846 lines
25 KiB
C
846 lines
25 KiB
C
/****************************************************************************
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* net/udp/udp_send_buffered.c
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*
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* Copyright (C) 2018-2019 Gregory Nutt. All rights reserved.
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* Author: Gregory Nutt <gnutt@nuttx.org>
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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* 3. Neither the name NuttX nor the names of its contributors may be
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* used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************/
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/****************************************************************************
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* Included Files
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****************************************************************************/
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#include <nuttx/config.h>
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#if defined(CONFIG_NET) && defined(CONFIG_NET_UDP) && \
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defined(CONFIG_NET_UDP_WRITE_BUFFERS)
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#if defined(CONFIG_DEBUG_FEATURES) && defined(CONFIG_NET_UDP_WRBUFFER_DEBUG)
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/* Force debug output (from this file only) */
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# undef CONFIG_DEBUG_NET
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# define CONFIG_DEBUG_NET 1
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#endif
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <stdint.h>
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#include <stdbool.h>
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#include <stdio.h>
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#include <string.h>
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#include <errno.h>
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#include <debug.h>
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#include <debug.h>
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#include <arch/irq.h>
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#include <nuttx/net/net.h>
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#include <nuttx/mm/iob.h>
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#include <nuttx/net/netdev.h>
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#include <nuttx/net/arp.h>
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#include <nuttx/net/udp.h>
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#include "netdev/netdev.h"
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#include "socket/socket.h"
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#include "inet/inet.h"
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#include "arp/arp.h"
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#include "icmpv6/icmpv6.h"
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#include "neighbor/neighbor.h"
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#include "udp/udp.h"
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#include "devif/devif.h"
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#include "utils/utils.h"
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/****************************************************************************
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* Pre-processor Definitions
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****************************************************************************/
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/* If both IPv4 and IPv6 support are both enabled, then we will need to build
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* in some additional domain selection support.
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*/
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#if defined(CONFIG_NET_IPv4) && defined(CONFIG_NET_IPv6)
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# define NEED_IPDOMAIN_SUPPORT 1
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#endif
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#define UDPIPv4BUF ((struct udp_hdr_s *)&dev->d_buf[NET_LL_HDRLEN(dev) + IPv4_HDRLEN])
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#define UDPIPv6BUF ((struct udp_hdr_s *)&dev->d_buf[NET_LL_HDRLEN(dev) + IPv6_HDRLEN])
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/* Debug */
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#ifdef CONFIG_NET_UDP_WRBUFFER_DUMP
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# define BUF_DUMP(msg,buf,len) lib_dumpbuffer(msg,buf,len)
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#else
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# define BUF_DUMP(msg,buf,len)
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# undef UDP_WBDUMP
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# define UDP_WBDUMP(msg,wrb,len,offset)
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#endif
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/****************************************************************************
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* Private Function Prototypes
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****************************************************************************/
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#ifdef NEED_IPDOMAIN_SUPPORT
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static inline void sendto_ipselect(FAR struct net_driver_s *dev,
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FAR struct udp_conn_s *conn);
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#endif
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static int sendto_next_transfer(FAR struct socket *psock,
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FAR struct udp_conn_s *conn);
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static uint16_t sendto_eventhandler(FAR struct net_driver_s *dev,
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FAR void *pvconn, FAR void *pvpriv,
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uint16_t flags);
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/****************************************************************************
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* Private Functions
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****************************************************************************/
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/****************************************************************************
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* Name: sendto_writebuffer_release
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*
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* Description:
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* Release the write buffer at the head of the write buffer queue.
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*
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* Input Parameters:
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* dev - The structure of the network driver that caused the event
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* psock - Socket state structure
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*
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* Returned Value:
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* None
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*
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* Assumptions:
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* The network is locked
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*
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****************************************************************************/
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static void sendto_writebuffer_release(FAR struct socket *psock,
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FAR struct udp_conn_s *conn)
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{
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FAR struct udp_wrbuffer_s *wrb;
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int ret = OK;
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do
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{
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/* Check if the write queue became empty */
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if (sq_empty(&conn->write_q))
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{
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/* Yes.. stifle any further callbacks until more write data is
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* enqueued.
