nuttx/graphics/nxbe/nxbe.h
Gregory Nutt da314276a1 NX graphics: This commit adds support for hiding windows. This features is needed by Twm4Nx: When a window is iconfied, the icon should appear on the background and the window should disappear (i.e., be hidden). The windows needs to remain healthy and to be updated in all ways, but it cannot affect the display content.
Converserely, when the icon is clicked, the icon needs to be hidden on the backgound and the window needs to be restored in its current state (which may be different than the state of the window at the time it was iconified.

Squashed commit of the following:

    graphics/:  Add checks in all places that I can think to avoid doing something stupid with hidden windows

    Improve some naming

    Add a new file missing in last commit.

    graphics/:  Initial, incomplete support for hiding windows.
2019-05-05 15:21:52 -06:00

815 lines
29 KiB
C

/****************************************************************************
* graphics/nxbe/nxbe.h
*
* Copyright (C) 2008-2011, 2013, 2016, 2019 Gregory Nutt. All rights
* reserved.
* Author: Gregory Nutt <gnutt@nuttx.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name NuttX nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
#ifndef __GRAPHICS_NXBE_NXBE_H
#define __GRAPHICS_NXBE_NXBE_H
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
#include <stdint.h>
#include <stdbool.h>
#include <nuttx/nx/nx.h>
#include <nuttx/nx/nxglib.h>
#include <nuttx/nx/nxcursor.h>
#include <nuttx/nx/nxbe.h>
/****************************************************************************
* Pre-processor Definitions
****************************************************************************/
/* These are the values for the clipping order provided to nx_clipper */
#define NX_CLIPORDER_TLRB (0) /* Top-left-right-bottom */
#define NX_CLIPORDER_TRLB (1) /* Top-right-left-bottom */
#define NX_CLIPORDER_BLRT (2) /* Bottom-left-right-top */
#define NX_CLIPORDER_BRLT (3) /* Bottom-right-left-top */
#define NX_CLIPORDER_DEFAULT NX_CLIPORDER_TLRB
/* Server flags and helper macros:
*
* NXBE_STATE_MODAL - One window is in a focused, modal state
*/
#define NXBE_STATE_MODAL (1 << 0) /* Bit 0: One window is in a focused,
* modal state */
/* Helpful flag macros */
#define NXBE_STATE_ISMODAL(nxbe) \
(((nxbe)->flags & NXBE_STATE_MODAL) != 0)
#define NXBE_STATE_SETMODAL(nxbe) \
do { (nxbe)->flags |= NXBE_STATE_MODAL; } while (0)
#define NXBE_STATE_CLRMODAL(nxbe) \
do { (nxbe)->flags &= ~NXBE_STATE_MODAL; } while (0)
/****************************************************************************
* Public Types
****************************************************************************/
/* Rasterization ************************************************************/
/* A vtable of raster operation function pointers. The types of the
* function points must match the device rasterizer types exported by nxglib.
*/
struct nxbe_dev_vtable_s
{
CODE void (*setpixel)(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_point_s *pos,
nxgl_mxpixel_t color);
CODE void (*fillrectangle)(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_rect_s *rect,
nxgl_mxpixel_t color);
CODE void (*getrectangle)(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_rect_s *rect,
FAR void *dest, unsigned int deststride);
CODE void (*filltrapezoid)(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_trapezoid_s *trap,
FAR const struct nxgl_rect_s *bounds,
nxgl_mxpixel_t color);
CODE void (*moverectangle)(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_rect_s *rect,
FAR struct nxgl_point_s *offset);
CODE void (*copyrectangle)(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_rect_s *dest,
FAR const void *src,
FAR const struct nxgl_point_s *origin,
unsigned int srcstride);
};
#ifdef CONFIG_NX_RAMBACKED
/* A vtable of raster operation function pointers. The types of the
* function points must match the per-window framebuffer rasterizer types
* exported by nxglib.
