nuttx/configs/fire-stm32v2/src/stm32_buttons.c

159 lines
5.5 KiB
C

/****************************************************************************
* configs/fire-stm32v2/src/stm32_buttons.c
*
* Copyright (C) 2012, 2014-2015, 2017 Gregory Nutt. All rights reserved.
* Author: Gregory Nutt <gnutt@nuttx.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name NuttX nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
#include <stdint.h>
#include <errno.h>
#include <nuttx/arch.h>
#include <nuttx/board.h>
#include <arch/board/board.h>
#include "fire-stm32v2.h"
#ifdef CONFIG_ARCH_BUTTONS
/****************************************************************************
* Pre-processor Definitions
****************************************************************************/
/****************************************************************************
* Private Data
****************************************************************************/
/****************************************************************************
* Private Functions
****************************************************************************/
/****************************************************************************
* Public Functions
****************************************************************************/
/****************************************************************************
* Name: board_button_initialize
*
* Description:
* board_button_initialize() must be called to initialize button resources.
* After that, board_buttons() may be called to collect the current state of
* all buttons or board_button_irq() may be called to register button interrupt
* handlers.
*
****************************************************************************/
void board_button_initialize(void)
{
/* Configure the GPIO pins as inputs. NOTE that EXTI interrupts are
* configured for some pins but NOT used in this file
*/
stm32_configgpio(GPIO_BTN_KEY1);
stm32_configgpio(GPIO_BTN_KEY2);
}
/****************************************************************************
* Name: board_buttons
****************************************************************************/
uint32_t board_buttons(void)
{
uint32_t ret = 0;
/* Check that state of each key. A LOW value means that the key is pressed, */
if (!stm32_gpioread(GPIO_BTN_KEY1))
{
ret |= BUTTON_KEY1_BIT;
}
if (!stm32_gpioread(GPIO_BTN_KEY2))
{
ret |= BUTTON_KEY2_BIT;
}
return ret;
}
/****************************************************************************
* Button support.
*
* Description:
* board_button_initialize() must be called to initialize button resources.
* After that, board_buttons() may be called to collect the current state of all
* buttons or board_button_irq() may be called to register button interrupt
* handlers.
*
* After board_button_initialize() has been called, board_buttons() may be
* called to collect the state of all buttons. board_buttons() returns an
* 32-bit bit set with each bit associated with a button. See the
* BUTTON_*_BIT and JOYSTICK_*_BIT definitions in board.h for the meaning
* of each bit.
*
* board_button_irq() may be called to register an interrupt handler that will
* be called when a button is depressed or released. The ID value is a
* button enumeration value that uniquely identifies a button resource. See
* the BUTTON_* and JOYSTICK_* definitions in board.h for the meaning of
* enumeration values.
*
****************************************************************************/
#ifdef CONFIG_ARCH_IRQBUTTONS
int board_button_irq(int id, xcpt_t irqhandler, FAR void *arg)
{
uint16_t gpio;
int ret;
if (id == BUTTON_KEY1)
{
gpio = GPIO_KEY1;
}
else if (id == BUTTON_KEY2)
{
gpio = GPIO_KEY2;
}
else
{
return -EINVAL;
}
return stm32_gpiosetevent(gpio, true, true, true, irqhandler, arg);
}
#endif
#endif /* CONFIG_ARCH_BUTTONS */