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*/
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psock->s_sndcb->flags = 0;
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psock->s_sndcb->priv = NULL;
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psock->s_sndcb->event = NULL;
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wrb = NULL;
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#ifdef CONFIG_NET_UDP_NOTIFIER
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/* Notify any waiters that the write buffers have been drained. */
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udp_writebuffer_signal(conn);
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#endif
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}
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else
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{
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/* Remove the write buffer from the head of the write buffer queue
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* and release it.
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*/
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wrb = (FAR struct udp_wrbuffer_s *)sq_remfirst(&conn->write_q);
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DEBUGASSERT(wrb != NULL);
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udp_wrbuffer_release(wrb);
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/* Set up for the next packet transfer by setting the connection
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* address to the address of the next packet now at the header of
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* the write buffer queue.
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*/
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ret = sendto_next_transfer(psock, conn);
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}
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}
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while (wrb != NULL && ret < 0);
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}
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/****************************************************************************
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* Name: sendto_ipselect
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*
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* Description:
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* If both IPv4 and IPv6 support are enabled, then we will need to select
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* which one to use when generating the outgoing packet. If only one
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* domain is selected, then the setup is already in place and we need do
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* nothing.
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*
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* Input Parameters:
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* dev - The structure of the network driver that caused the event
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* psock - Socket state structure
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*
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* Returned Value:
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* None
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*
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* Assumptions:
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* The network is locked
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*
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****************************************************************************/
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#ifdef NEED_IPDOMAIN_SUPPORT
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static inline void sendto_ipselect(FAR struct net_driver_s *dev,
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FAR struct udp_conn_s *conn)
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{
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/* Which domain the socket support */
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if (conn->domain == PF_INET)
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{
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/* Select the IPv4 domain */
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udp_ipv4_select(dev);
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}
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else /* if (conn->domain == PF_INET6) */
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{
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/* Select the IPv6 domain */
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DEBUGASSERT(conn->domain == PF_INET6);
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udp_ipv6_select(dev);
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}
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}
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#endif
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/****************************************************************************
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* Name: sendto_next_transfer
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*
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* Description:
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* Setup for the next packet transfer. That function is called (1)
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* psock_udp_sendto() by when the new UDP packet is buffered at the head of
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* the write queue and (2) by sendto_writebuffer_release() when that
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* previously queued write buffer was sent and a new write buffer lies at
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* the head of the write queue.
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*
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* Input Parameters:
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* psock - Socket state structure
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* conn - The UDP connection structure
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*
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* Returned Value:
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* None
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*
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****************************************************************************/
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static int sendto_next_transfer(FAR struct socket *psock,
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FAR struct udp_conn_s *conn)
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{
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FAR struct udp_wrbuffer_s *wrb;
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FAR struct net_driver_s *dev;
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int ret;
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/* Set the UDP "connection" to the destination address of the write buffer
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* at the head of the queue.
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*/
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wrb = (FAR struct udp_wrbuffer_s *)sq_peek(&conn->write_q);
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if (wrb == NULL)
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{
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ninfo("Write buffer queue is empty\n");
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return -ENOENT;
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}
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ret = udp_connect(conn, (FAR const struct sockaddr *)&wrb->wb_dest);
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if (ret < 0)
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{
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nerr("ERROR: udp_connect failed: %d\n", ret);
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return ret;
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}
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/* Get the device that will handle the remote packet transfers. This
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* should never be NULL.
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*
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* REVISIT: There is a logical error here for the case where there are
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* multiple network devices. In that case, the packets may need to be sent
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* in a different order than they were queued. Forcing FIFO packet
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* transmission could harm performance.
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*/
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dev = udp_find_raddr_device(conn);
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if (dev == NULL)
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{
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nerr("ERROR: udp_find_raddr_device failed\n");
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return -ENETUNREACH;
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}
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/* Make sure that the device is in the UP state */
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if ((dev->d_flags & IFF_UP) == 0)
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{
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nwarn("WARNING: device is DOWN\n");
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return -EHOSTUNREACH;
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}
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/* If this is not the same device that we used in the last call to
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* udp_callback_alloc(), then we need to release and reallocate the old
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* callback instance.
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*/
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if (psock->s_sndcb != NULL && conn->dev != dev)
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{
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udp_callback_free(conn->dev, conn, psock->s_sndcb);
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psock->s_sndcb = NULL;
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}
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/* Allocate resources to receive a callback from this device if the
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* callback is not already in place.