*/
struct nxbe_pwfb_vtable_s
{
CODE void (*setpixel)(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_point_s *pos,
nxgl_mxpixel_t color);
CODE void (*fillrectangle)(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_rect_s *rect,
nxgl_mxpixel_t color);
CODE void (*getrectangle)(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_rect_s *rect,
FAR void *dest, unsigned int deststride);
CODE void (*filltrapezoid)(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_trapezoid_s *trap,
FAR const struct nxgl_rect_s *bounds,
nxgl_mxpixel_t color);
CODE void (*moverectangle)(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_rect_s *rect,
FAR struct nxgl_point_s *offset);
CODE void (*copyrectangle)(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_rect_s *dest,
FAR const void *src,
FAR const struct nxgl_point_s *origin,
unsigned int srcstride);
};
#endif
#ifdef CONFIG_NX_SWCURSOR
/* A vtable of raster operation function pointers. The types of the
* function points must match the cursor rasterizer types exported by
* nxglib.
*/
struct nxbe_cursorops_s
{
CODE void (*draw)(FAR struct nxbe_state_s *be,
FAR const struct nxgl_rect_s *bounds,
int planeno);
CODE void (*erase)(FAR struct nxbe_state_s *be,
FAR const struct nxgl_rect_s *bounds,
int planeno);
CODE void (*backup)(FAR struct nxbe_state_s *be,
FAR const struct nxgl_rect_s *bounds,
int planeno);
};
#endif
/* Encapsulates everything needed support window rasterization commands. */
struct nxbe_plane_s
{
/* Raster device operations */
struct nxbe_dev_vtable_s dev;
#ifdef CONFIG_NX_RAMBACKED
/* Raster per-window framebuffer operations */
struct nxbe_pwfb_vtable_s pwfb;
#endif
#ifdef CONFIG_NX_SWCURSOR
/* Cursor device operations */
struct nxbe_cursorops_s cursor;
#endif
/* Framebuffer plane info describing destination video plane */
NX_PLANEINFOTYPE pinfo;
};
/* Clipping *****************************************************************/
/* Clipping callback functions called nxbe_clipper for each visible and
* obscured region of a rectangle within a window.
*/
struct nxbe_clipops_s
{
CODE void (*visible)(FAR struct nxbe_clipops_s *cops,
FAR struct nxbe_plane_s *plane,
FAR const struct nxgl_rect_s *rect);
CODE void (*obscured)(FAR struct nxbe_clipops_s *cops,
FAR struct nxbe_plane_s *plane,
FAR const struct nxgl_rect_s *rect);
};
/* Cursor *******************************************************************/
/* Cursor state structure */
#if defined(CONFIG_NX_SWCURSOR)
struct nxbe_cursor_s
{
bool visible; /* True: the cursor is visible */
struct nxgl_rect_s bounds; /* Cursor image bounding box */
nxgl_mxpixel_t color1[CONFIG_NX_NPLANES]; /* Color1 is main color of the cursor */
nxgl_mxpixel_t color2[CONFIG_NX_NPLANES]; /* Color2 is color of any border */
nxgl_mxpixel_t color3[CONFIG_NX_NPLANES]; /* Color3 is the blended color */
size_t allocsize; /* Size of the background allocation */
FAR const uint8_t *image; /* Cursor image at 2-bits/pixel */
FAR nxgl_mxpixel_t *bkgd; /* Cursor background in device pixels */
};
#elif defined(CONFIG_NX_HWCURSOR)
struct nxbe_cursor_s
{
bool visible; /* True: the cursor is visible */
struct nxgl_point_s pos; /* The current cursor position */
};
#endif
/* Back-end state ***********************************************************/
/* This structure describes the overall back-end window state */
struct nxbe_state_s
{
uint8_t flags; /* NXBE_STATE_* flags */
#if defined(CONFIG_NX_SWCURSOR) || defined(CONFIG_NX_HWCURSOR)
/* Cursor support */
struct nxbe_cursor_s cursor; /* Cursor support */
#endif
/* The window list (with the background window always at the bottom) */
FAR struct nxbe_window_s *topwnd; /* The window at the top of the display */
struct nxbe_window_s bkgd; /* The background window is always at the bottom */
/* At present, only a solid colored background is supported for refills. The
* following provides the background color. It would be nice to support
* background bitmap images as well.
