked waiting for itself to close the first file.
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Things to Do
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============
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- The statfs() implementation is minimal. It whould have some calcuation
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of the f_bfree, f_bavail, f_files, f_ffree return values.
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- There are too many allocs and frees. More structures may need to be
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pre-allocated.
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- The file name is always extracted and held in allocated, variable-length
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memory. The file name is not used during reading and eliminating the
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file name in the entry structure would improve performance.
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- There is a big inefficient in reading. On each read, the logic searches
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for the read position from the beginning of the file each time. This
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may be necessary whenever an lseek() is done, but not in general. Read
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performance could be improved by keeping FLASH offset and read positional
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information in the read open file structure.
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- Fault tolerance must be improved. We need to be absolutely certain that
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any FLASH errors do not cause the file system to behavior incorrectly.
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- Wear leveling could be improved as well. Files are re-packed at the front
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of FLASH as part of the clean-up operation. However, that means the files
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that are not modified often become fixed in place at the beginning of
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FLASH. This reduces the size of the pool moving files at the end of the
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FLASH. As the file system becomes more filled with fixed files at the
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front of the device, the level of wear on the blocks at the end of the
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FLASH increases.
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