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*/
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if (psock->s_sndcb == NULL)
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{
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psock->s_sndcb = udp_callback_alloc(dev, conn);
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}
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/* Test if the callback has been allocated */
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if (psock->s_sndcb == NULL)
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{
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/* A buffer allocation error occurred */
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nerr("ERROR: Failed to allocate callback\n");
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return -ENOMEM;
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}
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conn->dev = dev;
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/* Set up the callback in the connection */
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psock->s_sndcb->flags = (UDP_POLL | NETDEV_DOWN);
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psock->s_sndcb->priv = (FAR void *)psock;
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psock->s_sndcb->event = sendto_eventhandler;
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/* Notify the device driver of the availability of TX data */
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netdev_txnotify_dev(dev);
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return OK;
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}
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/****************************************************************************
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* Name: sendto_eventhandler
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*
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* Description:
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* This function is called to perform the actual send operation when
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* polled by the lower, device interfacing layer.
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*
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* Input Parameters:
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* dev The structure of the network driver that caused the event
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* conn The connection structure associated with the socket
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* flags Set of events describing why the callback was invoked
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*
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* Returned Value:
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* None
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*
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* Assumptions:
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* The network is locked
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*
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****************************************************************************/
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static uint16_t sendto_eventhandler(FAR struct net_driver_s *dev,
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FAR void *pvconn, FAR void *pvpriv,
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uint16_t flags)
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{
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FAR struct udp_conn_s *conn = (FAR struct udp_conn_s *)pvconn;
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FAR struct socket *psock = (FAR struct socket *)pvpriv;
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DEBUGASSERT(dev != NULL && conn != NULL && psock != NULL);
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/* The UDP socket should be bound to a device. Make sure that the polling
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* device is the one that we are bound to.
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*
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* REVISIT: There is a logical error here for the case where there are
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* multiple network devices. In that case, the packets may need to be sent
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* in a different order than they were queued. The packet we may need to
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* send on this device may not be at the head of the list. Forcing FIFO
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* packet transmission could degrade performance!
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*/
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DEBUGASSERT(conn->dev != NULL);
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if (dev != conn->dev)
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{
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return flags;
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}
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ninfo("flags: %04x\n", flags);
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/* Check if the network device has gone down */
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if ((flags & NETDEV_DOWN) != 0)
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{
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ninfo("Device down: %04x\n", flags);
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/* Free the write buffer at the head of the queue and attempt to setup
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* the next transfer.
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*/
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sendto_writebuffer_release(psock, conn);
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return flags;
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}
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/* Check for a normal polling cycle and if the outgoing packet is
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* available. It would not be available if it has been claimed by a send
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* event serving a different thread -OR- if the output buffer currently
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* contains unprocessed incoming data. In these cases we will just have
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* to wait for the next polling cycle.
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*
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* And, of course, we can do nothing if we have no data in the write
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* buffers to send.
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*/
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if (dev->d_sndlen <= 0 && (flags & UDP_NEWDATA) == 0 &&
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(flags & UDP_POLL) != 0 && !sq_empty(&conn->write_q))
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{
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FAR struct udp_wrbuffer_s *wrb;
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size_t sndlen;
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/* Peek at the head of the write queue (but don't remove anything
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* from the write queue yet). We know from the above test that
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* the write_q is not empty.
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*/
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wrb = (FAR struct udp_wrbuffer_s *)sq_peek(&conn->write_q);
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DEBUGASSERT(wrb != NULL);
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/* Get the amount of data that we can send in the next packet.
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* We will send either the remaining data in the buffer I/O
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* buffer chain, or as much as will fit given the MSS and current
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* window size.
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*/
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sndlen = wrb->wb_iob->io_pktlen;
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ninfo("wrb=%p sndlen=%u\n", wrb, sndlen);
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#ifdef NEED_IPDOMAIN_SUPPORT
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/* If both IPv4 and IPv6 support are enabled, then we will need to
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* select which one to use when generating the outgoing packet.
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* If only one domain is selected, then the setup is already in
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* place and we need do nothing.
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*/
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sendto_ipselect(dev, conn);
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#endif
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/* Then set-up to send that amount of data with the offset
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* corresponding to the size of the IP-dependent address structure.
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*/
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devif_iob_send(dev, wrb->wb_iob, sndlen, 0);
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/* Free the write buffer at the head of the queue and attempt to
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* setup the next transfer.
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*/
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sendto_writebuffer_release(psock, conn);
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/* Only one data can be sent by low level driver at once,
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* tell the caller stop polling the other connections.