*/
nxgl_mxpixel_t bgcolor[CONFIG_NX_NPLANES];
/* vinfo describes the video controller and plane[n].pinfo describes color
* plane 'n' supported by the video controller. Most common color models
* fit in one plane, but this array provides future support for hardware
* with planar YUV types with 3 or 4 color planes.
*/
struct fb_videoinfo_s vinfo;
/* Rasterizing functions selected to match the BPP reported in pinfo[] */
struct nxbe_plane_s plane[CONFIG_NX_NPLANES];
};
/****************************************************************************
* Public Data
****************************************************************************/
#undef EXTERN
#if defined(__cplusplus)
#define EXTERN extern "C"
extern "C" {
#else
#define EXTERN extern
#endif
/****************************************************************************
* Public Functions
****************************************************************************/
/****************************************************************************
* Name: nxbe_colormap
*
* Description:
* Set the hardware color map to the palette expected by NX
*
****************************************************************************/
#ifdef CONFIG_FB_CMAP
int nxbe_colormap(FAR NX_DRIVERTYPE *dev);
#endif
/****************************************************************************
* Name: nx_configure
*
* Description:
* Configure the back end state structure based on information from the
* framebuffer or LCD driver
*
****************************************************************************/
int nxbe_configure(FAR NX_DRIVERTYPE *dev, FAR struct nxbe_state_s *be);
#if defined(CONFIG_NX_SWCURSOR) || defined(CONFIG_NX_HWCURSOR)
/****************************************************************************
* Name: nxbe_cursor_enable
*
* Description:
* Enable/disable presentation of the cursor
*
* Input Parameters:
* be - The back-end state structure instance
* enable - True: show the cursor, false: hide the cursor.
*
* Returned Value:
* None
*
****************************************************************************/
void nxbe_cursor_enable(FAR struct nxbe_state_s *be, bool enable);
/****************************************************************************
* Name: nxbe_cursor_setimage
*
* Description:
* Set the cursor image
*
* The image is provided a a 2-bits-per-pixel image. The two bit incoding
* is as followings:
*
* 00 - The transparent background
* 01 - Color1: The main color of the cursor
* 10 - Color2: The color of any border
* 11 - Color3: A blend color for better imaging (fake anti-aliasing).
*
* Input Parameters:
* be - The back-end state structure instance
* image - Describes the cursor image in the expected format.
*
* Returned Value:
* None
*
****************************************************************************/
#if defined(CONFIG_NX_HWCURSORIMAGE) || defined(CONFIG_NX_SWCURSOR)
void nxbe_cursor_setimage(FAR struct nxbe_state_s *be,
FAR struct nx_cursorimage_s *image);
#endif
/****************************************************************************
* Name: nxbe_cursor_setposition
*
* Description:
* Move the cursor to the specified position
*
* Input Parameters:
* be - The back-end state structure instance
* pos - The new cursor position
*
* Returned Value:
* None
*
****************************************************************************/
void nxbe_cursor_setposition(FAR struct nxbe_state_s *be,
FAR const struct nxgl_point_s *pos);
#endif /* CONFIG_NX_SWCURSOR || CONFIG_NX_HWCURSOR */
#ifdef CONFIG_NX_SWCURSOR
/****************************************************************************
* Name: nxbe_cursor_backupdraw and nxbe_cursor_backupdraw_dev
*
* Description:
* Called after any modification to the display (in window coordinate
* frame) to perform the backup-draw operation on one color plane.
*
* Input Parameters:
* be - The back-end state structure instance, or
* wnd - Window state structure
* rect - The modified region of the window. In windows coordinates for
* nxbe_cursor_backupdraw(); in graphics device corrdinates for
* nxbe_cursor_backupdraw_dev().
* plane - The plane number to use.
