Gregory Nutt 419c4cb6be A little more progress toward the implementation of per-window framebuffers. Still missing:
- Logic that generates the low lever framebuffer renderers for the per-window framebuffers,
- The logic that picks off the per-window framebuffer updates from normal graphics device updates.  This logic must update both the per-window framebuffer and the graphics device (from the framebuffer).

Squashed commit of the following:

    graphics:  Add logic to allocate the per-window framebuffer.

    graphics:  A few fragmentary thoughts on how a per-window framebuffer could be represented and allocated.
2019-03-14 11:20:14 -06:00
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