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*/
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flags &= ~UDP_POLL;
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}
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/* Continue waiting */
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return flags;
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}
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/****************************************************************************
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* Public Functions
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****************************************************************************/
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/****************************************************************************
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* Name: psock_udp_sendto
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*
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* Description:
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* This function implements the UDP-specific logic of the standard
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* sendto() socket operation.
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*
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* Input Parameters:
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* psock A pointer to a NuttX-specific, internal socket structure
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* buf Data to send
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* len Length of data to send
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* flags Send flags
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* to Address of recipient
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* tolen The length of the address structure
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*
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* NOTE: All input parameters were verified by sendto() before this
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* function was called.
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*
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* Returned Value:
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* On success, returns the number of characters sent. On error,
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* a negated errno value is returned. See the description in
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* net/socket/sendto.c for the list of appropriate return value.
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*
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****************************************************************************/
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ssize_t psock_udp_sendto(FAR struct socket *psock, FAR const void *buf,
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size_t len, int flags, FAR const struct sockaddr *to,
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socklen_t tolen)
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{
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FAR struct udp_conn_s *conn;
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FAR struct udp_wrbuffer_s *wrb;
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bool nonblock;
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bool empty;
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int ret = OK;
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/* If the UDP socket was previously assigned a remote peer address via
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* connect(), then as with connection-mode socket, sendto() may not be
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* used with a non-NULL destination address. Normally send() would be
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* used with such connected UDP sockets.
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*/
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if (to != NULL && _SS_ISCONNECTED(psock->s_flags))
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{
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/* EISCONN - A destination address was specified and the socket is
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* already connected.
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*/
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return -EISCONN;
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}
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/* Otherwise, if the socket is not connected, then a destination address
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* must be provided.
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*/
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else if (to == NULL && !_SS_ISCONNECTED(psock->s_flags))
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{
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/* EDESTADDRREQ - The socket is not connection-mode and no peer
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* address is set.
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*/
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return -EDESTADDRREQ;
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}
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/* Get the underlying the UDP connection structure. */
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conn = (FAR struct udp_conn_s *)psock->s_conn;
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DEBUGASSERT(conn);
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#if defined(CONFIG_NET_ARP_SEND) || defined(CONFIG_NET_ICMPv6_NEIGHBOR)
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#ifdef CONFIG_NET_ARP_SEND
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/* Assure the the IPv4 destination address maps to a valid MAC address in
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* the ARP table.
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*/
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#ifdef CONFIG_NET_ICMPv6_NEIGHBOR
|
|
if (psock->s_domain == PF_INET)
|
|
#endif
|
|
{
|
|
in_addr_t destipaddr;
|
|
|
|
/* Check if the socket is connection mode */
|
|
|
|
if (_SS_ISCONNECTED(psock->s_flags))
|
|
{
|
|
/* Yes.. use the connected remote address (the 'to' address is
|
|
* null).
|
|
*/
|
|
|
|
destipaddr = conn->u.ipv4.raddr;
|
|
}
|
|
else
|
|
{
|
|
FAR const struct sockaddr_in *into;
|
|
|
|
/* No.. use the destination address provided by the non-NULL 'to'
|
|
* argument.
|
|
*/
|
|
|
|
into = (FAR const struct sockaddr_in *)to;
|
|
destipaddr = into->sin_addr.s_addr;
|
|
}
|
|
|
|
/* Make sure that the IP address mapping is in the ARP table */
|
|
|
|
ret = arp_send(destipaddr);
|
|
}
|
|
#endif /* CONFIG_NET_ARP_SEND */
|
|
|
|
#ifdef CONFIG_NET_ICMPv6_NEIGHBOR
|
|
/* Assure the the IPv6 destination address maps to a valid MAC address in
|
|
* the neighbor table.
|
|
*/
|
|
|
|
#ifdef CONFIG_NET_ARP_SEND
|
|
else
|
|
#endif
|
|
{
|
|
FAR const uint16_t *destipaddr;
|
|
|
|
/* Check if the socket is connection mode */
|
|
|
|
if (_SS_ISCONNECTED(psock->s_flags))
|
|
{
|
|
/* Yes.. use the connected remote address (the 'to' address is
|
|
* null).