*
* Returned Value:
* None
*
****************************************************************************/
void nxbe_cursor_backupdraw(FAR struct nxbe_window_s *wnd,
FAR const struct nxgl_rect_s *rect, int plane);
void nxbe_cursor_backupdraw_dev(FAR struct nxbe_state_s *be,
FAR const struct nxgl_rect_s *rect,
int plane);
/****************************************************************************
* Name: nxbe_cursor_backupdraw_all and nxbe_cursor_backupdraw_devall
*
* Description:
* Called after any modification to the display to perform the backup-draw
* operation on all color planes.
*
* Input Parameters:
* be - The back-end state structure instance, or
* wnd - Window state structure
* rect - The modified region of the window. In windows coordinates for
* nxbe_cursor_backupdraw(); in graphics device corrdinates for
* nxbe_cursor_backupdraw_dev().
*
* Returned Value:
* None
*
****************************************************************************/
void nxbe_cursor_backupdraw_all(FAR struct nxbe_window_s *wnd,
FAR const struct nxgl_rect_s *rect);
void nxbe_cursor_backupdraw_devall(FAR struct nxbe_state_s *be,
FAR const struct nxgl_rect_s *rect);
#endif /* */
/****************************************************************************
* Name: nxbe_closewindow
*
* Description:
* Close an existing window
*
* Input Parameters:
* wnd - The window to be closed (and deallocated)
*
* Returned Value:
* None
*
****************************************************************************/
void nxbe_closewindow(struct nxbe_window_s *wnd);
/****************************************************************************
* Name: nxbe_setposition
*
* Description:
* This function checks for intersections and redraws the display after
* a change in the position of a window.
*
****************************************************************************/
void nxbe_setposition(FAR struct nxbe_window_s *wnd,
FAR const struct nxgl_point_s *pos);
/****************************************************************************
* Name: nxbe_setsize
*
* Description:
* This function checks for intersections and redraws the display after
* a change in the size of a window.
*
****************************************************************************/
void nxbe_setsize(FAR struct nxbe_window_s *wnd,
FAR const struct nxgl_size_s *size);
/****************************************************************************
* Name: nxbe_raise
*
* Description:
* Bring the specified window to the top of the display.
*
****************************************************************************/
void nxbe_raise(FAR struct nxbe_window_s *wnd);
/****************************************************************************
* Name: nxbe_lower
*
* Description:
* Lower the specified window to the bottom of the display.
*
****************************************************************************/
void nxbe_lower(FAR struct nxbe_window_s *wnd);
/****************************************************************************
* Name: nxbe_modal
*
* Description:
* May be used to either (1) raise a window to the top of the display and
* select modal behavior, or (2) disable modal behavior.
*
****************************************************************************/
void nxbe_modal(FAR struct nxbe_window_s *wnd, bool enable);
/****************************************************************************
* Name: nxbe_setvisibility
*
* Description:
* Select if the window is visible or hidden. A hidden window is still
* present will will update normally, but will be on the visiable on the
* display until it is unhidden.
*
* Input Parameters:
* wnd - The window to be modified
* hide - True: Window will be hidden; false: Window will be visible
*
* Returned Value:
* None
*
****************************************************************************/
void nxbe_setvisibility(FAR struct nxbe_window_s *wnd, bool hide);
/****************************************************************************
* Name: nxbe_setpixel
*
* Description:
* Set a single pixel in the window to the specified color. This is simply
* a degenerate case of nxbe_fill(), but may be optimized in some architectures.