|
|
*/
|
|
|
|
destipaddr = conn->u.ipv6.raddr;
|
|
}
|
|
else
|
|
{
|
|
FAR const struct sockaddr_in6 *into;
|
|
|
|
/* No.. use the destination address provided by the non-NULL 'to'
|
|
* argument.
|
|
*/
|
|
|
|
into = (FAR const struct sockaddr_in6 *)to;
|
|
destipaddr = into->sin6_addr.s6_addr16;
|
|
}
|
|
|
|
/* Make sure that the IP address mapping is in the Neighbor Table */
|
|
|
|
ret = icmpv6_neighbor(destipaddr);
|
|
}
|
|
#endif /* CONFIG_NET_ICMPv6_NEIGHBOR */
|
|
|
|
/* Did we successfully get the address mapping? */
|
|
|
|
if (ret < 0)
|
|
{
|
|
nerr("ERROR: Not reachable\n");
|
|
return -ENETUNREACH;
|
|
}
|
|
#endif /* CONFIG_NET_ARP_SEND || CONFIG_NET_ICMPv6_NEIGHBOR */
|
|
|
|
nonblock = _SS_ISNONBLOCK(psock->s_flags) || (flags & MSG_DONTWAIT) != 0;
|
|
|
|
/* Dump the incoming buffer */
|
|
|
|
BUF_DUMP("psock_udp_sendto", buf, len);
|
|
|
|
if (len > 0)
|
|
{
|
|
net_lock();
|
|
|
|
/* Allocate a write buffer. Careful, the network will be momentarily
|
|
* unlocked here.
|
|
*/
|
|
|
|
if (nonblock)
|
|
{
|
|
wrb = udp_wrbuffer_tryalloc();
|
|
}
|
|
else
|
|
{
|
|
wrb = udp_wrbuffer_alloc();
|
|
}
|
|
|
|
if (wrb == NULL)
|
|
{
|
|
/* A buffer allocation error occurred */
|
|
|
|
nerr("ERROR: Failed to allocate write buffer\n");
|
|
ret = nonblock ? -EAGAIN : -ENOMEM;
|
|
goto errout_with_lock;
|
|
}
|
|
|
|
/* Initialize the write buffer
|
|
*
|
|
* Check if the socket is connected
|
|
*/
|
|
|
|
if (_SS_ISCONNECTED(psock->s_flags))
|
|
{
|
|
/* Yes.. get the connection address from the connection structure */
|
|
|
|
#ifdef CONFIG_NET_IPv4
|
|
#ifdef CONFIG_NET_IPv6
|
|
if (conn->domain == PF_INET)
|
|
#endif
|
|
{
|
|
FAR struct sockaddr_in *addr4 =
|
|
(FAR struct sockaddr_in *)&wrb->wb_dest;
|
|
|
|
addr4->sin_family = AF_INET;
|
|
addr4->sin_port = conn->rport;
|
|
net_ipv4addr_copy(addr4->sin_addr.s_addr, conn->u.ipv4.raddr);
|
|
memset(addr4->sin_zero, 0, sizeof(addr4->sin_zero));
|
|
}
|
|
#endif /* CONFIG_NET_IPv4 */
|
|
|
|
#ifdef CONFIG_NET_IPv6
|
|
#ifdef CONFIG_NET_IPv4
|
|
else
|
|
#endif
|
|
{
|
|
FAR struct sockaddr_in6 *addr6 =
|
|
(FAR struct sockaddr_in6 *)&wrb->wb_dest;
|
|
|
|
addr6->sin6_family = AF_INET6;
|
|
addr6->sin6_port = conn->rport;
|
|
net_ipv6addr_copy(addr6->sin6_addr.s6_addr, conn->u.ipv6.raddr);
|
|
}
|
|
#endif /* CONFIG_NET_IPv6 */
|
|
}
|
|
|
|
/* Not connected. Use the provided destination address */
|
|
|
|
else
|
|
{
|
|
memcpy(&wrb->wb_dest, to, tolen);
|
|
}
|
|
|
|
/* Copy the user data into the write buffer. We cannot wait for
|
|
* buffer space if the socket was opened non-blocking.