*
* Input Parameters:
* wnd - The window structure reference
* pos - The pixel location to be set
* col - The color to use in the set
*
* Returned Value:
* None
*
****************************************************************************/
void nxbe_setpixel(FAR struct nxbe_window_s *wnd,
FAR const struct nxgl_point_s *pos,
nxgl_mxpixel_t color[CONFIG_NX_NPLANES]);
/****************************************************************************
* Name: nxbe_fill
*
* Description:
* Fill the specified rectangle in the window with the specified color
*
* Input Parameters:
* wnd - The window structure reference
* rect - The location to be filled
* col - The color to use in the fill
*
* Returned Value:
* None
*
****************************************************************************/
void nxbe_fill(FAR struct nxbe_window_s *wnd,
FAR const struct nxgl_rect_s *rect,
nxgl_mxpixel_t color[CONFIG_NX_NPLANES]);
/****************************************************************************
* Name: nxbe_filltrapezoid
*
* Description:
* Fill the specified rectangle in the window with the specified color
*
* Input Parameters:
* wnd - The window structure reference
* clip - Clipping region (may be null)
* rect - The location to be filled
* col - The color to use in the fill
*
* Returned Value:
* None
*
****************************************************************************/
void nxbe_filltrapezoid(FAR struct nxbe_window_s *wnd,
FAR const struct nxgl_rect_s *clip,
FAR const struct nxgl_trapezoid_s *trap,
nxgl_mxpixel_t color[CONFIG_NX_NPLANES]);
/****************************************************************************
* Name: nxbe_getrectangle
*
* Description:
* Get the raw contents of graphic memory within a rectangular region. NOTE:
* Since raw graphic memory is returned, the returned memory content may be
* the memory of windows above this one and may not necessarily belong to
* this window unless you assure that this is the top window.
*
* Input Parameters:
* wnd - The window structure reference
* rect - The location to be copied
* plane - Specifies the color plane to get from.
* dest - The location to copy the memory region
* deststride - The width, in bytes, of the dest memory
*
* Returned Value:
* None
*
****************************************************************************/
void nxbe_getrectangle(FAR struct nxbe_window_s *wnd,
FAR const struct nxgl_rect_s *rect,
unsigned int plane,
FAR uint8_t *dest, unsigned int deststride);
/****************************************************************************
* Name: nxbe_move
*
* Description:
* Move a rectangular region within the window
*
* Input Parameters:
* wnd - The window within which the move is to be done
* rect - Describes the rectangular region to move
* offset - The offset to move the region
*
* Returned Value:
* None
*
****************************************************************************/
void nxbe_move(FAR struct nxbe_window_s *wnd,
FAR const struct nxgl_rect_s *rect,
FAR const struct nxgl_point_s *offset);
/****************************************************************************
* Name: nxbe_bitmap_dev
*
* Description:
* Copy a rectangular region of a larger image into the rectangle in the
* specified window. The graphics output is written to the graphics
* device unconditionally.
*
* Input Parameters:
* wnd - The window that will receive the bitmap image
* dest - Describes the rectangular region on the display that will
* receive the the bit map (window coordinate frame).
* src - The start of the source image.
* origin - The origin of the upper, left-most corner of the full bitmap.
* Both dest and origin are in window coordinates, however, origin
* may lie outside of the display.
* stride - The width of the full source image in pixels.
*
* Returned Value:
* None
*
****************************************************************************/
void nxbe_bitmap_dev(FAR struct nxbe_window_s *wnd,
FAR const struct nxgl_rect_s *dest,
FAR const void *src[CONFIG_NX_NPLANES],
FAR const struct nxgl_point_s *origin,
unsigned int stride);
/****************************************************************************
* Name: nxbe_bitmap
*
* Description:
* Copy a rectangular region of a larger image into the rectangle in the
* specified window. This is a front end to nxbe_bitmap_dev() that is
* used only if CONFIG_NX_RAMBACKED=y. If the per-window frame buffer is
* selected, then the bit map will be written to both the graphics device
* and shadowed in the per-window framebuffer.
*
* Input Parameters:
* wnd - The window that will receive the bitmap image
* dest - Describes the rectangular region on the display that will
* receive the the bit map (window coordinate frame).
* src - The start of the source image.
* origin - The origin of the upper, left-most corner of the full bitmap.
* Both dest and origin are in window coordinates, however, origin
* may lie outside of the display.
* stride - The width of the full source image in bytes.
*
* Returned Value:
* None
*
****************************************************************************/
void nxbe_bitmap(FAR struct nxbe_window_s *wnd,
FAR const struct nxgl_rect_s *dest,
FAR const void *src[CONFIG_NX_NPLANES],
FAR const struct nxgl_point_s *origin,
unsigned int stride);
/****************************************************************************
* Name: nxbe_flush
*
* Description:
* After per-window frambuffer has been updated, the modified region must
* be written to device graphics memory. That function is managed by this
* simple function. It does the following:
*
* 1) It calls nxbe_bitmap_dev() to copy the modified per-window
* framebuffer into device graphics memory.
* 2) If CONFIG_NX_SWCURSOR is enabled, it calls the cursor "draw"
* renderer to update re-draw the currsor image if any portion of
* graphics display update overwrote the cursor. Since these
* operations are performed back-to-back, any resulting flicker
* should be minimized.
*
* Input Parameters (same as for nxbe_bitmap_dev):
* wnd - The window that will receive the bitmap image
* dest - Describes the rectangular region in the window that will
* receive the the bit map (window coordinate frame).
* src - The start of the source image.
* origin - The origin of the upper, left-most corner of the full bitmap.
* Both dest and origin are in window coordinates, however,
* origin may lie outside of the display.
* stride - The width of the full source image in bytes.
*
* Returned Value:
* None
*
****************************************************************************/
#ifdef CONFIG_NX_RAMBACKED
void nxbe_flush(FAR struct nxbe_window_s *wnd,
FAR const struct nxgl_rect_s *dest,
FAR const void *src[CONFIG_NX_NPLANES],
FAR const struct nxgl_point_s *origin,
unsigned int stride);
#endif
/****************************************************************************
* Name: nxbe_redraw
*
* Description:
* Re-draw the visible portions of the rectangular region for the
* specified window
*
****************************************************************************/
void nxbe_redraw(FAR struct nxbe_state_s *be,
FAR struct nxbe_window_s *wnd,
FAR const struct nxgl_rect_s *rect);
/****************************************************************************
* Name: nxbe_redrawbelow
*
* Description:
* Re-draw the visible portions of the rectangular region for all windows
* below (and including) the specified window. This function is called
* whenever a window is closed, moved, lowered or re-sized in order to
* expose newly visible portions of lower windows.
*
****************************************************************************/
void nxbe_redrawbelow(FAR struct nxbe_state_s *be,
FAR struct nxbe_window_s *wnd,
FAR const struct nxgl_rect_s *rect);
/****************************************************************************
* Name: nxbe_isvisible
*
* Description:
* Return true if the point, pt, in window wnd is visible. pt is in
* absolute screen coordinates
*
****************************************************************************/
bool nxbe_isvisible(FAR struct nxbe_window_s *wnd,
FAR const struct nxgl_point_s *pos);
/****************************************************************************
* Name: nxbe_clipper
*
* Description:
* Perform flexible clipping operations. Callbacks are executed for
* each obscured and visible portions of the window.
*
* Input Parameters:
* wnd - The window to be clipped.
* rect - The region of concern within the window
* order - Specifies the order to process the parts of the non-intersecting
* sub-rectangles.
* cops - The callbacks to handle obscured and visible parts of the
* sub-rectangles.
* plane - The raster operations to be used by the callback functions.
* These may vary with different color formats.
*
* Returned Value:
* None
*
****************************************************************************/
void nxbe_clipper(FAR struct nxbe_window_s *wnd,
FAR const struct nxgl_rect_s *dest, uint8_t order,
FAR struct nxbe_clipops_s *cops,
FAR struct nxbe_plane_s *plane);
/****************************************************************************
* Name: nxbe_clipnull
*
* Description:
* The do-nothing clipping callback function
*
****************************************************************************/
void nxbe_clipnull(FAR struct nxbe_clipops_s *cops,
FAR struct nxbe_plane_s *plane,
FAR const struct nxgl_rect_s *rect);
#undef EXTERN
#if defined(__cplusplus)
}
#endif
#endif /* __GRAPHICS_NXBE_NXBE_H */