|
|
*/
|
|
|
|
if (nonblock)
|
|
{
|
|
ret = iob_trycopyin(wrb->wb_iob, (FAR uint8_t *)buf, len, 0, false,
|
|
IOBUSER_NET_SOCK_UDP);
|
|
}
|
|
else
|
|
{
|
|
unsigned int count;
|
|
int blresult;
|
|
|
|
/* iob_copyin might wait for buffers to be freed, but if
|
|
* network is locked this might never happen, since network
|
|
* driver is also locked, therefore we need to break the lock
|
|
*/
|
|
|
|
blresult = net_breaklock(&count);
|
|
ret = iob_copyin(wrb->wb_iob, (FAR uint8_t *)buf, len, 0, false,
|
|
IOBUSER_NET_SOCK_UDP);
|
|
if (blresult >= 0)
|
|
{
|
|
net_restorelock(count);
|
|
}
|
|
}
|
|
|
|
if (ret < 0)
|
|
{
|
|
goto errout_with_wrb;
|
|
}
|
|
|
|
/* Dump I/O buffer chain */
|
|
|
|
UDP_WBDUMP("I/O buffer chain", wrb, wrb->wb_iob->io_pktlen, 0);
|
|
|
|
/* sendto_eventhandler() will send data in FIFO order from the
|
|
* conn->write_q.
|
|
*
|
|
* REVISIT: Why FIFO order? Because it is easy. In a real world
|
|
* environment where there are multiple network devices this might
|
|
* be inefficient because we could be sending data to different
|
|
* device out-of-queued-order to optimize performance. Sending
|
|
* data to different networks from a single UDP socket is probably
|
|
* not a very common use case, however.
|
|
*/
|
|
|
|
empty = sq_empty(&conn->write_q);
|
|
|
|
sq_addlast(&wrb->wb_node, &conn->write_q);
|
|
ninfo("Queued WRB=%p pktlen=%u write_q(%p,%p)\n",
|
|
wrb, wrb->wb_iob->io_pktlen,
|
|
conn->write_q.head, conn->write_q.tail);
|
|
|
|
if (empty)
|
|
{
|
|
/* The new write buffer lies at the head of the write queue. Set
|
|
* up for the next packet transfer by setting the connection
|
|
* address to the address of the next packet now at the header of
|
|
* the write buffer queue.
|
|
*/
|
|
|
|
ret = sendto_next_transfer(psock, conn);
|
|
if (ret < 0)
|
|
{
|
|
sq_remlast(&conn->write_q);
|
|
goto errout_with_wrb;
|
|
}
|
|
}
|
|
|
|
net_unlock();
|
|
}
|
|
|
|
/* Return the number of bytes that will be sent */
|
|
|
|
return len;
|
|
|
|
errout_with_wrb:
|
|
udp_wrbuffer_release(wrb);
|
|
|
|
errout_with_lock:
|
|
net_unlock();
|
|
return ret;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* Name: psock_udp_cansend
|
|
*
|
|
* Description:
|
|
* psock_udp_cansend() returns a value indicating if a write to the socket
|
|
* would block. No space in the buffer is actually reserved, so it is
|
|
* possible that the write may still block if the buffer is filled by
|
|
* another means.
|
|
*
|
|
* Input Parameters:
|
|
* psock An instance of the internal socket structure.
|
|
*
|
|
* Returned Value:
|
|
* OK
|
|
* At least one byte of data could be successfully written.
|
|
* -EWOULDBLOCK
|
|
* There is no room in the output buffer.
|
|
* -EBADF
|
|
* An invalid descriptor was specified.
|
|
*
|
|
****************************************************************************/
|
|
|
|
int psock_udp_cansend(FAR struct socket *psock)
|
|
{
|
|
/* Verify that we received a valid socket */
|
|
|
|
if (!psock || psock->s_crefs <= 0)
|
|
{
|
|
nerr("ERROR: Invalid socket\n");
|
|
return -EBADF;
|
|
}
|
|
|
|
/* In order to setup the send, we need to have at least one free write
|
|
* buffer head and at least one free IOB to initialize the write buffer
|
|
* head.
|
|
*
|
|
* REVISIT: The send will still block if we are unable to buffer the
|
|
* entire user-provided buffer which may be quite large. We will almost
|
|
* certainly need to have more than one free IOB, but we don't know how
|
|
* many more.
|
|
*/
|
|
|
|
if (udp_wrbuffer_test() < 0 || iob_navail(false) <= 0)
|
|
{
|
|
return -EWOULDBLOCK;
|
|
}
|
|
|
|
return OK;
|
|
}
|
|
#endif /* CONFIG_NET && CONFIG_NET_UDP && CONFIG_NET_UDP_WRITE_BUFFERS */
|